Jump to content

Recommended Posts

4 hours ago, Meiton_88 said:

hello, I just have a question, my character got addicted to cum, the day dreaming voices in her head kicked in (which scared the shit out of me because I wasn't expecting that lol), is there a way to beg for cock in sls or do I have to use a mod for that? if I need a mod does anyone know a mod that let my character beg for blow jobs without her being a slave ?

SLS itself as an option to beg for cocks. Look at MCM and see the tooltips under "Begging and Kennel" tab. Can't say much else because I barely use it.

There are also other mods that allow you to get blowjobs, like SL Eager NPCs. Any mod that let you choose a sex scene can do it (should the partner NPC orgasm, of course)

Link to comment
On 6/30/2021 at 10:28 PM, delgathar said:

 

Yes.  You can make it a little easier by right clicking and apply filter to show conflicts.  You do this in both the right and left panes and that makes it easy.  Also, since You're doing it manually anyway.  Rename your patch and instead of deleting it and starting over every time you change your load order.  Just compare it whenever you install something new.  It saves a lot of time.

So if I add a mod that doesn't conflict with any of my other mods, I don't have to redo the bashed and merged patches do I?

Link to comment
49 minutes ago, Vaccinated Alligator said:

SLS itself as an option to beg for cocks. Look at MCM and see the tooltips under "Begging and Kennel" tab. Can't say much else because I barely use it.

There are also other mods that allow you to get blowjobs, like SL Eager NPCs. Any mod that let you choose a sex scene can do it (should the partner NPC orgasm, of course)

I can beg nps for money, boots, clothes, skooma, lactacid ... etc but I didn't see an option for cocks lol

Link to comment
20 minutes ago, Martok73 said:

So if I add a mod that doesn't conflict with any of my other mods, I don't have to redo the bashed and merged patches do I?

 

in theory no

 

but your load order will change as a result and that can cause trouble. Unless you but the plugin for the new mod below the bash and merged plugins... which may or may not be practical 

Link to comment

My problem was the Bikini Quest still in grey word(can't click) for building list , Im using Sun Remaster 6.1, even I have try to replace every esp and json i can found in topic but still cant fix the problem, maybe was my mod problem.

I have found a way to fix it, just simply rename the esp "The Amazing World of Bikini Armors REMASTERED.esp" to "TheAmazingWorldofBikiniArmor.esp", then all should be done, list will be build ,item can be found in chest and exp will be gain.

The bad thing is "TAWABO Remastered Leveled List.esp" cant be used cause it required the master esp "The Amazing World of Bikini Armors REMASTERED.esp"

But the armor already can be found in chest, so why still need to take from enemy npc? ?

Edited by sexhaizai
Link to comment

So I recently nuked my LE installation so I could definitely make the switch to SE without scurrying back to my LE install.

 

Looking through the Survival LE modset and it's beta versions and SE conversions I can't seem to find an SE conversion of the Open mouth scripts. Looking at the source for v1.7 for LE it doesn't look like they'll be compatible with Sexlab SE.

 

Are we using some other alternative or do we make do without the open mouth scripts? Or does the LE version infact work?

Link to comment
6 hours ago, sexhaizai said:

My problem was the Bikini Quest still in grey word(can't click) for building list , Im using Sun Remaster 6.1, even I have try to replace every esp and json i can found in topic but still cant fix the problem, maybe was my mod problem.

I have found a way to fix it, just simply rename the esp "The Amazing World of Bikini Armors REMASTERED.esp" to "TheAmazingWorldofBikiniArmor.esp", then all should be done, list will be build ,item can be found in chest and exp will be gain.

The bad thing is "TAWABO Remastered Leveled List.esp" cant be used cause it required the master esp "The Amazing World of Bikini Armors REMASTERED.esp"

But the armor already can be found in chest, so why still need to take from enemy npc? ?

 

Sounds like you may have been putting the alternate json file for Sun's that is on the DL page in the wrong spot. It has to be extracted manually to the SL skse folder, and cannot just be installed like a mod. 

 

Spoiler

image.thumb.png.4e1f1dd6962d9914f90c99983d09045a.png

 

Link to comment
13 minutes ago, Corsayr said:

 

Sounds like you may have been putting the alternate json file for Sun's that is on the DL page in the wrong spot. It has to be extracted manually to the SL skse folder, and cannot just be installed like a mod. 

 

  Hide contents

image.thumb.png.4e1f1dd6962d9914f90c99983d09045a.png

 

Yup im  extract and replaced BikiniArmors.json inside the SL Survival folder correctly , but still a grey word in mcm

Link to comment

I looked through my save file in fallrim tools, and I'm wondering why there are so many instances of the out of breath thing for the bikini armor out of breath animation. Also, I seem to have run into a problem where I'm unable to reduce cum addiction at all. I have the 'encourage beastiality' option on, but when I go stand in an empty cell for a week without cum in me, or drinking any cum, I still am fully addicted. I am using slacs, so I dont know if that makes a difference in it. If ever slacs does get a compatibility patch, that would be a perfect opportunity to get like a gallon of cum for the road.

Link to comment

My enforcers have stopped working. They no longer check me for contraband, licenses, enforce curfew, enforce escort's or stop me if my weapons are out, If I go back far enough in my save files it will be working again but I'll be losing days of progress. Any thoughts?

Link to comment
8 hours ago, sexhaizai said:

Yup im  extract and replaced BikiniArmors.json inside the SL Survival folder correctly , but still a grey word in mcm

 

1. Are you using MO2?

2. If yes can you post a csv file of your installed mods with all options checked 

Spoiler

image.thumb.png.e2c945bd2d54a37b0cad57ac4838ec58.png

 

3. Plug in load order from L00t

 

 

Link to comment
3 hours ago, Corsayr said:

 

1. Are you using MO2?

2. If yes can you post a csv file of your installed mods with all options checked 

  Hide contents

image.thumb.png.e2c945bd2d54a37b0cad57ac4838ec58.png

 

3. Plug in load order from L00t

 

 

ugu..  That option was there there entire time?  I keep on thinking I wish there was an easy way to give my modlist.....  Thank you.  I Learned something today.

Edited by delgathar
Link to comment
On 7/11/2021 at 8:09 AM, Corsayr said:

 

1. Are you using MO2?

2. If yes can you post a csv file of your installed mods with all options checked 

  Reveal hidden contents

image.thumb.png.e2c945bd2d54a37b0cad57ac4838ec58.png

 

3. Plug in load order from L00t

 

 

I reinstall old Sun Remaster then just working fine, Thanks

 

 
Edited by sexhaizai
Link to comment
On 7/8/2021 at 9:57 PM, Corsayr said:

 

in theory no

 

but your load order will change as a result and that can cause trouble. Unless you but the plugin for the new mod below the bash and merged plugins... which may or may not be practical 

So then it would just be better to remake the bashed and merged patches then huh? BTW when I made mine I did bashed then merged, does it matter which order they are in or should I have made them merged then bashed then compare the records and forward anything that didn't get forwarded to the bashed? My game is working fairly well as far as I can tell with them bash then merged order, it appears to be ok, but honestly I'm not sure if I could tell if it actually wasn't or not since the game is running without crashing. LOL. Oh, btw, since I have made the bashed and merged patches I noticed on a new game I just started that npcs now have 2 new dialog options and I have no clue where they came from or what they do. These are the 2 new options perhaps you might recognize them and know where they're from and what they do?

 

DM3 Follow Me

DM3 Help Me

Link to comment
2 hours ago, Martok73 said:

BTW when I made mine I did bashed then merged, does it matter which order they are in or should I have made them merged then bashed then compare the records and forward anything that didn't get forwarded to the bashed?

That is the order I do it in, bash then merge

 

I have seen people say merge then bash, but it always was more work for me when I did it that way. 

 

 

Link to comment
1 hour ago, rhino_4 said:

Has anyone gone through and edited the esp/nifs for the bikini armors so the bikinis from TAWOBA don't use slot 32 anymore like they did for the le version?

 

Never used it in LE, but I've edited TAWOBA Remastered so I can use it with Rath's Chainmail for SE. Body armors were moved to slot 57, and the shoulders that were in 57 were moved to 59. I was halfway through before I realized the change conflicted with some of the shoulders, so I just changed those too instead of redoing again. Anyway, see if this is what you need. It's not the full mod, you still need SunJeong's mod. Just overwrite with these files and rebuild your bodyslides.

 

TAWOBA Remastered - Rath's Chainmail patch.7z

Link to comment

Is there a guide on how to tag other armor sets as bikini armor? I wanted to use some other mods such as peropero's armor set, but I don't really have any experience with making mods for skyrim. As far as I can tell I'm supposed to modify the bikiniarmors.json file to include the mods in question, and the number before the .esp name is an id of sorts, but I don't know how to find the ID of the armor I want. Or should I instead add a tag to each armor piece on the mod itself using the creation kit?

Link to comment
9 hours ago, dogflail said:

Is there a guide on how to tag other armor sets as bikini armor? I wanted to use some other mods such as peropero's armor set, but I don't really have any experience with making mods for skyrim. As far as I can tell I'm supposed to modify the bikiniarmors.json file to include the mods in question, and the number before the .esp name is an id of sorts, but I don't know how to find the ID of the armor I want. Or should I instead add a tag to each armor piece on the mod itself using the creation kit?

What exactly is it that you're trying to do? SLS handles Bikini Armor in two ways:

1. Recognition as Bikini Armor is done via adding the "_SLS_BikiniArmor" tag to any armor in xEdit. That way you don't suffer from the bikini curse and can get bikini xp.

2. Distribution of Bikini Armor in the MCM. For that you have to add the entries to the json file.

 

Monoman has written a guide how to do both.

Link to comment
4 hours ago, Numa_Cway said:

What exactly is it that you're trying to do? SLS handles Bikini Armor in two ways:

1. Recognition as Bikini Armor is done via adding the "_SLS_BikiniArmor" tag to any armor in xEdit. That way you don't suffer from the bikini curse and can get bikini xp.

2. Distribution of Bikini Armor in the MCM. For that you have to add the entries to the json file.

 

Monoman has written a guide how to do both.

That did it. Thanks!

Link to comment
On 7/6/2021 at 7:58 PM, tekkkie said:

I use SLS in combination with Slaverun (reloaded).
Even with appropriate license I am still not allowed to wear clothes/bikini/armor.
Should I just manually disable the "enforced nudity" of Slaverun?

Shameless self bump.
Anyone able to help me here?

Link to comment

Question, so i just got my bikini license, and i had some iron stuff on me, including heels, but the problem was that curse didn't recognize heels because it was from TAWOBA remastered,

only the normal skyrim ones work proper, any way of fixing that?

 

Edit: I think it has something to do with yps fashion, i got the tweak installed, when i equip the normal skyrim steel boots, i get notification that high heels were equipped, but i do not get it for the ones from TAWOBA remastered. 

Edited by NiX10
Link to comment
5 hours ago, NiX10 said:

Question, so i just got my bikini license, and i had some iron stuff on me, including heels, but the problem was that curse didn't recognize heels because it was from TAWOBA remastered,

only the normal skyrim ones work proper, any way of fixing that?

 

The boots actually care more about the offset of the high heels than any keyword. If you have high heels required selected in the Bikini license it will look for that skee offset to decide if they are high enough. 

 

The default is 5, I however think that is too high. You should set the offset to 3.5 this should capture most high heels. 

Link to comment
6 hours ago, Corsayr said:

 

The boots actually care more about the offset of the high heels than any keyword. If you have high heels required selected in the Bikini license it will look for that skee offset to decide if they are high enough. 

 

The default is 5, I however think that is too high. You should set the offset to 3.5 this should capture most high heels. 

Ah i see, i'll try that then

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use