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Sanguine Debauchery (SD+) (January 2025) View File Obedience is freedom. Sanguine's Debauchery is a mod that subjects the player to enslavement as an alternative to death. Being enslaved by the opponents that defeat you in combat offers the player interesting story tangents and, above all, a continuous narrative in place of death and a reload screen. SD+ adds a number of new quests, sub-quests, and features that will expand and diversify your game. If you're looking for a mod that allows you new possibilities when you're defeated in combat (more than just "Oh, crap!", Ragdoll, Loading Screen), and especially if you've been looking for a way to have your favorite PC enslaved by all those nasty baddies running around in Skyrim, then Sanguine's Debauchery is the mod for you! BACKGROUND STORY Sanguine is an odd and unpredictable fellow. He is one of the few Daedra to be found frequently visiting Tamriel in person. In his wandering the mortal realm, he tends to take an interest in...playthings. The fate of one mortal in particular is irresistible to him. This mortal, this Dragonborn, draws him like a moth to a flame. By retrieving the Dragonborn from the threshold of death, Sanguine is free to apply certain conditions in exchange for his generosity. The Dragonborn as a toy. The Dragonborn an irrestible object of lust? The Dragonborn...a slave? For Sanguine, the possibilities are endless, and the debauchery has just begun. For details on gameplay mechanics and all of the features available in Sanguine's Debauchery, see : the online PDF Manual the FAQ page INSTALLATION As of version 3.6.1, SD+ comes in 2 files - SDPlus and SDResources. YOU NEED TO INSTALL BOTH. Remember to make copies of your save game BEFORE you install and enable this mod. SD+ is a standalone version. You do not need the original Sanguine Debauchery 1.0 installed for this to work. Upgrading from previous versions of SD+ should be possible. Before upgrading it's wisest to make sure you have a save where the PC isn't enslaved, in the Dreamworld, or in the midst of the Flowering Spriggan quest. REQUIREMENTS SexLab V1.62+ and its requirements: SKSE (V1.7.3) SkyUI (latest) Fores New Idles in Skyrim (Latest version. The spells add-on is not required.) Zaz animation pack V7.0 or later Devious Devices 5.1 or later. Both Devious Devices Integration , Devious Devices Assets and Devious Devices Expansions Zaz animation pack V7.0 or later SexLab Aroused (original or Redux) SexLab Dialogues - required to interact with your master during enslavement. ---- Death Alternative - Your Money or Your Life ( version 7.0 or above, of Death Alternative) is not required anymore but it is needed if you want defeat and death related triggers (required if you want compatibility with SexLab Defeat). You can play SD+ without it as long as you use the Surrender key to submit when you want or using compatible mods such as Simple Slavery. SlaveTats and the addon SlaveTatsEventBridge (also available in the download area of SD+) are needed if you want slave marks. SexLab Hormones if you want better support changes to physical appearance (shaved hair especially) A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported (not required unless you care about the custom textures added by the whip in SD+) A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32 (needed for better support of ragdoll effects) Fuz Ro D'oh - for silent dialogues Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder RECOMMENDED Mods using SD+ events: Immerslave - by Arbiter Simple Slavery - by Jfraser Deviously enslaved - by Chase Roxand These mods are not required but I am using some of them to test SD+ and improve the whole experience. Death Alternative Capture - by BralorMarr SexLab Defeat - by Goubo Slavegirls - by Hydragorgon SexLab Skooma Whore - Guffel Bathing in Skyrim - mzin_ CUSTOMIZATION Custom slave outfit You can customize the default prisoner outfit provided by your Master (follow the instructions in the MCM menu). You can also just wear any kind of clothing in your master's inventory or found around you. Default slave outfits for each level are provided by Killer Keos Skimpy CBBE V2-V3 Armor Replacer by Killer Keo - http://www.nexusmods.com/skyrim/mods/3654/? Compatibility with Frostfall 3.0 The "SDPlus30Addons" file is no longer needed. For compatiblity with Frostfall, pleasure use the customized version of SexLab Warm Bodies in my Obscure Patches page. SD Customization Addons is an experimental addon that Content Consumer worked on to allow two types of customizations for SD+: - add more races from the DLC mods as creature masters - allow customization of slavery items between metal, leather and items from ZAP There are a few changes and notes: UPGRADING THE FILES After many tests and updates, SD+ works better on brand new games (where Sanguine Debauchery is activated through MCM). Regarding updates - since many people reported issues with the uninstall option from MCM, my recommendation for updating the files is to make sure you are not enslaved or wearing the spriggan host and just copy the files over. If that creates issues, go back to your save before the upgrade and try the uninstallation option in MCM (also making sure you are not enslaved in any way). Either way, given the current state of the scripts, I am still not recommending SD+ for any serious, 100+ hours save games... or you may be sorry later. Keep it for casual gameplay on test games or new characters. You can still run SD with the patch installed on top of a running game, but you may end up with missing scenes (dance, punishments) and spam in your Papyrus log (because of scripts baked into your game). Eventually, I am hoping we can come up with a better way to upgrade the script and restart key quests so that they take the new scripts into account. Until then, it is better to use SD+ on new save games. KNOWN ISSUES See a full list of known issues here: - All known issues: https://github.com/SkyrimLL/SDPlus/issues - Bugs only: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3Abug Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only. The Voice pack files cannot be opened directly. Because the file is too large for LL, I had to split it into multiple parts. You will need to install 7zip and follow these instructions to patch them together into a 7z file you can then extract to your Skyrim folder: https://sourceforge.net/p/sevenzip/discussion/45797/thread/8cc5b690/ COMPATIBILITY - Compatibility issues with other mods: https://github.com/SkyrimLL/SDPlus/issues?q=is%3Aissue+is%3Aopen+label%3ACompatibility INCOMPATIBILITIES Any mod that alters vanilla factions. If you use a mod that significantly alters vanilla factions, it may cause SD+ to fail to recognize the attacker as being a member of an eligible slaver faction. Any mod that actively manipulates the player's health during combat ( e.g. auto healing ) may make it difficult to trigger the enslavement events. SD Patches from Inte is NOT compatible with this version of SD+. It must be disabled and all scripts starting with _sd removed from your scripts folder if you want to use this version of SD+. Full change log API (for modders) ACKNOWLEDGEMENTS Sanguine's Debauchery was originally developed by @jbezorg Many thanks to him for letting me build on his original mod and to jonjonzz, AwfulArchDemon, Ashra XIII, aelie, battenK for feedback during testing (and many others who contributed ideas and suggestions in the forum thread). Death Alternative - Your Money or Your Life developed by BralorMarr From the original SD page: Thanks to b3lisario, Calyps, Gatti, MasterChris, Nalim, Youiko, Zaria, ZaZ Animations Licensed From Mini Lovers 0.2.3 MiniLovers0.2.3 license.pdf - The original untranslated version of this license. Dance Animations - Dance Modder Resource by Umpa German version (2.0) - Verodor Manual and FAQ - GrayElephant Dialogues - skoalbite and Content Consumer SlaveTats racial overrides - groovus, crudo, corintio, eric23123 Falmer bindings - from Falmer Bikini Armor Moonshadow garden trees - from Hoddminir Plants and Trees Crawling animations - from Crawl on four animations New creatures courtesy of Rotten Maidens and Crystal Golems by the fantastic MihailMods If you want to contribute, help is needed in: - testing issues in the list and reporting new issues - updating the wiki to the new version (including screenshots) - providing code fixes using the github repository ( https://github.com/MinLL/SDPlus). Submitter DeepBlueFrog Submitted 12/15/2013 Category Dialog Sex Requirements Death Alternative, SexLab, Devious Devices Integration ... and their required mods. Special Edition Compatible No
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Human Cattle Beta Version (WIP) View File This mod works for Pre-NG and NG versions of FO4. This mod is a light-hearted treatment of an evil experiment by Vault-Tec that has resurfaced in the Commonwealth. Humans are turning into hucows, more concerned with sex, eating, and getting milked than telling you about how well the ghouls at The Slog are doing. Something has to be done before Preston Garvey can hand you another damn quest! What this mod does: It allows the player to learn about a Vault-Tec experiment (#134) that turned humans into human cows (AKA hucows), capable of surviving - even thriving - after a nuclear war. The female cows produce milk that will reduce radiation levels in humans. This makes them a valuable commodity. There is a quest in the game (look for a clue on a holotape in random settlement workbenches) to allow the player to learn more about the background while helping NPCs to find clues so a serum can be made to cure one of the NPCs, who is a female hucow. After the quest is completed, some of the NPCs may be recruited as settlers. NOTE: The quest is recommended for higher level players (at least level 20) because there is an advanced level locked terminal as well as several legendary opponents. Of course, you may choose to take a more nefarious path and start your own hucow farms at the many settlements of the Commonwealth. Create hucow serum that you can inject into hapless settlers and other humans so that they become milk producers and make you filthy rich with caps. You can milk your cows or designate settlers as hucow farmers who will do the milking for you every day. You just have to collect caps, every once in a while, from the settlement workbenches. You may also find that some of your settlers either slowly (and mysteriously) become hucows on their own or they may ask you to make them hucows, for reasons of their own. The Wasteland is a hard place, and some people just want a release from it all. Others have a hucow fetish. You can even choose to be a hucow yourself, male or female. You will find that male hucows, called bulls, are capable of fucking just about anything. Both sexes can be very sexually active although you can limit this a great deal via the MCM. The mod adds one settlement location in the Vault 81 Secret area. This settlement is available for the player once the Vault 81 "Hole in the Wall" quest AND this mod's quest to cure Emily are successfully completed. If you have the Depravity mod installed, you also have to successfully complete the Depravity Vault 81 quest, "Find the White Rabbit". The mod adds some furniture too. There are leafy beds for the cows to sleep on the ground, an examination table where you can do lots of things to assigned settlers or hucows, and versions of normal workbenches and furniture that are not usable by hucows when they are sandboxing around the settlement (note that some of this furniture is also unusable by the player if he/she is a hucow). There are also food and water troughs and invisible animation mats that you can place around the settlements where you want NPCs to do things. One example is an eating mat so that hucows will stop and eat grass from the ground at the location. I usually put about 10-20 of these in a settlement so the hucows are active during the day. A few settlements (Sanctuary, Abernathy, County Crossing, Finch Farm, Red Rocket, Starlight Drive-in, Sunshine Tidings, Taffington, Ten Pines, and The Slog) already have some of these in place. Version 1.1.0. adds hucow stall components that you can build in your settlements. Put a stall trough inside and assign a cow. There are also a few unique NPCs that you will encounter outside of the quest. There is a hucow trader at Goodneighbor and another at Diamond City. You can buy and sell hucows there. You may also find a researcher shows up at one of your settlements if you have enough hucows there. I won't tell you much about her because she'll tell you everything you need to know. There is also a holotape that you can use as a hucow management system. It will allow you to see how many hucows are in the current settlement location, how many you have total, run a bed check, and move, milk, or kill individual cows. You can track hucows in your current location by using the Hucow Control System holotape in your Pipboy. This will tag every hucow in your local area with an objective marker visible in your HUD. Voiced dialogue for this mod was created using Elevenlabs online voice generation. The mod has over 3,700 lines of dialogue. Many are duplicates or short but around 2000 lines are original. You will also find some things that are not part of the Vault-Tec experiment that are just darn fun to play with: 1) A misc object called Can of STFU that you can give to settlers, so they stop telling you about the ghouls and their tarberry bog or how much their feet hurt. Warning! Remove the can from any settler assigned as a store vendor in a settllement. Also remove the Hucow farmer's bucket from them. Otherwise, they will not use the vendor dialogue. 2) Syringes and pills that will turn human enemies into hucows. Note: that one version of the clone serum also turns males into females, so you are guaranteed to get a large herd of milk cows quickly. I use these to capture raider bosses and then "employ" them as "cash cows" at Sanctuary. Don't use these on any NPC that you need for quests (e.g. Preston Garvey). 3) A helmet that will turn a female settler into a Battlebabe who will follow you into combat, deal damage on your behalf, and heal you for free. She will also help you with your "Morning Wood" problem if you choose that setting in the MCM. She can even become a settler or a hucow in a settlement if you give her a disguise. 4) Refrigerators to hold milk and milk crates to hold milk bottles. The fridges with the doors that open allow you to put milk crates inside them. Each fridge holds three crates. Each crate holds 24 bottles. If you put the Vault-Tec (blue) refrigerator with the door that is always closed in a settlement, your hucow farmers will occasionally put milk crates in it. It also holds three crates. 5) Poop, the lowest humor denominator. If you choose to allow it in the MCM, hucows will very rarely poop. You'll find their droppings decorating your settlements (hopefully not on the carpet). As a player hucow, you can also squat and poop using a hotkey, but be careful not to do that around Codsworth, as he is not amused. 6) Robots in settlements will clean up hucow poop. No need for you to do such a menial task when you are the general of the Minutemen. Put a robot in a settlement and it will clean the poop up for you. I added this so that Jezebel would have some work to do, but every robot will do the job. 7. Moo like you mean it. A player hucow can use a hotkey to moo. If brahmin moo at you, moo back! 8. The Player hucow can eat plants. There is an MCM setting to switch cow hunger on/off. If it is on, the player will have to eat plants or suffer adverse effects when cow hunger gets too strong. Wander the Commonwealth munching on wild fruits and veggies or nibble on something more exotic? I sometimes got distracted from quests during playtesting and went around munching everything in sight. I don't know much about Boston now, but I know the location of nearly every edible plant along the roads. 9. Cum addiction. An MCM option will give the player a cum addiction, which means you will have to pester anything with a dick to get your daily supply of cum or suffer adverse effects. 10. Vault-Tec tattoos and restraints. The player can put Vault-Tec tattoos and restraints on the cows. There are a few other tats as well that you can apply via Looksmenu. If you don't like hucows, use the assets on other NPCs. 11. Security Punishment Baton. Another version of the universal baton but NPCs will notice it when you use this one on them. If you have the Captive Tattoos mod by JB, this baton will also leave a mark. Heal the marks with a stimpak on the Exam Table or by giving the cow a salve that you make in the Chem Workbench. Whip marks may also heal over time. 12. Bed Check. Because the game assigns NPCs to beds regardless of whether they can actually sleep in them (due to restrictive conditions), the player can clear settlers from assignments to hucow beds and clear hucows from assignments to prohibited settler beds (the ones buildable in this mod's section of the build menu) by asking a male hucow farmer to fix the bed problem. Bed Check will also name every bed (if you have the Rename Anything mod installed and active in your load order) so that you know who owns that bed. NOTE: The NG version of Rename Anything may not work correctly. Bed Check will still clear NPCs from owning the wrong type of bed, but will not name the beds. 13. Devious Devices Makeshift Collar. An MCM setting allows you to use the Devious Devices Makeshift Collar instead of Vault-Tec restraints when collaring hucows on the exam table or while they are sleeping. You must have the Devious Devices mod installed. 14. ZazOut 4 crops. You can craft Zaz's latex and leather crop in the Chem Workbench and use them to punish hucows (or humans). You must have ZazOut 4 or the Repacked version of it installed. These versions of Zaz's crops cause minimal damage and do not make hucows hostile. Required mods: Fallout 4 All DLCs except Creations and the High Resolution Texture Pack AAF (Get it on the AAF Discord) Extended Dialogue Interface (XDI) Recommended (optional) mods: Commonwealth Captives (a prime source of future hucows, you could play FO4 without it, but why would you? Captive Tattoos Version 3.3. (for the security punishment baton to leave whip marks on humans) Cherie's Looksmenu Overlays Nice tramp stamps and the lactating breasts overlay used in Human Cattle CBBE Pubes (works for CBBE and FG, the au naturel pube is used in game) Devious Devices is needed if you want to use the Makeshift Collar instead of the Vault-Tec Restraint Set for collaring hucows. Immersive Human Overseer Barstow if you want to turn her into a hucow using the hucow serum syringe (not the clone syringe) Looksmenu (bodygen and overlays only function because of this mod) Mad Science for Dummies Dudemer's cow body mod for CBBE, use it if you want a more cow like body. Warning: Not for FG users and may have issues with crawling and/or kneeling. Dudemer is currently updating this mod and has added a patch for use with Human Cattle. I have not tested his mod or his patch! Mod Configuration Menu because without it you can't change options Place Everywhere is very handy for settlement building Rename Anything is a mod that allows you to name everything from hucows to troughs to beds to provisioners as well as items in your inventory. Zazout 4 Repack is the repacked and revised version of Zazout 4. It works much better. Needed to use the less damaging version of Zaz's crops. Thanks to the following people: Dagobaking for AAF and the AAF Discord Server All of the moderators and frequent visitors of the AAF Discord Server JB for adding his crawling system to this mod and giving me some tips about it. Alundra for enthusiastically cheering this mod on and making a few items for it. EgoBallistic, Niston, LarannKiar, Lee3310, and VaultBait for help in learning to make this mod Thanks to Timanca for making the original crawling animations. Big thanks to LarryJD8822 for helping me pay for my ElevenLabs subscription. Installing this mod Install using a mod manager like any other mod. Conflicts This mod was originally written for pre-NG FO4 and the archives (BA2s) are the old version but NG is backwards compatible so I don't expect any issues with this mod and NG FO4. Let me know if you find any problems. After version 1.25.2, I am using FO4 NG and its version of the Creation Kit. This mod should still work for pre-NG but if you experience issues, let me know in the forum. Try not to make any actors wearing high-heeled shoes into cows or turn off the height addition for them. Otherwise you may see them floating above the ground when they crawl. EDIT: DO NOT CHANGE THIS MOD ESP TO AN ESL. IT WILL BREAK THE MOD TEN TIMES WORSE THAN ANY OTHER MOD YOU HAVE EVER CHANGED INTO AN ESL!!!! This mod uses scripts, a lot of them, and also relies on pulling specific FORMIDs. When you convert a mod to an ESL it compacts the FORMIDs, changing many of them. That means this mod cannot find the specific FORMIDs that it needs to work when you ESLify this mod. This mod places objects on the ground in Sanctuary, Ten Pines, Sunshine Tidings, Abernathy Farm, Red Rocket, The Slog, Good Neighbor, and Diamond City. If you use a mod that changes these locations, you may find hucow NPCs clipping into any new mod placed objects. None of my objects are placed inside existing buildings or on existing roads except for Good Neighbor, where some objects are placed or moved at the shack on the end of the street by The Memory Den. Body mods: This mod can morph Atomic Muscle, CBBE, Fusion Girl, and BodyTalk bodies. Indeed, a lot of the mod is about changing those bodies. You can turn off the morphs in the MCM but it is all or nothing in this beta. If you turn off the morphs, you turn all of them off and you may find few changes in NPCs as they become hucows if there are no body morphs. I plan to tailor the MCM in the final version so that you can turn off the morphs for the male or female Player Character while allowing the body morph changes for NPCs. Hot Keys: This mod uses several keys when the Player is a hucow. These include G, H, N, and M on the English Qwerty keyboard. As of Version 1.0.5. you can change the hotkeys in the MCM. G key makes the player kneel ; Keycode 71 H key makes the player stand up ; Keycode 72 You can also stand just by opening and closing the Pipboy. M key makes the player moo ; Keycode 77 N key makes the player poop ; Keycode 78 Crawling: Your hucows do not have to crawl on all fours but it adds to the overall visual effect. Hucows that are following you will walk normally but revert to crawling when you assign them to settlements. As of Version 1.1.0. the Crawl on All Fours animation mod is no longer needed. You can choose to have hucows walk normally. Use the MCM to choose between the options. You may still have a few NPCs try to crawl in certain scenes but this will be minimal. The player will crawl too as hucow. To stand upright and move faster, equip a weapon. You can also move faster in First Person view with or without a weapon. Poop: This mod does not focus on bodily excretions/products as much as Invictusblade's milking mod, but I did add HuCow poop for laughs and to make Jezebel clean it up. You can disable pooping in the MCM and let all of your cows remain constipated. There is not a lot of poop if you allow it and it does make good fertilizer to make ammunition. Other AAF sex mods: This mod has its own ways to have sex so you don't need Autonomy or Sex Em Up unless you want twice as much random sex. This mod does not conflict with the other AAF mods but you may find it less distracting to just turn most of them off when you are in a settlement that serves as a hucow farm. This is a Beta version and Work in Progress (WIP)! I plan to improve this mod over time. You can add suggestions in the support forum. I make no promises to include anything suggested but I will consider everything. Keep in mind though that I am already working on the next mod and I also have the More Ways of Washing mod to keep updated so my attention is divided. Assets used from other mods? Having spent portions of three years working on this mod, I learned a lot by looking at how other mods and the base game did things. Along the way, I tried various assets from other mods and usually discarded them after learning how they worked. However, a few assets are still in this mod in some modified form. These include the poop nif and texture from JB's Nuka World and the milk bottle rack scripts from Wasteland Dairy Framework by Invictusblade (the rack and milk bottles are base game assets). I have slightly modified the nifs and scripts but most of those assets are the work of those mod authors and I am deeply indebted to them for their creation. My cloning script and the Human Cow Control System owes a lot to Ignoto_Virum's Just Business mod and to AAF's own cloning script functions (anyone learning Papyrus should take a good look at these mod scripts as well as any work by EgoBallistic). The classic Vault-Tec restraint set uses nifs and textures from Kimy's Devious Devices mod. I made a ground model for the set but most of the creative work was by Vioxsis, I believe. The troughs are heavily modified from the Better Brahmin Troughs mod created by Andrey4791 but his kind attention to taking better care of Brahmin was a huge influence on my troughs. The SWF for the You're a HuCow perk is made from art in Brine's Sex Tec Visual Assets mod. Original art by RuthlessPeasant. I had to do a lot of work to make the art usable for an SWF but the original work by Brine and RuthlessPeasant was incredible. The crawling animations come from Timanca's mod on Nexus but use a human subgraph, keyword, and functions created by JB. Check out his mod's Nuka Ride and Commonwealth Slaver's for more sexy FO4 fun! The milky boobs overlay was created from assets used for lactation armor in the mod Lactating Breasts by vax2k4. This looks exactly like lactation overlays in Skyrim so the original creator of the texture may be someone else. Whomever they are, I am thankful for their work. The overlay texture and material files were created by Cheri Song. And, of course, some assets are borrowed from the original FO4 game and/or its DLCs. I will probably never know who made them, but I thank them for their fine work. Permissions: You can edit this mod for your personal use to adjust it to your own tastes. You may find some assets inside that already do some things that you want but I did not include them as functional elements in this beta version. You can use assets or script functions for your own mods as long as you credit me for the help. I am happy to help other mod makers produce mods for everyone to enjoy. Do not post this mod on any other website! Do not share it as your own work. Frequently Asked Questions (F.A.Q.) How do the actors become hucows? The player becomes a hucow immediately by using the MCM option for it. HuCow serum and HuCow Clone serum syringes will instantly transform human NPCs that are hit by the syringe (unless they are wearing power armor). Human settlers can start a slow timed transformation (about 18 game hours) if they are assigned to the Examination Table and injected. Some Commonwealth Captives are already affected and will slowly transform over five game days. Human settlers may talk to the player about hucows and allow themselves to be injected. Their transformation is about 18 game hours. Doctor Hope will transform slowly if she is given serum via dialogue with the player. Her transformation stages are triggered when the player has sex with her. She will not fully transform until the player tells her that she is a cow. NOTE: You must have hucow serum syringes (craftable in the Chem Workbench) in your inventory in order to inject NPCs. Syringes that are loaded in the Syringer are not recognized by the game as being in your inventory. Keep a few loose in your inventory (minimum of two) if you want to inject NPCs at the exam table or during dialogue. How do I stop my settlers from randomly becoming hucows? Give them an immunity pill. These can be crafted in the Chem Workbench. How do I have sex with the hucows? Assuming you have a working AAF setup, you can sex with hucows using AAF's home key. You can also move close enough to hucows to see the Fuck or Blowjob activation buttons and start sex scenes by activating the button. Hucows are not always ready for sex unless the player is a bull. So you do not always see the buttons. You also cannot see the Fuck or Blowjob buttons unless the hucow has been milked because the Milk button overrides the Fuck and Blowjob buttons. Once Doctor Hope has taken hucow serum, she has to be milked before she will be horny for sex. Why did I make this mod? I began work on this mod in early 2021 in order to learn how to make a mod. At the time, I knew nothing about mod making, Papyrus, or any of the assets in mods. I knew little about AAF, XML, animations, or the tools/apps/programs used to create mods. Yes, I was that optimistic and naive but I wanted to make a mod to force me to learn all of the skills necessary for mod making. Now, three years later, I have learned a great deal and most of the time, mod making is easy though meticulous and time consuming work. I still find it entertaining so I will probably write another mod or two. Why a mod about hucows? Well, I needed a theme and I remember trying the Wasteland Dairy Framework back then and being a bit disappointed that it wasn't more like the hucows that I read about on Literotica. I also tried Mad Science's four titted hucow mod and while interesting, it still didn't seem right. So, I decided to make Human Cattle. What will your next mod be about? Supermutants, I want more for the big, green, meanies. They seem to be a comic foil for the Player Character right now, and I think they can be better. And they do love a good hucow. Maybe I can even teach them how to use soap? Submitter GrimGrim31 Submitted 07/20/24 Category Quests Requirements FO4, all DLCs, Extended Dialogue Interface (XDI), and AAF
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Featuring: NOTE: This chapter features an act of sexual coercion, so if you have trouble seeing that sort of stuff, you should probably return next time. Later that same day, Gina would come home, only to find it in a less than ideal state... Zain: "...ow just as well as I do that what she's doing is dangerous!" Petra: "Ugh, I know, but she's my best friend. We went through so much together, maybe we can work something out..." Zain: "No! I really don't need that shit in my life, Petra, and you know it!" Uh-oh... I don't like the sound of that... Petra: "There she is! We should at least ask her about it." Gina: "Ask me about what?" Zain: "Gina, have you been working for the Cartel?!" Gina: "What?! Where-... where did you get that idea from?!" Petra: *sigh* "My sister called me today... she was telling everyone you were starring in a porno... and apparently, the company behind that studio is in kahoots with the Cartel..." Gina: "You mean that bitch Lena, who fucked my ex while I was busy learning for exams?! Why would you believe her?!" Petra: "Hey, that's still my sister you're talking about here!" Zain: "Answer the question, Gina! Do you work for them, yes or no?" Gina: "....yes. Yes, I do. I work as a dancer at the club right across the street. They gave me a role in a porno as a one-time job. I'm... I'm sorry, it was just... so difficult getting a job and..." Zain: "Unbelievable. These monsters got some of my friends hurt... and now you're working for them, so they might show up at our door any day now..." Zain: "I want you out within the next hour. Pack your stuff, and go!" Gina: "But... but... I have nowhere else to go! Petra, surely you...?" Petra: "I'm sorry, girl. But this time you've really done it. You never even bothered to look for a different place... and you've insulted my sister." Gina: "But..." Petra: "Goodbye, Gina." After packing what little she still had when she moved in, Gina went to the next best person she would define as a "friend"... Okay, so we fucked... and she showed me the ropes at the club... surely that must mean something, right? Yvonne: "Hey, girl... what's the matter? You look terrible..." Gina: "My friends... the people whose I've been staying at this whole time... they found out where I work, and now they kicked me out... I... I have nowhere to stay..." Yvonne: "Oh dear... that really sucks... I know how it feels... I'm so sorry." Gina: "Can... can I stay with you for a while?" Yvonne: "Of course, no big deal. But the thing is, the landlord will have my head if he finds out there's someone else living here... you gotta find a place on your own eventually. I can help you, but not for very long." Gina: "Thanks... I... I'll see what I can do..." Knowing full well that what little money she earns at the club isn't nearly enough to pay rent, Gina remains desperate. She's lost a friend already today, and doesn't intend to do so again. So after leaving her stuff at Yvonne's place, she seeks out the only option she can still think of... Orlando: "What are you doing here? Your shift is over for today, go home." Gina: "...I... I don't have a home anymore. I've been kicked out because of my work here..." Orlando: "Tends to happen. Suppose it was only a matter of time before it would hit you as well. Should've thought of that earlier. I fail to see why that's my problem, though." Gina: "You bastard... surely you must have some shady landlord stuff going on? Some headquarter where you can put me in?" Orlando: "Hmm..." Orlando: "Tell you what... I will let you live with me, if you want to." Gina: "Wait... what?! You're serious?" Orlando: "Rent free, even. But only under one condition... you become my girlfriend." Gina: "...is this some kind of perverted joke to you?" Orlando: "I admit I am not as... pious as I'd like to be... but far from it. I'll let you live with me, as long as you commit to the... responsibilities of a loving partner." Gina: "If you're into me, you have a weird way of showing it, you know that?" Orlando: "And for a beggar, you're being quite hesitant about such a generous offer. I don't need a girlfriend, but you sure as hell need a place to stay. So I would very much appreciate an answer." Gina: "....alright, I'll do it." Orlando: "Smart girl. Now, go a little shopping for some nice lingerie, it's on me. When you're done, come to this adress. Oh, and get rid of that ponytail - I don't fuck school girls." And as such, Gina would do as she was told, and later go to that address in the wealthy district of Ducoler. Orlando: "You're late. But at least you look like a proper woman now." Gina: "...we didn't make out an exact time, did we?" Orlando: "No. But it's interesting that you didn't hurry considering your peculiar situation. Now come, let me show you around." Gina: "Quite the luxurious apartment. And I'm going to live here?" Orlando: "You're going to work here. And at the club. I want to have food when I get back home from my job - which can happen somewhere between 10PM and 4AM, depending on what my superiors want from me." Gina: "Excuse me?! I can't even cook, and you expect me to be your housewife?" Orlando: "Well, then, you better learn it. Or memorize the next McRonald's number. It's not like you really have a choice here, after all." Orlando: "This is where you'll be sleeping. It's the guest room, meant for other... employees, so expect company from time to time." Gina: "Talk about 'luxurious'..." Orlando: "Well, you still get to choose the bed..." Orlando: "And this is my room. Never come in here unless I ask you to. Furthermore, you will never be sleeping here." Gina: "How extremely masculine. Are you sure you're not compensating for something?" Orlando: "Oh, I'm so glad you said that... I'm gonna make you eat your words..." Orlando: "Gotta say though... I do like this rebellious streak of yours... kind of a turn-on, to be honest..." Orlando: "Ohh, black... good pick..." Gina: "Uhm... thanks...?" What is happening to me...? I can handle customers who are far worse with no problem, but he's making me melt... if he says he doesn't bang school girls, why do I suddenly feel like I'm 14 again?! Orlando: "Now, let me lay out just how this is going to work. From now on, you're not just my girlfriend, you are my toy. I like my toys. I love playing with them. They give me lots of pleasure. Sometimes I share them with friends if I'm feeling generous. But a toy does not inspire respect. It is used, and then discarded until it is used again. Do you understand me?" Gina: "...yes." Orlando: "Good. Now be a nice little toy, and do as I say." This is so wrong... he may be the most sexist piece of shit I've ever encountered... but god, it feels hot... to just surrender yourself as an object of pure desire... Orlando: "Now. Jerk me off." Orlando: "Ahhh, that's good~ Now, lay down, little toy." He wasn't lying... he's fucking my mouth as if it was his own personal fleshlight... and the worst part is, I love it! Am I really that much of a submissive slut? Orlando: "Toy, I know you like to ride..." Orlando: "But so do I..." And without much of a warning, Orlando flipped the weighty women around on her belly. Orlando: "...and never forget that you're not the one in charge here..." Oh god, he's about to cum... shit, what's happening to me?! Part of me wishes he really would impregnate me! I think I'm really gonna melt here... I mean, I really hope he doesn't want to make me carry his babies, because right now, he could make me do anything he wanted... Orlando: "Mhhh, you've been surprisingly fun... I can see why my customers like you." I hate his guts... but damn... I don't think I've ever been desired that much before... Orlando: "I think we're done for today. Now, as I've said before, go to sleep, my toy. Alone." Gina: "Y-yes.... w-whatever you want, dear..." Orlando: *laughs* "You've become surprisingly obedient. Still think I'm compensating?" I guess this is my life now... living as a gangster boss' fleshlight... ...Zain may have been right. I'm probably way in too deep now.
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smut fiction Selena Rouse & Kole Puckett: Pleasing Daddy Pt. 1
BabyBeeSims posted a blog entry in Baby Bee & Co. Productions
Watch as Kole fucks Selena from one side of the room to the other as the little sub does anything her daddy dom wants of her in order to make him happy. How many times do you think she'll have her little cunt cum? Selena isn't able to wait long on pleasuring her daddy, as soon as the doors open to the stairs leading to her favorite place her pussy was getting wet and so she asked her daddy if she could please suck him off right there on the stairs. Of course Kole said yes wanting nothing more than to feel his princess' juicy lips tight around his cock. Selena quickly gets to work, making sure to go all the way down to the base like she knows her daddy likes. She couldn't take it much longer though and begged Kole to put his dick inside of her tight ass. He quickly ripped off her skirt and inserted himself deeeeep inside her. Kole demanded that Selena took her shirt off, saying that he wanted to see what he paid for - her big beautiful breasts. Selena was happy to oblige knowing that her giant tits would turn her daddy on and make him fuck her even harder. And fuck her harder, he did. Her daddy was fucking her ass so hard and rough though that her legs began to quiver and she couldn't keep herself up anymore. Of course Kole was nowhere near down so instead of giving her a break from his cock, he decided to sit her down on his lap and start paying attention to perfect tight cunt. Though she felt absolutely amazing slide up and down on his shaft, Kole decided to spread her pussy wide open for some deep penetration. It wasn't long before Selena was moaning and panting up a storm, just repeating "fuck me harder, fuck me harder!"- 2 comments
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smut fiction Selena Rouse & Kole Puckett: Pleasing Daddy Pt. 2
BabyBeeSims posted a blog entry in Baby Bee & Co. Productions
Join in watching as Selena pleases her daddy dom Kole in the AEP Studios Sex Dungeon ❤️ Kole had, had enough of the milder shit and was ready to truly fuck Selena raw. Their first spot on the sex dungeon tour was the T pillory where he beat his dick into Selena's cunt. Today is a fine day to be fucked in another stock hold. At least that's what Kole is deciding for Selena as they move to the next one. Selena couldn't be happier! As Kole was dumping his hot load into Selena's womb, he felt the tall tale signs of her coming too. Silly little slut, she knew she wasn't allowed to cum without permission from him. He would now have to punish her with a vigorous deep throating session. After she got done sucking him dry, Kole decided that he wanted Selena to do some of the work as well. Sitting down below her, he told her that she needed to work for what she wanted.- 2 comments
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Continue with us as Kole keeps punishing Selena's pussy in the Sex Dunegon! Kole could tell that Selena was being on the milder side when riding him and he was not okay with this. She knew that everything must be hard and rough unless he specified to her otherwise. This called for drilling into her ass, as hard as possible. After that ass punishment Selena truly couldn't stand on her own anymore so Kole decided decided to suspend her. So not only was there no need for her legs to hold her up as he got to continue fucking her, but he also got a nice view of her magnificently smooth pussy as he slammed his cock into it. As Selena came for the fourth time, she pleaded for Kole to give her break. But he had no such thing on his mind. Instead he brought her back to what had been their first stop of pillories, the T cross. After punishing her one last time, Kole decided to finally let Selena out so that she could suck his load out of his cock for him. When he finally spilled his seed into her soft mouth, he pulled her up so that he could taste himself on her. And what an aphrodisiac it was because soon he was bending Selena over to fuck her once more. After they climaxed together, both daddy dom and his submissive were spent but one thing can be said for sure... It had been a great day to be a submissive slut, and Selena sure couldn't wait to do it all again ❤️