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More Ways of Washing View File Does your player character suffer from persistent cum overlays that hang around longer than a 200 year old ghoul with a grudge? Do your NPCs need some way to wash the cum overlays off of them without having to open LooksMenu every time? Do you like washing in the rain or using a decontamination arch? This mod works in all PC versions of FO4 that are enabled for modding. It has no Ba2 archives and does not have its own .dll file. More Ways of Washing (MWoW) adds more ways to wash your character and NPCs when they have cum overlays. It is intended to complement the mod, Wash Out That Cum (WOTC), which cleans cum overlays by swimming, showering, or bathing. MWoW allows the Player to wash themselves using a bar of super soap in the same fashion that the Get Dirty mod uses soap to clean off Get Dirty's dirt layers. MWoW cleans the same cum overlays that are cleaned by WOTC as well as cleaning off Get Dirty's dirt layers and radiation hazard. It also cleans cum overlays from the mod, Commonwealth Moisturizer. Yes, finally, one soap to clean them all! And this soap comes in four different colors: white, spring green, sporty blue, and eye melting yellow. All you have to do is craft it at your nearest Chemistry Workbench or Cooking Station by using the Soap submenu. But wait, there's more. MWoW also allows you to take a shower in the rain to remove those unwanted layers of dirt and spunk. All you need is a good rain and a bar of soap or super soap in your inventory. Is that it? Oh wait, MWoW also upgrades the standard Nuka World Thirst Zapper so that it will allow you to clean cum and dirt off of any NPC. Just aim and squirt to get them squeaky clean. Yes, you could use WOTC's notes to do the same thing, but I have never had good luck with that method and it's just a lot more fun to squirt people. Note: You can craft a Thirst Zapper in the Chem Workbench. MWoW has been tested during its development by Marg597 (a dirt and soap afficienado). However, it may have glitches or conflicts since you may use mods that Marg doesn't have yet. Just leave a comment in the discussion forum for the mod if you find anything odd. Lee3310 tested version 1.6 of this mod with CWSS since Marg597 doesn't use it. Installation: MWoW is a single zip file that you can drop into your mod organizer the same way as most other mods. The file is larger now (3.6 MB) than before because of the added texture file and animation. Load Order: I don't think it will matter much as long as it is after Fallout 4 and the Nuka World DLC. End of pitch Disclaimers: MWoW does not require Get Dirty, Wash Out That Cum, Commonwealth Moisturizer, or CWSS Redux to function but it will check to see if they are loaded. MWoW washes off dirt effect shaders from Get Dirty and Commonwealth Captives. MWoW may also wash off CWSS dirt layers but this feature has not been tested. I am not responsible for any radiation that you may get while showering in the rain or for any damage done by ghouls, mirelurks, deathclaws, Todd Howard, etc. It's a post-apocalyptic environment. Shower at your own risk. Supported Mods: If you select the MCM option to make Purified Water a requirement to wash with super soap, this mod supports the purified water types added to Hardcore mode by the mod, Give Me That Bottle (available on Nexus). You do not need that mod to use normal Purified Water with the Super Soap. Helpful hints: 1. Use the soap by dropping it on the ground and then activate it. 2. The shower in the rain effect might not trigger during the first 26 hours of game time. You can speed this up by saving your game and reloading it which will reset the timer check to one hour of game time (about 3 minutes of real time depending on game speed setting). 3. When you craft the super soap in the Chem Workbench, you will need antiseptic, oil, and 2 wood as components for crafting. 4. Soap doesn't last forever. You might need several bars on a road trip because sometimes they get used up. 5. You cannot wash with the soap while you are wearing power armor or in combat status (enemies nearby). Notes about updating from an older version to a newer version: A. You may have to reinitialize the Super Soap in the MCM once you start playing with a new version unless you also started a new game. B. The MCM Rain Shower Auto Prompt On/Off switcher may not work correctly unless you start a new game of FO4. Try it in your current save and see. We need more data but it did not work for our playtester, Marg597, until a new game was started. Future plans for this mod: No future plans for this mod. Version 3.0 might be the last. If I add anything else, it will probably be a new color of soap. Version Information: Version 1.4.2 was an ESP version and the first version of this mod. NOTE: Filename was v 1.42 because I mistyped it. Version 1.4.3 was an ESL flagged ESP version with a few changes to crafting (adding the cooking station and required 2 wood). Also had a small change to the washing finished message. Version 1.4.4 was an updated ESP version with the added features that were put into 1.4.3. It was safe to use with saved games made using Version 1.4.2 of this mod (the original version). Version 1.4.5 had an ESP version and an ESL-Flagged ESP version (see esl in the zip file name). It added an MCM so that you can disable the auto prompt for showering in the rain. It also added a user definable hotkey (via the MCM) that you can use to shower in the rain as long as you have a bar of soap. It made super soap safe from being scrapped for oil component and also adds a few reinitialization options in the MCM. Get Dirty's cleanliness status will update in the Pipboy now when you shower or use super soap. Version 1.5.0 was intended to correct the issue with the Rain Shower switcher so that it will remain in the On position if switched On. There were separate files for a normal ESP and an ESL flagged ESP(uses "_esl" in the file name. The customizable Hotkey issue with the ESL flagged ESP version was fixed. NOTE: This version was missing the MCM script. That was corrected in Version 1.5.1. If you are using Version 1.5.0, the MCM is not working correctly. Version 1.6 added an anim when washing/showering with the soap as well as soap sud effect shaders (using one of CWSS' shaders if you have that mod installed or my less capable version if you don't have CWSS installed). Version 1.6.1 changed so that you can no longer accidentally put your soap into a settlement workbench. NOTE that this affects all workbenches in the settlement. If you wish to place super soap into the workbench, drop it, and open your workshop build menu. Use the store option while in that menu to put a dropped bar of soap into the workbench inventory. I also modified the MCM json files for the ESL flagged ESP version so that the form ids in the MCM point to the compacted form IDs used by the ESL flagged version. This should make the MCM settings and keybind work correctly now in the ESL flagged ESP version of this mod. Thanks to rubber_duck for this solution. Version 1.7 added a wonderful new washing animation by kziitd and made MWoW's washing methods remove Commonwealth Moisturizer's cum. Unfortunately, this version also expanded the biped slots in the undressing function to the full 0-43 range which is a problem for players that use many of the slots for costume items that they do not want removed during washing. Version 2.0 finally solved the problem of washing off the Get Dirty radiation hazard so take some Super Soap along when you play Hard n Dirty. This version also reverted the undressing function to only affecting biped slots 3-15. AAF Protected Keywords and the Skimpy Armor Keyword Resource (SAKR) protection keyword are also incorporated into this mod so that clothing items using the protection keywords should not be removed during undressing. This version is a total rewrite so it also uses fewer script properties in order to reduce persistence of variables. Versipn 2.2 Further modifies the constructible Decon Arch to make it more intuitive. The red push button gives you two options: Wash Yourself and Turn On/Off. When you build the arch in your settlement, it is turned off. When you wash yourself, the arch automatically turns off when washing is complete. I also made it possible to craft a Thirst Zapper in the Chem Workbench (Utility submenu) so you can start washing your NPCs without having to use the console or walk all the way to NukaWorld. Version 2.3 adds a new MCM option to make one unit of Purified Water, in the Player's inventory, a requirement to use Super Soap. The water will be used up during the washing process. NOTE: Purified Water is not required to wash during rain showers. Older versions are maintained for people who want them. It is highly recommended that you only download and use the latest version. Submitter GrimGrim31 Submitted 04/06/2022 Category Other Requirements Fallout 4, Wasteland Workshop DLC, NukaWorld DLC
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Version 3.0.3.
161367 downloads
Does your player character suffer from persistent cum overlays that hang around longer than a 200 year old ghoul with a grudge? Do your NPCs need some way to wash the cum overlays off of them without having to open LooksMenu every time? Do you like washing in the rain or using a decontamination arch? This mod works in all PC versions of FO4 that are enabled for modding. It has no Ba2 archives and does not have its own .dll file. More Ways of Washing (MWoW) adds more ways to wash your character and NPCs when they have cum overlays. It is intended to complement the mod, Wash Out That Cum (WOTC), which cleans cum overlays by swimming, showering, or bathing. MWoW allows the Player to wash themselves using a bar of super soap in the same fashion that the Get Dirty mod uses soap to clean off Get Dirty's dirt layers. MWoW cleans the same cum overlays that are cleaned by WOTC as well as cleaning off Get Dirty's dirt layers and radiation hazard. It also cleans cum overlays from the mod, Commonwealth Moisturizer. Yes, finally, one soap to clean them all! And this soap comes in four different colors: white, spring green, sporty blue, and eye melting yellow. All you have to do is craft it at your nearest Chemistry Workbench or Cooking Station by using the Soap submenu. But wait, there's more. MWoW also allows you to take a shower in the rain to remove those unwanted layers of dirt and spunk. All you need is a good rain and a bar of soap or super soap in your inventory. Is that it? Oh wait, MWoW also upgrades the standard Nuka World Thirst Zapper so that it will allow you to clean cum and dirt off of any NPC. Just aim and squirt to get them squeaky clean. Yes, you could use WOTC's notes to do the same thing, but I have never had good luck with that method and it's just a lot more fun to squirt people. Note: You can craft a Thirst Zapper in the Chem Workbench. MWoW has been tested during its development by Marg597 (a dirt and soap afficienado). However, it may have glitches or conflicts since you may use mods that Marg doesn't have yet. Just leave a comment in the discussion forum for the mod if you find anything odd. Lee3310 tested version 1.6 of this mod with CWSS since Marg597 doesn't use it. Installation: MWoW is a single zip file that you can drop into your mod organizer the same way as most other mods. The file is larger now (3.6 MB) than before because of the added texture file and animation. Load Order: I don't think it will matter much as long as it is after Fallout 4 and the Nuka World DLC. End of pitch Disclaimers: MWoW does not require Get Dirty, Wash Out That Cum, Commonwealth Moisturizer, or CWSS Redux to function but it will check to see if they are loaded. MWoW washes off dirt effect shaders from Get Dirty and Commonwealth Captives. MWoW may also wash off CWSS dirt layers but this feature has not been tested. I am not responsible for any radiation that you may get while showering in the rain or for any damage done by ghouls, mirelurks, deathclaws, Todd Howard, etc. It's a post-apocalyptic environment. Shower at your own risk. Supported Mods: If you select the MCM option to make Purified Water a requirement to wash with Super Soap, this mod supports the purified water types added to Hardcore mode by the mod, Give Me That Bottle (available on Nexus). You do not need that mod to use normal Purified Water with the Super Soap. Helpful hints: 1. Use the soap by dropping it on the ground and then activate it. 2. The shower in the rain effect might not trigger during the first 26 hours of game time. You can speed this up by saving your game and reloading it which will reset the timer check to one hour of game time (about 3 minutes of real time depending on game speed setting). 3. When you craft the super soap in the Chem Workbench, you will need antiseptic, oil, and 2 wood as components for crafting. 4. Soap doesn't last forever. You might need several bars on a road trip because sometimes they get used up. 5. You cannot wash with the soap while you are wearing power armor or in combat status (enemies nearby). Notes about updating from an older version to a newer version: A. You may have to reinitialize the Super Soap in the MCM once you start playing with a new version unless you also started a new game. B. The MCM Rain Shower Auto Prompt On/Off switcher may not work correctly unless you start a new game of FO4. Try it in your current save and see. We need more data but it did not work for our playtester, Marg597, until a new game was started. Future plans for this mod: No future plans for this mod. Version 3.0 might be the last. If I add anything else, it will probably be a new color of soap. Version Information: Version 1.4.2 was an ESP version and the first version of this mod. NOTE: Filename was v 1.42 because I mistyped it. Version 1.4.3 was an ESL flagged ESP version with a few changes to crafting (adding the cooking station and required 2 wood). Also had a small change to the washing finished message. Version 1.4.4 was an updated ESP version with the added features that were put into 1.4.3. It was safe to use with saved games made using Version 1.4.2 of this mod (the original version). Version 1.4.5 had an ESP version and an ESL-Flagged ESP version (see esl in the zip file name). It added an MCM so that you can disable the auto prompt for showering in the rain. It also added a user definable hotkey (via the MCM) that you can use to shower in the rain as long as you have a bar of soap. It made super soap safe from being scrapped for oil component and also adds a few reinitialization options in the MCM. Get Dirty's cleanliness status will update in the Pipboy now when you shower or use super soap. Version 1.5.0 was intended to correct the issue with the Rain Shower switcher so that it will remain in the On position if switched On. There were separate files for a normal ESP and an ESL flagged ESP(uses "_esl" in the file name. The customizable Hotkey issue with the ESL flagged ESP version was fixed. NOTE: This version was missing the MCM script. That was corrected in Version 1.5.1. If you are using Version 1.5.0, the MCM is not working correctly. Version 1.6 added an anim when washing/showering with the soap as well as soap sud effect shaders (using one of CWSS' shaders if you have that mod installed or my less capable version if you don't have CWSS installed). Version 1.6.1 changed so that you can no longer accidentally put your soap into a settlement workbench. NOTE that this affects all workbenches in the settlement. If you wish to place super soap into the workbench, drop it, and open your workshop build menu. Use the store option while in that menu to put a dropped bar of soap into the workbench inventory. I also modified the MCM json files for the ESL flagged ESP version so that the form ids in the MCM point to the compacted form IDs used by the ESL flagged version. This should make the MCM settings and keybind work correctly now in the ESL flagged ESP version of this mod. Thanks to rubber_duck for this solution. Version 1.7 added a wonderful new washing animation by kziitd and made MWoW's washing methods remove Commonwealth Moisturizer's cum. Unfortunately, this version also expanded the biped slots in the undressing function to the full 0-43 range which is a problem for players that use many of the slots for costume items that they do not want removed during washing. Version 2.0 finally solved the problem of washing off the Get Dirty radiation hazard so take some Super Soap along when you play Hard n Dirty. This version also reverted the undressing function to only affecting biped slots 3-15. AAF Protected Keywords and the Skimpy Armor Keyword Resource (SAKR) protection keyword are also incorporated into this mod so that clothing items using the protection keywords should not be removed during undressing. This version is a total rewrite so it also uses fewer script properties in order to reduce persistence of variables. Versipn 2.2 Further modifies the constructible Decon Arch to make it more intuitive. The red push button gives you two options: Wash Yourself and Turn On/Off. When you build the arch in your settlement, it is turned off. When you wash yourself, the arch automatically turns off when washing is complete. I also made it possible to craft a Thirst Zapper in the Chem Workbench (Utility submenu) so you can start washing your NPCs without having to use the console or walk all the way to NukaWorld. Version 2.3 adds a new MCM option to make one unit of Purified Water, in the Player's inventory, a requirement to use Super Soap. The water will be used up during the washing process. NOTE: Purified Water is not required to wash during rain showers. Older versions are maintained for people who want them. It is highly recommended that you only download and use the latest version. -
View File This contains compatibility patch for RSE (AAF, Four-Play, and Basic Needs Lite - see below) and Craftable Working Showers Sinks (CWSS) - Redux V2. The patch is fairly straightforward, and uses original scripts from RSE. The CWSS items have been modified to remove their scripts in favor of the RSE scripts for toilet use and drinking. I also added back the vanilla sound effects scripts for the drinking items - so they will not be silent. Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [RSE-CWSS] Includes: All toilets/outhouse items Work with RSE Basic Needs Use original animations from CWSS Urinal - special case here - it now works with both genders (if you want to stand) Bubbler sink items Taking a drink will reduce RSE Basic Needs thirst Taking a drink will increase RSE Basic Needs bathroom needs Excludes: Showers and bathing items - as these have no current RSE Basic/Advanced needs features Load Order: CWSS_Redux.esp AAF_RSE.esp RSE_CWSS_pastch.esp <---- any place after the first two When installing - as the scripts relative to the CWSS have been removed and replaced, it is a good idea to scrap and replace any CWSS toilets or bubbler sinks The mod contains no scripts of it's own, and should be safe to install or remove at any time. Please scrap any RSE-CWSS integrated items prior to removing. The mod was created with: CWSS Redux V2 - 2.1 RSE - AAF 3.9.9.7 OR FP 3.7.8 (this SHOULD work with earlier versions as there has not been a change to the script involved recently) *Note that this mod was created against a version of RSE that requires AAF. Four-Play and Basic Needs Lite patches are available in the downloads section. Thanks to steve40 for creating CWSS and allowing the patch to be created ("Compatibility patches are permitted as long as no assets are included in the patch.") MANY thanks to @Flashy (JoeR) for his hard work creating and maintaining RSE! >>Basic Needs Lite<< - now supporting this mod with a patch. NOTE - if you have RSE you DO NOT NEED THIS. This is ONLY for users of Basic Needs lite Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [BN-CWSS] >>Four-Play RSE<< - now supporting this version of RSE with a patch. Submitter AWP3RATOR Submitted 07/28/2018 Category Other Requires RSE, CWSS V2 Redux View File
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Version 1.2.0
9451 downloads
This contains compatibility patch for RSE (AAF, Four-Play, and Basic Needs Lite - see below) and Craftable Working Showers Sinks (CWSS) - Redux V2. The patch is fairly straightforward, and uses original scripts from RSE. The CWSS items have been modified to remove their scripts in favor of the RSE scripts for toilet use and drinking. I also added back the vanilla sound effects scripts for the drinking items - so they will not be silent. Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [RSE-CWSS] Includes: All toilets/outhouse items Work with RSE Basic Needs Use original animations from CWSS Urinal - special case here - it now works with both genders (if you want to stand) Bubbler sink items Taking a drink will reduce RSE Basic Needs thirst Taking a drink will increase RSE Basic Needs bathroom needs Excludes: Showers and bathing items - as these have no current RSE Basic/Advanced needs features Load Order: CWSS_Redux.esp AAF_RSE.esp RSE_CWSS_pastch.esp <---- any place after the first two When installing - as the scripts relative to the CWSS have been removed and replaced, it is a good idea to scrap and replace any CWSS toilets or bubbler sinks The mod contains no scripts of it's own, and should be safe to install or remove at any time. Please scrap any RSE-CWSS integrated items prior to removing. The mod was created with: CWSS Redux V2 - 2.1 RSE - 3.9.9.7* (this SHOULD work with earlier versions as there has not been a change to the script involved recently) *Note that this mod was created against a version of RSE that requires AAF. An Four-Play should be possible and this might even work with FP RSE, but has not been tested. Thanks to steve40 for creating CWSS and allowing the patch to be created ("Compatibility patches are permitted as long as no assets are included in the patch.") MANY thanks to @Flashy (JoeR) for his hard work creating and maintaining RSE! >>Basic Needs Lite<< - now supporting this mod with a patch. NOTE - if you have RSE you DO NOT NEED THIS. This is ONLY for users of Basic Needs lite Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [BN-CWSS] >>Four-Play RSE<< - now supporting this version of RSE with a patch. -
I don't suppose anybody would be up for creating a replacement for BYOP and CWSS? The former is one of the oldest mods I've seen on Fallout 4, it's clearly not supported anymore and has no vision for future features; and the latter is all but missing from most legitimate and trustworthy sources, and I'm pretty sure it has also lost its support. Unfortunately there are still mods on this website that rely on them, I think it's about time for a refresh. Fallout 4 has had its completely pointless update, and unsupported mods just shouldn't be relied upon anymore. So if anybody wants to pioneer in the future of wasteland cleanliness an recreation, now's your chance.
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