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Lady Jag's Modest Celestials
By LadyJag
Lady Jag's Modest Celestials
Description : This mod is a clothing replacer for Shaydow's Celestial Mod. I am Shaydow's wife and he encouraged me to make and share this for those ( like me ) who are a little more modest.
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Installation: Extract zip into your Skyrim installation folder.
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This mod uses a slightly modified version of the Celestial body.
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I have included a replacer for Shaydow's Goddess form even though Shaydow hasn't finished adding it into the game yet. I did this so that you don't have to re-download this
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I used assets from both Celestials and Tera armors to make these.
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Shaydow's Celestials
2777 downloads
Updated
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Knight Solaire of Astora Follower
By soft rodvt
~If only I could be so grossly incandescent!~
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Have you always wanted to fight alongside the holiest of Sunbro's, the Firstborn(maybe?) of Lord Gwyn, Solaire of Astora himself in the flesh?
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Well now you can! Solaire can be found in the Four Shields Tavern(lol get it, like the 4 Knights of Gwyn?) in the town of Dragon Bridge(lol get it, like the bridge in the Undead Burg?). He will follow you, trade, and perform actions. He is also essential so I don't think sacrificing him to Boethiah might be a good idea. Why would you do that, though?
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NOTE
If Solaire's voiced lines aren't playing, download the hotfix.
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Preview video:
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Credits:
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XiNAVRO for the Solaire armor, shield, and Sunlight Straight Sword.
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FROM SOFTWARE for being literally perfect
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Todd Howard for inspiring me to climb the highest of heights
8589 downloads
- Dark Souls
- Solaire
- (and 4 more)
Updated
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Enchanted Ancient Armor Crafting Tools
Enchanted Ancient Armor Crafting Tools is a crafting set i made for my self to cheat the crap out the crafting and alchemy system without using console commands .
I used the ancient draugr set to fool myself into roleplaying and justifying this very overpowered crafting set.
It is actually useful if you're using it for anything other than you're normal gaming or if you don't mind a little cheating and making you're self more powerful armors and weapons.
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For whatever reasons anyone can think of i hope you enjoy it.
215 downloads
Updated
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Dark Souls Weapons
By iz
I've ported all of the melee Dark Souls weapon meshes to Skyrim. Get the items from a temporary Black Phantom near the Meadery near Whiterun, he has all the weapons in his inventory.
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You can find a Solaire follower mod here
http://www.loverslab.com/files/file/1225-knight-solaire-of-astroa-follower/
Here are some more screenshots
http://imgur.com/a/7zsKK
24126 downloads
Updated
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gunblade hex
By Hecks567
released a wip basically my plugin i've been working on for months and i still dont understand gorilla k's scripts
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current version
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gorilla ks 3 katanas all are gunblades, based on the dwarwen gunblade setup middle mouse button to shoot
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fire kata -shotgun gunblade
Ice katana - gatling gunblade
Lightning - Standard gunblade (uses gorilla ks testshoot spell)
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also help Gatana to get 3 unscabbarded 3 kantanas (gunblades of course) i found while hiss scabbard script was awesome.it some times was frustrating when i switched weapon only for the scabbard to remain and force the 3 katana into my hand.
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then i was like would this be awesome as 2 handed weapons
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type help
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'Ice GunBlade Gatling'-2handed ice katana
'lightning GunBlade '-2handed lightning katana
01FireMagnumSword - 2handed fire katana
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they all follow similar laws fire-magnun shotgun style blast, ice fores rapid fire and lightning is the standard shooting
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ive also not stoped there
the rose sword and crainte vomirs that are hidden in the 3 katana esp are now also gunblades.
follow the forum post
http://www.loverslab.com/topic/30117-gorilla-k-3-katana-questions/?p=847249
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"quick update Fixed 2handed bug"
148 downloads
Updated
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Gaia - Blades Follower
By JRCosta
This MOD adds an standalone Blades follower to the game, based on the face from FrankSunday's share Pretty girl like SuzumiyaHaruhi CV Aya shared here on nexus.
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She has an house near Hearthwood Mill (see screenshot) marked on map, she has her own schedule (wandering outside at night, be inside of the house at day) and her own custom weapons.
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Credits:
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I use a lot of assets from other modders, again my thanks for their work and for let others use it freely.
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Assets used:
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Gaia NPC
- Body is the SevenBase from Sevennity.
- Hair and Face from FrankSunday Pretty girl like SuzumiyaHaruhi CV Aya.
- Skin from SG Female Textures Renewal by Hello Santa.
- Eyes taken from JimtownIrish's True Eyes.
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Gaia House
- House Meshes and textures from Insanity's Log Hut Resource at TESAlliance.
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Gaia Equipment
- Katana from KGorilla's Sulundo (no link found).
- Arrows/Quiver from COTS Ancient Blades Weapons.
- Bow from Howiego08 Better Bows.
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Also thanks to:
natilde for her Standalone Follower tutorial: http://www.nexusmods.com/skyrim/mods/25673/?
DARKF0X127 for the Navmesh
and AI Package
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tutorials
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Recommend:
Some screesnhots use the excellent Female Blades Light Armor by esmm40
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Enjoy!
815 downloads
- follower;
- companion;
- (and 3 more)
Updated
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House of the Redguard - by DavideMitra
By DavideMitra
House of the Redguard
- by DavideMitra -
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NEWS: I'm building House of the Redguard II. It is a bigger and highly superior house, if compared to this one.
Here's the Lovers Lab "official mod topic link"
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Click me!
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- THE MISSION -
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The mission of House of the Redguard is to bring an original, unique, comfortable and interactable home to all Redguard characters...but also to Anequina Desert Khajiits.
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- MOD FEATURES -
The mod has been completely created with vanilla stuff (except for a modified version of scimitar and shield mesh). Impressively, even if I had to work with vanilla materials, I was able to build an house with unique design and architecture style.
No loading screens. Completely exterior house.
Cross-legged furniture and panoramic furniture included.
Immersive staged objects: certain objects can change their status (for instance, cooking pot can be toggled on and off...or you can remove clothes from the openable wardrobe). This makes the house completely different, if compared to classical static houses.
Immersive containers: you can interact with a group of objects as they are real containers (for instance, if you'd like to open the books container, you must have a look to the books).
Turn on/off an Arabian-themed melody that perfectly fits a Redguard character (it will loop until you decide to stop it).
Smokable waterpipe.
Wear shield on back or scimitar on back
A set of unique strong scimitars, an unique strong shield, some Redguard enchanted clothes and some enchanted rings for your battles
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- WARNINGS -
As I already said, the house is completely exterior. That's a cool thing, indeed.
However, I have to warn you that Skyrim rain and snow are not physical effects. You should know that: rain and snow fall anywhere, even if you take cover under a roof. Unfortunatelly, my house isn't invulnerable to precipitations. Just to let you know...
EDIT: Rain and snow are no problem anymore. Google search Real Shelter and download it. The author told me that the windmill room I edited is already covered by his project, so, it should work!!!
Should you need informations about my mod, just go inside the house and have a look to the bookshelf: inside of it you will find some guides that will explain you anything you need.
The mod has been already cleaned with TES5Edit: it is 100% safe to use!
!!! HAVE FUN !!!
164 downloads
Updated
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Main Menu plus Combat and Boss Music Replacer
By robmoore208
Main Menu, Combat, and Boss music replacer, the band is ANGELMAKER the songs are taken from their album "Decay" yes its the whole album, and some other surprises by them and they can be found here https://www.facebook.com/angelmakerband . I have permission to post these songs in this format.
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Granted this music isn't for everyone but its for me, and a select few others , if you like it please share , and feel free to stop by their page and say hello.
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You can download Manually and copy and paste into your Skyrim folder or use Nexus Manager.
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If you install Manually, make sure you back up the existing intro music first, renaming works in case this isn't your cup if tea.
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And I would also like to thank Sparrow Prince for his Smoking Hot Main Menu Mod, which adds nicely to this one, he can be found here http://www.nexusmods.com/skyrim/mods/52236/?0
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NOTE!!... It works may take awhile to start cycling through but its been tested:) Just hang back and play it loud.
203 downloads
- Music Replacer
- Deathcore
- (and 2 more)
Updated
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Wicca- Wood Elf Follower
By JRCosta
This MOD adds an Half-Nord Half-Bosmer archer standalone follower to the game.
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She has an house near the Orc settlement of Largashbur, has her own schedule (wandering outside at day, be inside of the house at night), own custom equipment.
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This MOD is the result of my learning process of working with AI Packages, Navmeshing and House meshes in the CK. It is an work in progress, as I plan to tweak her AI package an improve the house just a little more.
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Credits:
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I use a lot of assets from other modders, my thanks for their work and for let others use it freely.
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Assets used:
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Wicca NPC
- Body: Caliente's CBBE
- Face: Pretty face from tktk1
- Hair from ANK Oblivion Hairs
- Skin from SG Female Textures Renewal by Hello Santa
- Eyes taken from JimtownIrish's True Eyes
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- WIcca House
- House Meshes from markusliberty Orcish Hut Kit
- Some Textures used are from AnOldFriend AOF Farmhouses
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Wicca Equipment
- Colovian Dark Composite Bow from howiego08 Better Bows
- Armor is the Elven sniper set for CBBE by newmiller, Dark version
- Dagger is the Blade of Doe Dagger from Solidus1845 Kit Rae and Hibben Dagger Replacements
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Also thanks to:
natilde for her Standalone Follower tutorial
DARKF0X127 for the
and AI Package tutorialsÂ
Enjoy, feedback is always appreciated.
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UPDATE
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Wicca 2.0. - to update uninstall previous version using MO/NMM then install the 2.0. Or manually delete the /data/meshes/actors/character/wicca and /data/textures/actors/character/wicca; after, drop the Data contents of the Zip in your Skyrim Data folder, overwriting the esp.
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The 2.0 version is a replacer of the 1.0 (both can't be used simultaneously). Wicca stats, location, everything is the same except the body textures, hair and the face, much closer to my original idea. If you like the former version best, don't update.
1872 downloads
- companion;
- follower;
- (and 3 more)
Updated
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Gunbladehecks
By Hecks567
small project restoring gorilla k 3 katanas
released a wip basically my plugin i've been working on for months and i still dont understand gorilla k's scripts
current version
gorilla ks 3 katanas all are gunblades, based on the dwarwen gunblade setup middle mouse button to shoot
fire kata -shotgun gunblade
Ice katana - gatling gunblade
Lightning - Standard gunblade (uses gorilla ks testshoot spell)
also help Gatana to get 3 unscabbarded 3 kantanas (gunblades of course) i found while hiss scabbard script was awesome.it some times was frustrating when i switched weapon only for the scabbard to remain and force the 3 katana into my hand.
then i was like would this be awesome as 2 handed weapons
type help
'Ice GunBlade Gatling'-2handed ice katana
'lightning GunBlade '-2handed lightning katana
01FireMagnumSword - 2handed fire katana
they all follow similar laws fire-magnun shotgun style blast, ice fores rapid fire and lightning is the standard shooting
ive also not stoped there
the rose sword and crainte vomirs that are hidden in the 3 katana esp are now also gunblades.
220 downloads
Updated
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Clone Player
By vagonumero13
This mod adds a new power to the player. This power creates a clone of the player, with same stats, spells, shouts, equipment, and controlled by the AI. The clone will follow you and will dissapear in 5 minutes.
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The Clone Player power is a regular power that can be used once a day. But unlike other powers, the "Clone Player Power" will reduce your hp by 98%, and magicka and stamina by 100% (cloning yourself leaves you exhausted)
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Because of some technical limitations, the clone will take around 5-20 seconds to appear after the power is cast.
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The mod comes with a MCM menu where you can configure some parameters such as the combat style the AI will use, if the clone is talkative, etc
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Requirements: SKSE and SkyUI
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Install instructions: extract the zip file, and copy the contents to Data. Activate the ESP.
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Known issues:
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- If talk is enabled, the clone may insult the player (throw voice) or he may use the "Doovahkin" greet of greybeards. This is the reason why talk to clone is disabled by default.
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- Black face. Under some circumnstances, the clone may appear with black face. In my tests, the clone would only get a black face if i existed skyrim for a moment with alt+tab and then return to it.
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- Changing MCM options don't affect current clone. Yep, it is like that, mcm options will only affect the next clone you cast.
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- The clone takes time to appear. Yeah, as spotted above, it is a technical limitation, copying the player inventory and spells takes time. The bigger your inventory/spells, the more time it takes.
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- If you kill the clone (!), it counts as killing someone from winterhold college. Not sure if it can affect other stories. Just don't kill the clone
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- Some enemies, like giants, may send the clone flying, although he may survive.
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- Making yourself essential (by mods or console) will also make the clone essential. And viceversa.
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- If you save game with a clone active, exit game, and reenter game, the clone will revert its combat style to the default one. No problem, next clone will again have the selected combat style.
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- The clone is able to use full shouts despite you not having some words of the shout. Likewise, it can use shouts you haven't unlocked yet. These are all technical limitations again.
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Incompatibilities: I haven't tested, but since using the power takes 98% of your health, I don't know if that can affect mods that prevents death at certain % of health.
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Uninstall instructions: it is recommended that you wait for the clone to disappear. You will receive a notification "Clone disappears..." when the clone totally disappears (clone will always dissapear after 5 minutes, he may die before, but he will still exist). You can also check the active effects: if a "player cloned" effect is active, that means that the clone still exists.
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Once you are sure that the clone doesn't exist, just remove the esp.
1241 downloads
Updated
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[WIP] Vindictus Lynn
By a3523149
I don't know Where the post be good
So that was posted here as well
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I made Lynn's headmesh from vindictus and transplated it to SKyrim. Also I made .tri file(Facial expression mof is already done), but can't fine out why race that I custumized with Lynn's headmesh still have no facial expression(ex. no blinking eye) whenever I exit Skyrim or on.
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there is shadaws on eye part of headmesh, how can I fix it?
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You can see it if you use this file
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I'm not very useful with photoshop, so I made texture roughly, it's not that servicable mode.. so any one can fix my texture too?
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and here is cme file. You should make your character as this file, so that face come up right.
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oh I forgot to say, this mod will be transplated on Ygnord race, with ECE, so it requires ECE.
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And if anyone use Ygnord race or changinh it, back up your esp file first, then use it.
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update 0.5 Release
5510 downloads
- vindictus
- kimchigirl
- (and 1 more)
Updated
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Ginez - A Standalone Follower
By mofopsn
This is Ginie, full name goes by Ginez. She's a beautiful redhead ready to join you in any adventure you wish. Feel free to post your pictures to the mod Page!
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She is currently staying at the Silver Blood Inn, in Markarth. If you can't find her (which would be totally weird) type in the console "help Ginez" , just pop her out.
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-> Fully supports Nexus Mod Manager installation
-> Manual installing
L> Open up zip file with WinRar or any other file opener
-> Extract Data folder in your Skyrim Directory
(Often: Program Files (x86) / Steam / SteamApps / Common / Skyrim )
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-> Apachii Sky Hair
-> Enhanced Character Edit (I'm not sure if it's really necesary but if you get any trouble check this mod)
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-> Apachii
-> Dudestia
-> Dheuster
-> Nexus Community
-> You for Downloading <3
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V.1.02
°Turns Ginie into a full Standalone follower.
°Fixes red forehead issue
°Fixes mismatching head and neck texture
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V.1.01
°Fixes issues with follower dialogue. Now a full follower and marriable companion.
°Only requirement is Apachii Sky Hair
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V.1.00
°Adds Ginez as an NPC, not follower. You'll need to download any mod to force npc's into followers or spouses
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800 downloads
Updated
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UNP Conversion of Vanilla Armor + Request for Test
By Gingalain
About:
This mod adds modified Meshes for the UNP Body.
This is body weight compatible.
There is NO BBP or Bodyslide support, because I don't know how, sorry. I'm still new to use the 3ds Max, but if someone who has more experience in this could tell me how I will do it.
Only Missing in Vanilla one are:
Greybeard Robe
Necromancer
Robe of the Dark Brotherhood
Robe of the Mythic Dawn
Yarls Cloths 01,02,03
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If someone wants to use them for a conversion for the UNPB-BBP/TBBP, SeveNBase or anything you can use them. I hope I didn't overlook any clipping.
UNP Body is REQUIRED.
1011 downloads
Updated
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Nordic Carved Armor UNPB by b3lisario
By sunhawken
This conversion was made by esmm40 who PM'd me the converted meshes so I can add them to this thread. Thanks!
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Required mods:
ADEC Nordic Carved Armor
Dragonborn DLC
UNP BLESSED BODY UNPB (choose a version with BBP)
DIMONIZED UNP female body
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How to install:
Intall the required mods (except the ADEC body mod!)
Drop the contents of this archive in SkyrimDatameshesdlc02armornordiccarved. Overwrite when asked
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How to get it:
Craftable on nordic? section
297 downloads
Updated
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Game of Throne Intro (freaking amazing! No really.. it is)
By turbosnowy
This is a Game of Thrones style intro for Skyrim which replaces the Bethesda (Boom, Bah Boom) intro screen before the main menu.
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Created by a guy called Brady Walt, 1000s of hours of work and a result that I think you'll agree is just a bit of 'WhhhhaaaaTheeeeeFuuuuuuuuu'
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AWESOME.
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To install you can't just use a BSA/ESP combo since this changes things before they even load, so a bit a manual tinkering required - I included a renamed intro Bink movie, and the original Bethesda (with -original appended) so you wont lose it. Just unrar and stick in your Skyrim/Data/Video directory. To get the original Bethesda video intro back, just rename the GoT vid to whatever you like, and rename the original Bethesda video to BGS_Logo and you are done.
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Hope this all makes sense.
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To note, since it is the intro movie you cannot escape out, so when you get tired of it just change the filename of the original Beth intro to what it was and you are back to normal - nothing I can do about escaping early sorry.
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Download consists of a multipart RAR file since LL only allows a max of 100mb to upload - boo hiss
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As to why I did this, basically to see if I could - had no idea how to make an MP4 into an intro movie for Skyrim but saw it as a challenge -
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Tale of Woe:
Night 1: This is impossible, menu uses NIFs and you can't convert a movie to a NIF format. Just give up.
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Night 2: No don't give up! I don't need to make this a menu replacer, this can replace what comes before that - Skyrim uses a BNK format, OMG wtf is a BNK format? How do I get sound to work with it - FFS, Radtools dont work with MP4s, WTF?! OK try converting to WMV and then see what happens - OMG it works with sound! Uploading....
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All copyrights reserved by whomever they are reserved by yadda yadda and massive credit to Brady for making this - an awesome undertaking and so well done!
5538 downloads
- Game of Thrones
- Oh mah Gawwwd
- (and 1 more)
Submitted
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Animation Pack 6-23-14 removed
By Guest
File Name: Animation Pack 5-27-14 UPDATE
File Submitter: emilio
File Submitted: 19 Apr 2014
File Category: Animation
Requires: PCEA, FNIS
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OLD DESC
Here's a compilation of animations for use with PCEA and FNIS. I've looked at nearly every animation mod released and drew from the best to make this. It includes some animations you've probably seen before, and others that should be completely new (see new strafing run left/right animations, and completely new 2-handed animation).
I removed the attack animations responsible for causing actors to attack multiple times in one swing, but it still may be a tiny bit buggy. You can further reduce this by downloading a mod that slows combat speed (I know Ultimate Combat does this)
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Remember to run FNIS before starting and to tick all boxes excluding 'xp32 1hm' and 'mounted combat'.
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Update2
- Bow animations for NPC's changed from preivious (I think?)
- changed NPC* male and female run, sprint, & jump again
- removed 1h power attack animations.
- martial art attacks for custom race male & female
- redid the female 2h animations
- redid female sneak animations
- removed red3113's idle for custom race PC, (it causes clipping on my char, you can reinstall it if you want)
- ...and spent the whole afternoon doing some quality assurance to make sure every thing works as best that it can. double attacks might still occur but should be very rare,
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UPDATE1
-Changed npc female run & sprint
-removed animations which caused custom race female to attack multiple times with one swing.
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would be better to just remove entire animation folder (or backup), before installing.
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READ BEFORE INSTALLING
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5-27-14 NEW UPDATE
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Okay, no more funny business. I've play tested and tweaked this new version animations for hours and am pretty sure this is stable and has minimal bugs.
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I've learned that redirecting the animation path by way of FNIS or PCEA invites the possibility for buggy behavior. For example, you might encounter NPCs and PCs T posing/scarecrow-ing while trying to perform those loose animations in the female, male, or PCEA folder whenever the game is loading up new cells, meshes, papyrus stuff or whatever. Not to mention, the multiple-attack-in-one-swing bug that occurs with PCEA left me not even touching custom attack animations for awhile.
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Solution to all this: You've never noticed the default animations in the Skyrim - Animations.bsa skipping have you?! It's possible to pack/replace as many custom animations as you can in the Skyrim - Animations.bsa, have the game load from that, and use the FNIS female, male, and PCEA folders for those animations that absolutely need to be different.
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Note: THIS MOD CHANGES MOST/MANY/ALL ANIMATIONS.
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-1 handed, 2 handed, magic, staff and respective attack/cast animations
- male and female and PCs idle, run, walk, jump, sprint
- Some misc animations.
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Step-by-step Install Guide
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tl;dr any *loose animations remaining in the animations folder are going to override the ones coming from the BSA, so it's going to be necessary to delete, or move/backup those animations to make room for this mod.
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*5-28-14 This all may not be necessary when using Mod Organizer. see post
To get the full extent of what this mod provides:
1. Install FNIS
2. Install PCEA
3. Backup Skyrim - Animations.bsa and delete the original. Or if you trust NMM, or MO, to handle backup, this may not be necessary.
3. Navigate to meshes/actors/character/animations folder
4. Delete/move/backup PCEA, female, and male folders.
5. delete/move/backup any loose animations remaining in the animations folder
6. Install this mod.
7. Run FNIS for Users. Tick boxes
----GENDER SPECIFIC ANIMATIONS
----SKELETON ARM FIX
----XP32 MOMO ACROBATIC JUMP
8. Check them out in game. Take note of the animations you don't like. As most of the animations are in the BSA, you can piece-wise replace* them by simply dropping new animations in their respective path in the animations folder then re-running FNIS. Or if you're really feeling like getting your hands dirty (actually really not that hard), unpack my Skyrim - animations.BSA with a tool like BSAopt to your desktop, modify the folder to your desire, then *repack the folder as a BSA with the Archive.exe tool in your skyrim folder that comes with Creation Kit (I think?)
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*5-28-14 Not necessarily true when using Mod Organizer. BSAopt can also be used to repack meshes. see post
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Credits:
-Unarmed Warfare - WarriorKeke
-Pretty Combat Idles
-Shaydow's animation pack
-All of Xp32's work
-Yukl for the YYAnimation Series
-The modder who did Elegant Archers
-Bergzore's Immersive Animations
-Red3113's Idle Animation
-...And everyone who has ever submitted an animation mod to the nexus.
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There are too many here to really credit. I've scoured all of the Nexus, and even foreign sites like 3DM (thanks google translate chrome extension) to find these animations. If you think your name should be mentioned in this list, let me know. OR, if you don't like that I've uploaded this pack with your animation, let me know about that too and I'll wholesale take this file down, no argument, no questions asked.
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removed
2673 downloads
Updated
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Turbosnowy's "Summon Vampire Queen"
By turbosnowy
Summons Astrothea the Vampire Queen to aid you on your adventures. She is summoned for 24 hours so not really permanent, but long enough for you not to worry about her wandering away when in the middle of a dungeon or adventure.
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This is reuploaded using the new manager so will show up in my contents list and makes it easier for you to download via 'clicking on butan' so YAYs all round. If you already have this mod then no need to get it again.
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She comes equipped with her own outfit *, weapon** and spell list and is levelled to fit with your current adventures.
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She levels with you so each time you level and you summon her she will become stronger. She also has levelled weapons which increase in lethality about every 10 levels or so, so if you manage to summon her at lvl 20 for example and think she is weak, try her again later when you have levelled a bit and see what carnage ensues...oh yeah...
Please say thanks if you enjoy this mod as shows some appreciation for the effort that went into making it.
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--------------------xXo0oXx-----------------------
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* (Kudos to Xinafay for the ballet heels)
**(kudos to AlexScorpion for permission to use his Ninjato in this mod)
--------------------xXo0oXx-----------------------
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She is essentially my player character placed in a mod to allow you to summon her for aid when required - if you dont like the way she looks them shush - not going to change as everyone single person has a different view, and changing to fit your view would just result in more requests to change etc.
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Steal the 'Nosferatasia' spell book located in Whiterun Halls of the Dead, and read it to learn the Master Level summonation spell (see pics for guidance on where it can be found).
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Please note this mod does not include the rather fine floating animation for casting master level spells as shown in the 3rd video, however if you like it and want to use it yourself, grab the mod from Skyrim Nexus here:
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http://www.skyrim.ne....com/mods/33914
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WARNING: This 'Summon Vampire Queen' mod has a few pre-requisites:
1) The latest version of SKSE (
http://skse.silverlock.org)
2) Appachi Skyhair (
http://www.skyrim.ne....com/mods/10168)
3) The latest version of HDT high heels system (
http://www.skyrim.ne....com/mods/30642)
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To get the low down on instalation please visit Elewins Pumps2 on Skyrim Nexus page for detailed instructions (
http://www.skyrim.ne....com/mods/30642), but essentially this mod has the same pre-requisites as Elewins' Pumps2 mod with an addition of needing Appachi Skyhair.
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Essentialy you will need to install SKSE, then over-write with the latest version of the HDT mod (links on Elewins pumps description page linked above and below) and as long as you have Apachii Skyhair also installed you should be golden.
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QUICK Overview of Installation:
Step 1) Install SKSE manually from here - (
http://skse.silverlock.org) Make sure you install in the Skyrim and not the Data directory.
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Step 2) Go Here for updates to HDT High Heels system
http://www.skyrim.ne....com/mods/30642 and install HDT manually (overwriting all SKSE files when prompted) - links to HDT are on the description page (not in the files section). Again install in the Skyrim and not Data directory.
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Step 3) Grab Apachii Skyhair here:
http://www.skyrim.ne....com/mods/10168
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Frequently Asked Question / Comments (FAQ)
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Q1) Woa this sounds complicated!
A1) It's worth the effort - a working high heels system for Skyrim? Yes please!
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Q2) So I need SKSE, Appachi and HDT to make this work?
A2) Ayep, multiple esms combined to make this possible - YAY technology!
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Q3) So I got lost, what do I need again in order?
A3) Step 1) SKSE - manually install latest version in Sktrim Directory (NOT DATA)
http://skse.silverlock.org/
Step 2) HDT - manually install latest version in Skyrim Directory (NOT DATA) find latest version in DESCRIPTION here:
http://www.skyrim.ne....com/mods/30642
Step 3) Install Appachi Skyhair found here:
http://www.skyrim.ne....com/mods/10168
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Q4) No wai, that's like effort, just make it so I click buttan and it wurks?
A4) Sos compadre no can do - you need all the above to make this work. Skyrim mods getting more complex after all this time, and for the better imo...
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Q5) WTF - Why so many reqs? I can make a fractal skyrim dooferlitious plastertron without any extra mods thx
A5) To make a character have nice hair it needs Appachi, to make a character have working high heels you need SKSE, HDT and ideally SkyUI aswell for nice menu options you probably wont use.
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Q6) I did all the above and now Skyrim CTDs before I get the menu screen - WTF?
A6) Likely reason being you missed a step or installed SKSE or HDT in the Data directory rather than the Skyrim directory or you forgot you also need Appachi Skyhair.
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Q7) I installed everything but her feet sink into the ground?
A7) This is caused by HDT not working properly and most likely cause is Skyrim patched itself via Steam and the corresponding HDT patch is still in the works so check Elewin's page every now and then until the updated HDT link is put up.
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Q8) Can you make her outfit/shoes etc so my character can wear them plox?
A8) I am working with Xinafay on the creation of a new mod with some new outfits of mine and some new shoes/corsets from him but still some work to do, but in short likely yes in the future.
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Credits/Permissions:
AlexScorpion for permission to use his ninjato from this mod -
http://skyrim.nexusmods.com/mods/2480
Xinafay for making the Ballet Heels, you are a star!
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Thanks:
_Wolf_ & Boomchickenz for playtesting and reporting bugs/issues so I could fix them prior to release
2226 downloads
- turbosnowy
- fetish
- (and 6 more)
Submitted
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Ser Pounce-a-lot Sabre Cat Companion
Ser Pounce-a-lot
Sabre Cat Companion
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Ser Pounce-a-lot comes in 4 variations now:
The Normal Sabre Cat
The Snow Sabre Cat
The Vale Sabre Cat *you do not need dawngard for my vale version*
Spectral Sabre Cat
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Not much more to say except that he will level with you, does not affect stealth meter (he's a sabre cat for crying out loud, stealth is there thing XD ).
He will be .... well, should be behind the tavern in Riverwood, but it has been known that he likes to wonder and hunt Gerdur's live stock. No one knows why she tolerates a saber cat so near her family, but there are rumors of someone with a voice that sounds just like hers saying "Who's the pretty kitty? Yes you are!" in the middle of the night. Those are just rumors of course.
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In the sabre cat follower there is a texture addition from Bestiality Extras from Gone http://www.loverslab.com/topic/20589-bestiality-animations-pack/. (thanks for the awesome mod Gone)
It's the penis textures for the sabre cat. I have it installed and have no idea on how to remove it from the mod and what consequences that will have in my game if i do remove it just to pack the mod again, so i will leave it there. It's no biggie actually
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I would love to add an armored skin to it but my drawing skills do not go beyond stick figures XD
997 downloads
- Companion
- Animal Follower
- (and 1 more)
Updated
-
UNP Leather Clothes Blue by Petrovich and IDzeroNo
By sunhawken
Name: UNP Leather Clothes
Version: 1.0
Date: 09-22-2012
Category: Clothing
Requirements: Skyrim
Author: Petrovich and IDzeroNo
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Description
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Clothes for UNP female body.
All these clothes items can be crafted on any smithing forge.
All these clothes items can be combined with any other my mod for UNP.
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Change Log
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1.0 - Initial release. Replaces them with blue version.
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Credits and thanks
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Thanks to Bethesda for creating Skyrim.
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Contact
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You can send me an email here: gp_stalker@mail.ru
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Licensing/Legal
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You can do whatever you want with this mod.
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Sorry for my English,
Petrovich
240 downloads
Submitted
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Shadow Form Race Fix friendly by IDzeroNo
By sunhawken
REQ: http://skyrim.nexusmods.com/mods/11495 (Shadow Spawn Skin by Zigurd)
Makes the shadow form race friendly when you turn into the shadow...
and fixes the equipping of embrace the shadows..
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Install put into scripts folder/or replace
90 downloads
Updated
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Dragonborn's Humble Abode
This is my first ever attempt at the creation kit .... please keep that in mind
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This is a player home located right next to riverwood. It has all crafting stations and plenty of chests to store all your stuff.
No fancy textures or scripts, just a plain functional home that can be accessed and traveled to just as soon as you reach riverwood.
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There are 4 companions in the house, 2 male ( one with female animations ) and 2 female (one is a vampire). They will level with you and they have there own gear. The companions can be married.
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Since it's all vanilla skyrim stuff and it does not have any complicated scripts or anything like that load order should not be a problem. I have tried it in different possitions of my load order and haven't had any issues so far.
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If anyone can point me in the right direction for making the guard patrols work i would be most grateful
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Since adding the snnow sabre cat follower there is a texture addition from Bestiality Extras from Gone http://www.loverslab.com/topic/20589-bestiality-animations-pack/. (thanks for the awesome mod Gone)
It's the penis textures for the sabre cat. I have it installed and have no idea on how to remove it from the mod and what consequences that will have in my game if i do remove it just to pack the mod again, so i will leave it there. It's no biggie actually
353 downloads
- player home
- house
- (and 1 more)
Updated
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Valkyrie Armour
By turbosnowy
Hello again all, seems like a long time since I made something so please let me introduce my newest creation, the Valkyrie armour. Not too original a name I admit but thought 'what the hey' and went with it.
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!!! PLEASE NOTE THIS MOD HAS REQUIREMENTS - IT WILL NOT WORK JUST BY PRESSING SUBSCRIBE - IT WILL CRASH YOUR GAME UNLESS YOU HAVE HDT AND SKSE ALSO INSTALLED!!!
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Also the outfit is BBP enabled for some jiggly action so you'll need a T/BBP compatible skeleton, although imagine everyone here got one of those years ago - still worth mentioning...
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OK so now that announcement is overwith, you will need both SKSE (Skyrim Script Extender) and HDT (Dynamic High Heels system) installed for this to work and not crash you out at the loading screen. If you already have them then you should be fine to just hit sub and enjoy. If not then please read below for further help.
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I know some people don't like mods that need all the lovely wizardry that SKSE and HDT provide so I may make another version with a different model of non HDT thighboots if enough folks like the look of the mod and want that option.
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As for what you get it is worth checking out the video for a preview to see if it tickles your fancy. You'll get a light armour outfit that can be crafted at the forge under the studded section. The outfit conists of the main outfit, thighboots, opera gloves and a jaunty hat (thanks to Nausicaa for that one).
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Q1: This mod dunt wurk as it crashes my game before I even get to the menu FFS!11!
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A1: Try reading the description, it tells you what the requirements are.
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Q2: How duz I get this stuff, I tried looking in bins and baskets but can't find it anywhere!! Help?!?
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A2: You craft it a a forge. Any forge will do. Not choosy about forges at all. Just look in the STUDDED section and you can make the armour there.
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Q3: Can I temper all this stuff?
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A3: Yes, again at any forge.
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Q4: I like the way she walks in the video - how do you get her to walk like that?
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A4: I used the 'Victoria's High Heel Walk' mod from the Nexus. You can find it here: http://www.nexusmods.com/skyrim/mods/13272/?
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Q5: What body type does this use? Is it compatible with CBBE, ADEC, Blessed etc?
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A5: This is a CBBE based body, however the outfit comes with a set shape so you wont need any body mods, and it won't clash with any you do have, even if you don't use CBBE.
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OK think that's it. Have fun out there folks.... Toodles
3422 downloads
- Turbosnowy
- armour
- (and 4 more)
Updated
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Fox_Home Update
By nameless701
This is a Update for the FoxHome (f_29)
http://mitinokuoblivion.blog118.fc2.com/blog-entry-1439.html
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This add some smithing equipment,some chest and a bed for the follower.
329 downloads
Updated
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Dovakiir Hideaway
By xenic
This is a mod I started for myself mostly. I used many many resources from many many authors. I included a readme file if you'd like to see all the sources. I tried to stick to modders resources and mods that allow for using content.
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The idea behind the home is that your father left the house to you. He died from X thing and you find this safe place. Nothing dangerous can spawn around the home or even get close to it (except dragons, they clip through everything in Skyrim). I'm not sure how friendly it is to kids and spouses, I have not fully tested that yet, however there are 2 children's beds in the house.
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The rooms are a bit bare. I am still working on this. Most items are static although some do have uses. I plan to come back to this at a later date.
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The file is quite large. About 133MB compressed so I included a link to it.
301 downloads
Submitted