Min Posted January 4, 2014 Author Posted January 4, 2014 <snip> After all this I just feel like I have to mention this here. Thanks for your hard work on this mod and sorry for the trouble I might have caused. You're welcome. Thanks for taking the time to provide the information necessary to figure out what the issue is, too. I'll look in to what might be causing it to behave in such a fragile manner. how to upgrade, Is it require clean save? You should (generally) be fine to upgrade directly over an existing save. Make a backup save before doing so. If you run in to issues, revert to your previous save, and travel to an area with no one in it (your house, coc qasmoke, etc), and then proceed with the upgrade. Don't forget to update to the latest version of Assets, as well. If you're upgrading from 2.6.1 or earlier, you'll need to update Aroused to the latest version as well. active effects from devious devices given to followers are removed when entering a new location (like a building) and then reloading the autosafe that is generated when entering the location. after that the devices no longer react to spells. can this be fixed? probably the same for non follower npcs. I'll look in to this later when I have time to test. Thanks for the report. New to SL mods player here. Just wanted to say thanks for all the work that's gone into this mod, it ah...suits my playstyle. I had a quick quesiton - char had the normal soulgem plugs equiped during the whirlwind sprint sequence and after vibrating for 2 minutes real time and several orgasms later I clued in that something might be wrong. "The Whirlwind sprint thing was a bug: For whatever reason, GetEffectiveMagickaCost for whirlwind sprint returns 500+, whereas most other shouts are 0-1. It's fixed in 2.5.6 already" I saw this after searching the thread trying to find out if that length of time was normal. I haven't done the whole papyrus thing before so I don't have a log for you, sorry! Gah. The whirlwind sprint bug rears it's ugly head once again, eh? The fix -should- be preventing that issue in your game, though. I'm I wanna step in and echo kaytara's thanks for this mod. It's really great stuff and I wanted to say thanks amidst the flurry of error logs and troubleshooting. I haven't run into any problems so far (not very far in the quest) but I'm loving it. Thanks a ton Min! Your continued support and expansion means a ton to us. You're welcome . Thanks for the feedback.
Min Posted January 4, 2014 Author Posted January 4, 2014 Min , when will the next quest be released? When it's done. It's going to be a while. Not going to try to commit to dates/times/soft-deadlines on a hobby project. Hey Min--I've noticed an incompatibility (sort of) with Amazing Follower Tweaks (AFT). If you manage the followers' outfits so that they change based on location (Standard, Home, City) the devices do not remain with the followers, but are assigned to the follower's backpack, and Skyrim thinks the backpack is wearing them rather than the follower. This can be circumvented by disabling "outfit management" in AFT. So long as the follower is always wearing the same thing, the devices are not removed Sounds similar to the Convenient Horses saddle-bags issue that I fixed a while back. Post a log of it, and I'll see about fixing the incompatibility. Hi I have a really weird bug that just started occuring on my character's save. Whenever I deeuip any of the devious devices on my character from the forbidden tome quest no menu pops up. The mcm menu in the game also suddenly stopped working. I checked my logs after this problem and they were huge compared to previous papyrus logs. Anyway, I'll attach my papyrus log from my recent game. Thanks for the help in advance! What version were you running when you first ran in to this issue? 2.6.3?
nokou Posted January 4, 2014 Posted January 4, 2014 Min , when will the next quest be released? When it's done. It's going to be a while. Not going to try to commit to dates/times/soft-deadlines on a hobby project. And when its done, I'll nab it.. Ive said this before and I'll say it again, but with a cherry on top this time.. This mod is effing awesome, I'm glad your continually making improvements and Keeping us all up to date with your awesome hobby project. If there was a way in endorsing your mod, I would.. Thank you for your time and patience with us... I mean it. "I think I speak for every one here... hopefully" p.s and whoever else helped you... Thanks alot
NicoleDragoness Posted January 4, 2014 Posted January 4, 2014 Thank you for your time and patience with us... I mean it. "I think I speak for every one here... hopefully" Of course.
di3golo Posted January 4, 2014 Posted January 4, 2014 I installed the new version and now it's not in MCM... wha happened I didn't design a "Fail to upgrade for BattenK" switch in to the code, so I don't know why it broke for you. Upload a copy of your log, and we'll find out happened. Help! i installed everything and then i went to the shop and everything was fine, but after i bought a ballgag and an armbinder i noticed that i can't use it... when i equip it it marks it as equiped but it happens nothing, the armbinder and the ballgag doesn't show nor the animation... the shop assistants with the cuffs seem to work fine with the arms tied in their backs but i can't make my armbinder to work (or the gag) is there a special keybord key or what? i tried to open the devios devices settings in mcm but it doesn't either work... What version are you running? If you're running 2.6.3, you may have hit a bug that was fixed in 2.6.4. If you're not running 2.6.3, upload a copy of your log, and I'll take a look. I think i had 2.6.4 but to be sure i re-writed it and it's still not working.. and call me stupid but... where do i check the log? P.D there is a bug that when shop assistants sit down their bound animation break... http://www.creationkit.com/FAQ:_My_Script_Doesn%27t_Work!#My_Script_compiles.2C_but_doesn.27t_work.21_How_can_I_debug_this.3F well.. here it is: [01/03/2014 - 09:10:35PM] Papyrus log opened (PC) [01/03/2014 - 09:10:35PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [01/03/2014 - 09:10:35PM] Memory page: 128 (min) 512 (max) 76800 (max total) [01/03/2014 - 09:10:49PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDKaraNote02 on script CDNote2forKeys attached to (160190F6) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDPlayer on script CDNote2forKeys attached to (160190F6) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDPlayer on script CDNote3forKeys attached to (160190F7) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDKaraNote03 on script CDNote3forKeys attached to (160190F7) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDPlayer on script CDNote1forKeys attached to (160190F8) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] warning: Property CDKaraNote01 on script CDNote1forKeys attached to (160190F8) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:49PM] ERROR: Property Pages on script o3dDevBondageSKImenu attached to o3dBondageQuestGlobal (171065E8) cannot be initialized because the value is the incorrect type [01/03/2014 - 09:10:49PM] VM is freezing... [01/03/2014 - 09:10:49PM] VM is frozen [01/03/2014 - 09:10:51PM] Reverting game... [01/03/2014 - 09:10:51PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property CDKaraNote02 on script CDNote2forKeys attached to (160190F6) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property CDPlayer on script CDNote2forKeys attached to (160190F6) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property CDPlayer on script CDNote3forKeys attached to (160190F7) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property CDKaraNote03 on script CDNote3forKeys attached to (160190F7) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] ERROR: Property Pages on script o3dDevBondageSKImenu attached to o3dBondageQuestGlobal (171065E8) cannot be initialized because the value is the incorrect type [01/03/2014 - 09:10:51PM] warning: Property CDPlayer on script CDNote1forKeys attached to (160190F8) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:51PM] warning: Property CDKaraNote01 on script CDNote1forKeys attached to (160190F8) cannot be initialized because the script no longer contains that property [01/03/2014 - 09:10:54PM] Loading game... [01/03/2014 - 09:10:54PM] warning: Function zadbq00..Maintenance in stack frame 1 in stack 53970 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadbq00..Maintenance in stack frame 1 in stack 47301 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadBeltScript..OnEquippedPost in stack frame 1 in stack 39525 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadlibs..RepopulateNpcs in stack frame 2 in stack 39525 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadBeltScript..OnEquippedPost in stack frame 1 in stack 39512 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadBeltScript..OnEquippedPost in stack frame 1 in stack 39514 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadlibs..RepopulateNpcs in stack frame 2 in stack 39514 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadbq00..Maintenance in stack frame 1 in stack 52702 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadBeltScript..OnEquippedPost in stack frame 1 in stack 39516 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadlibs..RepopulateNpcs in stack frame 2 in stack 39516 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadBeltScript..OnEquippedPost in stack frame 1 in stack 39510 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadlibs..RepopulateNpcs in stack frame 2 in stack 39510 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadbq00..Maintenance in stack frame 1 in stack 72423 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] warning: Function zadbq00..Maintenance in stack frame 1 in stack 53666 differs from the in-game resource files - using version from save [01/03/2014 - 09:10:54PM] VM is thawing... [01/03/2014 - 09:10:54PM] InitWidgetLoader() [01/03/2014 - 09:10:54PM] [slamainscr ]: Enabled Desire spell [01/03/2014 - 09:10:54PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (16002AE9)].zbfEffectBondage.RegisterForSingleUpdate() - "" Line ? [Active effect 1 on (16002AE9)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line 36 [Active effect 1 on (16002AE9)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line 53 [01/03/2014 - 09:10:54PM] [slamainscr ]: Enabled cloak effect [01/03/2014 - 09:10:54PM] [slamainscr ]: Updated notification key to 49 [01/03/2014 - 09:10:54PM] ERROR: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type stack: [Active effect 1 on (16002AE7)].zbfEffectBondage.RegisterForSingleUpdate() - "" Line ? [Active effect 1 on (16002AE7)].zbfEffectBondage.RegisterForAnotherUpdate() - "zbfEffectBondage.psc" Line 36 [Active effect 1 on (16002AE7)].zbfEffectBondage.OnUpdate() - "zbfEffectBondage.psc" Line 53 [01/03/2014 - 09:11:53PM] VM is freezing... [01/03/2014 - 09:11:53PM] VM is frozen [01/03/2014 - 09:11:53PM] Log closed Yeah, you were running 2.6.3 prior to this update, and hit the bug (The reason I released 2.6.4). Sorry about that. I discovered a pitfall with papyrus scripting that I had been unaware of previously. Try performing a clean save, and reinstalling DD. Uninstalled and installed successful, now everything works perfectly , this used to me to clean some junk too! but i ended installing more junk (but now good junk), and i was wondering.. where can i download the leather corset in the pictures?
doctorpotato Posted January 4, 2014 Posted January 4, 2014 First time posting, Long time lurker. I have a small issue that popped up. As it stands this mod works wonderfully, Most of my problems were from other mods or my own stupidity. However I have seemed to come across an issue. If I am wearing the arm restraints (the ones that you can craft and make your hands bound behind your back) and I don't put on a gag and talk to someone, I can ask them to remove the arm thing. Well after "rewarding them" (wink wink nudge nudge, say no more say no more) I do not regain control of my character, all menu,pause,jump,movement everything but camera control is locked. Now I have yet to play this mod out fully, all I have done is get the book, learn how to craft the equipment then get the quest to see zod, then I ditch off to my home happier than a ninja turtle eating pizza, eager to make all this new fancy stuff. Now I know the drill on problem solving here, yes I made sure I ran FNIS, yes I am updated (this problem was there before the new update to Sexlab, I was hoping the update would fix it) clean save and save prior to this mod being installed. I am not using an ENB (cuts the fps too much for me, cant stand 40 and periodic drops to 2 via zoning) I glanced at this forum of 78 pages long and did not find at first a solution nor anyone else with my problem. So here's hoping its a well known problem or better one that can be fixed via a setting. fantastic mod seems to work well (for the most part) with all my other mods.
stobor Posted January 4, 2014 Posted January 4, 2014 No idea what's causing your problem, but chances are the console command 'epc' will cure it. That's 'enable player controls'.
KestrelSky Posted January 4, 2014 Posted January 4, 2014 One other problem I've been having is after awhile the belt does not seem to prevent arousal decrease in the pc. I've been using working girl (latest version) and in the beginning the belt works as it should, but later on in gameplay after a sex act the PCs arousal will decrease as if she isn't wearing a belt. The belt still displays, provides proper menu popups etc. I've just gone and figured out how to enable papyrus so I should have a log available if that's necessary. If not, is this a common issue people have had before and is there a way to fix it? I use boss to sort out my load order. Off the top of my head I'm running, Amazing follower tweaks, working girl, devices for the masses, devious regulations, on top of the mods needed for this one.
doctorpotato Posted January 4, 2014 Posted January 4, 2014 No idea what's causing your problem, but chances are the console command 'epc' will cure it. That's 'enable player controls'. Mmmmm, well I really have been trying to play this game without console commands (so far it seems impossible) Ill start a new game and see if it persists.
Min Posted January 4, 2014 Author Posted January 4, 2014 And when its done, I'll nab it.. Ive said this before and I'll say it again, but with a cherry on top this time.. This mod is effing awesome, I'm glad your continually making improvements and Keeping us all up to date with your awesome hobby project. If there was a way in endorsing your mod, I would.. Thank you for your time and patience with us... I mean it. "I think I speak for every one here... hopefully" p.s and whoever else helped you... Thanks alot Of course. Uninstalled and installed successful, now everything works perfectly , this used to me to clean some junk too! but i ended installing more junk (but now good junk), and i was wondering.. where can i download the leather corset in the pictures? Glad that fixed it for you. I don't believe that leather corset is hosted anywhere publicly: It's a private work of Aegis's. The screenshots look nice, though! First time posting, Long time lurker. I have a small issue that popped up. As it stands this mod works wonderfully, Most of my problems were from other mods or my own stupidity. However I have seemed to come across an issue. If I am wearing the arm restraints (the ones that you can craft and make your hands bound behind your back) and I don't put on a gag and talk to someone, I can ask them to remove the arm thing. Well after "rewarding them" (wink wink nudge nudge, say no more say no more) I do not regain control of my character, all menu,pause,jump,movement everything but camera control is locked. Now I have yet to play this mod out fully, all I have done is get the book, learn how to craft the equipment then get the quest to see zod, then I ditch off to my home happier than a ninja turtle eating pizza, eager to make all this new fancy stuff. Now I know the drill on problem solving here, yes I made sure I ran FNIS, yes I am updated (this problem was there before the new update to Sexlab, I was hoping the update would fix it) clean save and save prior to this mod being installed. I am not using an ENB (cuts the fps too much for me, cant stand 40 and periodic drops to 2 via zoning) I glanced at this forum of 78 pages long and did not find at first a solution nor anyone else with my problem. So here's hoping its a well known problem or better one that can be fixed via a setting. fantastic mod seems to work well (for the most part) with all my other mods. If you're unable to move/etc, it's likely Sexlab failing to restore your controls after the scene (As the armbinder doesn't disable those controls to begin with). Are you using the auto TFC camera? As stobor said, the 'epc' command should solve your problem. One other problem I've been having is after awhile the belt does not seem to prevent arousal decrease in the pc. I've been using working girl (latest version) and in the beginning the belt works as it should, but later on in gameplay after a sex act the PCs arousal will decrease as if she isn't wearing a belt. The belt still displays, provides proper menu popups etc. I've just gone and figured out how to enable papyrus so I should have a log available if that's necessary. If not, is this a common issue people have had before and is there a way to fix it? I use boss to sort out my load order. Off the top of my head I'm running, Amazing follower tweaks, working girl, devices for the masses, devious regulations, on top of the mods needed for this one. It's possible that I need to adjust the belt's arousal lock timing to better work with the new Aroused. Will look in to it, thanks. If I can't reproduce the issue, I'll be asking you for a log next, though!
KestrelSky Posted January 4, 2014 Posted January 4, 2014 Here's the log, just in case I'm not up later.If I had to take a stab at what seems to be causing it, it's picking an incompatible sex option through working girl and DD not quite handling the chastity belt integration. I've tried multiple different sex acts after realizing the arousal part was broken - sometimes DD responds with an 'appropriate' scene, sometimes not. The other thing that seems to cause more problems is if both PC and male npcs have belts on them. I've removed Devices for the masses and am trying a new playthough with more control over who has belts and who doesn't. Papyrus.0.rar
Min Posted January 4, 2014 Author Posted January 4, 2014 Here's the log, just in case I'm not up later. If I had to take a stab at what seems to be causing it, it's picking an incompatible sex option through working girl and DD not quite handling the chastity belt integration. I've tried multiple different sex acts after realizing the arousal part was broken - sometimes DD responds with an 'appropriate' scene, sometimes not. The other thing that seems to cause more problems is if both PC and male npcs have belts on them. I've removed Devices for the masses and am trying a new playthough with more control over who has belts and who doesn't. In this log, things are not performing well: I think you probably hit the 2.6.3 bug somewhere along the line. Ensure that you're running v2.6.4 or newer on your new save, and let me know if the problem pops up for you again.
Skeuomorph Posted January 5, 2014 Posted January 5, 2014 LOG_AFT_DD.7z Min-here's a log with the AFT issue. I made a belt, added it to Lydia's "Home" outfit and then exited Lakeview Manor. Lydia changed into "Standard" outfit and the belt is now associated with the backpack. Also, is an animation supposed to play when Urag first puts a belt on you, as described in one of the books on the shelf? If so I've never seen that actually play
doctorpotato Posted January 5, 2014 Posted January 5, 2014 OK, so I started an new game, blasted through fast enough to get the arm thing and a follower (in this case Jenassa) put on the arm thing and asked her to help me out, she did and I ``rewarded`` her for her help. Once again I can not move and to boot epc does not reactivate my movement. the only way for me to exit the game is to unplug my controller (xbox 360) and hit esc to bring up the pause menu to exit.
Min Posted January 5, 2014 Author Posted January 5, 2014 OK, so I started an new game, blasted through fast enough to get the arm thing and a follower (in this case Jenassa) put on the arm thing and asked her to help me out, she did and I ``rewarded`` her for her help. Once again I can not move and to boot epc does not reactivate my movement. the only way for me to exit the game is to unplug my controller (xbox 360) and hit esc to bring up the pause menu to exit. If you're unable to move/etc, it's likely Sexlab failing to restore your controls after the scene (As the armbinder doesn't disable those controls to begin with). Are you using the auto TFC camera? What version of Sexlab are you running? What version of DD are you running? Post a log of your attempt at playing through the scene.
doctorpotato Posted January 5, 2014 Posted January 5, 2014 Good news everybody! found out what was causing it! After putting my toon through so much sex with Serana right to the point that now when I play my game for legit (and not for testing) I will make my toon be dominated by Serana. But back on topic, after Min told me that this mod does not remove control from the pc but that sexlabs does, and that I do use TFC (I find it the best first person camera mod out there) and yes that was the trick! it seems that if you tell sexlabs to go into free camera mode while doing the Chicago shuffle it will present this odd glich where you cant move after the act is done, but only for this mod so far.... I am not to sure why, then again I am still wonder why CK wont reg the new mesh for the forsworn, I highly doubt that bethesda has a topless forsworn mesh in there bsa file. OH and only if you go with the flow in conversation, as in you give her sex for helping you out of the arm thing you will lose control after you finish, but if you say no or give gold she will rape your ass then put you back in the arm thing oddly enough giving back control to you. I am up to date with all the sexlab and DD ... DD-assets v2.6.2 DD-Masses v2-1 DD-main v2.6.4 and I have Radiant Prostitution v70b sexlabs v135 OH bit off topic but I never post in forum`s Radiant Prostitution jives with Interesting NPCs! I have had many of his new Super Followers become clients only odd thing is you cant get money from them but from other clients .... would that not be nice to have someone else pay for your fun anyways, thanks for all the info, brilliant mod love it, more stable than Sanguine's Debauchery.
KestrelSky Posted January 5, 2014 Posted January 5, 2014 Quick update - reinstalled data folder from backup, reinstalled all mods including sexlab, dd, etc. New playthrough everything is working as intended so far. I did not reinstall devices for the masses. I will post up a log if I find anything breaking. Thanks Min!
nameless701 Posted January 5, 2014 Posted January 5, 2014 New Animation with Armbinder??? (only for Slaves) ) Alternative for cage(animal box)
weeds3 Posted January 5, 2014 Posted January 5, 2014 having trouble with the gag , I have all the required mods installed but the mouth wont open when equipping the gag, everything else works, help anyone?
weeds3 Posted January 5, 2014 Posted January 5, 2014 well the effects work, my player cant talk to anyone but the mouth wont open for the gag
JuliusXX Posted January 5, 2014 Posted January 5, 2014 I mentioned it here once and now when I reinstalled Skyrim and installed the Mod Organized I thought I ask it once more. When running BOSS the esm-files are arranged differently than in the esps of this mod. Is this intentional and is there a reason for this? I normally use the TES5Edit to correct the load order to what BOSS suggests and want to be sure that it's okay.
Min Posted January 5, 2014 Author Posted January 5, 2014 LOG_AFT_DD.7z Min-here's a log with the AFT issue. I made a belt, added it to Lydia's "Home" outfit and then exited Lakeview Manor. Lydia changed into "Standard" outfit and the belt is now associated with the backpack. Also, is an animation supposed to play when Urag first puts a belt on you, as described in one of the books on the shelf? If so I've never seen that actually play Hmm. Looks like AFT compatibility is going to be more trouble than it's worth: Not something I'm going to implement any time soon, sorry. Indeed, an animation from the Zaz Animation pack should play at that point. New Animation with Armbinder??? (only for Slaves) ) Alternative for cage(animal box) Zaz's animation pack already contains a few animations like that: ZazAPCAO051, ZazAPCAO052, ZazAPCAO053, ZazAPCAO054, ZazAPCAO055 well the effects work, my player cant talk to anyone but the mouth wont open for the gag You're running Sexlab 1.32 or newer, correct? The mouth effect relies on the MFG plugin that is bundled with newer versions of Sexlab. Assuming you are, upload a copy of your log, and I'll take a look. I mentioned it here once and now when I reinstalled Skyrim and installed the Mod Organized I thought I ask it once more. When running BOSS the esm-files are arranged differently than in the esps of this mod. Is this intentional and is there a reason for this? I normally use the TES5Edit to correct the load order to what BOSS suggests and want to be sure that it's okay. No, there's no reason for the misordering. Twas simply how the CK decided to order the masters when I first created the file. It shouldn't effect anything in game either way, though.
doctorpotato Posted January 5, 2014 Posted January 5, 2014 quick question, where can I find that outfit you have pictured on this mods profile page? the one where she is all in latex.
NicoleDragoness Posted January 5, 2014 Posted January 5, 2014 quick question, where can I find that outfit you have pictured on this mods profile page? the one where she is all in latex. Already answered. Nowhere. It's a personal thing of the one who took the screenshots. Not available to public, I think.
weeds3 Posted January 5, 2014 Posted January 5, 2014 nevermind guys! turns out I was using the wrong model XD Lightning thanks you! if she could say anything that is =D
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