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Posted
2 minutes ago, ralchemilla said:

Is it possible to solve these conflicts x.x   High Poly Head Vampire x Sexlab Survival

I think if you move high poly head below SLS and rebuild your TesEdit patch everything should be fine. 

Posted
2 minutes ago, tester86 said:

It still spams for license checks. Is there a reason for that? I will admit I haven't read too far back. 

?

Posted
3 minutes ago, Monoman1 said:

?

Every city I enter the enforcer says hold up a minute, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, then, finally, you're free to go. It's six or seven times clicking through the let me check your licenses. It's all the cities. I'm used to Skyrim being Skyrim so I'm not worried about it and thought I had read someone having the same issue so I didn't report it. 

Posted
12 hours ago, Monoman1 said:

 https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=3148338 

Like I Said you need to check your save in falrim tools. This bug can generate hundreds of onkeydown events.

 

I just looked and there is a TON of RND_SkyUIMCMScript Folders with Onkeydown events. Nothing else really. Im guessing this could be a problem ?

Spoiler

This is a small portion of them

asgaggsagag.thumb.PNG.57e0c6c32d172512769124cb0c6c8dd0.PNG

 

Posted
30 minutes ago, tester86 said:

Every city I enter the enforcer says hold up a minute, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, then, finally, you're free to go. It's six or seven times clicking through the let me check your licenses. It's all the cities. I'm used to Skyrim being Skyrim so I'm not worried about it and thought I had read someone having the same issue so I didn't report it. 

That's a 'wait' while the script processes all your licences. Stops you from being able to run away before processing is complete. 

So it's not really about how many times you click it. The more crap you have in your inventory and the more licences you have the more time it takes to finish checking everything. 

Posted
11 minutes ago, AkiKay said:

I just looked and there is a TON of RND_SkyUIMCMScript Folders with Onkeydown events. Nothing else really. Im guessing this could be a problem ?

  Reveal hidden contents

This is a small portion of them

asgaggsagag.thumb.PNG.57e0c6c32d172512769124cb0c6c8dd0.PNG

 

Ok so. Disable 'Compulsive sex' in SLS. This is what is triggering the OnKeyDown events. But it is not the cause. The cause is RND has registered for Key zero which gets fired a ton when compulsive sex does a TapKey. Which obviously it shouldn't. 

You can probably re-enable compulsive sex if you bind all your keys. The problem is that seemingly undocumented bug I linked. 

 

Once you have done that I'd go to a small inside cell and just leave it. Go for a cup of coffee or something. Save it when you get back. Reload it and save it again. Check in Falrim tools that the number of active scripts is at least falling (in which case repeat waiting) or has returned to normal. Then continue. But keep an eye on your save if you enable compulsive sex again. I can not determine if another mod has registered for key zero. 

Posted
2 minutes ago, Monoman1 said:

You can probably re-enable compulsive sex if you bind all your keys. 

Which keys ? Vanilla,Sexlab Survival or another Mod? I remember you also told me to bind my "Wait" Key but that is bound to T as usual.

 

Oh and the "You can´t wait in combat" and "You are % Dirty" spamming has stopped. Though it seems that it still likes to randomly trigger it at times.

Posted
3 minutes ago, AkiKay said:

Which keys ? Vanilla,Sexlab Survival or another Mod?

Depends on the mod unfortunately. I have added checks to my mods that any hotkey registered must be > 0 before registering. I don't think many people know of this bug. Before I discovered it I assumed RegisterForKey(0) would do nothing. And it does. Until TapKey is used as well. 

5 minutes ago, AkiKay said:

Oh and the "You can´t wait in combat" and "You are % Dirty" spamming has stopped. Though it seems that it still likes to randomly trigger it at times.

Possibly some straggling script instances. Just keep an eye on your save every now and then is all I can recommend. 

Posted
1 hour ago, ralchemilla said:

 Question! i notice there are conflicts between High Poly Head Vampire Fix.esp and SL Survival,esp while making a merged patch for Sexlab Survival,  could the conflicts below play a role in re-applying the ''low poly heads''  instead of the ones that are ''high poly heads'' affects the 'race change' transition due to vampirism ?
image.png.866b059be69a5a6b0e2f0c7531d242f3.png

image.png.fc0c84130c6ee07370c6e817a4bcb5bf.png
Is it possible to solve these conflicts x.x   so both are compatible?

no idea if related but worth a shot maybe:

- try my "High Poly Head.esm" that I made for Wet Function Redux compatibilty. 
It had to do with how the heads were named in the ESM

https://www.loverslab.com/topic/58963-wet-function-redux/page/22/?tab=comments#comment-3150545

Posted

Oh and if people would report on your experience around house buying I'd appreciate it. Need to nail it down before I make it a full release. 

Posted

Apologies in advance for the dumb question, I know the answer is around here somewhere but I just can't find it again. When I get sent to the Simple Slavery auction from your tweak of Frostfall's "freezing to death/rescue" feature, I wake up at the front door of the auction house instead of inside the cage. I remember reading something about this and what to do about it when I was installing everything, but I don't remember the details (do I just use the "pretend" auction, or is there an actual fix?) and now that I need it, I can't find it. I've really got to remember to write these things down.

Posted
40 minutes ago, Skiddlewinx101 said:

Apologies in advance for the dumb question, I know the answer is around here somewhere but I just can't find it again. When I get sent to the Simple Slavery auction from your tweak of Frostfall's "freezing to death/rescue" feature, I wake up at the front door of the auction house instead of inside the cage. I remember reading something about this and what to do about it when I was installing everything, but I don't remember the details (do I just use the "pretend" auction, or is there an actual fix?) and now that I need it, I can't find it. I've really got to remember to write these things down.

Didn't even know this is a problem. 

Which of the many flavors of SS are you using?

Posted
14 hours ago, angledglass said:

Not that I'm aware of.

I'll see if I can figure out how to replicate it someday, so you can fix it if you want. 
I managed to fix it by going into a house (aka interior cell), spawning a house, doing the deed with them and then leaving. From that point on it worked normally, although I had to go into the MCM to remove that horse as my companion horse for it to work from there on (but that's just the 1 horse limit).

I'm not sure why it would happen. I'm not the most experienced with Skyrim modding but I cannot for the life of me figure out how it broke like that.

I have the same issue. Still not sure what's causing it. When switching to 3rd person before fondling it doesn't occur.

Posted

Monoman, great mod! Very fun and detailed way to change the core feeling and flow of gameplay!

 

I use the old Nipple Magic animation, however I'm finding it pretty annoying that losing arms with this mod leaving my character unable to cast magic at all. I really like the dismemberment mechanic so want to keep it. Would it be at all possible to exclude equiping magic when armless or is it not possible to make that distinction?

 

Additionally, is anyone aware of a mod that prevents magic use with say a chastity bra?

Posted
27 minutes ago, bcorwen said:

Monoman, great mod! Very fun and detailed way to change the core feeling and flow of gameplay!

 

I use the old Nipple Magic animation, however I'm finding it pretty annoying that losing arms with this mod leaving my character unable to cast magic at all. I really like the dismemberment mechanic so want to keep it. Would it be at all possible to exclude equiping magic when armless or is it not possible to make that distinction?

 

Additionally, is anyone aware of a mod that prevents magic use with say a chastity bra?

You could use Sexlab Disparity to debuff magicka regen (to the point of having no magicka and thus unable to use magic) if you are wearing a chastity bra. 

Posted
26 minutes ago, Corsayr said:

You could use Sexlab Disparity to debuff magicka regen (to the point of having no magicka and thus unable to use magic) if you are wearing a chastity bra. 

Ha I recently d/l'ed that and I was just looking at that page to figure out how it could be set up when you mentioned that. I didn't realise it could track worn items so that's actually perfect! Thanks for answering ?

Posted

Hey MM1

 

Is there some dialog in SL Survival where an NPC (maybe an inn keeper) gives you a bed roll? 

 

My horse is acting funny and keeps giving me bed rolls, and then Delphine did it too.

Posted
Quote

Hey MM1

 

Is there some dialog in SL Survival where an NPC (maybe an inn keeper) gives you a bed roll? 

 

My horse is acting funny and keeps giving me bed rolls, and then Delphine did it too.

When you use simply knock to enter someone's house, they'll give you a bedroll.

Posted

Not Quite sure where to post this since it is a general problem, but I would say it mainly effects this mod.

 

Every NPC in Whiterun is so broken for me. None of them perform there jobs or scripted events where they talk to other NPCs. Traders like Belethor don't have an option to see what is for sale (even though I have no gag or ever have been). When I first enter Whiterun you usually see Adrianna talking to the Battle-born guy. Normally he would leave but in mine they never talk and stand there forever. 

 

When I enter Whiterun with a vanilla follower like Sven and later try to leave with him the Gate guard says I need to have a follower before I can leave. Even when I pick a follower from around Whiterun. like Leon from DCL, it still says I need a follower. The Only work around for this I have found is to be caught by an enforcer in Riverwood and be escorted back to HQ in Whiterun and assigned a follower there. Only then am I properly allowed to leave Whiterun.

 

Weirdest of all, I was completing the Slaverun beginning storyline and got to the part where you need to go inform the Jarl of what is going on. I get to Dragonsreach and talk to Balgruuf but see no option to continue the quest. That's when I noticed the Quest arrow pointing outside of Dragonsreach, at Jorvaskarr, when I got there some other guy (assuming from the stormcloaks vs imperials questlines) is also named jarl and he continues the questline, even though this game is completely fresh and I have only finished Bleak Falls Barrow, Killed the first dragon, and started slaverun reloaded.

 

Any clue on what is going on here? I've noticed a lot of inconsistencies since I formatted and reinstalled.

Posted
6 hours ago, Corsayr said:

My horse is acting funny and keeps giving me bed rolls, and then Delphine did it too.

That's a handy horse. 

What's the dialogue? Drop the bedroll on the ground and click on it in the console. Does it's base ID have the same index as SLS's load order index?

Posted
44 minutes ago, Crota said:

Any clue on what is going on here? I've noticed a lot of inconsistencies since I formatted and reinstalled.

Check your save in falrim tools. Anything odd? Specifically active scripts and suspended stack.

Posted
8 hours ago, bcorwen said:

I use the old Nipple Magic animation, however I'm finding it pretty annoying that losing arms with this mod leaving my character unable to cast magic at all.

I've added a toggle. 

Posted
16 hours ago, Monoman1 said:

Yea I would do it anyway. Anyone running any previous version of the beta. This will allow the quest to fill the extra aliases added by Usleep. Or whatever your winning override for that quest is. 

updated to 6.20 beta (from 6.19)

tested house buying in RIften, Markarth, and Solitude. (on saved game where no purchases had been attempted).

worked perfectly (all furnishings worked correctly), got the dialogue as it should be if i had a license (or not).

 

checked same 3 on current game (houses already purchased).

Riften, where i had not bought or attempted to buy all upgrades, and had to rebuy house to get last upgrade, rest were in place already.

Markarth and Solitude where i had already attempted to buy all upgrades (and console added the ones that did not work right). if i rebought

the house the upgrades were all there already, except the child's bedroom (which i had not bought).  was able to change from current upgrade

to child's bedroom.  forgot to check if i could switch it back to the other upgrade.

 

whatever bug/issue was there is totally gone for me.

 

 

Posted
11 minutes ago, valcon767 said:

whatever bug/issue was there is totally gone for me.

Great :)

Thanks for the thorough reports/patience. 

Posted

Not sure if this is what the forum is for, but I'm gonna put some suggestions here, because I love this mod. Just some ideas.

1 - The only immersion-breaking thing I've encountered so far is when you get caught for toll evasion, and your female follower isn't required to wear arm bindings like you are. She's just as guilty as the dragonborn, after all.

2 - Speaking of tolls, the default setting of 2 hours until you're found out for toll evading is very little time (what is it even possible to do in 2 hours?), especially considering the astoundingly high amount of money you have to pay if you get caught. Should be closer to 24 hours by default, imo. It's a small thing.

3 - The simply knock integration is great, the only problem is there is basically no reason to ever do it unless you're specifically using frostfall. You might include some reason to do it even without needing frostfall. Not sure how you would accomplish this, though. Maybe women seen "idling" around town (i.e. waiting), or running around outside after curfew, are punished/bountied.

4 - The prison system Monoman made is amazing. I'm surprised there are no menu options related to it. I'm guessing it's a pain to do or you would have done so. Specifically options related to sentence length would be nice, if possible, as things can feel pretty drawn out, in addition with how easy it can be to get additional jail time.

5 - I mentioned this before, but it would be great if there was an option to have license costs scale with your level just like tolls do. Licenses are basically impossible to obtain at the beginning of the game no matter what you do, and get easier and easier until they are trivial. I've started manually increasing the license costs by 25% increments every 5 levels starting at level 10, for example.

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