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About This File

Hi, this is a very simple mod that tweaks some stats to add some disparity between sexes, mostly combat-related stuff.
Everything optional, doesn't touch vanilla records.

 

Inspired by Rimworld's "Gender Differences" mod
I made this mod because i enjoy roleplaying as the fragile damme navigating a world of brutes

 

Effects:
This mod applies to every female including Player and NPCs these effects:
Combat stuff:

  • Deal -15% physical melee damage. (default on)
  • +15% damage taken (default on)
  • -12% bow draw speed (default on)
  • Hardcore mode: All penalties above doubled (default off)

Other stuff:

  • -80 carry weight (default off for survival mode users already reduces carry weight.)
  • 10% sneaking bonus and -10% less noise when sneaking (default on)
  • -25% intimidation chance for F-to-M and +25% chance for M-to-F (default on. (There are about 200 intimidation checks in the base game.))

 

 

Config

Console commands (i don't know how to make MCM sorry). Open up console in-game with tilde key ~ and use commands below. (1=enable, 0=disable):
set GM_Enabled to x = the mod, default 1
set GM_Hardcore to x = hardcore, default 0
set GM_InflictLessMelee to x (whether females deal less melee dmg, default 1)
set GM_TakeMoreDmg to x (default 1)

set GM_RangedNerf to x (default 1)
set GM_LessCarry to x
set GM_SneakBetter to x
set GM_AffectsSkills to x (intimidation stuff, default 1)

set GM_RangedNerf to x

 

 

P.S.:

I thought of making the dmg nerf on a per-weapon type basis, ex: 0% for daggers, -20% for maces, -40% for greathammers, because weapons are a great equalizer it doesn't matter how strong you are when stabbing a dagger, but by punished two-hand weapons it resulted in a design where there was no reason to use two-handed weapons and in vanilla two-handeds are already not super strong so i went for a -40% to all which is based on the observed strength differences in weightlifting between genders within the same weight classes.

 

Gender Matters v302.7z


What's New in Version 3.2

Released

1. Reduced penalties as it could be too much when combined with other combat mods.

-25% dmg -> to -15% (40%->30% in hardcore)

2. Disabled hardcore by default

3. Added draw slowdown on bow 12% (24% hardcore)


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