Monoman1 Posted August 25, 2021 Posted August 25, 2021 8 minutes ago, Desvati said: Oh yeah, I was curious, actually. What control the dances that were added to the xml's, or is that related to SLS dancing when that comes out? You mean dances.json? I pulled it from SLS to help me find out what dances are in zaz. I kept it there in case of future development but it is currently unused.  Dances are handled by idle marker pchsDanceIdle. Any dance anims addedto it would need a hard dependency. 1
tamai Posted August 25, 2021 Posted August 25, 2021 A question 1.) Is there a way to turn off the women moaning feature when talkingto them? (for daydreaming) 2.) If you lose fathers heels is there a way to get them back ?because i may of lost them
Monoman1 Posted August 25, 2021 Posted August 25, 2021 Just now, tamai said: 1.) Is there a way to turn off the women moaning feature when talkingto them? (for daydreaming) 'Daydream volume modifier'. Cum menu Just now, tamai said: 2.) If you lose fathers heels is there a way to get them back ?because i may of lost them Ah I don't think so. Other than the console/AddItemMenu. 1
Polonium Posted August 25, 2021 Posted August 25, 2021 Hi, does anyone have the requirements for the experimental Special Edition conversion? I've been trying to find them myself, but I've not had much luck.
Monoman1 Posted August 25, 2021 Posted August 25, 2021 (edited) Just now, Polonium said: Hi, does anyone have the requirements for the experimental Special Edition conversion? I've been trying to find them myself, but I've not had much luck. Zaz + vanilla DLC.  Soft dependencies are listed in the installer. + some good foreplay, handjob, dog handjob, horse handjob and spanking animations are recommended (if desired).  Edited August 25, 2021 by Monoman1
onomy7 Posted August 25, 2021 Posted August 25, 2021 Some more things I noticed.  - The Pile of wood is an unsafe stash and all the firewood gets stolen unless I turn stashes off. (guess its really not an issue because its easily fixed through SLS options menu)   - if the enforces take fathers sword you can never get it back, is this intended or will this get expanded uppon?         (tried to see what will happen if i just added another iron sword through additem menu, got punished but after that the sword never came back. did not try weapons licence)   - PC can take all the items in chillfurrow farm without consequence. (ez money hehe)  probably just me:  - YPS Fashion sometimes never fades out makeup.  SL survival:   - After the first daydreaming First person camera gets really janky even when not daydreaming, Vertical movement of camera gets really weird when using bow or spells. 16 hours ago, Monoman1 said: It'd be good if we could build up with a list of animations are animations checked by Wartimes/SKSE/Plugins/StorageUtilData/SexTags.json ? i want to check if the filter works for me so I want to add/remove tags to see what will happen.
Monoman1 Posted August 25, 2021 Posted August 25, 2021 (edited) 1 hour ago, onomy7 said: - The Pile of wood is an unsafe stash and all the firewood gets stolen unless I turn stashes off. Fixed. Also added the end table. Could have sworn I did already but meh... 1 hour ago, onomy7 said: - if the enforces take fathers sword you can never get it back, Ok I've made some adjustments to this. 1 hour ago, onomy7 said: PC can take all the items in chillfurrow farm without consequence. (ez money hehe) MMM yea. It's how you're allowed into the place. Don't know if much can be done about it. 1 hour ago, onomy7 said: - YPS Fashion sometimes never fades out makeup. Yup. It's a bug. Still don't know where it comes from. I posted the code segment here some time back to see if anyone spotted something but... 1 hour ago, onomy7 said: After the first daydreaming First person camera gets really janky even when not daydreaming, Ah yea. Known bug. Don't know where it comes from. It happens only very rarely for me so it's hard to reproduce. Misc->Debug->Look At Debug->IsNpc to 0 1 hour ago, onomy7 said: are animations checked by Yes. most of them. SLS's debug menu can pull a list of animations that qualify for tags you enter in game which might be useful. Only human animations though (I think. Or I might have added creatures. Can't remember) Edited August 25, 2021 by Monoman1
WinterInterloper Posted August 25, 2021 Posted August 25, 2021 1 hour ago, Monoman1 said:  MMM yea. It's how you're allowed into the place. Don't know if much can be done about it. (When talking about taking the items in chillfurrow farm)   I think that's something related to skyrim's hard-baked relationship system. If you go friends or above, they start letting you take stuff from their house. Not sure how much can be done with that besides just trying to roleplay that you can't take them.  Two other things: one, if you're looking for spanking animations, check out cobalt's animation pack. It has a couple of animations, but if you're using SE, you'll need to run them through cathedral and maybe the CK.  Also... more of a question, but... is there any plans to expand the uncle's involvement? Because if not, it might be a good idea to move the uncle to helgen, so when the pc arrives there, the place is destroyed, the uncle can be presumed dead, and then it can tie into the main quest a bit better. 1
coffeeink Posted August 25, 2021 Posted August 25, 2021 19 hours ago, Monoman1 said: A lot of your other ideas for tasks etc are good but would take a lot of time. Don't think I have that kind of time.  I actually was very interested in the Blacksmith Job ... And i'm currently coding it  It consits again in 3 levels and is independet from wartimes itself (ofc with wartime in mind) It's created that you could easily trigger it from fathers dialoge (simply startquest and maybe setting of a global var) i'm currently debugging the first level until a certain degree. No idea but my CK crashes everytime i load something into Render View ... no idea why. So maybe someone has to place a ZAZ furniture for me.  I'm not sure how easy it is to copy a quest from 1 esp to another.  What the currently design is: (see spoiler) LVL0 is implemented (currently testing) LVL1 is also implemented, dialoge and DD equipment missing (i want to use predefined json outfits for this) LVL2 not started, only barebones existing  Spoiler The Idea is to get the player in the town and make the daughter more vulnerable during different fails and levels.  LVL0 Crafting: Got to forge, forge some normal items you can fail the task with your clumsines If pass: get gold, go home if failed: Come up for the damage and work as an add atraction for 2h (ZAZ Furniture in front of the shop)  LVL1 Devious crafting: Go to the forge and craft some devious items. you can also fail this After crafting ofc the devices need to be tested. Wear the crafted devices for 2h pass: After crafting ofc the devices need to be tested. Wear the crafted devices for 2h, get gold, go home // give other mods a chance to react to a bound player fail: Test Items from the shop for 2 h and afterwards present them for 2h in front of the shop  Lvl2 Selling: Get a DD outfit equiped and sell every item you are wearing. Some ppl might be more demanding with the presentation // also give other mods a chance to react to a bound player pass: get your gold and go home fail: No Gold but your payment are the devices you werent able to sell. (not immersive because payment is like 100 gold but hmmm who cares) // use favor to remove devices or ... deal with them Â
lorddenorstrus Posted August 25, 2021 Posted August 25, 2021 3 hours ago, onomy7 said: SL survival:   - After the first daydreaming First person camera gets really janky even when not daydreaming, Vertical movement of camera gets really weird when using bow or spells. are animations checked by Wartimes/SKSE/Plugins/StorageUtilData/SexTags.json ? i want to check if the filter works for me so I want to add/remove tags to see what will happen. THAT'S WHERE THAT'S FROM? I on my last test had this wonky af camera and was SO confused. For me I had it start.. within 1h of playing? And just never went away I was lost I only updated the 3 files for this and changed none of other stuff. This explains a lot.. I couldn't reproduce the issue on the next new game I made.. Odd af bug.
tamai Posted August 25, 2021 Posted August 25, 2021 Â Maybe I did something but I am at the piercing event and when i put them on i keep getting this debug window popping up
Monoman1 Posted August 25, 2021 Posted August 25, 2021 1 hour ago, coffeeink said: No idea but my CK crashes everytime i load something into Render View ... no idea why Too many animations. Create a new profile with less anim packs, rerun fnis and try again.  58 minutes ago, lorddenorstrus said: THAT'S WHERE THAT'S FROM? Surprise! 44 minutes ago, tamai said: aybe I did something but I am at the piercing event and when i put them on i keep getting this debug window popping up Think that's an old version of yps tweak.Â
coffeeink Posted August 25, 2021 Posted August 25, 2021 5 minutes ago, Monoman1 said: Too many animations. Create a new profile with less anim packs, rerun fnis and try again.  yes i actually found this solution 5 minutes ago and it works ?  LVL0 works so fine. I just need to fix some cheese to cheat smithing perks by activating fast the forge. it's easy to fix. i try to upload the first Lvl today (maybe if it goes well lvl 2 also) 1
jc321 Posted August 25, 2021 Posted August 25, 2021 41 minutes ago, Monoman1 said: 1 hour ago, tamai said: aybe I did something but I am at the piercing event and when i put them on i keep getting this debug window popping up Think that's an old version of yps tweak. I got that as well but only when Father gave you level 3 bondage attire (aka piercings) but you hadn't visited solitude. I resolved by changing bondage attire down to level 2 and was going to see (once I did go to solitude) whether the issue remained. I've got the latest updates posted in your link.  Couple minor observations, When you are asked to recruit slaves you're given a whip only but when you come back to father with a slave and say do you want to use her you get a box saying you need the leash collars (add them via console fixes it) but wondering if I should be getting them elsewhere.  Twinkle isn't visible (just the activator) when your bed is switched out, but will appear again if you ask for your bed back.  Also, (as I have a brain like a sieve) when father asks you to die your hair, and then conveniently forget the colour, could the mirror be used to remind you? - Or should I just live with it for being forgetful Â
Monoman1 Posted August 25, 2021 Posted August 25, 2021 45 minutes ago, jc321 said: minor observations, When you are asked to recruit slaves you're given a whip only but when you come back to father with a slave and say do you want to use her you get a box saying you need the leash collars (add them via console fixes it) but wondering if I should be getting them elsewhere Well they're craftable. I suppose I could give you one collar to start. But I want to throttle the rate at which you can assign slaves. So having to craft them is decent when it required soul gems. 47 minutes ago, jc321 said: Twinkle isn't visible (just the activator) when your bed is switched out, but will appear again if you ask for your bed back. Might be too low. 48 minutes ago, jc321 said: , (as I have a brain like a sieve) when father asks you to die your hair, and then conveniently forget the colour, could the mirror be used to remind you? - Or should I just live with it for being forgetfu The one place its not visible is the mirror. Its in the tasks menu and the mcm. 1
griffinjohn59 Posted August 25, 2021 Posted August 25, 2021 I don't suppose there's a list of all the new events and the requirements to view them? I've got over 50 Favor, 90 Depravity, and 50 Submissive but it seems like there haven't been any new events since being naked. How do I trigger the piercings? The Cum Slut thing? Being forced to do the supply run without the Hood? (which I assume is a thing/if not, make it so.) My Skyrim mod setup is held together by bubble gum and chicken wire so knowing when a bug is happening is appreciated vs. just keep playing and hope it's still working.  Thank You!
lorddenorstrus Posted August 25, 2021 Posted August 25, 2021 1 hour ago, griffinjohn59 said: I don't suppose there's a list of all the new events and the requirements to view them? I've got over 50 Favor, 90 Depravity, and 50 Submissive but it seems like there haven't been any new events since being naked. How do I trigger the piercings? The Cum Slut thing? Being forced to do the supply run without the Hood? (which I assume is a thing/if not, make it so.) My Skyrim mod setup is held together by bubble gum and chicken wire so knowing when a bug is happening is appreciated vs. just keep playing and hope it's still working.  Thank You! Do you have the proper version from Monomam1s Sig? The one in the download section is the OG one from PCHS not the modified one.
AoE_Freak Posted August 26, 2021 Posted August 26, 2021 (edited) 4 hours ago, griffinjohn59 said: The Cum Slut thing? The cum slut thing is supposed to trigger when you swallow father's cum, although it has never worked for me. It seems to be a problem that only affects a few people for some reason. I don't know anything about the other stuff though. Edited August 26, 2021 by AoE_Freak
griffinjohn59 Posted August 26, 2021 Posted August 26, 2021 2 hours ago, lorddenorstrus said: Do you have the proper version from Monomam1s Sig? The one in the download section is the OG one from PCHS not the modified one. Yep. And I should clarify that I am seeing a lot of the new features. I just got the fashion thing started up, so it seems that there's just more conditions that need to be met. I just like knowing what those conditions are so that I can tell the difference between a bug and a feature. For all I know I've already met the conditions for even more things that haven't triggered yet just because, or which won't trigger because something, somewhere, isn't a fan of some line of code. I'm perfectly aware that this is just the nature of playing a game that was kinda always buggy with a mountain of mods that only tenuously get along. All that said I'm just glad that somebody resurrected this mod. It was always my favorite alt-start, right until the last base update added the party feature along-side game breaking bugs.
Iroha Posted August 26, 2021 Posted August 26, 2021 11 hours ago, AoE_Freak said: The cum slut thing is supposed to trigger when you swallow father's cum, although it has never worked for me. It seems to be a problem that only affects a few people for some reason. I don't know anything about the other stuff though. Perhaps few people are using wrong sls version(with unmodified iscumpotion in script) or got some scripts replaced with outdated ones.
coffeeink Posted August 26, 2021 Posted August 26, 2021 (edited) So i finished the First Version of the Blacksmith Job.  I developed it in SE and didn't tested it for LE. But i do not use any special things so it should not a problem. (be aware this is the first mod i have not done only for me, so i hope i got the corect zip file and all script files ... i need a better solution for this, mo is messing it up a lot) The only issue you might have is the Outfit.json with the hex and decimal issue. Simply convert it or add new outfits (only DD Items pls) The 2 outfits basicly just for me for debugging and testing. It took longer because i scraped ZAD Devices and added Devious devices Contraptions (NEW REQUIREMENT) it'S part of the actuall DD Delivery. should be anyway available for the most people.  It has NO connection to wartimes currently except Text referrering to father.  To start the quest for testing open the console and type startquest pchsBlacksmithJob be aware that for whatever reasion for the first load it sometimes happens that an Alias is not filled. Should Adrianne have no new dialoge for you. load the game and try again. Normaly it works afterwards. No idea why.  Currently only 2 of 3 Levels are implemented.  If you want to get surprised how the quest works don't open the following spoiler Spoiler You start with LVL 0 which is basicly the start, after the first job you reach level 1, whch is just another view now you need to perform atleast 3 times succesfull the job to advance to the next stage. if you fail you get bound to a device in front of the shop. by default you don'T get striped. If you want to be naked set the global variable pchsBlacksmithStripPlayer = 1 In LVL1 you need now to craft DD items. If you pass or fail you get striped and wear the devices for 2 h If you fail you have to also spent 2h on the device This is for now teh last stage   After every try you will get some xp to smithing. I still need to finetune the value here. As higher your smithing go as easier it gets My recommendation is to start the quest early on the day. it can take quite a time until it'S finished and the other tasks are still needs to be done.  you can adapt the difficulty with the variables here. For the start it's kinda balanced that for a beginner char it's ~ 50/50 chance to success. feel free to make it as easy or difficult you want GlobalVariable Property pchsForgeMinFailure auto GlobalVariable Property pchsForgeBaseChance auto GlobalVariable Property pchsForgeMaxLevel auto  Texts are not perfect. i had perfect texts in my language but i think during translation a lot of the beauty got lost ... so feel free to suggest better text.  In General the Quest is pretty Skyrim development Conform and follows basic good Design patterns.. which means hell for me but if an issue is happening setstage is your friend to help on certain things. But so far everything worked for me. some thing maybe a little slow but it works.  I recommend mods which takes advantage of Bound players in a town to get the full purpose of this Job  @Monoman1 If it's fully finished from my side it would be no problem if possible to directly copy the quest in wartimes esp. If you don't want to do this it would be still nice if you could integrate it in the normal job view. From an external integration it's easy for you to trigger. simply call the normal start function of the quest and it should work. than you cna control it over some global vars (like deprivated/submissive chars should be striped etc)   It's late so if some bugs are happening you most likly have to wait until tomorrow after work. ?  have fun  //edit: should be self understandable ... This mod is running with and without Wartimes. So the version you are using doesn't matter as this should not introduce new bugs to wartimes  cfe_wartimes.zip Edited August 26, 2021 by coffeeink 1
AoE_Freak Posted August 26, 2021 Posted August 26, 2021 (edited) 10 hours ago, Iroha said: Perhaps few people are using wrong sls version(with unmodified iscumpotion in script) or got some scripts replaced with outdated ones. I don't know about the other people experiencing this bug, but I just updated both Sexlab Survival and Wartimes two days ago and tested it, and it still didn't work. I wouldn't know anything about that second thing you mentioned however, I am not very experienced with modding Skyrim so I don't quite understand that bit. Edited August 26, 2021 by AoE_Freak
coffeeink Posted August 26, 2021 Posted August 26, 2021 (edited) 14 minutes ago, AoE_Freak said: I don't know about the other people experiencing this bug, but I just updated both Sexlab Survival and Wartimes two days ago and tested it, and it still didn't work. I wouldn't know anything about that second thing you mentioned however, I am not very experienced with modding Skyrim so I don't quite understand that bit. You are not alone. The weird thing for me is, that it recognizes the spill and drink option due the forced drinking scene and the favor you get afterwards. but cumslut itself is not triggering for me. => i doubt that it's a wrong SLS version. But i'm also using the SE Version. And SE is currently "outdated". i think i wait unti Version7.5 until i learn what i have to do to convert it proberly. Edited August 26, 2021 by coffeeink
Samson Nite Posted August 27, 2021 Posted August 27, 2021 1 hour ago, coffeeink said: So i finished the First Version of the Blacksmith Job.  I developed it in SE and didn't tested it for LE. But i do not use any special things so it should not a problem. (be aware this is the first mod i have not done only for me, so i hope i got the corect zip file and all script files ... i need a better solution for this, mo is messing it up a lot) The only issue you might have is the Outfit.json with the hex and decimal issue. Simply convert it or add new outfits (only DD Items pls) The 2 outfits basicly just for me for debugging and testing. It took longer because i scraped ZAD Devices and added Devious devices Contraptions (NEW REQUIREMENT) it'S part of the actuall DD Delivery. should be anyway available for the most people.  It has NO connection to wartimes currently except Text referrering to father.  To start the quest for testing open the console and type startquest pchsBlacksmithJob be aware that for whatever reasion for the first load it sometimes happens that an Alias is not filled. Should Adrianne have no new dialoge for you. load the game and try again. Normaly it works afterwards. No idea why.  Currently only 2 of 3 Levels are implemented.  If you want to get surprised how the quest works don't open the following spoiler  Reveal hidden contents You start with LVL 0 which is basicly the start, after the first job you reach level 1, whch is just another view now you need to perform atleast 3 times succesfull the job to advance to the next stage. if you fail you get bound to a device in front of the shop. by default you don'T get striped. If you want to be naked set the global variable pchsBlacksmithStripPlayer = 1 In LVL1 you need now to craft DD items. If you pass or fail you get striped and wear the devices for 2 h If you fail you have to also spent 2h on the device This is for now teh last stage   After every try you will get some xp to smithing. I still need to finetune the value here. As higher your smithing go as easier it gets My recommendation is to start the quest early on the day. it can take quite a time until it'S finished and the other tasks are still needs to be done.  you can adapt the difficulty with the variables here. For the start it's kinda balanced that for a beginner char it's ~ 50/50 chance to success. feel free to make it as easy or difficult you want GlobalVariable Property pchsForgeMinFailure auto GlobalVariable Property pchsForgeBaseChance auto GlobalVariable Property pchsForgeMaxLevel auto  Texts are not perfect. i had perfect texts in my language but i think during translation a lot of the beauty got lost ... so feel free to suggest better text.  In General the Quest is pretty Skyrim development Conform and follows basic good Design patterns.. which means hell for me but if an issue is happening setstage is your friend to help on certain things. But so far everything worked for me. some thing maybe a little slow but it works.  I recommend mods which takes advantage of Bound players in a town to get the full purpose of this Job  @Monoman1 If it's fully finished from my side it would be no problem if possible to directly copy the quest in wartimes esp. If you don't want to do this it would be still nice if you could integrate it in the normal job view. From an external integration it's easy for you to trigger. simply call the normal start function of the quest and it should work. than you cna control it over some global vars (like deprivated/submissive chars should be striped etc)   It's late so if some bugs are happening you most likly have to wait until tomorrow after work. ?  have fun  //edit: should be self understandable ... This mod is running with and without Wartimes. So the version you are using doesn't matter as this should not introduce new bugs to wartimes  cfe_wartimes.zip 45.54 kB · 2 downloads So, can I run it in SE ?
coffeeink Posted August 27, 2021 Posted August 27, 2021 13 minutes ago, Samson Nite said: So, can I run it in SE ? Yes. It was Developed and tested in SE
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