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bumex

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  1. The meshes for the hands are entirely different. It's possible but super time consuming. You basically have to rework the whole thing in blender and rework it point by point. It's probably easier to build them from scratch.
  2. Yeah. First download each piece. You need all pieces first. Then click on file 1 and extract. You should end up with a large .7z file. Then either open that file with nexus mod manager or extract it again with 7zip and paste the contents into your game's data folder. I've hit yet another hurdle, I have successfully downloaded all 5 file fragments, then I opened and extracted the first fragment and got a large compressed folder. The problem now is that this zip folder can't be opened by 7zip or windows explorer. UPDATE: Ignore this, I have solved the issue. On a hunch I went to the 7z
  3. Yeah. First download each piece. You need all pieces first. Then click on file 1 and extract. You should end up with a large .7z file. Then either open that file with nexus mod manager or extract it again with 7zip and paste the contents into your game's data folder.
  4. Try this link. You'll have to extract it first with 7zip or winrar to get the single archive file. Then you have to either extract again into your data folder or install the .7z with NMM. https://goo.gl/TMr6Ru
  5. That sucks. Any other mirror recommendations? What country are you downloading from?
  6. Yeah the gloves are a no go. I've tried converting them before. Spent hours on it in blender. Closest I got to making it work was on my nexus mod. But yea there's no easy way to do it. Even the hard ways of doing it are beyond tedious. It'd probably be easier to build it from scratch.
  7. Are you using the physics version? If so try using just the main file and install the Scrappable patch in the main post. The physics version requires the files from the main version.
  8. With FO4Edit. Look for FormID's under Armor section. Yep and all IDs have Sky as a prefix. Should be easy to find.
  9. It's under two giant statues. If they are not appearing try installing the SkyScrap.esp on the first post.
  10. The chain plug is literally from the same mod as the sign plug (heretic device mod [forgot the exact name]), so it's definitely possible. All that you need to do is convince someone who know how to do these things to make a conversion. I don't mind porting it over as long as it's cool with Kimy and the original author of the Skyrim version. Can someone shoot me the link?
  11. Those are just glitchy. Not enough vertices in the original to prevent clipping. Try messing with the zap sliders.
  12. Open outfit studio. Go to slider dropdown at the top. Then click conform all. Then save project.
  13. Hey Mauler. Great mod! Glad you developed it to this level! Looks great. Love the multi schlong options. By the way, the original meshes for the erect variants came from this mod in case you were wondering. http://www.nexusmods.com/skyrim/mods/10791/? Quick tip. You can get the textures to match to the character's body color much better with a quick edit in Creation Kit. It will blend much better. Also , it will then change color to match with the skin colors the player selects. In Creation Kit in the object window, go to Miscellaneous then Texture Set. Create a new file here and se
  14. Not sure. Could have been something with the latest update. Happy to help troubleshoot. Do you have the physics options installed? That's all ColonelNutty's project. Not sure if there's conflicts. Do you have the SkyrimConversionsScrap patch installed?
  15. It's Claire's preset 1 or 2 I believe. I think I included it in the mod. Should show under your presets.
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