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Posted
59 minutes ago, YojimboRatchet said:

 

@zarantha

 

Can you add this post / fix for the KS Hair mentioned, in case other users have the same issue, to your "support" post for fixes and patches please ?

 

This is not really anything on DD or DCL's side. i can mention it, but i think it's out of scope. it's something that should be fixed in KS Hairs. It should be reported to them. I also don't know if that's ks hairs or smp hairs, and they have different permissions. The only things I am repackaging or linking to files on are DD/DCL files or to the external mod page. I do not have other mod's files there, which is what that hair patch would be. Even the SLIF patches are actually just modified DD/DCL scripts - they do not contain scripts from SLIF.

 

Since this is the first mention of it, and KS SMP hairs have been around for a while and regular hairs even longer, it's not really a common issue. If it does become a common issue, i may change my mind, but my preference is this should be reported on the KS Hairs page. All the hoods do is replace the hairs. If the hair's not set up right, that's not an issue with the hood or this mod.

Posted (edited)
On 3/6/2021 at 10:15 PM, zarantha said:

 

My issue was never that corsets didn't show, but that they weren't using the combined mesh. That was my misunderstanding, they don't show as combined any more.

You've got a different issue.

 

If you've got DD for Him, try upgrading to DD 5.1. The upgrade files are on the troubleshooting post.

Make sure you don't have any other mods overwriting DD, with the exception of DCL. Old patches will break things.

Go through the conflicts in the troubleshooting post and make sure you don't have the conflicting mods. The symptoms may not always be the same.

 

Corset and belt combination is still not fixed as I can understand?

Edited by BreadDain
Posted (edited)
4 hours ago, BreadDain said:

Corset and belt combination is still not fixed as I can understand?

 

Should be fixed in DD 5.1. They are two separate items now, and there can be some clipping when both are worn together (I should look at that, noted), but it's working as it's intended now.

 

What issue are you seeing? What DD version are you running now

Edited by zarantha
Posted (edited)
26 minutes ago, zarantha said:

 

Should be fixed in DD 5.1. They are two separate items now, and there can be some clipping when both are worn together (I should look at that, noted), but it's working as it's intended now.

 

What issue are you seeing? What DD version are you running now

DD 5.1, belt and corset equipped together won't fuse with each other into a single item and appear as separate equipments instead. Mostly concerned because of conversions reasons.

Edited by BreadDain
Posted (edited)

i tried to download this but when finishes the download is stopped with "failed system busy" and all i get is a file called "uncomfirmed"
isnt there a download from lovelabs directly instead of MEGA 

 

can anyone please help me

i want to use the parasites mod and it says dd assets and dd integration are required 

 

Edited by Crystal_Emily285
Posted
1 hour ago, BreadDain said:

DD 5.1, belt and corset equipped together won't fuse with each other into a single item and appear as separate equipments instead. Mostly concerned because of conversions reasons.

 

They aren't supposed to fuse anymore. They are supposed to remain separate. Like I said earlier, my mistake on that they were supposed to fuse, I had misunderstood something.

 

DD 5.0 comments and changelog:

 

https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/?do=findComment&comment=3201455

 

Also, the custom implementation for corsets has been removed. I do not plan to replace it with other custom code at this point. Corsets now behave like regular DD items. When a belt is worn, the corset is now worn over the belt, as one might normally expect anyway. The only slight clipping issues I noticed were the rope belts (crotch ropes), and I am not sure the issues are severe enough to justify writing special code for that item. Mods implementing custom corsets are advised to change their devices accordingly.

 

https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/?do=findComment&comment=3201462

- Fixed: DDX corsets no longer block the belt slot.

Posted
1 hour ago, Crystal_Emily285 said:

i tried to download this but when finishes the download is stopped with "failed system busy" and all i get is a file called "uncomfirmed"
isnt there a download from lovelabs directly instead of MEGA 

 

can anyone please help me

i want to use the parasites mod and it says dd assets and dd integration are required 

 

 

There's a google drive link on the troubleshooting post now. The mod is too large to host on LL, that's why Mega was used.

 

 

Posted
9 minutes ago, zarantha said:

 

They aren't supposed to fuse anymore. They are supposed to remain separate. Like I said earlier, my mistake on that they were supposed to fuse, I had misunderstood something.

 

DD 5.0 comments and changelog:

 

https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/?do=findComment&comment=3201455

 

Also, the custom implementation for corsets has been removed. I do not plan to replace it with other custom code at this point. Corsets now behave like regular DD items. When a belt is worn, the corset is now worn over the belt, as one might normally expect anyway. The only slight clipping issues I noticed were the rope belts (crotch ropes), and I am not sure the issues are severe enough to justify writing special code for that item. Mods implementing custom corsets are advised to change their devices accordingly.

 

https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/?do=findComment&comment=3201462

- Fixed: DDX corsets no longer block the belt slot.

Thank you for confirmation, it's hard to keep track of all changes or use LL search function effectively (cooldown, sigh). Wouldn't bother converting belted corsets then.

Posted
4 hours ago, mrtauntaun said:

Do the physics work on the chains in SE?  The ankle chains seem to look like two separate items, they don't connect or move.  

 

They work, but ankle chains don't connect until you save, exit completely, and reload. Even while separated though, they should have physics. Make sure you've installed HDT SMP, CBPC will not work for the chains. Also, not all chains will connect properly, ankle chains is the exception. They should all move regardless if they connect or not. This is an SMP limitation.

 

Troubleshooting post:

 

Posted
3 hours ago, zarantha said:

 

They work, but ankle chains don't connect until you save, exit completely, and reload. Even while separated though, they should have physics. Make sure you've installed HDT SMP, CBPC will not work for the chains. Also, not all chains will connect properly, ankle chains is the exception. They should all move regardless if they connect or not. This is an SMP limitation.

 

Troubleshooting post:

 

Thanks!!

Posted (edited)
8 hours ago, Shadow292 said:

 

I have try doing everything on that page but none of it works :(

 

Then use the download in the troubleshooting post I linked too. There were two different links...

 

image.png.7fd69a04af5cf85bb38af4db9fc0577f.png

 

If both google drive and mega are messed up for you, you've got bigger problems than just downloading one mod, and this thread is not the place to get help with fixing your browsers/internet/PC

Edited by zarantha
Posted

I’ve having a bug with both the corsets and harnesses, whenever I equip them my body becomes invisible. I have built the meshes and they were working fine until recently. Any thoughts?

 

 

BE906E61-4A94-43F3-B9DB-15A2DB9309D9.jpeg

Posted (edited)
2 hours ago, Specs78 said:

Any thoughts?

Only one - you have custom body (not CBBE, UNP or something like it) and this body is set low priority and invisible parts are marked in outfit studio as harness partition. Because this part is hidden.

Solution: - open your naked body into outfit studio and check what partition is used in hided parts. By default there must be 32 body.

 

UPD:

PS: I never see hidden body - invisible is only DD items if not build into bodyslide. Hidden body parts is something new for me.

 

Edited by Elsidia
Posted
2 hours ago, vassapol said:

it said sexlap arouse.esm should be active and refuse to download

 

should i download sexlap arouse?

 

Yes, Sexlab Aroused is a requirement. Install it first and then deploy. Make sure it's active in the plugins before installing DD.

 

 

Posted
6 hours ago, Specs78 said:

I’ve having a bug with both the corsets and harnesses, whenever I equip them my body becomes invisible. I have built the meshes and they were working fine until recently. Any thoughts?

 

 

 

 

What corset are you testing with the ebony harness? The in game name please.

 

I don't think it's intended to wear both corsets and harnesses at the same time. I get this when trying to wear a DD harness with the DD corset. In this, I put the corset on first, then tried to add the harness:


image.png.7c88003fbd5c1a94803314443b9fedc4.png

 

Posted
48 minutes ago, vassapol said:

form 43 esm  can't convert 

 

 

The ESMs don't need to be converted to form 44. They work just fine in SE as form 43.

Posted

Which variable determines chance of success for trying to struggle out of things?  Even set on the easiest level it can take 20 to 30 minutes just to struggle, wait, struggle, wait, and so on.  And that's just for one restraint.

 

Yes yes, I get you are supposed to find someone, blacksmith or whatever, to help you, but you can't do that if you can't talk to them, and some gags can't be worked around.  The only way out of them is the struggle mechanic, and that is incredibly boring when you are forced to repeat it ad infinitum.

 

I'm not asking for DD to change, but if you could point me so I can adjust the probabilities on my own copy I'd appreciate it.

Posted (edited)
39 minutes ago, aurreth said:

Which variable determines chance of success for trying to struggle out of things?  Even set on the easiest level it can take 20 to 30 minutes just to struggle, wait, struggle, wait, and so on.  And that's just for one restraint.

 

Yes yes, I get you are supposed to find someone, blacksmith or whatever, to help you, but you can't do that if you can't talk to them, and some gags can't be worked around.  The only way out of them is the struggle mechanic, and that is incredibly boring when you are forced to repeat it ad infinitum.

 

I'm not asking for DD to change, but if you could point me so I can adjust the probabilities on my own copy I'd appreciate it.

 

There's a random chance. Best you can do is change the difficulty level when you're having too much trouble, but even then you're still at the mercy of skyrim's RNG. I think it's supposed to increase the success a little bit each time (or maybe i'm imagining that), but even then, it's taken some people real hours to get rid of a device when having bad luck.

 

You can also try disabling lock jam and consume keys.  If you've got DCL, try turning down the difficulty there too, increase the npc helpfulness, and increase the gag success chance.

 

Have you tried getting a roll of paper, some ink and a quill? It should let you talk to them by 'writing' it out.

 

Edit: Also, some devices can't be struggled out of - notably quest items and high security items. What are you trying to get out of?

Edited by zarantha

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