animeace Posted January 23, 2019 Posted January 23, 2019 I haven't seen any posts about issues with Chloe since the 1-8-19 update but I might be having an issue once her quests starts in the vanilla start once i free her from her cage. I see in the change log for 7.3 - Changed: The Chloe quest will no longer lock out DCL traps/events before you haven't actually freed her, so I'm not sure if what I am seeing is by design or not as I haven't found a full description of what her quest is supposed to do. For setup checks on the mod I have Cursed events, restraints drop chance and key drop chance see at 10%, however after that quest prompt Devious Devices equipment stops dropping and all I'm getting are keys. Keys out the ears. Through escaping Helgen, to the near by mine and then through the barrow and subsequent looting of riverwood i have probably DD 35 keys of various kinds. But no other devious device / cursed loot drops from that point Is this by design? Is it OK to be building up a stockpile of keys or will that mess with Chloe's quest line? is there a MCM setting I'm missing that would allow for these DCL drops and events to continue normally during her quest? Or is the only way to prevent this at the start of the game just to pass her by and then come back later?
FusRoDah Posted January 23, 2019 Posted January 23, 2019 2 hours ago, Windorf said: Yea I dont have a skin installed. I thought when I installed Bodyslide it would come with that. Do I need to set it up then too? I clicked on Bodyslide after installing it but there was a lot of stuff so I kinda just let it be. Would this also cause the chastity bra and belt to not show up? Also some of the bound NPC were missing bodies. Is it the similar reason, I don't have a skin? I'm not sure if the skin will be applied to everyone. I forget to build bodyslide every now and then but I never had it cause things to straight out disappear. Usually it just means bodies morph to the default shape when wearing things, or clip if they're accesorries. So that shouldn't be a problem, especially if you don't have any body morphs fancy enough to notice a difference between bodyslided and default. If you wanna use bodyslide, it's not too hard. Not gonna go into detail since this isn't the thread for that, but just download a preset and/or mess around with the sliders until you like the body then batch build (should probably check build morphs too) Have you installed any other mods with new items that worked? Make sure you got all the meshes and textures from devious devices and cursed loot.
Fera-Florez Posted January 23, 2019 Posted January 23, 2019 I had this weird problem of having to equip bondage devices, even though the "Bondage Lover" setting was turned off. I was neither able to sell, nor store them.
SkyAddiction Posted January 23, 2019 Posted January 23, 2019 56 minutes ago, FusRoDah said: I forget to build bodyslide every now and then but I never had it cause things to straight out disappear. Usually it just means bodies morph to the default shape when wearing things, or clip if they're accesorries. So that shouldn't be a problem, especially if you don't have any body morphs fancy enough to notice a difference between bodyslided and default. If you wanna use bodyslide, it's not too hard. Not gonna go into detail since this isn't the thread for that, but just download a preset and/or mess around with the sliders until you like the body then batch build (should probably check build morphs too) Have you installed any other mods with new items that worked? Make sure you got all the meshes and textures from devious devices and cursed loot. They'll be invisible without bodyslide generated output if there is 1) no reference body, or 2) no default .nif files outside the shapedata folder. Most DDa and DDx items do both, most likely for efficiency and to save on file size.
Frostgestalt Posted January 23, 2019 Posted January 23, 2019 4 hours ago, animeace said: Is this by design? Is it OK to be building up a stockpile of keys or will that mess with Chloe's quest line? is there a MCM setting I'm missing that would allow for these DCL drops and events to continue normally during her quest? Or is the only way to prevent this at the start of the game just to pass her by and then come back later? It is by design. All DCL quests that could be interfered with by traps triggering disable those for their duration.
KomradePavlov Posted January 23, 2019 Posted January 23, 2019 Perhaps I'm just missing something but the dominant followers no longer have the option to dominate my player character. Not only that but the section in the MCM doesn't seem to have any options other than the ones regarding key-stealing chances and combination ticks. Is there some questing I have to do to get them to oppen up, or have things just changed about them that I've failed to notice in the main post? Also, who is this Chloe and where can I find her? I'm interested in exploring all of the stuff in DCL, but I have yet to find her. Thanks!
Windorf Posted January 24, 2019 Posted January 24, 2019 1 hour ago, KomradePavlov said: Perhaps I'm just missing something but the dominant followers no longer have the option to dominate my player character. Not only that but the section in the MCM doesn't seem to have any options other than the ones regarding key-stealing chances and combination ticks. Is there some questing I have to do to get them to oppen up, or have things just changed about them that I've failed to notice in the main post? Also, who is this Chloe and where can I find her? I'm interested in exploring all of the stuff in DCL, but I have yet to find her. Thanks! I concur on this. I dropped Chloe for Leah when I got to Whiterun. However she has no special options at all. I kinda just assumed I was too low. But to answer your second question, Komrade, She is in the very beginning of the game in a locked cage. However once you unfollower her she ends up in the town next to the cave you come out. The page before this someone says where you can find her.
SkyAddiction Posted January 24, 2019 Posted January 24, 2019 1 hour ago, KomradePavlov said: Perhaps I'm just missing something but the dominant followers no longer have the option to dominate my player character. Not only that but the section in the MCM doesn't seem to have any options other than the ones regarding key-stealing chances and combination ticks. Is there some questing I have to do to get them to oppen up, or have things just changed about them that I've failed to notice in the main post? Also, who is this Chloe and where can I find her? I'm interested in exploring all of the stuff in DCL, but I have yet to find her. Thanks! You have to finish Leon's party quest to gain access to Leon/Leah as dominant followers. The key-stealing chance and combination ticks are used if you want to end their "ownership" of your PC. You try to steal the key through dialogue, then you need to hold onto it without being discovered until you process enough combinations to get the collar off. This all happens under the hood - you don't do anything other than try to steal the key. 13 minutes ago, Windorf said: I concur on this. I dropped Chloe for Leah when I got to Whiterun. However she has no special options at all. I kinda just assumed I was too low. But to answer your second question, Komrade, She is in the very beginning of the game in a locked cage. However once you unfollower her she ends up in the town next to the cave you come out. The page before this someone says where you can find her. Chloe defaults to the Dawnstar inn if you dismiss her.
Windorf Posted January 24, 2019 Posted January 24, 2019 19 hours ago, SkyAddiction said: That's almost certainly not having a proper skin installed and not running Bodyslide. No nipples = no skin. Here's a popular one, with install options. I use parts of it myself. Disappearing body = 99.9% not having run Bodyslide. You can find various tutorials for setting up Bodyslide online simply by searching. For properly running it, Laura 'Lokomootje' put a handy one-image helper in the second spoiler of her mod thread. That's probably the easiest for beginners to use as it's color-coded by step. Edit: If your post was ignored and you asked nicely, as you did, you can almost guarantee your problem is frequent and easy to solve. Try searching the mod thread to see if it was answered already. People here aren't mean, they just generally assume some proficiency with certain tools and/or desire on the user's end to find a solution with a search. I've done some looking around. And I wasn't sure to post in the Bodyslide thread or here cause it has to do with DCL. But for everything in the outfit/body I have to choose it, then choose my preset if there is one then click build? Or does batch do that. I watched a video and they way they explained batch was a bit funny. Like the one that isn't checked will actually show or something. I really do appreciate the help though!
Zaflis Posted January 24, 2019 Posted January 24, 2019 32 minutes ago, Windorf said: I've done some looking around. And I wasn't sure to post in the Bodyslide thread or here cause it has to do with DCL. But for everything in the outfit/body I have to choose it, then choose my preset if there is one then click build? Or does batch do that. I watched a video and they way they explained batch was a bit funny. Like the one that isn't checked will actually show or something. I really do appreciate the help though! The batch build opens dialog to do all that. In general people install either UNP or CBBE body mod before Bodyslide (you can't mix and match files relating to both of them at once, or you will definitely see visual bugs like misplaced nipples). The mods contain the textures and stuff that Bodyslide will use. There are other bodies as well, but you need to check carefully their requirements are installed. Loading order matters but install order matters too.
FunFaller Posted January 24, 2019 Posted January 24, 2019 So I have an issue where Chloe is stuck in a corset and chastity belt that can't be removed and that aren't in her inventory. Trying to put a corset or belt on her only gives me a message that she's already wearing one. The "Free Me" debug option in DCL's MCM can't get rid of them. Is it a known issue with the assets or DCL? How do i go about debugging that? Also I've asked earlier if there's a way to debug the Dollmaker sword effect. It just plain stopped working. It just makes NPCs blue for a second.
DarmanSejuk Posted January 24, 2019 Posted January 24, 2019 48 minutes ago, FunFaller said: So I have an issue where Chloe is stuck in a corset and chastity belt that can't be removed and that aren't in her inventory. Trying to put a corset or belt on her only gives me a message that she's already wearing one. The "Free Me" debug option in DCL's MCM can't get rid of them. Is it a known issue with the assets or DCL? How do i go about debugging that? Also I've asked earlier if there's a way to debug the Dollmaker sword effect. It just plain stopped working. It just makes NPCs blue for a second. It depends if the devices are from the DD sets. I've run into the same issue and found that they came from a different mod so DCL couldn't effect them.
SkyAddiction Posted January 24, 2019 Posted January 24, 2019 1 hour ago, FunFaller said: So I have an issue where Chloe is stuck in a corset and chastity belt that can't be removed and that aren't in her inventory. Trying to put a corset or belt on her only gives me a message that she's already wearing one. The "Free Me" debug option in DCL's MCM can't get rid of them. Is it a known issue with the assets or DCL? How do i go about debugging that? Also I've asked earlier if there's a way to debug the Dollmaker sword effect. It just plain stopped working. It just makes NPCs blue for a second. That bug is kind of infamous. Kimy's been trying to kill it for quite a while now. 1. Open the console. 2. Click on Chloe. You'll know when you've done it right because she'll be named on the lower right in the console and you'll see her stats. 3. Hover your cursor over her equipment in the left menu and hit Shift. (Pretty sure it's the Shift key...) 4. Do as in #3 on the individual items that are listed until you find the corset and belt (it's one single item). 5. Note the item ID. 6. At the console command line, type "unequipitem XXXXXXXX" where the Xs are the item ID and without the quotes. That should remove it. As for The Dollmaker, I'm fairly certain it's a leveled effect, so after a while it'll stop working as you level up and meet stronger enemies.
SangriusDarkblade Posted January 24, 2019 Posted January 24, 2019 My character is auto-submitting in combat when unarmed, even with the checkbox unchecked. When this submission happens, she will often get trussed up in items that I have disabled. I play this mod very lightweight, I'm not exactly into bondage but it is the only combat rape mod that seems to work well. Creatures from Immersive Creatures do not seem interested in my character when defeated, though sexytimes with them work with other mods. The first two issues are new to the most recent version. The last has always been an issue. Not very tech savvy, apologies for the lack of specifics.
Kimy Posted January 24, 2019 Author Posted January 24, 2019 1. The unarmed surrender should happen when the character gets hit from melee range AND isn't wearing wrist restraints. I might need to make further changes to the MCM to make this more clear. 2. DCL does not support bestiality. And never will.
chevalierx Posted January 24, 2019 Posted January 24, 2019 51 minutes ago, Kimy said: 1. The unarmed surrender should happen when the character gets hit from melee range AND isn't wearing wrist restraints. I might need to make further changes to the MCM to make this more clear. 2. DCL does not support bestiality. And never will. where old version of this mods ? i use old dd ( the new one is heavy in animation and scipt)
Kimy Posted January 24, 2019 Author Posted January 24, 2019 1 hour ago, chevalierx said: where old version of this mods ? i use old dd ( the new one is heavy in animation and scipt) Not sure which version you are running, but the script load in 7.x is only marginally higher than any DCL version not at least two years old. Most of the content added since version 4 or so were quests and these do not generate engine load unless they are running. I also didn't add new animations to DCL in absolute ages. The number of scripts sure did increase and will continue to, but in contrast to what many non-developers think, the number of scripts in a mod is an extremely poor indicator for its engine load. Scripts that don't currently execute do not consume any CPU cycles... But to answer your question, I do not provide or support older DCL versions. Its generally not a great idea NOT to update, honestly. Not only DCL, but any mod. For the reason why, just open the change log and count the number of bugs I fixed over time. 1
chevalierx Posted January 24, 2019 Posted January 24, 2019 22 minutes ago, Kimy said: Not sure which version you are running, but the script load in 7.x is only marginally higher than any DCL version not at least two years old. Most of the content added since version 4 or so were quests and these do not generate engine load unless they are running. I also didn't add new animations to DCL in absolute ages. The number of scripts sure did increase and will continue to, but in contrast to what many non-developers think, the number of scripts in a mod is an extremely poor indicator for its engine load. Scripts that don't currently execute do not consume any CPU cycles... But to answer your question, I do not provide or support older DCL versions. Its generally not a great idea NOT to update, honestly. Not only DCL, but any mod. For the reason why, just open the change log and count the number of bugs I fixed over time. i don't need any support i only need only old version where i can download it
Kimy Posted January 24, 2019 Author Posted January 24, 2019 1 minute ago, chevalierx said: i don't need any support i only need only old version where i can download it As I said, I do not provide older versions, for reasons I tried to explain above. It's just never a good idea NOT to use the newest version of a mod. Unless you really like having old bugs around, I recommend using the newest available version of any mod at any time.
chevalierx Posted January 24, 2019 Posted January 24, 2019 20 minutes ago, Kimy said: As I said, I do not provide older versions, for reasons I tried to explain above. It's just never a good idea NOT to use the newest version of a mod. Unless you really like having old bugs around, I recommend using the newest available version of any mod at any time. i found 6.1 and the new DD half my fps ( and i get more ctd) but if i use old one 3.xx all fine and i use dd from 2.xx and dcl from 4.1 so i know what am talking becuse i see it in my game
Kimy Posted January 24, 2019 Author Posted January 24, 2019 DCL 6.1 itself is outdated and has been for a long while. Due to the large amount of unfixed bugs in there, I STRONGLY recommend no longer using this version. Using outdated versions is a popular thing to do among modders for some reason I don't really understand. It's just asking for trouble. Also, people have that tendency to lay blame for issues on the last mod they installed and automatically think any new issue they experience MUST be from that mod. While it CAN be, it doesn't HAVE to be. More often than not, the new mod is just the last drop in the bucket that makes things go haywire, but not the actual culprit. That's particularly true for scripted mods. If you install several really script heavy mods, and add one with even just a light to medium script load, you might experience issues - but the last one isn't really to blame for it. The ones you already had, are. I would recommend having a stern look at your entire load order every time when running into issues, not just the last 2-3 mods you installed. In other words, downgrading DD/DCL to ancient versions might have made your symptoms go, but not necessarily the cause for your issues. About DD 4: There was one epic bug in DD 4.1 where I accidentally occupied more AA slots than needed (ok...a LOT more), which caused both me and users some grief, but aside from that, the code in 4.x is actually more efficient than 3.x or 2.x. Among things because I refactored large portions of the code in 4.x. That nasty bug was fixed in 4.2, and I rarely see any performance related reports about DD 4.2 anymore. Again, UPDATING DD is the correct thing to do in this case, not downgrading. Last but not last, I cannot imagine any feature in DCL or DD that would cause noticeable FPS drops. In combination with other (heavily) scripted mods, I can see some people experiencing script lags, or even CTDs when they have an unreasonable number of animations installed. But FPS drops? I wouldn't know what could cause that, tbh. FPS is usually determined by GPU load, and DD/DCL don't add to that all that much, really. 3
KomradePavlov Posted January 24, 2019 Posted January 24, 2019 20 hours ago, SkyAddiction said: You have to finish Leon's party quest to gain access to Leon/Leah as dominant followers. Ah. I didn't know that was a thing, thanks! Well, I went through the quest and chose for the PC to be Leah's slave at the end. I don't think it worked though. Still no options in the dialogue of either Leah or Leon, nor are there any additional options to configure dominant follower behavior. If I remember correctly, there were some options for you to configure with them. I did get a message that something was attempting to start, possibly the bit to have the dominant followers. Not sure if it actually started though, nor did I catch the full acronym. Perhaps I'm still missing something? 20 hours ago, Windorf said: I concur on this. I dropped Chloe for Leah when I got to Whiterun. However she has no special options at all. I kinda just assumed I was too low. But to answer your second question, Komrade, She is in the very beginning of the game in a locked cage. However once you unfollower her she ends up in the town next to the cave you come out. The page before this someone says where you can find her. Also, I did notice folks saying that Chloe appears in the Dawnstar in, but after she gets dismissed. Does she appear there if you're running LAL, or is she still in that cage in the Helgan Keep? (Or am I even more mistaken as to where she is?)
SkyAddiction Posted January 24, 2019 Posted January 24, 2019 6 minutes ago, KomradePavlov said: Ah. I didn't know that was a thing, thanks! Well, I went through the quest and chose for the PC to be Leah's slave at the end. I don't think it worked though. Still no options in the dialogue of either Leah or Leon, nor are there any additional options to configure dominant follower behavior. If I remember correctly, there were some options for you to configure with them. I did get a message that something was attempting to start, possibly the bit to have the dominant followers. Not sure if it actually started though, nor did I catch the full acronym. Perhaps I'm still missing something? Also, I did notice folks saying that Chloe appears in the Dawnstar in, but after she gets dismissed. Does she appear there if you're running LAL, or is she still in that cage in the Helgan Keep? (Or am I even more mistaken as to where she is?) If you actually chose to be her slave, Leah should be a dominant follower. If you saw a message for something starting (XDFF), then it's working. She'll enforce rules for you at random, so you may not have had any trigger yet. I haven't played too much with it yet and Kimy herself has stated this is just the beginning of a system that's still a work in progress, so I don't know how much content there actually is at this time. If you begin a new game, Chloe will always be in Helgen Keep. If you finish her quest and dismiss her, she'll always return to the inn in Dawnstar unless you used something like EFF's system to give her a new "home" before you finished the quest. Once you start her quest, finish it. It disables fast travel and suspends cursed loot events, so if you start it, dismiss her, then try to go off to do other things, I can't imagine that would work out terribly well.
KomradePavlov Posted January 24, 2019 Posted January 24, 2019 15 minutes ago, SkyAddiction said: If you actually chose to be her slave, Leah should be a dominant follower. If you saw a message for something starting (XDFF), then it's working. She'll enforce rules for you at random, so you may not have had any trigger yet. I haven't played too much with it yet and Kimy herself has stated this is just the beginning of a system that's still a work in progress, so I don't know how much content there actually is at this time. Hmm. I'll have to play around more with it then to see if XDFF is actually running. Didn't seem like it was; the player didn't have the slave collar locked on, nor did Leah have any relevant dialogue options. Just the one for asking a follower to, well, follow. I recall that the dominant followers aren't a completely new thing, but the whole XDFF bit is new. At least, if I read Kimmy's patreon posts correctly. 21 minutes ago, SkyAddiction said: If you begin a new game, Chloe will always be in Helgen Keep. If you finish her quest and dismiss her, she'll always return to the inn in Dawnstar unless you used something like EFF's system to give her a new "home" before you finished the quest. Once you start her quest, finish it. It disables fast travel and suspends cursed loot events, so if you start it, dismiss her, then try to go off to do other things, I can't imagine that would work out terribly well. Looks like I might take a trip up to Helgain keep from an earlier save. Not sure I'm too excited about kicking the main quest off yet, heh. Dragons are always a bit of a pest when dealing mod with questing.
SkyAddiction Posted January 24, 2019 Posted January 24, 2019 1 minute ago, KomradePavlov said: Hmm. I'll have to play around more with it then to see if XDFF is actually running. Didn't seem like it was; the player didn't have the slave collar locked on, nor did Leah have any relevant dialogue options. Just the one for asking a follower to, well, follow. I recall that the dominant followers aren't a completely new thing, but the whole XDFF bit is new. At least, if I read Kimmy's patreon posts correctly. Looks like I might take a trip up to Helgain keep from an earlier save. Not sure I'm too excited about kicking the main quest off yet, heh. Dragons are always a bit of a pest when dealing mod with questing. Try dismissing Leah, talking to Leon instead, and see if that gives you the choice to choose between Leon and Leah as a dominant follower. I can't remember exactly how how it works. I got access to it by going through Leon's quest, then tried and succeeded in a lucky first key-steal as I had a slew of updated mods I wanted to ensure were also working. Others here probably have done it several times and could help you better. You don't have to worry about dragons with Chloe's quest, and if you don't progress the main quest to the Western Watchtower part, you (technically) shouldn't get random dragon attacks. If you use Timing is Everything, you can just turn them off entirely by setting their event chance to zero.
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