bon51 Posted September 4, 2021 Posted September 4, 2021 (edited) BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat  ?  If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? Edited September 4, 2021 by bon51
lorddenorstrus Posted September 4, 2021 Posted September 4, 2021 13 minutes ago, bon51 said: BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat  ?  If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? Arthmoors mods are all available on AFK mods.  New link to LAL. https://www.afkmods.com/index.php?/files/file/270-alternate-start-live-another-life/
Iroha Posted September 4, 2021 Posted September 4, 2021 2 hours ago, bon51 said: BTW Alternate Start - Live Another Life - DELETED Which mean`s no more Wartime`s Queat  ?  If by Chance someone with the ablity too rebuild this MOD i for one will be happy to start a new ? You can start it via mcm menu if you don't have LAL.
James_E_C Posted September 4, 2021 Posted September 4, 2021 I like this mod, but one problem (and a question). Problem (or atleast bug) is 2 parts. First, if you solve the quest any other way than buying Mother's freedom (when you have either high submission or high depravity, not sure, or it could be based on quest leve). If you buy her freedom early on (say by cheating the gold, or possibly just crafting/selling items), Mother's dialogue is the same as if you found her in Dragonsreach), the quest "completes" but doesn't move to the completed quests. The question is what happens to Mother if Father dies for some reason (say he had too much sex with a player succubus who drained all his life force)? She seems to be deleted from the game. She doesn't show up in Dragonsreach, and when using the player.moveto command, the console can't find her...
James_E_C Posted September 4, 2021 Posted September 4, 2021 On 9/3/2021 at 9:27 AM, lcewolf said: Â For a while, I thought that was also your intention when you created the supply run. The quest seemed to point towards this direction at certain point, one that I call a bit of absolute. First the supply run in a normal way, then completely naked with a mask, then with cum everywhere. The last step is to do it without the mask. Â I've gotten the first 2 parts (do the supply run normally and naked, although the naked one isn't that bad considering you can stash some clothes in a barrel and them wear them for everything but Belethor). But the last 2 never fired for me (the one with cum everywhere and the one w/o the mask). Does that require another mod that's not listed in what's required/optional?
Iroha Posted September 5, 2021 Posted September 5, 2021 (edited) If someone with LE uses SLAC (SLAC SE version with Osmels tweak for LE/SE), installed Monomans1's tweak for Osmel's SLAC tweak (I suppose for different Osmel's tweak, as there are tweaks for different versions of SLAC), and got not working invitation animations and maybe something else, here is SLAC LE with Monomans1's edits 4 excuding factions (like in version on page 24). SexLab Aroused Creatures.esp requires clean save. Â standart cleansave procedure Spoiler 1. start game, load save, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") 2. disable mod if it's available in MCM, wait 20 sec 3. save temp1, exit game 4. disable mod esp 5. start game, load temp1, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") 6. wait 20 sec, save temp2, exit game opt.6.1 if just uninstalling mod: disable mod folder if MO or remove mod files. Rerun FNIS if mod had FNIS behavior files. GoTo 7. opt.6.2 if its just for updating the mod - usually no need to disable or delete mod folder(only if major changes). GoTo 7. 7. run fallrimtools resaver, load temp2, remove unattached instances and undefined elements 8a. save as temp3, exit resaver. It's end if just uninstalling the mod. Profit! 8b. If updating: replace mod files/esps if updating and enable esps back. Rerun FNIS if there are changes in FNIS Behavior files (or just in case if you are lazy to check). b9. start game, load temp3, exit main menu, load again (last 2 actions if you have "continue game no crash@, "crash fixes") b10. wait until mod resigters its MCM and not less than 20 sec, save UpdatedSave, exit main menu, load updated save, customize updated mod MCM if needed. b11. Profit! Â Edited September 5, 2021 by Iroha 1
Monoman1 Posted September 5, 2021 Posted September 5, 2021 (edited) Posted v8.0 and a small update for SLS + YPS repacked with that fixed script. Notice I've left up the old version and read the update instructions carefully. Keep a manual save from before updating in case. Too many options for me now to test every possible permutation.  One thing I haven't figure out yet is how to stop you from just dumping all the cutlery so play fair for now. Edited September 5, 2021 by Monoman1 3
Samson Nite Posted September 5, 2021 Posted September 5, 2021 Dear Silvain, OMG ! Monoman1's 3 new LE versions (V8.0 and SLS+YPS) arrived ! Could you convert them to SE Please !! 1
Monoman1 Posted September 6, 2021 Posted September 6, 2021 (edited) Posted 8.1 but I've just rolled it into the 8.0 update. 8.1 has a possible fix for supply run quest not starting which meant that the dialogue would not be available. If the supply run task is showing in your pending tasks but there's no dialogue then do 'StartQuest pchsSupplyRunQuest' in the console to kick things off.  Also I forgot to add to the 8.0 changelog that you can ask for an alchemy table for your room now. Needs 30 favour and 300 gold. Edited September 6, 2021 by Monoman1 2
Silvain Posted September 6, 2021 Posted September 6, 2021 (edited) I swear. I just need to start a new game after redoing my LO and Monoman1 comes with an update the next day. Â Thanks for the update, the new conversion is here: Â Edited September 6, 2021 by Silvain 1
Samson Nite Posted September 6, 2021 Posted September 6, 2021 7 hours ago, Silvain said: I swear. I just need to start a new game after redoing my LO and Monoman1 comes with an update the next day.  Thanks for the update, the new conversion is here:  Thank you very much, Silvain ! You are saver ! Love you man! By the way,  what about "yps-ImmersiveFashion Tweak BETA v2.2 (05-Sep-2020).7z"? Isn't it LE version? Do I need it as SE version or we can still use the old YPS SE version if it does not change the game play so miuch?
MilanJa Posted September 6, 2021 Posted September 6, 2021 1 minute ago, Samson Nite said: Thank you very much, Silvain ! You are saver ! Love you man! By the way,  what about "yps-ImmersiveFashion Tweak BETA v2.2 (05-Sep-2020).7z"? Isn't it LE version? Do I need it as SE version or we can still use the old YPS SE version if it does not change the game play so miuch? 2.2. is fomod with both
Samson Nite Posted September 6, 2021 Posted September 6, 2021 Oh my bad, Silvain, As I open Manoman1's "yps-ImmersiveFashion Tweak BETA v2.2 (05-Sep-2020).7z", it has choice already inside for LE and SE. Looks like it is good for both LE and SE version too. Let me know if I am wrong..... Â
Silvain Posted September 6, 2021 Posted September 6, 2021 No, you are right. The YPS Tweak only needs a converted underwear.json and that is now included in the installer thanks to Monoman1.
griffinjohn59 Posted September 7, 2021 Posted September 7, 2021 So at -10 Favor father is supposed to kick you out for a set amount of time, right? I ask because I've been waiting for about an in-game week now and nothing has changed. How long is this banishment supposed to last? I've got Version 8.1 for wartimes running. Oddly enough my bounty was doubled like it's permanent, but if that's the case I'd have though that there would be different dialogue and that the quest would come to an end.  Thanks Â
Daesai Posted September 7, 2021 Posted September 7, 2021 I am experiencing a somewhat bizarre bug, where my character becomes partially visible/invisible whenever I change equipment. To clarify, the equipment is visible, as is my character, as are any applied effects eg. cum/slavetats. It's not the standard "forgot to run bodyslide", everything *does* show up, just not all the time. For example when I, say, equip tavern clothes (or any body slot), my character's hands turn invisible (Applied tats, nailpolish etc. remains visible). Unequipping a ring afterwards would turn the hands visible, leaving everything as it should be - until another equipment change occurs... Â I apologize in advance in case this is unrelated to this mod, but the issue appeared only after installing the combination of SLS + YPS + Wartimes, and has not occurred in the past when using (potentially older versions) individually. Â Thanks to anyone who has any idea, or even a solution!
Monoman1 Posted September 8, 2021 Posted September 8, 2021 9 hours ago, Saireny said: I am experiencing a somewhat bizarre bug, where my character becomes partially visible/invisible whenever I change equipment. To clarify, the equipment is visible, as is my character, as are any applied effects eg. cum/slavetats. It's not the standard "forgot to run bodyslide", everything *does* show up, just not all the time. For example when I, say, equip tavern clothes (or any body slot), my character's hands turn invisible (Applied tats, nailpolish etc. remains visible). Unequipping a ring afterwards would turn the hands visible, leaving everything as it should be - until another equipment change occurs...  I apologize in advance in case this is unrelated to this mod, but the issue appeared only after installing the combination of SLS + YPS + Wartimes, and has not occurred in the past when using (potentially older versions) individually.  Thanks to anyone who has any idea, or even a solution! SE I presume? If it was to do with bikini armor then it might be something to do with the half naked cover item in SLS. Some extra slots need flagging in SE it seems. But tavern clothes...? Still sounds like a slot mask problem though. I'd load all your mods in tesedit and check the biped slots edits of any mods on tavern clothes. On 9/7/2021 at 1:12 AM, griffinjohn59 said: So at -10 Favor father is supposed to kick you out for a set amount of time, right? I ask because I've been waiting for about an in-game week now and nothing has changed. How long is this banishment supposed to last? I've got Version 8.1 for wartimes running. Oddly enough my bounty was doubled like it's permanent, but if that's the case I'd have though that there would be different dialogue and that the quest would come to an end.  Thanks  I'd have to check it out. It was working ok the last time I checked. Kick out time is random between something like 4-7 days. The dialogue should be different for permanent.Â
Daesai Posted September 8, 2021 Posted September 8, 2021 8 hours ago, Monoman1 said: SE I presume? If it was to do with bikini armor then it might be something to do with the half naked cover item in SLS. Some extra slots need flagging in SE it seems. But tavern clothes...? Still sounds like a slot mask problem though. I'd load all your mods in tesedit and check the biped slots edits of any mods on tavern clothes. I went ahead and checked the record, but there is nothing overwriting it besides an added keyword. It's not specific to the tavern clothes either, they are just an example, it triggers from any equipment change, though slots do seem to determine what exactly happens on equip/unequip - body always seems to make the hands invisible, shoes everything but the head and the feet. I tested briefly with several different items including modded ones, but it seems to be universal, with body-overlays always remaining visible. I should likely have specified, but LE, and half naked cover was disabled, though I wasn't using bikini armour, either (on testing it still follows the same patterns).  I disabled YPS and checked in a clean save, and it seems to be fixed. I don't know how it plays into that, and searching the topic for YPS proved fruitless as well, only mentioning invisible hands due to nail-meshes, which doesn't seem to match my issue.
Balgin Posted September 8, 2021 Posted September 8, 2021 This may be intended but with the 8.1 mod tweak Father doesn't recognise a professional manicure as having painted fingernails and painted toenails. I think he might have recognised it a few versions ago.
lcewolf Posted September 9, 2021 Posted September 9, 2021 (edited) Thank you Monoman1  With what you showed me, you allowed me to modify the mod to my personal taste.  I also made a third version of shopping List. This one is without the Hood. I did not find a way to do so that father does not give us a hood for free every time he has seen us belethor but I am more than satisfied.  When father make me serve him naked, the clothing license become inaccessible as well. So once my license is over it's over  I like the new option you put too. (Mother require X money instead of 2000$ for treatement, Cum on the floor and the new option for replace everything in order)  When i have enough point in submissive. I can lick the cum on the floor without any forcegreet asking me to do it? I don't know if it is wanted or not Edited September 9, 2021 by lcewolf
Monoman1 Posted September 9, 2021 Posted September 9, 2021 (edited) 6 hours ago, Balgin said: This may be intended but with the 8.1 mod tweak Father doesn't recognise a professional manicure as having painted fingernails and painted toenails. I think he might have recognised it a few versions ago. Think that's always been the way. Yps must do manicures differently. Shouldn't you be saving all that gold for mother's cure anyway? ? 5 hours ago, lcewolf said:  When i have enough point in submissive. I can lick the cum on the floor without any forcegreet asking me to do it? I don't know if it is wanted or not Think that's intended. Choice changes (is removed) as submission increases. Edited September 9, 2021 by Monoman1
oceanrelics Posted September 9, 2021 Posted September 9, 2021 I noticed that SLS (and I think also DBA) have an option to gradually increase weight, which already has effects like making outfits not fit anymore if you're using Mortal Weapons and Armor, but I was wondering if it could be another thing you have to manage in Wartimes. Maybe you can use the pole that's already in the house to keep your weight in check (and also get some sort of buff), at the cost of increasing your hunger/tiredness/whatever. It fits in with other aspects of your appearance being monitored IMO.
Monoman1 Posted September 9, 2021 Posted September 9, 2021 44 minutes ago, pornlover123456 said: I noticed that SLS (and I think also DBA) have an option to gradually increase weight, which already has effects like making outfits not fit anymore if you're using Mortal Weapons and Armor, but I was wondering if it could be another thing you have to manage in Wartimes. Maybe you can use the pole that's already in the house to keep your weight in check (and also get some sort of buff), at the cost of increasing your hunger/tiredness/whatever. It fits in with other aspects of your appearance being monitored IMO. Weight is a bit of a tricky one because either 0 or 100 may be desirable depending on bodyslide setup and/or the users personal preference. So really youd want the system to work both ways. 1
oceanrelics Posted September 9, 2021 Posted September 9, 2021 5 minutes ago, Monoman1 said: Weight is a bit of a tricky one because either 0 or 100 may be desirable depending on bodyslide setup and/or the users personal preference. So really youd want the system to work both ways. maybe just a toggle "pole practice decreases/increases weight", and a target weight you can set?
Iroha Posted September 9, 2021 Posted September 9, 2021 6 hours ago, pornlover123456 said: maybe just a toggle "pole practice decreases/increases weight", and a target weight you can set? with all fathers errands combined with very strict "protein" diet - light weight is not problem? 1
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