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Posted
3 hours ago, Monoman1 said:

Any weird animation type mods? Somethings been linked to the crouchwarmhandsidle.

Not that I'm aware of.

I'll see if I can figure out how to replicate it someday, so you can fix it if you want. 
I managed to fix it by going into a house (aka interior cell), spawning a house, doing the deed with them and then leaving. From that point on it worked normally, although I had to go into the MCM to remove that horse as my companion horse for it to work from there on (but that's just the 1 horse limit).

I'm not sure why it would happen. I'm not the most experienced with Skyrim modding but I cannot for the life of me figure out how it broke like that.

Posted

Something else that's been on my mind too:

My followers (both male & female) all seem to randomly lose the inequality de/buff that comes from this mod. I can just select them in console and add it manually, but that's no fun.

I have SL Survival.esp below all my follower mods, should it be above them? 

I was just going to make a patch in the form of an equipable item which manually adds the inequality spell to NPCs so it doesn't spontaneously wear off.

Posted

I imagine this has to be unintended - when I get sent to cidhna mine, it counts as toll evading. So once I get out of cidhna mine, I have to pay a bunch of money and get mandatory arm-binding for a week.

On an unrelated note, if I can make a suggestion - it would be nice if you could set the amount by which the toll increases by level with a slider. 100 gold is nothing past the early levels, and 100 gold per level seems very harsh.

Posted
6 hours ago, angledglass said:

I'll see if I can figure out how to replicate it someday, so you can fix it if you want. 

I've had it happen once, maybe twice. And it never seems to re-occur reliably. 

Best I can do is copy the animation, rename it and see if it stops it. 

2 hours ago, angledglass said:

My followers (both male & female) all seem to randomly lose the inequality de/buff that comes from this mod. I can just select them in console and add it manually, but that's no fun.

Shouldn't happen.

Normal fire and forget spells, say like a healing spell over time, can get unloaded when the actor is unloaded and would need to be cast again. Inequality is applied as a race ability. So anytime the actor is unloaded it should automatically be re-applied when they are re-loaded. 

I'd check your load order in TesEdit to see if the race records are being overridden by another mod. 

Note that very often mod followers use a custom race - Not nord/breton etc. And the inequality effect won't apply because they're not a vanilla race. You can easily fix that in TesEdit but you'd need to make SLS a master of the follower mod and add inequality spell to their race spells. 

Posted
1 hour ago, 2generic said:

I imagine this has to be unintended - when I get sent to cidhna mine, it counts as toll evading. So once I get out of cidhna mine, I have to pay a bunch of money and get mandatory arm-binding for a week.

Fixed. 

1 hour ago, 2generic said:

it would be nice if you could set the amount by which the toll increases by level with a slider. 100 gold is nothing past the early levels, and 100 gold per level seems very harsh.

I don't follow. 

Toll per level is already an option?

Posted

Wow, nice!

And yes, about the tolls, you're right. I can't read apparently. Awesome! I'd give the same suggestion for licenses though. Static costs will become irrelevant as you level, so a similar level-scaling formula as with tolls would be great. It would make thematic sense too, as a high-level adventurer is more dangerous, therefore licenses for her would be similarly dangerous/valuable. You could replace the short term/long term/perpetual costs with modifiers: long term = 3x cost, perpetual = 10x, etc.

Posted

 Question! i notice there are conflicts between High Poly Head Vampire Fix.esp and SL Survival,esp while making a merged patch for Sexlab Survival,  could the conflicts below play a role in re-applying the ''low poly heads''  instead of the ones that are ''high poly heads'' affects the 'race change' transition due to vampirism ?
image.png.866b059be69a5a6b0e2f0c7531d242f3.png

image.png.fc0c84130c6ee07370c6e817a4bcb5bf.png
Is it possible to solve these conflicts x.x   so both are compatible?

Posted
12 minutes ago, Corsayr said:

Are the house quest steps necessary if you do not have property license active?

Yea I would do it anyway. Anyone running any previous version of the beta. This will allow the quest to fill the extra aliases added by Usleep. Or whatever your winning override for that quest is. 

Posted

I was on my way here to report that I was able to lie to the guard about my house license, after purposefully skipping out. I did that because I was sure I'd been able to lie before about a different license. Only to see that there's a new version to fix it. Nice.

There is a typo in the old and new versions for the property license. It shows: License - Property long term) It is missing the open parentheses.  

It still spams for license checks. Is there a reason for that? I will admit I haven't read too far back. 

Thanks. Love the mod. It's mandatory now.

Posted
2 minutes ago, ralchemilla said:

Is it possible to solve these conflicts x.x   High Poly Head Vampire x Sexlab Survival

I think if you move high poly head below SLS and rebuild your TesEdit patch everything should be fine. 

Posted
2 minutes ago, tester86 said:

It still spams for license checks. Is there a reason for that? I will admit I haven't read too far back. 

?

Posted
3 minutes ago, Monoman1 said:

?

Every city I enter the enforcer says hold up a minute, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, then, finally, you're free to go. It's six or seven times clicking through the let me check your licenses. It's all the cities. I'm used to Skyrim being Skyrim so I'm not worried about it and thought I had read someone having the same issue so I didn't report it. 

Posted
12 hours ago, Monoman1 said:

 https://www.loverslab.com/topic/99955-sexlab-survival/?do=findComment&comment=3148338 

Like I Said you need to check your save in falrim tools. This bug can generate hundreds of onkeydown events.

 

I just looked and there is a TON of RND_SkyUIMCMScript Folders with Onkeydown events. Nothing else really. Im guessing this could be a problem ?

Spoiler

This is a small portion of them

asgaggsagag.thumb.PNG.57e0c6c32d172512769124cb0c6c8dd0.PNG

 

Posted
30 minutes ago, tester86 said:

Every city I enter the enforcer says hold up a minute, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, let me check your licenses, then, finally, you're free to go. It's six or seven times clicking through the let me check your licenses. It's all the cities. I'm used to Skyrim being Skyrim so I'm not worried about it and thought I had read someone having the same issue so I didn't report it. 

That's a 'wait' while the script processes all your licences. Stops you from being able to run away before processing is complete. 

So it's not really about how many times you click it. The more crap you have in your inventory and the more licences you have the more time it takes to finish checking everything. 

Posted
11 minutes ago, AkiKay said:

I just looked and there is a TON of RND_SkyUIMCMScript Folders with Onkeydown events. Nothing else really. Im guessing this could be a problem ?

  Reveal hidden contents

This is a small portion of them

asgaggsagag.thumb.PNG.57e0c6c32d172512769124cb0c6c8dd0.PNG

 

Ok so. Disable 'Compulsive sex' in SLS. This is what is triggering the OnKeyDown events. But it is not the cause. The cause is RND has registered for Key zero which gets fired a ton when compulsive sex does a TapKey. Which obviously it shouldn't. 

You can probably re-enable compulsive sex if you bind all your keys. The problem is that seemingly undocumented bug I linked. 

 

Once you have done that I'd go to a small inside cell and just leave it. Go for a cup of coffee or something. Save it when you get back. Reload it and save it again. Check in Falrim tools that the number of active scripts is at least falling (in which case repeat waiting) or has returned to normal. Then continue. But keep an eye on your save if you enable compulsive sex again. I can not determine if another mod has registered for key zero. 

Posted
2 minutes ago, Monoman1 said:

You can probably re-enable compulsive sex if you bind all your keys. 

Which keys ? Vanilla,Sexlab Survival or another Mod? I remember you also told me to bind my "Wait" Key but that is bound to T as usual.

 

Oh and the "You can´t wait in combat" and "You are % Dirty" spamming has stopped. Though it seems that it still likes to randomly trigger it at times.

Posted
3 minutes ago, AkiKay said:

Which keys ? Vanilla,Sexlab Survival or another Mod?

Depends on the mod unfortunately. I have added checks to my mods that any hotkey registered must be > 0 before registering. I don't think many people know of this bug. Before I discovered it I assumed RegisterForKey(0) would do nothing. And it does. Until TapKey is used as well. 

5 minutes ago, AkiKay said:

Oh and the "You can´t wait in combat" and "You are % Dirty" spamming has stopped. Though it seems that it still likes to randomly trigger it at times.

Possibly some straggling script instances. Just keep an eye on your save every now and then is all I can recommend. 

Posted
1 hour ago, ralchemilla said:

 Question! i notice there are conflicts between High Poly Head Vampire Fix.esp and SL Survival,esp while making a merged patch for Sexlab Survival,  could the conflicts below play a role in re-applying the ''low poly heads''  instead of the ones that are ''high poly heads'' affects the 'race change' transition due to vampirism ?
image.png.866b059be69a5a6b0e2f0c7531d242f3.png

image.png.fc0c84130c6ee07370c6e817a4bcb5bf.png
Is it possible to solve these conflicts x.x   so both are compatible?

no idea if related but worth a shot maybe:

- try my "High Poly Head.esm" that I made for Wet Function Redux compatibilty. 
It had to do with how the heads were named in the ESM

https://www.loverslab.com/topic/58963-wet-function-redux/page/22/?tab=comments#comment-3150545

Posted

Oh and if people would report on your experience around house buying I'd appreciate it. Need to nail it down before I make it a full release. 

Posted

Apologies in advance for the dumb question, I know the answer is around here somewhere but I just can't find it again. When I get sent to the Simple Slavery auction from your tweak of Frostfall's "freezing to death/rescue" feature, I wake up at the front door of the auction house instead of inside the cage. I remember reading something about this and what to do about it when I was installing everything, but I don't remember the details (do I just use the "pretend" auction, or is there an actual fix?) and now that I need it, I can't find it. I've really got to remember to write these things down.

Posted
40 minutes ago, Skiddlewinx101 said:

Apologies in advance for the dumb question, I know the answer is around here somewhere but I just can't find it again. When I get sent to the Simple Slavery auction from your tweak of Frostfall's "freezing to death/rescue" feature, I wake up at the front door of the auction house instead of inside the cage. I remember reading something about this and what to do about it when I was installing everything, but I don't remember the details (do I just use the "pretend" auction, or is there an actual fix?) and now that I need it, I can't find it. I've really got to remember to write these things down.

Didn't even know this is a problem. 

Which of the many flavors of SS are you using?

Posted
14 hours ago, angledglass said:

Not that I'm aware of.

I'll see if I can figure out how to replicate it someday, so you can fix it if you want. 
I managed to fix it by going into a house (aka interior cell), spawning a house, doing the deed with them and then leaving. From that point on it worked normally, although I had to go into the MCM to remove that horse as my companion horse for it to work from there on (but that's just the 1 horse limit).

I'm not sure why it would happen. I'm not the most experienced with Skyrim modding but I cannot for the life of me figure out how it broke like that.

I have the same issue. Still not sure what's causing it. When switching to 3rd person before fondling it doesn't occur.

Posted

Monoman, great mod! Very fun and detailed way to change the core feeling and flow of gameplay!

 

I use the old Nipple Magic animation, however I'm finding it pretty annoying that losing arms with this mod leaving my character unable to cast magic at all. I really like the dismemberment mechanic so want to keep it. Would it be at all possible to exclude equiping magic when armless or is it not possible to make that distinction?

 

Additionally, is anyone aware of a mod that prevents magic use with say a chastity bra?

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