Black714 Posted March 14, 2021 Posted March 14, 2021 1 hour ago, aim4it said: The host process it creates its just for holding textures, meshes, etc. so the game client doesn't crash when those assets exceed the 32bit process user-addressable space limitation. Thank You For the Confirmation, Anyway Costume d3d9.dll from ENB And, d3dx9_42.dll from SSME Really Help Us To Avoid Infinity Loading Screen Issues, And for Me It's Long Gone.
shiagwen Posted March 14, 2021 Posted March 14, 2021 5 hours ago, Lupine00 said: @HexBolt8 is constantly over-delivering on SLTR. It's a standout at the moment. I hope they are able to sustain the enthusiasm and not get dragged down by posts like the one above. I won't say more about that mod because it's the SLS forum, not the SLTR one... I think if you look carefully at what @shiagwen is saying, it's just sympathy for those disheartened by Skyrim right now. They are frustrated by where their game is at, and they're bored of the mods they have, and lost in a nostalgia for a time when it was new and they forgave all the bugs. I don't think the intent was really to hate on mod authors. But I'm sure I'll be corrected... If I have to disable my entire license system to stop SLS messing up my followers ... that's not new ... I've been doing it since it was introduced. There's still lots of value in SLS without that, and there are plenty of other features in SLS, and also other mods, that will help eat all your cash or cause misery for your PC. Also, if you don't have a follower, the current license behaviors are probably fine nearly all of the time (which is as often as anything ever works in Skyrim). But in terms of new vs old, the current incarnation of the license system is obviously way better than when it was first introduced. Look at slaverun reloaded. that was 2018. what a mass of action it brought. the pc was really a sexslave. i dont like the long dialogues too, but therefore you get so much sexscenes. unfortunately, bercause of the dialogues and story, the mod has 5000 scripts, which isnt a good idea for a real game. i like hex, he is so busy doing new scenes to the mod. but these things are mostly non-adult scenes. get sweetrolls, cook a dinner, clean the floor, dance, take clothes offf, talk what a slut you are, hiding clothes, and so on. did she ever orders the slave to fuck anything ? this is not a sex slave, this is a steward. devious follower is about money and devious devices. without prostitution in devious devices. spanking yes whipping no. any sex scene in devios devices ? when enslaved yes, but then you cant play the game anymore, because you crawl on the floor. i miss the balance here. and also more action. i am negative because i wasted so many games with trouble and disappointment about mods. in earlier times mods were mostly easier in what they do, tdf, radiant prostitution, still in use yet. no mod ever has such a detailed effective mcm like radiant prostitution. no other mod ever made approaching working. maria eden brought a flood of new features, though also a flood of bugs never repaired, prison overhaul is so old. inte worked 10 years on it and it runs without any bug now, but he didnt brought any new feature in it. cage and parade were initiated by xaz. Goobos Defeat still the best, very good options, some minor bugs and things left undone. together with fuck them up from guffel defeat offers a complete sex way to skyrim. i am no programer, but i do a lot of content proposals in the mods forums, which came into the mods in the older times and progressed the mod. i wanted to play my last complete skyrim game and trhen finish it for some years. i fear i have to kick off 90% of all sexmods to reach that end.
Corsec Posted March 14, 2021 Posted March 14, 2021 When I use the SLS option to autostart Slaverun I get an issue where Ralof and Hadvar will idle around in the Helgen courtyard. When I go o Helgen quickly enough I actually see them walking out of the Helgen cave to the courtyard. I'm using Live Another Life so they are supposed to be lying on the ground in the Helgen underground cave, they're not supposed to leave unless I am with them. My usual procedure is to use LAL to place me in a tavern somewhere, then to autostart Slaverun with SLS, then to run to Helgen and speak to Ralof. I do this because I want to play as if I did the vanilla intro, without actually having to waste the time doing the vanilla intro. Does anyone else get the issue with Hadvar/Ralof idling in the Helgen courtyard when using SLS to autostart Slaverun? If so, are there any fixes?
Monoman1 Posted March 14, 2021 Author Posted March 14, 2021 5 minutes ago, Corsec said: Does anyone else get the issue with Hadvar/Ralof idling in the Helgen courtyard when using SLS to autostart Slaverun? If so, are there any fixes Dont think this is an sls thing. I've been using slaverun start option and lal since forever Sls has no edits to quest MQ Other than getstage
shiagwen Posted March 14, 2021 Posted March 14, 2021 could you extract cum addict and cum bottles and make a separate mod out of it ?
Lupine00 Posted March 14, 2021 Posted March 14, 2021 3 hours ago, shiagwen said: without prostitution in devious devices It does actually have prostitution in devices for both enslaved and non-enslaved characters, it's just not very good prostitution. I won't address the other issues because wrong forum, but I'm not sure you are getting the value from your DFC you could. But if you want to suggest stuff, feel free to do so on the appropriate forum, because I would like to understand it better. But to give this some relevance to SLS, that takes us into subjective issues. When is a feature meaningful? When is it just a token nobody plays or cares about? We can't wax too nostalgic about Slaverun Reloaded 2.X. It's hard to be completely sure that the reason Kenjoka suddenly vanished wasn't an overwhelming realization that the mod couldn't run in combination with any other mod whatsoever, and even by itself was hard put to not suspended-stack you to death. TDF has had a lot of work done at it by various people. It's not the same mod it was, and it still has some situations in which it bugs out, overloads, plays garbage animations, doesn't catalog what animations it's going to need, and so on. TDF is in practice, a mod that has benefited from years of work on it to get to where it is. Like PoP. It's not that mods are getting worse. Mods are getting better. But if you played this for ten years, you are going to be struggling to see anything fresh. The problem isn't the mods, it's that you played them for ten years already! Some of these mods (maybe a lot) were old ideas before Skyrim was even made; Oblivion or even Morrowind mods went there first. You don't hear a huge amount of people complaining that it was all better in Morrowind, but ... there are one or two people that will say it. The Skyrim technology and relatively easy asset pipeline made things possible that were hard in Morrowind. There's no way we are going to see the same amount of genuine new features and innovation as we did when the CK was a fresh release. That's impossible. The low hanging fruit get picked. The stuff that's left is very hard to reach. Big change won't happen until a new product release comes along that offers meaningful improvements in what can be scripted, or an easier asset pipeline. This is why Cyberpunk 2077 is not going to start a modding revolution. It's asset pipeline is not easier than Skyrim. Quietly, things like dynamic animation replacement, the voice generator, and the gradual shift to SE are making a few new things possible, but it's not a big change like going from Oblivion to Skyrim. 3
Monoman1 Posted March 14, 2021 Author Posted March 14, 2021 1 hour ago, Lupine00 said: The problem isn't the mods, it's that you played them for ten years already! Yep. This.
Naps-On-Dirt Posted March 14, 2021 Posted March 14, 2021 Strange problem that has never happened to me before, I think. I buy the house in Riften, decorate it up, then when I go to it, it has an eviction notice. Property License has never been enabled, Eviction Bounty level set to 2000, but my bounty was only 200. I pay off the bounty and go to the chest to pay the fine but it doesn't release the house. I wait 'til the next morning. Pay the fine again (the chest just kept accepting my money, I paid it like four times.) I can't figure out how to clear up the eviction, and not sure why it was triggered in the first place.
Monoman1 Posted March 14, 2021 Author Posted March 14, 2021 1 hour ago, Naps-On-Dirt said: Strange problem that has never happened to me before, I think. I buy the house in Riften, decorate it up, then when I go to it, it has an eviction notice. Property License has never been enabled, Eviction Bounty level set to 2000, but my bounty was only 200. I pay off the bounty and go to the chest to pay the fine but it doesn't release the house. I wait 'til the next morning. Pay the fine again (the chest just kept accepting my money, I paid it like four times.) I can't figure out how to clear up the eviction, and not sure why it was triggered in the first place. Can you check your bounties on the stats mcm page and see if they're all zero. Both normal bounty and PSC bounty. Also can you get me a papyrus log of when you pay the bounty. Preferably just Load game, pay bounty, post log.
Naps-On-Dirt Posted March 14, 2021 Posted March 14, 2021 All PSC bounties are 0, and only outstanding regular bounty now is 100 gold in Solitude. Since I already paid the bounty, I made a log of just loading the game and paying the eviction release fine. Maybe that will show something? Papyrus.0.log Edit: I'll go get fined for being naked and then pay that and post the log. I loaded the game from where I stepped into Riften. Stripped and ran around, no one would fine me, so I punched a guard then asked to pay the fine. Thankfully, DCL let me do that instead of sending me to Dagonar. Papyrus.0.log I see all those errors from TrapBase.psc and TrapDweThresher.psc, no idea what mod those are from, but if I run the save through fallrim tools the only undefined element is a script removed from SubmissiveLola. Not sure what to do about the errors, though they are unrelated to my eviction no doubt. Turns out that trap spam is from one of the spinning blade traps in Radblthar. I snipped the script out of the savegame with Fallrimtools so I don't get the spam anymore, yay.
Monoman1 Posted March 14, 2021 Author Posted March 14, 2021 1 hour ago, Naps-On-Dirt said: I'll go get fined for being naked and then pay that and post the log. Unfortunately, 1st log. No errors. 2nd log. One error related to setting inn costs. - You're either running an older version of SLS or you have something in your load order overriding the 'RoomCost' global and setting it back as a constant. Don't really understand the point of a constant global variable..... Contradiction of terms... Regarding eviction. I can't seem to recreate any issue. Property licence disabled. I've gone and bought the house in riften. Got myself a bounty. Waited several days. But things are behaving as expected. BTW eviction by bounty should only be possible when you're sleeping in the house. The guys come in and throw you out. Eviction via property licence is 'silent'. There's no event about it except maybe a notification. The loop of being able to pay the fine with the strongbox appears to be a little bug. But I don't think it's the actual source of the problem. Try enabling property licence, set the perpetual cost to zero, buy one and wait 24 hours. Then see what happens.
Pinute Posted March 14, 2021 Posted March 14, 2021 4 hours ago, Lupine00 said: There's no way we are going to see the same amount of genuine new features and innovation as we did when the CK was a fresh release. That's impossible. The low hanging fruit get picked. The stuff that's left is very hard to reach. But it's such succulent fruit I'm eating. You all must be getting really good at reaching I started modding when WaxenFigure's all-in-one was the sex mod of choice and have tried most every mod since. For a while my starting character of choice was a level 14 breton standing next to the Gildergreen because Sanguine's Debauchery didn't start until you did A Night to Remember. Ah, good days. They really were, even with the constant crashes. 7 hours ago, shiagwen said: Look at slaverun reloaded. that was 2018. what a mass of action it brought. the pc was really a sexslave. i dont like the long dialogues too, but therefore you get so much sexscenes. unfortunately, bercause of the dialogues and story, the mod has 5000 scripts, which isnt a good idea for a real game. But you're right also, the things modders are writing are different now. The last few big play throughs for me were Sex Slaves, Like a Virgin (hit level 36!) and Slaverun. Big, narrative pieces with lots of scenes. Great stories and I got a lot of fun (both building the world and playing the story) from all three. The main reason I stuck with LE as as long as I did was I wanted to do a Slave Run game and it simply was no go on SE. The thing those all have in common is they have a narrative and the player can be a passive participant - Slave Run nearly completely so. But the point I'm making here is that they're quest mods, and quest mods end. Lupine00, Monoman1, HexBolt8, -Caden-, Kalmah, to name just the few people's work I've downloaded recently, are instead giving us ways to add SexLab to Skyrim's sandbox. Want to be a dominated Dragonborn, a slave taking harridan from Oblivion, a common girl just trying to get by, or a wealthy cosmopolitan from Cyrodill stocking a museum while trying to navigate a brutal Skyrim? Maybe you want to be an unarmed naked slave used as bait for bandit camps and dungeons by your gold hungry follower (Defeat and Nether's framework make this interesting, and yes, I'm practicing my persuading voice). With these you can switch between them all in the same game. I for one am enjoying playing vanilla and new lands in a completely new way. 3
Corsayr Posted March 14, 2021 Posted March 14, 2021 Not that it isn't interesting, because it is, but is there any chance we can move the conversation about the state of Adult mods on Lovers Lab to a thread of its own, please? It has sort of moved off topic. ? 1
Lupine00 Posted March 14, 2021 Posted March 14, 2021 22 minutes ago, PInute said: the things modders are writing are different now Quest mods are being made still. Fewer than before, and mostly smaller. There are a few things I'm looking forward to in the works. Perhaps Toys will spark a few more? But it's hard to invest in creating a massive quest mod project when TESVI is "imminent" ... in game development terms, if not real ones. 1
keitsoru Posted March 14, 2021 Posted March 14, 2021 20 minutes ago, Lupine00 said: Quest mods are being made still. Fewer than before, and mostly smaller. There are a few things I'm looking forward to in the works. Perhaps Toys will spark a few more? But it's hard to invest in creating a massive quest mod project when TESVI is "imminent" ... in game development terms, if not real ones. In fairness, just last year Todd Howard apparently said TES VI was still years off. Whether that's changed since Microsoft's acquisition of Zenimax, well, you got me, but that's the last update on an ETA that I'm aware of.
Pinute Posted March 14, 2021 Posted March 14, 2021 1 hour ago, Corsayr said: Not that it isn't interesting, because it is, but is there any chance we can move the conversation about the state of Adult mods on Lovers Lab to a thread of its own, please? It has sort of moved off topic. ? Heh. Point taken. My post started as a simple plea to Monoman to remember his mod doesn't have an end that people want to read so there's no timetable, then I got into a my reasons for saying that, and well, forgot to say it. So I've said it now ?. 1
Monoman1 Posted March 14, 2021 Author Posted March 14, 2021 2 minutes ago, PInute said: Heh. Point taken. My post started as a simple plea to Monoman to remember his mod doesn't have an end that people want to read so there's no timetable, then I got into a my reasons for saying that, and well, forgot to say it. So I've said it now ?. I guess a lot of it is a personal thing. Putting my current problems with skyrim aside for a moment. As a Modder if I have an idea for something then I'll want to see it in game asap. So I work on developing it and basically don't play skyrim until its done. Its not long before the next idea comes along and I want to see that in game. So another period of not playing the game. The ratio of modding to actual play has to be at least 10:1 if not vastly higher. So eventually you'll ask yourself some hard questions. Most pertinent being "why exactly am I doing this?" 1
Naps-On-Dirt Posted March 14, 2021 Posted March 14, 2021 3 hours ago, Monoman1 said: Unfortunately, 1st log. No errors. 2nd log. One error related to setting inn costs. - You're either running an older version of SLS or you have something in your load order overriding the 'RoomCost' global and setting it back as a constant. Don't really understand the point of a constant global variable..... Contradiction of terms... Regarding eviction. I can't seem to recreate any issue. Property licence disabled. I've gone and bought the house in riften. Got myself a bounty. Waited several days. But things are behaving as expected. BTW eviction by bounty should only be possible when you're sleeping in the house. The guys come in and throw you out. Eviction via property licence is 'silent'. There's no event about it except maybe a notification. The loop of being able to pay the fine with the strongbox appears to be a little bug. But I don't think it's the actual source of the problem. Try enabling property licence, set the perpetual cost to zero, buy one and wait 24 hours. Then see what happens. I kept playing and the following morning I got the message that my eviction had been lifted. So I guess paying the fine triggered the code to do its job, but who knows why it happened in the first place. As for reproducing it, to be exact, you'd need to have the fine before buying the house. I'll be buying the house in Markarth soon, I'll get a bounty first and see if I can recreate it.
Pinute Posted March 14, 2021 Posted March 14, 2021 15 minutes ago, Monoman1 said: I guess a lot of it is a personal thing. Putting my current problems with skyrim aside for a moment. As a Modder if I have an idea for something then I'll want to see it in game asap. So I work on developing it and basically don't play skyrim until its done. Its not long before the next idea comes along and I want to see that in game. So another period of not playing the game. The ratio of modding to actual play has to be at least 10:1 if not vastly higher. So eventually you'll ask yourself some hard questions. Most pertinent being "why exactly am I doing this?" Because you have a fertile imagination and the skills to put it into the game? Maybe you define 3.0 as what you really want or can do easily, release it, sorta promise to do only .0.1 bug fixes and try to go have some fun (persuasive voice for coders, seldom effective). Jbezorg once complained that he seldom got past level 10 while working on SD, and threatened to stop working just to play the game. I seem to remember him tying up some loose ends and doing that for a while. At least, whichever way he went, he didn't first have to make the choice between building a different release or somehow fixing a broken install.
shiagwen Posted March 14, 2021 Posted March 14, 2021 7 hours ago, Lupine00 said: It's not that mods are getting worse. Mods are getting better. But if you played this for ten years, you are going to be struggling to see anything fresh. itis not only about 10 years old mods, i meant this more about maybe one y<ear old versions and versions that came up in last time. for example your devious follower . lets take a detail. fresh game, newest version of df . what happens already after one hour gameplay ? i cant talk to any npc anymore because : " your follower interrupts and convince them to fuck her slave" sexscene following. try to talk to the npc afterwards. just the same happens. try to talk tro someone else, just the same happens. game over. this did not happen in some versions before. Thats what i mean with rew mods versions and unplayability. if not in content ,.then in technique. in content : i play cursed loot 8.4 because in 8.5 rope came in and i dont like it. that is a mattrer of taste, but there is no option to disable it. you have to take it or leave the mod. not to talk about the useless furnitures in dd5 and cl 9. oh i am trapped in a furnitre. how can i come down from this ? is that all kimy has to offer for furniture. look at maria eden or Billy what they offer (ed) with furnitures.. btw manoman : why does Delphine take 100 onehundred gold for a night in sleeping giant ? in a fresh one hour old game ? i didnt had survival installed in that game, deinstalled skyrim with everything and my documents before. a clean new game. maybe someone knows this miracle. i dont know any new mod or version in my game that could cause this. but it is new.
Corsayr Posted March 14, 2021 Posted March 14, 2021 23 minutes ago, shiagwen said: btw manoman : why does Delphine take 100 onehundred gold for a night in sleeping giant ? in a fresh one hour old game ? i didnt had survival installed in that game, deinstalled skyrim with everything and my documents before. a clean new game. maybe someone knows this miracle. i dont know any new mod or version in my game that could cause this. but it is new. Do you have Devious Followers installed? If not you can go into xEdit and find the Room cost global in Skyrim.esm and check what is overwriting it (But 100g even sounds like DF) Spoiler 2
shiagwen Posted March 14, 2021 Posted March 14, 2021 47 minutes ago, Corsayr said: Do you have Devious Followers installed? If not you can go into xEdit and find the Room cost global in Skyrim.esm and check what is overwriting it (But 100g even sounds like DF) Reveal hidden contents yes, i got df, but i didnt saw anything about room prices. what to do ?
Hex Bolt Posted March 14, 2021 Posted March 14, 2021 3 hours ago, Monoman1 said: As a Modder if I have an idea for something then I'll want to see it in game asap. So I work on developing it and basically don't play skyrim until its done. Its not long before the next idea comes along and I want to see that in game. So another period of not playing the game. The ratio of modding to actual play has to be at least 10:1 if not vastly higher. Exactly this. This is my life. The ratio of time building versus time playing is crazy high. Eventually, you have to take time to play the game, enjoy the fruits of your efforts, and experience first hand how your content is working. It keeps a mod developer grounded. It's very, very unfortunate that your game isn't working now. I really hope that you can resolve the problem, roll back, reinstall, or whatever it takes. As a major content producer, if you were to decide to move on, it would be quite a loss. 8
Corsayr Posted March 14, 2021 Posted March 14, 2021 24 minutes ago, shiagwen said: yes, i got df, but i didnt saw anything about room prices. what to do ? It is just an old left over feature from a long time ago, there is no MCM option for it. The only way* to get rid of it is to fix it in xEdit *Not the only way, there are other ways. But the only 'good' way. ?
shiagwen Posted March 14, 2021 Posted March 14, 2021 1 hour ago, Corsayr said: It is just an old left over feature from a long time ago, there is no MCM option for it. The only way* to get rid of it is to fix it in xEdit *Not the only way, there are other ways. But the only 'good' way. ? i see another way : DEINSTALL
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