tuxagent7 Posted March 19, 2021 Posted March 19, 2021 2 hours ago, Monoman1 said: AS scenario Wartimes This scenario seems real good but all of the requiements needed...
Monoman1 Posted March 19, 2021 Author Posted March 19, 2021 1 hour ago, tuxagent7 said: So this means that Magicka won't be able to regenerate but if you take a potion it won't be drain ? Not exactly. It means the curse will drain your magicka down to that value and then stop. It relies on built in condition checks. So it's light. But slow. It may not stop at exactly X. But should be close enough. Your magicka should be able to regen up to X also. Good enough to kill a skeever. Probably.... 1 hour ago, tuxagent7 said: This scenario seems real good but all of the requiements needed... Can't argue with you there. I think a lot of it could be done 'softly' with a different approach. But it's a wip so it's forgivable. Though changing approach later is... messy. I just hope pchs comes back to finish it.... It's worth a whirl IMO, if you can find the esp space. 1
shiagwen Posted March 19, 2021 Posted March 19, 2021 how do cum bottles work ? can u get them only from alchemists ? i understtod there are empty bottles that i can use to store cum for later use ? How to use an empty container ? i get trouble with guard because idont have whore license, but i have disabled all licence and curfew - i have disabled everything except cum
Black714 Posted March 20, 2021 Posted March 20, 2021 How About This Configuration? (Just Suggest). To Avoid Blank Empty Magicka Bar (Because I Use iHud) To Minimize Hud As Possible When Cursed. Also Fast Hiding Bar In Full State. (if Player Set to 0 Magicka Draining and No Regeneration Penalty). It’s Detrimental Effect.
Monoman1 Posted March 20, 2021 Author Posted March 20, 2021 On 3/19/2021 at 6:29 PM, shiagwen said: can u get them only from alchemists ? Yes On 3/19/2021 at 6:29 PM, shiagwen said: i understtod there are empty bottles that i can use to store cum for later use ? Yes On 3/19/2021 at 6:29 PM, shiagwen said: How to use an empty container ? Use the Action -> Cum menu You must have at least 2 layers of cum in one area and an empty cumtainer. I'll check out the curfew thing when I get a minute. I guess it was just the introduction? 16 hours ago, Black714 said: How About This Configuration? (Just Suggest). Wouldn't be my preference. But do as you wish obviously.
Herowynne Posted March 20, 2021 Posted March 20, 2021 On 3/19/2021 at 4:23 AM, Monoman1 said: Beta time. @Monoman1 I tried to download the 0.642 beta file and LL is saying that the file is unavailable. EDIT: I guess I was trying to download it just as you were updating it. I was able to successfully download the 0.644 beta file. 1
TheArchlich Posted March 20, 2021 Posted March 20, 2021 @Monoman1 Hey, it's been a while since a took a break from Skyrim, but I got back to it and I did my thing. You know the thing we talked about, if you remember that is. You can now simply and a BareFeet keyword to any footware, and the SLS will apply the barefoot debuff like if you were barefoot. Great for footwraps, falmer shoes, slave heels or any other modded footware that leaves your feet bare. Feel free to add it to the official download. I don't think there is any downsides. It is lightweight and I do not see anything that could go wrong with it. _SLS_LicBikiniCurse.pex _SLS_LicBikiniCurse.psc
Herowynne Posted March 21, 2021 Posted March 21, 2021 @Monoman1 I checked 0.644 beta SL Survival.esp with SSEEdit. I saw a new issue that I have not seen before when checking the esp in the past. Do I need to worry about this? [00:00] Checking for Errors in [53] SL Survival.esp [00:01] _SLS_BikBreakTawobaDwarvenGloves "Break Dwarven Gloves To Bikini" [MISC:53108B4B] [00:01] MISC \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [53108B49] < Error: Could not be resolved > EDIT: I looked at the other similar records, and it seems like the WhatIAm property refers to the record's own FormID, so I just changed that field to point to FormID 53108B4B. I hope that is okay. Thanks!
ralchemilla Posted March 21, 2021 Posted March 21, 2021 If we activate this.. is there ways for the PC to lose weight? or would drinking more cum make PC blossom more?
Monoman1 Posted March 21, 2021 Author Posted March 21, 2021 11 hours ago, ralchemilla said: If we activate this.. is there ways for the PC to lose weight? or would drinking more cum make PC blossom more? Neither. Right now it's just a flat daily increase. 14 hours ago, Herowynne said: I hope that is okay. Yep that's what it should be. I Missed one. 15 hours ago, TheArchlich said: Feel free to add it to the official download. I don't think there is any downsides. It is lightweight and I do not see anything that could go wrong with it. I'll take a look but at first glance I see GetKeywordByString(). They (™) say to try to avoid using this. I don't know the reasons other than it may match more than is intended. Also it's purpose. Whatever about forced slave heels, I don't know why you would voluntarily equip footwraps that expose the foot. Anything else would be better and it's essentially the same as going barefoot anyway so I'm not sure I see the point.....? Only reason I can think of after that is for frostfall coverage.
shiagwen Posted March 21, 2021 Posted March 21, 2021 That voice in the head is another great idea. you can do more of it ! But i dont understand what to do when npc takes clothes of,voice sais you know you want it just do it. if i go to wheel menu choose cum and start those some animation starts, but she doesnt goes to the cock and suck it. so what to do ? another point is about licence. i dont want them except whoring licence. how can i enable that one and the rest disable ?
JayDrizzle Posted March 21, 2021 Posted March 21, 2021 MM1, once again thanks for a great mod. I will literally never let this leave my load order and am mad I didn't have it earlier. Thanks for the mod suggestion for Skyrim Underground. It is fantastic mod to go with SLS. I see that you implemented my suggestion on the SE page for an MCM to remove the curfew notification. I would also suggest a similar treatment for the guards noticing me in town/needing to pay the toll and when they noticed/or not if I have escaped through the underground. The rationale is similar. How would I know if they caught me escaping or not? Telepathy? I think this would add a bit more to the "I think I slipped out without them noticing me" mentality/roleplay. Now I am get the notification and dread going back to the city or load an earlier save. Thanks again!
Monoman1 Posted March 21, 2021 Author Posted March 21, 2021 2 hours ago, shiagwen said: But i dont understand what to do when npc takes clothes of,voice sais you know you want it just do it. There's nothing to do currently. It's all just your PCs imagination. There will hopefully be something like you describe though eventually. Might even be as simple as using the wheel to 'get down on your knees and open your mouth' as the guards like to tell you every now and then. I need a better knees animation though. 2 hours ago, shiagwen said: another point is about licence. i dont want them except whoring licence. how can i enable that one and the rest disable ? Whore licence doesn't really serve much purpose right now other than being a much cheaper curfew licence. Which is probably why you got the force greet about curfew. Those aspects of whore and curfew are joined. Of course respectable women get a curfew licence. Whore licence if it's ever developed will probably have some nasty strings attached. If you just want that licence then you can disable all the others but weapon and armor. They were added way back when I didn't think licences would be such a big part of the mod. But you can either just set the perpetual cost of these licences to zero and buy them or you can use the debug menu to give yourself them as a workaround. 1 hour ago, JayDrizzle said: I would also suggest a similar treatment for the guards noticing me in town/needing to pay the toll and when they noticed/or not if I have escaped through the underground Ah yea. Ok. Don't think it's a big job. Hopefully.
mangalo Posted March 21, 2021 Posted March 21, 2021 I'm a bit out of the loop regarding the "Open mouth" mod, could you perhaps add an entry in the "Features" blog or the mod description ? Also, the mod scripts conflict with Sexlab Utility Plus, is it harmless ?
Monoman1 Posted March 21, 2021 Author Posted March 21, 2021 13 minutes ago, mangalo said: I'm a bit out of the loop regarding the "Open mouth" mod, could you perhaps add an entry in the "Features" blog or the mod description ? Also, the mod scripts conflict with Sexlab Utility Plus, is it harmless ? Its to stop SL expression manipulations from overriding the manual mouth open and ahegao faces. I don't think its compatible. OsMel needs to do an update for it. But being a beta I don't think it would be nice to ask for an update just yet 3
rollo Posted March 21, 2021 Posted March 21, 2021 Im playing the version 635 and found a minor bug. When i changed the carry weight penalty under misogyny and the player character is high from skooma, the health drop down to -20. The values for magic and stamina at the same time drops down to minus values. Because of defeat the char ended up in an endless bleedout. When i change the penalty after the skooma timed out, the penalty works like expected.
Naps-On-Dirt Posted March 21, 2021 Posted March 21, 2021 I'm having trouble both reducing the volume of the new voices in your head, and lowering the chances/disabling it altogether. Regardless of what I set them to, they eventually set back to 100%. I'm not sure what triggers the reset. I tried loading a save, then quitting and restarting the game and loading a save, but it didn't recur. I just know that both settings eventually go back to 100%. I'll try to figure out when. Edit: Got it to recur but don't know what triggered it. I went into the Bannered Mare, came out and went to talk to the Toll Collector and both settings were back at 100%.
Corsayr Posted March 22, 2021 Posted March 22, 2021 Quick question I started a new play through and re-added a few mods and now I am getting the issue (in SE) where during (after?) sex the PC gets set to a scale of .1 and made tiny. Does anyone remember off hand what was the interactions that caused that? It had something to do with the open mouth, SLSO, and sexlab tweaks it think...
ttpt Posted March 22, 2021 Posted March 22, 2021 On 10/4/2020 at 8:05 AM, ttpt said: Yeah, after testing with the new survival that overwrite of Utility Plus with the new "Open mouth scripts for SLSO 1.6.7" seems to have been the culprit. On the other hand this probably means that Utility Plus maybe needs an update or maybe not depending on what is actually happening with SLSO. Everything seems normal but then again everything seemed normal last time until my PC had sex and then became really tiny. 5 hours ago, Corsayr said: Quick question I started a new play through and re-added a few mods and now I am getting the issue (in SE) where during (after?) sex the PC gets set to a scale of .1 and made tiny. Does anyone remember off hand what was the interactions that caused that? It had something to do with the open mouth, SLSO, and sexlab tweaks it think... Yeah that was me actually, my solution was just to let OsmelMC's utility plus scripts override any survival or SLSO scripts, but actually most important Monoman1's Open mouth scripts, since if I put that under Utility Plus the minimizing of NPCs happens, Basically I just let Utility Plus override anything it wants. This may interfere with some open mouth features from survival probably, but I haven't actually noticed it. Which is you know, much better than the actually noticeable shrinking or both PC and NPCs. Yeah, it affects NPCs too, so if you've noticed fewer women around, they are still around, just really small. You can actually use a detect life spell to help you find them if that's the case. Of course though, this was all in LE, I don't know if there's a version of Utility Plus for SE, but if that's the case then it's a problem between Utility Plus and the Open Mouth scripts, so I'd fiddle with their order in MO. 1
Monoman1 Posted March 22, 2021 Author Posted March 22, 2021 It does say Open Mouth scripts for SLSO It does not say Open Mouth scripts for Utility Plus 11 hours ago, Naps-On-Dirt said: I'm having trouble both reducing the volume of the new voices in your head, and lowering the chances/disabling it altogether. Regardless of what I set them to, they eventually set back to 100%. I'm not sure what triggers the reset. I tried loading a save, then quitting and restarting the game and loading a save, but it didn't recur. I just know that both settings eventually go back to 100%. I'll try to figure out when. Edit: Got it to recur but don't know what triggered it. I went into the Bannered Mare, came out and went to talk to the Toll Collector and both settings were back at 100%. Oh. Haha. I did something stupid.
Monoman1 Posted March 22, 2021 Author Posted March 22, 2021 2 hours ago, Monoman1 said: I did something stupid. Posted a fix https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=3322518 Edit: One sec Edit 2: Ok, fixed download. 1
divinefire Posted March 22, 2021 Posted March 22, 2021 I've had SLS and SL utility plus in my load order together since probably 609. I've always gave Utility the override just for the fact is improves every sexlab mod I have over just survival. Its always the lesser of problems that occur. I remember back in 635 beta updates it was conflicting but I never reported it at Mono's request since the ahegao faces were going to be changed for the next update and would waste Osmel's time. 644 I find removes that stuck feature that popped up so it actually works better than 635. for me. So far 644 everything works that I use just great. Hope you keep modding Mono, your one of best mods I have in my load order. 2
Zeramik231 Posted March 22, 2021 Posted March 22, 2021 10 hours ago, Corsayr said: PC gets set to a scale of .1 and made tiny. I can't remember how I fix that, but try using this loadorder for left and right side in MO. I haven't noticed this error for a long time. 1.Sexlab 2.Sexlab Utility Plus 3.SLSO 4.Open mouth scripts And maybe you need to disable all scaling in sexlab. Let me know if that helps. 1
Monoman1 Posted March 22, 2021 Author Posted March 22, 2021 So here's something I learned today that may or may not be news to people. If you RegisterForMenu() or RegisterForUpdate() on a quest script then all scripts attached to the quest will receive the event. And I think the new RegisterForUpdate will override the old one (if there was one on another script) possibly throwing off the timing of everything. Not sure if aliases on a quest receive the event as well. This is probably obvious to some people as it does say on the wiki that it registers the form. Never really understood what that meant until now. It's not a big deal for SLS as I've been big on compartmentalizing scripts into their own quests anyway. Which is why there's so many quests in SLS. Discovered this today when a really random bug popped up that made zero sense. Was making a 'compatibility mode' for armor breakdowns that wait until the crafting menu is closed to give you your stuff because mods like 'living takes time' and 'time passes' were passing time for every item added making breaking down an armor into loads of bikini pieces take on the order of an entire day to complete. But when I was exiting the menu my PC was swallowing a whole load of cum randomly for reasons that baffled me for a while. Lol. Just thought I'd throw it out there. Might save someone some time some day. 1
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