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Posted
4 hours ago, hexofishy said:

Hi, I'm really enjoying this mod and love how much it talks to other mods. I also use milk mod economy and was initially hoping that the jiggles effect could be triggered by MME's inflation, but the affected nodes don't match up with what survival detects. In particular, MME inflates breasts using the breast node, whereas survival is looking for breastsfantasy, and MME uses pregnant instead of belly. Is there any workaround I can do to get these two mods to line up a bit better?

 

For reference, I use 3BA by Acro, SLIF, and have set up the Tullius json files for SLIF posted by Acro himself to get the body's nodes working in SLIF (which it does!). 

 

EDIT: My apologies, I probably should have dug around more before posting. There's a Milk Mod Morph customizer on pg 32 of MME SE topic forum which lets you change which morphs milk mod uses, so I was able to switch breast inflation to breastsfantasy inflation and now survival can recognize the jiggles. That being said, I personally like the look of pregnancybelly more than belly so it would be cool if there was a way to change which morphs survival monitors in SLIF.

Spoke too soon, it looks like Survival uses NPC Belly, NPC L Butt, and NPC R Butt. So only boob jiggles from MME for me. Dunno why I was under the impression that the belly and butt inflation used morphs

Posted

Hi I am trying to enjoy the mod, see version. However every time I start it, (getting stripped in whiten for lack of licensing) my sexlab animations stop working. They black screen and freeze the game. I have tested it, it is survival that is causing it. I didn’t understand the xedit bit of the requirements, but I installed sseedit and ran it. Is there something I am missing to get this mod working? Thanks!

Posted
On 8/4/2021 at 7:11 AM, Nymra said:

- suggestion - all in one hotkey

option to disable the "all in one hotkey" please

or make it ignore when set to "Esc".
I just set it to esc and now i m fucked because I cannot get into the MCM anymore (stuck on the wheel....)

 

Open your quest log, then go to the option on the far right "system". That's the same menu you get hitting the ESC key so you can fix your keybind.

Posted
4 hours ago, aspirine2 said:

does this mod comes with head tracking ...if so how to disable the shead tracking !? it suddenly started !?

There's an option in the wheel menu to toggle the offending option 

Misc -> debug -> look at debug -> Set IsNpcVar to 0

Posted (edited)
On 8/4/2021 at 4:11 PM, Nymra said:

uestion

do I understand correctly that licenses that I buy in whiterun also apply to other towns? I had the impression every town requires its own licenses?

Licences are global regardless of the place of purchase.

 

On 8/4/2021 at 4:11 PM, Nymra said:

- question2

does the whoring license to something now?

Let's you be outside buildings during curfew hours. Far as I can tell there's no functional difference between this and curfew licence except the way guards talk to you and the fact it's way cheaper (but I may be wrong here, I haven't ever not bought a whoring licence).

 

On 8/4/2021 at 4:11 PM, Nymra said:

might be a bug or just me beeing stupid again, but how do I ENTER a city with toll gates locked? I found no guard to pay the toll outside?

and the gate was... well... locked

If you came to Whiterun after going through Helgen (no matter if it's vanilla start or LAL) the gate is always closed until you convince the guards you have an important message for the jarl. This is vanilla. If you came to Riften for the first time the gate is always closed and the guards are trying to extort you for money. This is also vanilla and has nothing to do with SLS.

No other gates should be closed when entering, unless some other mod locks them up.

Edited by belegost
Posted
1 hour ago, belegost said:

Licences are global regardless of the place of purchase.

thx! 

 

1 hour ago, belegost said:

Let's you be outside buildings during curfew hours. Far as I can tell there's no functional difference between this and curfew licence except the way guards talk to you and the fact it's way cheaper (but I may be wrong here, I haven't ever not bought a whoring licence).

 

ah ok, that is something to work with! 
Still stand with my suggestion of it maybe turning into some kind of sex license, hmm :D maybe a consensual sex license

1 hour ago, belegost said:

 

If you came to Whiterun after going through Helgen (no matter if it's vanilla start or LAL) the gate is always closed until you convince the guards you have an important message for the jarl. This is vanilla. If you came to Riften for the first time the gate is always closed and the guards are trying to extort you for money. This is also vanilla and has nothing to do with SLS.

No other gates should be closed when entering, unless some other mod locks them up.

 

I was in whiterun thousand times before it happened. But I just installed SL Survival when it happened. Maybe it is because I changed the MCM while in the vicinity. I will keep an eye on it and how it behaves.

So just in this case: it was clearly not a vanilla problem. 

Posted (edited)

Not sure if that is caused by this mod or anything else I might have installed, but whenever I start dancing via wheel menu I get this type of debug message boxes pop up all the time. Is there a way to turn it off? If this has nothing to do with SLS does anyone have an idea what other mod could be causing it?

 

Spoiler

20210807220558_1.jpg

20210807220607_1.jpg

20210807220614_1.jpg

 

Edited by belegost
Posted
9 minutes ago, belegost said:

Not sure if that is caused by this mod or anything else I might have installed, but whenever I start dancing via wheel menu I get this type of debug message boxes pop up all the time. Is there a way to turn it off? If this has nothing to do with SLS does anyone have an idea what other mod could be causing it?

 

  Reveal hidden contents

 

Yes its SLS.

Dancing is unfinished

Posted
On 8/6/2021 at 6:06 PM, boita said:

This could be a nice addition to the daydreaming feature.

I can see a lot of potential problems with it. Example: Deus Mons has statues covered in moss and other harvestable plants. Changing the statue in such a significant way would cause those plants to hover or be inside parts of it.

 

10 hours ago, Monoman1 said:

Yes its SLS.

Dancing is unfinished

Thank you.

Posted (edited)

 

I have an issue I can't seem to find anyone else having so no idea what I've done wrong... I get given "Imperial Cum" from the Kennel Keeper but it doesn't show up in my inventory. Even if I use player.additem for any of the cum items, I notice my inventory weight goes up but immediately goes back to what it was. If I then try to player.removeitem it tells me my item count is 0. Any ideas on this?

 

Nevermind, I'm just retarded. I had a gag, so food items weren't being shown in my inventory until I removed it.

Edited by Magstevo
Guest AthenaESIV
Posted (edited)

Recently I redid most of the sounds in SL Survival, the slapping sounds from Slap That Ass (I'll redo more at another time), and the sounds from Toys SE. Been tweaking this while working on a ton of quest content for Whorecrux, so I chose to match those sounds fairly closely.

 

I found a lot of sounds to be really jarring, and some (most notably the clapping sex sounds from Slap That Ass) had a huge amount of background noise in them. Many were just set at a very high dB level (the scream from Toys was def the worst offender... those sounds were so Shrill I had to take my headphones off, yikes).

 

Basically used more reserved sounds, not entirely happy with it, but an improvement. Maybe someone will enjoy, just make sure to set it up in its own empty mod in MO2 so you can easily disable them if you're not a fan.

 

(tbh I'm not happy with sounds relating to SL at all, it is def Sexlab's weakest feature. Playing sounds based on animation tags, mutual or differential enjoyment, whether people are watching, in public, etc... all things that would be amazing additions, but I understand it is not a feature most people have interest in)

 

EDIT: While some of the sounds are new additions and may not be to everyone's taste, many of the edits are background noise reduction and level controls on SLS and STA's existing sounds... If you add my zip archive below in MO2 as a separate mod, you can go through the sounds I added and easily delete the ones you do not like, then the original SLS sounds will continue to play.

 

 

SL Survival + Spank Sounds Redone v4.zip SAMPLE FIXED - Slimy2.wav SAMPLE ORIGINAL - Slimy2.wav SAMPLE ORIGINAL - Clap_4.wav

 

SAMPLE FIXED - Clap_4_.wav SAMPLE ORIGINAL - Clap_4_.wav

Edited by AthenaESIV
4th update: Added whistles (dB reduction), swallow sounds, several others. I believe that should be about all of them. Samples provided.
Posted
18 hours ago, AthenaESIV said:

Many were just set at a very high dB level (the scream from Toys was def the worst offender... those sounds were so Shrill I had to take my headphones off, yikes).

 

Toys MCM (last tab) has volume control, for a few categories of sounds, including screams. If its volume only, just just turn that down.

 

If you are willing, and have improved sounds for Toys, I'd incorporate them right into the mod, and give you credit.

Guest AthenaESIV
Posted (edited)
1 hour ago, VirginMarie said:

 

Toys MCM (last tab) has volume control, for a few categories of sounds, including screams. If its volume only, just just turn that down.

 

If you are willing, and have improved sounds for Toys, I'd incorporate them right into the mod, and give you credit.

 

Oh I meant nothing against Toys, RMCW convinced my to try it and have really enjoyed it so far. And yea for sure the MCM sound options are excellent and well thought out. I was just going through the sound files in explorer and playing them stand alone. The .wav itself for screams outside of game is really shrill.

 

The whistles in SLS are extremely loud as well, but it has volume controls also. Those edits may be something others want to delete out of my file above if they for some reason like the whistling to puncture their eardrums, lol.

 

I will send you the sound file for Toys in a few, though it is still a WIP and needs more editing. Also I'll add a note about why using some of them might be unwise, lol.

Edited by AthenaESIV
Posted

Regarding the proximity spanking in Survival's MCM, one of the conditions you can select for when NPCs will spank you is "Naked/Bikini/Slooty". How does this interact with the MCM option in STA that checks for Baka's keywords from SLA Redux Baka edition?

Guest AthenaESIV
Posted (edited)

Anone by chance able to help me correct these compiling errors?

Spoiler
Starting 1 compile threads for 1 files...
Compiling "_SLS_CumAddict"...
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_Dance.psc(431,14): FileExists is not a function or does not exist
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_Dance.psc(431,14): cannot call the member function FileExists alone or on a type, must call it on a variable
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\mzinTextureUtility.psc(40,15): FileExists is not a function or does not exist
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\mzinTextureUtility.psc(40,15): cannot call the member function FileExists alone or on a type, must call it on a variable
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_AllInOneKey.psc(3154,19): FileExists is not a function or does not exist
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_AllInOneKey.psc(3154,19): cannot call the member function FileExists alone or on a type, must call it on a variable
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_BikiniBreak.psc(89,45): FileExists is not a function or does not exist
E:\Games\steamapps\common\skyrim\Data\Scripts\Source\_SLS_BikiniBreak.psc(89,45): cannot call the member function FileExists alone or on a type, must call it on a variable
No output generated for _SLS_CumAddict, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on _SLS_CumAddict

 

 

My searches for RemoveAllAmpSpells return nothing, and I read in this thread that "FileExists" errors are sometimes related to PapyrusUtil not being setup correctly, but is fine in my LE install.

 

tyty!

 

NVM I just commented out those fileexists else statements and it compiled... Im not compiling any of those scripts so will see if it breaks game ><

Edited by AthenaESIV
Posted
1 hour ago, AthenaESIV said:

NVM I just commented out those fileexists else statements and it compiled... Im not compiling any of those scripts so will see if it breaks game ><

File Exists is a PapyrusUtil function so yea, check your install/for overwrites

Cant imagine running the wrong version will do you any favours. 

8 hours ago, hexofishy said:

Regarding the proximity spanking in Survival's MCM, one of the conditions you can select for when NPCs will spank you is "Naked/Bikini/Slooty". How does this interact with the MCM option in STA that checks for Baka's keywords from SLA Redux Baka edition?

Theyre 2 different things. 

STA only has bump spanks - need to be walking on an Npcs toes

SLS handles proximity or hello spanks - need to be within greeting distance. Obviously this triggers way more easily than bump. 

Guest AthenaESIV
Posted (edited)
15 hours ago, Monoman1 said:

File Exists is a PapyrusUtil function so yea, check your install/for overwrites

Cant imagine running the wrong version will do you any favours. 

Theyre 2 different things. 

STA only has bump spanks - need to be walking on an Npcs toes

SLS handles proximity or hello spanks - need to be within greeting distance. Obviously this triggers way more easily than bump. 

 

Only thing possibly overwriting it was Sexlab, I thought maybe there was a beta for LE Sexlab floating around I was unaware of but couldn't find anything. I tried both SL overwriting and with PapyrusUtil winning conflict with same results (actually not letting SL win the conflict led to a lot more errors). *shrug*

 

Got it to work though and converted to SE so my stay in LE land was no longer than it had to be, lol. LE is an abandoned place on my hard drives we do not speak of anymore.

Edited by AthenaESIV
Posted

So Yesterday I used the wheel menu and selected "bend over" animation.  The animation was nice, but it seemed like Everyone just started chain spanking my character with no pause between..  Not necessarily a problem, but when I wanted to go back to not being bent over there didn't seem to be an option.  I tried Sexy Move but that didn't really apply to standing animation, and the other animations didn't help either.

Posted
3 minutes ago, delgathar said:

So Yesterday I used the wheel menu and selected "bend over" animation.  The animation was nice, but it seemed like Everyone just started chain spanking my character with no pause between..  Not necessarily a problem, but when I wanted to go back to not being bent over there didn't seem to be an option.  I tried Sexy Move but that didn't really apply to standing animation, and the other animations didn't help either.

go back to back to 'bend over'.

It should now be 'get up'.

Posted
33 minutes ago, Monoman1 said:

go back to back to 'bend over'.

It should now be 'get up'.

 

Ohh, I see.   If I go Change Stance/..  then the options stay the same, but if I go to Bend Over on the main window, it gives Get up as an option.  Thank you.

 

Posted (edited)

Not sure if this has been suggested before or if it's in the scope of the mod. But currently the aphrodisiacs from SLEN only affect NPC's around you. 
What about an aphrodisiac potion that would instead increase the enjoyment gained from sex in SLSO?

 

Edit: Giving more thought to this idea.

Could add a new begging option where the NPC will only give you gold if you make him orgasm before you do (using SLSO), bonus gold if you drink the aphrodisiac potion and still win the challenge.

Edited by vocal
Posted

Has anyone reported an issue with the toggle for the Ahego face not working properly? I decided to try it, and it works as advertised, but now that I've toggled it off, it's still happening during sex (I had daydreaming turned on but turned that off as well and it still happens).

 

I also noticed that my character's mouth appears to open ever few seconds and close. I thought it might be the bikini curse "out of breath" causing this and set the slider to zero, and it stopped happening.

But I noticed that facial expression from BWA keeps resetting on the same timer that was happening when the breathing from the bikini curse was happening, so I'm wondering if it does a check some sort even when bikini license is off that causes facial expression to reset to a default every few seconds?

Posted

I apologize if this is a common question, but the Leveled Lists for Bikini armors only covers adding them to merchants and loot chests, correct?

 

Is there any pre-existing mods that will add The Amazing World of Bikini Armors to the leveled lists, so that Bandit spawns and the like will be wearing them?

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