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Posts
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That was indeed the problem. I suppose it had not come up in the other outfits due to me usually changing the textures. Thanks a lot.
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Sorry to ask, but could you take a look at this mesh? I have converted quite a few things over from Skyrim, but this one never worked so I gave up on it a while ago. I do not recall doing anything unusual to it, but it does not (or at least did not) work in game. 0086.7z
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SexLab Animation Loader Guide
00ptic replied to rydin's topic in Downloads - Skyrim Adult & Sex Mods
I had that installed for some time for some other mod. Right now I have 3.2.6 I believe, but I am about to try that alpha one on LL.- 736 replies
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- sexlab
- animations
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SexLab Animation Loader Guide
00ptic replied to rydin's topic in Downloads - Skyrim Adult & Sex Mods
What might cause the SLAL entry in the MCM to be completely blank (i.e. no animation packs, no general tab)? Other things utilizing the MCM work and I believe I have all of the requirements for SLAL.- 736 replies
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- sexlab
- animations
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I am probably wrong on this, but they resemble one of the last eyes in a pack called "New Mikan Eyes" if I remember correctly.
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this mod has the deathclaw "speed thing".. Are you sure you aren't taking about the Sexout Breeder mod? Yeah, that sounds like the old one. Fertile Breeder doesn't have anything like that, does it?
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Dibellan Defender - Naked Heroines of Skyrim
00ptic replied to murfk's topic in Downloads - Skyrim Adult & Sex Mods
I have the latest versions of SKSE, SlaveTats, JContainers and this mod, but I think I might have some mod that frequently adds some token. -
Dibellan Defender - Naked Heroines of Skyrim
00ptic replied to murfk's topic in Downloads - Skyrim Adult & Sex Mods
Sorry if you have already answered this, but is there any way to modify the armor checking rate? My log says it is running checks just about every second, and the performance impact is noticeable. -
Dibellan Defender - Naked Heroines of Skyrim
00ptic replied to murfk's topic in Downloads - Skyrim Adult & Sex Mods
Good to hear. Not sure what you had in mind but I think it would be slick to just add a checkbox in the menu for it. I'd personally like it if these tattoos were significantly larger (optionally) so the end effect is largely covering the body. With how it is now there is only one body layer left for trying to deck my character out with what I'd like to be full-body art. With a 'naked' warrior I just like the theme of full-body art more than a few little tattoos here and there. It would give more of a tribal warrior feel than just a slutty feel imo. If you mean the slots I think you mean, you can edit how many you may have have in the nioverride.ini in your SKSE\Plugins. Edit: I just realized you probably mean the SlaveTats slots and not the RaceMenu/ECE overlay ones. I don't know how you would get more slots in that case. -
Quick As You Like! (A Devious Adventure)
00ptic replied to DocClox's topic in Downloads - SexLab Framework LE
Bondage umbrellas?- 2414 replies
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- QAYL
- Devious Devices
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Devious Devices - Integration 4.3a (2019-09-10)
00ptic replied to Min's topic in Downloads - SexLab Framework LE
I think it might depend on which one you have. My 'Custom Slave Harness' doesn't seem to block entry, but one of the other ones (Ebonite I think) works as both a harness and a chastity belt.- 12270 replies
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- chastity belt
- plugs
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The tails seem as jittery as they were before, so I will assume it is a problem on my end. I'll look at it some more later.
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Mine seem to have collision enabled and spaz out even while collision appears to be disabled in the xml.
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I like the Deathclaw line and while I would not call it finished, for them to actually conquer all or most of New Vegas would require you to more or less rebuild every location and npc in the game (which is, while not a bad thing, a very time consuming thing). Also Deathclaws seem to be over half of the mod as of now (which is again not a bad thing, I like them ). The Dr. Henry idea seems like a possible way to tie this in, with him possibly needing to modify the player as well (i.e. mutations) in order to determine what part of the process is not working. I personally cannot see what path would lead from the aforementioned premise to the super mutants attempting to breed you (and possible others) endlessly, but it is an option.
- 3560 replies
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After I get the dragon mutation, I can't toggle off visible mutations. Is that intended? I'm getting that too atm. Are you done with all the quests?
- 3560 replies