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Posted
47 minutes ago, zarantha said:

 

Ok, so it looks like I'm wrong on that. I've never messed with the in game racemenu morphs, because if you want to fiddle with the proportions, it's better to do it with a preset. It will be persistent across profiles and saves and you only need to do it once.

 

One of the reasons for why it may not be working right is either something with 3BA, or you didn't install and activate the optional racemenu morphs plugin. 3BA has one that can replace the CBBE one.

 

What does it say at the top? CBBE Morphs or CBBE 3BA Morphs?

It is actually morphing in game for me. Mine says CBBE 3BA Morphs. And actually, my breasts get bigger when I increase that slider, so I don't know why yours is reversed.

Usually, that's a sign of of the Oldrim CBBE body being installed, but in this case, might be related to your nipple texture issue and you have a UNP or BHUNP body active somewhere in your load order after CBBE 3BA.

 

Double check your mods for what is overwriting the bodies. You should only have two bodies active for females - CBBE and 3BA. Disable all other textures and bodies and check again.

 

  Hide contents

image.png.71531ad83129fbf19ccf449aaf75324a.png
 

image.png.394059bcca30cac34d2635830756ed1c.png

 

You should see the textures as long as you set up bodyslide to point to your game folder. The only time I've not seen textures work is with a wabbajack install where the whole install is portable and has its own game files.

After several attempts, I haven't found the crux. It may take a few days. I'm going to reinstall the whole module list from scratch to find out what the problem is. Maybe after reinstallation, the problem will disappear in a don't know the reason way , but if I succeed in finding the reason, I'll come back and reply to you. Thanks for your patience. Wish you health and happiness.

Posted (edited)
13 hours ago, aurreth said:

If there was I wouldn't be asking what quest/script governs escape attempts?

I answer third and last time: 

 

script name zadequipscript

Spoiler

Clipboard.jpg.473e5447d797b894a5e6f13232334900.jpg

Function name what for struggle escape in search window. Other two functions feel free to find yourself.

I'm not recommend to change default values of escape system. Because it will break a most of DCL quests.

Also most of devices have chance build into inventory device because change default value not change anything.

 

But if item is designed not to escape that i done by special thought and not need to change or it will break a quests or gameplay.

Please refer item name or console id to check in xedit and what type of escape you use?

Edited by Elsidia
Posted (edited)
On 7/12/2019 at 10:43 PM, Pfiffy said:

Thanks to Kythana we now have a Fomod installer that make a lot of things easier for you (the user) and for us (the porters)

 

You can now chooose CBBE SE as Body option, too. 

You can choose one of the last three .dls 

The HDT-SMP files are included now, so most of the Heretic models should now work with Physics. (some of them are still a work-in-progress)

 

Devious Devices All-In-One installer:

 

https://mega.nz/#!eZ4lGADR!8f9s3kM5pVNW8cdywYEPZutW0-_gdTsdfCGHgdyXYk0

 

 

 

That link isnt working anymore, is there an issue?

 

Edited by xxKiawe1O1xx
Posted
On 8/23/2021 at 3:29 PM, zarantha said:

 

Are you using nemesis? if so, you need to use fnis.

check the troubleshooting post for other possible issues.

 

 

I used Nemesis a while ago but got back to fnis. After i unistalled Nemesis i reistalled skyrim and made sure that nothing of Nemesis was left. For the Troubleshouting, i already read it, thats where i took the patches for dcl and zaz.

Posted
23 minutes ago, Terrorzwerg said:

I used Nemesis a while ago but got back to fnis. After i unistalled Nemesis i reistalled skyrim and made sure that nothing of Nemesis was left. For the Troubleshouting, i already read it, thats where i took the patches for dcl and zaz.

Ok so reinstalled everything and i mean everything my game, my mods and deleted any folder on my pc that had somthing to do with skyrim and now it... it just works. Really no idea what was the problem here.

Posted
6 hours ago, xxKiawe1O1xx said:

That link isnt working anymore, is there an issue?

 

 

Look at the date, that's an old unsupported version. Download it from the download page. You can get to the download page by clicking View File on the first post of this thread.

 

Posted
8 minutes ago, Terrorzwerg said:

Ok so reinstalled everything and i mean everything my game, my mods and deleted any folder on my pc that had somthing to do with skyrim and now it... it just works. Really no idea what was the problem here.

 

It was probably an animation file had been overwritten in a mod somewhere, or a loose file that wasn't cleaned up.  Those can be annoying hard to track down.

Posted
16 hours ago, zarantha said:

 

Ok, so it looks like I'm wrong on that. I've never messed with the in game racemenu morphs, because if you want to fiddle with the proportions, it's better to do it with a preset. It will be persistent across profiles and saves and you only need to do it once.

 

One of the reasons for why it may not be working right is either something with 3BA, or you didn't install and activate the optional racemenu morphs plugin. 3BA has one that can replace the CBBE one.

 

What does it say at the top? CBBE Morphs or CBBE 3BA Morphs?

It is actually morphing in game for me. Mine says CBBE 3BA Morphs. And actually, my breasts get bigger when I increase that slider, so I don't know why yours is reversed.

Usually, that's a sign of of the Oldrim CBBE body being installed, but in this case, might be related to your nipple texture issue and you have a UNP or BHUNP body active somewhere in your load order after CBBE 3BA.

 

Double check your mods for what is overwriting the bodies. You should only have two bodies active for females - CBBE and 3BA. Disable all other textures and bodies and check again.

 

  Reveal hidden contents

image.png.71531ad83129fbf19ccf449aaf75324a.png
 

image.png.394059bcca30cac34d2635830756ed1c.png

 

You should see the textures as long as you set up bodyslide to point to your game folder. The only time I've not seen textures work is with a wabbajack install where the whole install is portable and has its own game files.

Dear zarantha.

Finally, i succeeded in finding the problem.

I reinstalled all the modules, even the beautification part with a volume of tens of gigabytes.
The reason is on the bodyslide.
Last time I have selected the correct path after installing.
Some of them did work, so befor I didn't think there was a problem here.
Now seems like that does not work correctly 100%.
The previous BS has been working in an incomplete way.
"Schrodinger's bodyslide."?
Now the breast can be adjusted correctly through the slider under group 3ba.
And the nipple map is correct
Thanks for selfless help. It's great to have you in the community.?

Have nice day.

Posted
2 hours ago, EFHT said:

Dear zarantha.

Finally, i succeeded in finding the problem.

I reinstalled all the modules, even the beautification part with a volume of tens of gigabytes.
The reason is on the bodyslide.
Last time I have selected the correct path after installing.
Some of them did work, so befor I didn't think there was a problem here.
Now seems like that does not work correctly 100%.
The previous BS has been working in an incomplete way.
"Schrodinger's bodyslide."?
Now the breast can be adjusted correctly through the slider under group 3ba.
And the nipple map is correct
Thanks for selfless help. It's great to have you in the community.?

Have nice day.

 

I'm glad you were able to get it sorted out. :)

 

Posted
4 hours ago, Inception said:

ZAZ has fixes for the armbinder animations that are bugged in DD(according to the author). So why haven't they been added to DD?

 

Because the whomever did the fixes hasn't let Kimy know what was bugged or provided the fixes on these threads where she could see and evaluate them.

It would be nice to know what was meant by 'bugged' too. I haven't seen bugged animations with the armbinders, and I have both mods.

Posted
12 minutes ago, TBA said:

Any up to date 3ba conversion for dd 5.1 ?

 

If the 3BA DD conversion page hasn't been updated, then no. You'd need to ask for an update there.

Posted

 

@Kimy@Inte : In that DD-BRRF is now officially part of DD, and you two are directly responsible for the mods in question, I think you two are the best people to ask about this.

 

Do I still need the DD - BRRF_Patch - Equip.esp BRRF patch for Devious Devices Equip if I use Devious Devices SE (v.5.1) and Devious Devices - Equip SE (v.5.02 / 2021-08-11)?

 

If yes, then where do I find the latest version?

Posted (edited)
10 hours ago, zarantha said:

 

Because the whomever did the fixes hasn't let Kimy know what was bugged or provided the fixes on these threads where she could see and evaluate them.

It would be nice to know what was meant by 'bugged' too. I haven't seen bugged animations with the armbinders, and I have both mods.

 

So the doggy armbinder animation works for you? For me the male is standing up and not animated. Same thing with the missionary, but the one from sailing rebel works(the one I dislike the most). Most of those animations are very old though. I've replaced some of them with Billyy's but she didn't make any doggy or missionary animations.

Edited by Inception
Posted
5 hours ago, Coalstorm said:

 

@Kimy@Inte : In that DD-BRRF is now officially part of DD, and you two are directly responsible for the mods in question, I think you two are the best people to ask about this.

 

Do I still need the DD - BRRF_Patch - Equip.esp BRRF patch for Devious Devices Equip if I use Devious Devices SE (v.5.1) and Devious Devices - Equip SE (v.5.02 / 2021-08-11)?

 

If yes, then where do I find the latest version?

 

This component was contributed and is maintained by @Skullered. I just merged it into DD, but have otherwise no experience with BRRF.

Posted (edited)
1 hour ago, Kimy said:

 

This component was contributed and is maintained by @Skullered. I just merged it into DD, but have otherwise no experience with BRRF.

 

So the answer is NO?

Edited by Coalstorm
Posted
7 hours ago, Coalstorm said:

 

@Kimy@Inte : In that DD-BRRF is now officially part of DD, and you two are directly responsible for the mods in question, I think you two are the best people to ask about this.

 

Do I still need the DD - BRRF_Patch - Equip.esp BRRF patch for Devious Devices Equip if I use Devious Devices SE (v.5.1) and Devious Devices - Equip SE (v.5.02 / 2021-08-11)?

 

If yes, then where do I find the latest version?

The main version of BRRF was updated and integrated into DD itself. You should still be able to keep using patches from BRRF's own mod page, but remember to let Devious Devices overwrite any conflicting files from BRRF.

 

Unless Inte added explicit support for beast races, you should probably keep using the patch for equip, but keep in mind it hasn't been updated in a while.

Posted
8 hours ago, Inception said:

 

So the doggy armbinder animation works for you? For me the male is standing up and not animated. Same thing with the missionary, but the one from sailing rebel works(the one I dislike the most). Most of those animations are very old though. I've replaced some of them with Billyy's but she didn't make any doggy or missionary animations.

 

I only have the one available, because that's all that is in the DD filter. You can't use sexlab or zaz animations when the animation is triggered through DD.

But yes, that one animation works, even though it's old. DDZapArmbDoggy01.

The guy is animating just fine. Usually actors not animating are an issue with your setup, not the mod.

Posted
3 hours ago, zarantha said:

 

I only have the one available, because that's all that is in the DD filter. You can't use sexlab or zaz animations when the animation is triggered through DD.

But yes, that one animation works, even though it's old. DDZapArmbDoggy01.

The guy is animating just fine. Usually actors not animating are an issue with your setup, not the mod.

 

What could be wrong then? I only have issues with animations from DD. Not any other animation packs.

Posted
10 hours ago, Inception said:

 

What could be wrong then? I only have issues with animations from DD. Not any other animation packs.

 

Any  errors with FNIS? Did you run FNIS after installing DD?

Nothing overwriting XP32 except maybe MNC, ABC, or ASOS?

Are you using Nemesis?

Are you using selab beta 8 or 9? beta 9 need a full reset after upgrading and then slal will need to be re-registered.

 

And sometimes Sexlab just screws up. I've had my character or sometimes the NPC not animating with other animations that work later on. It doesn't mean something is wrong with the animations, just that the scene had trouble starting. That will usually be script lag, or something interrupted the pc/npc in the middle of the scene and ended it prematurely for them.

 

Posted (edited)
6 hours ago, mikesolo1975 said:

The Amazing World of Bikini Armors  remastared its compatible whith devious devices ?

the version on nexus its not.

thanks for any help or advice.

 

It's compatible, but just like regular armor some pieces can't be worn while the DD item is equipped, because the DD is taking up the slot and can't be removed until unlocked or escaped. Where you're getting confused is that Bikini armors are modular, so use more slots than normal armor, so you've got more chances that there will be overlap. You can wear the armor after you've managed to escape or unlock the device.

 

The above applies to the nexus version too.

Edited by zarantha
Posted
1 hour ago, zarantha said:

 

It's compatible, but just like regular armor some pieces can't be worn while the DD item is equipped, because the DD is taking up the slot and can't be removed until unlocked or escaped. Where you're getting confused is that Bikini armors are modular, so use more slots than normal armor, so you've got more chances that there will be overlap. You can wear the armor after you've managed to escape or unlock the device.

 

The above applies to the nexus version too.

ok now i understand. ?

thanks again for your help and time as allways my friend.

Posted
4 hours ago, zarantha said:

 

Any  errors with FNIS? Did you run FNIS after installing DD?

Nothing overwriting XP32 except maybe MNC, ABC, or ASOS?

Are you using Nemesis?

Are you using selab beta 8 or 9? beta 9 need a full reset after upgrading and then slal will need to be re-registered.

 

And sometimes Sexlab just screws up. I've had my character or sometimes the NPC not animating with other animations that work later on. It doesn't mean something is wrong with the animations, just that the scene had trouble starting. That will usually be script lag, or something interrupted the pc/npc in the middle of the scene and ended it prematurely for them.

 

 

Yes, a lot of errors but mostly due to edited animation lists not corresponding to the hkx, and because of too many animations. But the new version can support that many animations so it's nothing to worry about.

 

Nothing overwriting XP32 except MNC and ABC

 

Why should I use Nemesis? Sounds tryhard

 

I'm using SexLab beta 8

 

ZapArmMissionary and ZapArmDoggy are always bugged. It's not situational.

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