jc321 Posted September 1, 2021 Posted September 1, 2021 (edited) On 8/30/2021 at 9:52 PM, coffeeink said: Np Sound great. happy to hear that. i'm currently pretty happy with the state. Blacksmith is from ggameplay way better than tavern due the amount of player/mod interaction. I only add 2,3 basic things (like a support for adding a word DD Set as an outfit, delete and so on) it's already implemented but no idea why jsoutil is adding me a random 0 form (issue with DD i guess) Else it's pretty bugfrree now as far as i can see. I have some additional ideas to integrate but this will be done later. Did someone tested my Addon with LE and can confirm that it works? On paper it should be no problem. Hi @coffeeink , SE works like a dream LE I couldn't get the initial chat to engage with with Adrianne so I couldn't progress any further, and didn't try the Tavern. (if others have been successful please shout since it could be my build .. most likely!) Haven't tried your updated version you've just posted, but will let you know if it works on LE. Edited September 1, 2021 by jc321
coffeeink Posted September 1, 2021 Posted September 1, 2021 Thanks for the LE feedback The quest itself is starting? (Quest objective and title pops up) Not sure if it much work for you but could you check the status of Adrianne in the questvars? i have a gut feeling what the issue coud be. Save the game start the quest and look in the vars sqv pchsBlacksmithJob First thing the quest should be in state started and enabled (stage 0) there should be 2 Aliases in the console. Forge and Adrianne. i think the Alias of Adrianne is empty. If it's empty reload the save and start the quest again and check the vars with the sqv command. Normally it should be loading it. For SE i need to rework the Save Outfit function. it's buggy for some reason. I can find out why it's nor able to fill out some names for the devices => skipping the save of the form I think this could be same reason for the selling issue => i will rework some Code, Can take some time because i have less time to actually mod the next 1,5 weeks. LEt's see how i can do it. It's only 2 Functions which needs to be reworked and i wanted to be clever and fast.
jc321 Posted September 1, 2021 Posted September 1, 2021 Yep, quest starts, title pops up but just no dialogue option to initiate. I'll check the sqv options later. But don't want to suggest it's an issue unless anyone else on LE has experienced it. Maybe the silence on LE is that is does work?
lcewolf Posted September 2, 2021 Posted September 2, 2021 (edited) 21 hours ago, Monoman1 said: Youd either have to make sls a hard dependency and use the globals in it or script a soft dependency Should it look like this? Spoiler Edited September 2, 2021 by lcewolf
Monoman1 Posted September 2, 2021 Posted September 2, 2021 (edited) 3 hours ago, lcewolf said: Should it look like this? Sorry. I don't know what I was thinking here. SLS doesn't need to be a master for this. So first undo my fuck up: 'Clean masters' on the mod. Then 'Sort Masters'. You should be back to normal now. Other than that you've got the general idea. But for the condition function you want 'GetGlobal' not 'GetWantBlocking'. And then you need to disqualify the response that allows getting a licence. So say you wanted to disallow clothes licences at 50 submission. On your new response you have 'GetGlobal submission >= 50'. And on the old response that grants a licence you add condtion 'GetGlobal submission < 50'. Btw. I don't know how this will interact with the outfit requirements of the mod. IIRC being naked is acceptable but doesn't grant any favour if being naked was not requested yet. Edited September 2, 2021 by Monoman1 1
Kabaal Posted September 2, 2021 Posted September 2, 2021 On 8/5/2021 at 12:34 AM, tamai said: I may have the answer hold on respond in a second So did you ever figure out what the solution the the missing Supply Run Dialogue was? I have the exact same issue atm.
Samson Nite Posted September 3, 2021 Posted September 3, 2021 I am wondering why the mark of tower with soldiers is not available anymore in SE 7.4..........intentionally?
tamai Posted September 3, 2021 Posted September 3, 2021 12 hours ago, Kabaal said: So did you ever figure out what the solution the the missing Supply Run Dialogue was? I have the exact same issue atm. I am not sure how but i must of bugged the quest only thing that worked for me was starting a complete new game and i managed to get it working. I tried literally anything else i coudl think of so i woudln't have to reconfigure my mods ;-; but yes start a new game and type into console "StartQuest pchsSupplyRunQuest" and if a quest pops up when you type that then you know its working for you as well. 1
lcewolf Posted September 3, 2021 Posted September 3, 2021 (edited) 23 hours ago, Monoman1 said: Sorry. I don't know what I was thinking here. SLS doesn't need to be a master for this. So first undo my fuck up: 'Clean masters' on the mod. Then 'Sort Masters'. You should be back to normal now. Other than that you've got the general idea. But for the condition function you want 'GetGlobal' not 'GetWantBlocking'. And then you need to disqualify the response that allows getting a licence. So say you wanted to disallow clothes licences at 50 submission. On your new response you have 'GetGlobal submission >= 50'. And on the old response that grants a licence you add condtion 'GetGlobal submission < 50'. It's work like a charm Thank you! 23 hours ago, Monoman1 said: Btw. I don't know how this will interact with the outfit requirements of the mod. IIRC being naked is acceptable but doesn't grant any favour if being naked was not requested yet. About this, could you also tells me how to add this (Serve naked) as required? Thank you. I was hoping to get this feature for a long time. You make me quite happy! Edited September 3, 2021 by lcewolf
Monoman1 Posted September 3, 2021 Posted September 3, 2021 (edited) 1 hour ago, lcewolf said: About this, could you also tells me how to add this (Serve naked) as required? I don't understand. Being naked is already part of the mod. 3 hours ago, tamai said: but yes start a new game and type into console "StartQuest pchsSupplyRunQuest" and if a quest pops up when you type that then you know its working for you as well. And then reload the save before manually starting the quest. Guys please try to refrain from stopping/starting quests and setting globals manually (unless you know exactly what you're doing). It should not be necessary and you may create unknown states that are not accounted for and thus break things. It should be a last resort. 6 hours ago, Samson Nite said: I am wondering why the mark of tower with soldiers is not available anymore in SE 7.4..........intentionally? Not available how? Need more detail. Again that job is random and "there are no jobs" is a part of that random stack. So you can ask 10 times and if you're really, really unlucky you'll get "There are no jobs" 10 times. It's the nature of RNG. Please ask several times before reporting any more problems around the outside tasks. They're not something I've modified much or even at all. Edited September 3, 2021 by Monoman1
lcewolf Posted September 3, 2021 Posted September 3, 2021 (edited) 8 hours ago, lcewolf said: It's work like a charm Thank you! About this, could you also tells me how to add this (Serve naked) as required? Thank you. I was hoping to get this feature for a long time. You make me quite happy! 6 hours ago, Monoman1 said: I don't understand. Being naked is already part of the mod. I'm sorry I'm not explicit enough. Yes indeed at a certain point our PC must serve at home completely naked. But if she has a license for clothing it does not apply to the outside. Father "can" provide her with this license. But at some point I wanted to take that right away from my PC. The two prerequisites I wanted was the submissive at X and already serving our Father naked. So when your license expire, there is no way back. With the Block License option in Wartimes MCM menu, there are only two ways to acquire licenses, Father and the Kennel owner. Personally, I find that staying naked at all times is the true form of humility. This separates the PC from the rest of the people. Like a Slave. Father lowers every fence (Inibition) that separates the PC from a slave prepare her to become a Slave-Wife . At some point she becomes so. He is focused on two things having a descendant and corrupting the PC until she becomes a slave who does all his whims without reluctance. For a while, I thought that was also your intention when you created the supply run. The quest seemed to point towards this direction at certain point, one that I call a bit of absolute. First the supply run in a normal way, then completely naked with a mask, then with cum everywhere. The last step is to do it without the mask. I find it amusing that the guards adhere to this and remove any clothing supporting the Father's action. At one point, I have The Public Whore mod that reaches the prerequisites with Wartimes. Reputation is destroyed because of father's demands. If the PC ever runs away or is thrown out of the house or kill father, she becomes the public whore (I use Public Whore 1.0.3). A circle that closes the loop. I believe that at some point the PC become a mother,slave-wife and remain naked at all time was intention of Pchs. (Most of the choice end with SD enslavement) The situation above makes the option of not serving father worse than serving him. But this is my opinion and that is why I have specified for my personal use. Edited September 3, 2021 by lcewolf
Monoman1 Posted September 3, 2021 Posted September 3, 2021 3 hours ago, lcewolf said: The two prerequisites I wanted was the submissive at X and already serving our Father naked. So when your license expire, there is no way back. Condition for 'Is required to be naked' is: GetGlobal pchsRequiredOutfitLevel == 100 1
tamai Posted September 3, 2021 Posted September 3, 2021 9 hours ago, Monoman1 said: And then reload the save before manually starting the quest. Guys please try to refrain from stopping/starting quests and setting globals manually (unless you know exactly what you're doing). It should not be necessary and you may create unknown states that are not accounted for and thus break things. It should be a last resort. I should have mentioned that I only started it to make sure it would start the quest and afterwords i started a new game again without having done that and it worked normally as it should have ^^ 1
bon51 Posted September 4, 2021 Posted September 4, 2021 (edited) BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat ? If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? Edited September 4, 2021 by bon51
lorddenorstrus Posted September 4, 2021 Posted September 4, 2021 13 minutes ago, bon51 said: BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat ? If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? Arthmoors mods are all available on AFK mods. New link to LAL. https://www.afkmods.com/index.php?/files/file/270-alternate-start-live-another-life/
Iroha Posted September 4, 2021 Posted September 4, 2021 2 hours ago, bon51 said: BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat ? If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? You can start it via mcm menu if you don't have LAL.
James_E_C Posted September 4, 2021 Posted September 4, 2021 I like this mod, but one problem (and a question). Problem (or atleast bug) is 2 parts. First, if you solve the quest any other way than buying Mother's freedom (when you have either high submission or high depravity, not sure, or it could be based on quest leve). If you buy her freedom early on (say by cheating the gold, or possibly just crafting/selling items), Mother's dialogue is the same as if you found her in Dragonsreach), the quest "completes" but doesn't move to the completed quests. The question is what happens to Mother if Father dies for some reason (say he had too much sex with a player succubus who drained all his life force)? She seems to be deleted from the game. She doesn't show up in Dragonsreach, and when using the player.moveto command, the console can't find her...
James_E_C Posted September 4, 2021 Posted September 4, 2021 On 9/3/2021 at 9:27 AM, lcewolf said: For a while, I thought that was also your intention when you created the supply run. The quest seemed to point towards this direction at certain point, one that I call a bit of absolute. First the supply run in a normal way, then completely naked with a mask, then with cum everywhere. The last step is to do it without the mask. I've gotten the first 2 parts (do the supply run normally and naked, although the naked one isn't that bad considering you can stash some clothes in a barrel and them wear them for everything but Belethor). But the last 2 never fired for me (the one with cum everywhere and the one w/o the mask). Does that require another mod that's not listed in what's required/optional?
Iroha Posted September 5, 2021 Posted September 5, 2021 (edited) If someone with LE uses SLAC (SLAC SE version with Osmels tweak for LE/SE), installed Monomans1's tweak for Osmel's SLAC tweak (I suppose for different Osmel's tweak, as there are tweaks for different versions of SLAC), and got not working invitation animations and maybe something else, here is SLAC LE with Monomans1's edits 4 excuding factions (like in version on page 24). SexLab Aroused Creatures.esp requires clean save. standart cleansave procedure Spoiler 1. start game, load save, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") 2. disable mod if it's available in MCM, wait 20 sec 3. save temp1, exit game 4. disable mod esp 5. start game, load temp1, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") 6. wait 20 sec, save temp2, exit game opt.6.1 if just uninstalling mod: disable mod folder if MO or remove mod files. Rerun FNIS if mod had FNIS behavior files. GoTo 7. opt.6.2 if its just for updating the mod - usually no need to disable or delete mod folder(only if major changes). GoTo 7. 7. run fallrimtools resaver, load temp2, remove unattached instances and undefined elements 8a. save as temp3, exit resaver. It's end if just uninstalling the mod. Profit! 8b. If updating: replace mod files/esps if updating and enable esps back. Rerun FNIS if there are changes in FNIS Behavior files (or just in case if you are lazy to check). b9. start game, load temp3, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") b10. wait until mod resigters its MCM and not less than 20 sec, save UpdatedSave, exit main menu, load updated save, customize updated mod MCM if needed. b11. Profit! Edited September 5, 2021 by Iroha 1
Monoman1 Posted September 5, 2021 Posted September 5, 2021 (edited) Posted v8.0 and a small update for SLS + YPS repacked with that fixed script. Notice I've left up the old version and read the update instructions carefully. Keep a manual save from before updating in case. Too many options for me now to test every possible permutation. One thing I haven't figure out yet is how to stop you from just dumping all the cutlery so play fair for now. Edited September 5, 2021 by Monoman1 3
Samson Nite Posted September 5, 2021 Posted September 5, 2021 Dear Silvain, OMG ! Monoman1's 3 new LE versions (V8.0 and SLS+YPS) arrived ! Could you convert them to SE Please !! 1
Monoman1 Posted September 6, 2021 Posted September 6, 2021 (edited) Posted 8.1 but I've just rolled it into the 8.0 update. 8.1 has a possible fix for supply run quest not starting which meant that the dialogue would not be available. If the supply run task is showing in your pending tasks but there's no dialogue then do 'StartQuest pchsSupplyRunQuest' in the console to kick things off. Also I forgot to add to the 8.0 changelog that you can ask for an alchemy table for your room now. Needs 30 favour and 300 gold. Edited September 6, 2021 by Monoman1 2
Silvain Posted September 6, 2021 Posted September 6, 2021 (edited) I swear. I just need to start a new game after redoing my LO and Monoman1 comes with an update the next day. Thanks for the update, the new conversion is here: Edited September 6, 2021 by Silvain 1
Samson Nite Posted September 6, 2021 Posted September 6, 2021 7 hours ago, Silvain said: I swear. I just need to start a new game after redoing my LO and Monoman1 comes with an update the next day. Thanks for the update, the new conversion is here: Thank you very much, Silvain ! You are saver ! Love you man! By the way, what about "yps-ImmersiveFashion Tweak BETA v2.2 (05-Sep-2020).7z"? Isn't it LE version? Do I need it as SE version or we can still use the old YPS SE version if it does not change the game play so miuch?
MilanJa Posted September 6, 2021 Posted September 6, 2021 1 minute ago, Samson Nite said: Thank you very much, Silvain ! You are saver ! Love you man! By the way, what about "yps-ImmersiveFashion Tweak BETA v2.2 (05-Sep-2020).7z"? Isn't it LE version? Do I need it as SE version or we can still use the old YPS SE version if it does not change the game play so miuch? 2.2. is fomod with both
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