Elsidia Posted September 3, 2021 Posted September 3, 2021 0C040f0f - device hider. Don't remove it never or your device hidder can work improperly. 17000B01 - is from mod with hex load order 17 - i don't found this item into DD, DCL or Laura bondage shop. Check what mod are with hex load order 17 and this is from this mod. looks like a rendered device, but rendered devices are show on player. Also it can be tail, horn or any accessory if you use mods of that type.
cryptic_scuff Posted September 3, 2021 Posted September 3, 2021 Just double checking whether it's me fucking something up or design. I've noticed that nipple clamps don't have physics added ( they just float in the air while breasts have physics as intended). Is this me being stupid and breaking something during install, or do nipple clamps/piercings have no physics added?
Elsidia Posted September 3, 2021 Posted September 3, 2021 24 minutes ago, cryptic_scuff said: ipple clamps/piercings have no physics added? Those items doesn't have physics added. Here is an opportunity to create physics by using HDT SMP mod and hope that it will not break as HDT chains.
cryptic_scuff Posted September 3, 2021 Posted September 3, 2021 19 minutes ago, Elsidia said: Those items doesn't have physics added. Here is an opportunity to create physics by using HDT SMP mod and hope that it will not break as HDT chains. What do you mean "break as HDT chains"? Either way, i've edited the outfit files for nipple clamps/piercings (afais there is only three of items of this type in DD) to use physics and everything works fine for now. If i get permission to throw them up here i'm willing to do it ( can also share the file with author parties for an official upload under their name, i don't care about credits). If not I can throw up an instruction on how to do it, it takes less than 5 minutes to do all three and all you need is bodyslide/outfitstudio. 1
Elsidia Posted September 3, 2021 Posted September 3, 2021 Just now, cryptic_scuff said: break as HDT chains" Check how look Prisoner chains from DCL with HDT SMP and check how those chains look into LE version. HDT SMP have limited functionality to connect chains between two bones and result looks bad.
cryptic_scuff Posted September 3, 2021 Posted September 3, 2021 8 minutes ago, Elsidia said: Check how look Prisoner chains from DCL with HDT SMP and check how those chains look into LE version. HDT SMP have limited functionality to connect chains between two bones and result looks bad. Ah, i see what you mean. Thought you were talking about chains overall.
zarantha Posted September 3, 2021 Posted September 3, 2021 10 hours ago, Elsidia said: Check how look Prisoner chains from DCL with HDT SMP and check how those chains look into LE version. HDT SMP have limited functionality to connect chains between two bones and result looks bad. Prisoner chains is a bad comparison here. What the nipple piercings would be closer to are the HDT SMP tail plugs, and those work fine. As long as there is only a single point of connectivity, it's ok. It's when you start connecting the chains on two sides or more that you run into problems. Prisoner chains has connectivity from the neck to the center, from R and L wrists to the center, and from R and L ankles to the center. 12 hours ago, cryptic_scuff said: I've noticed that nipple clamps don't have physics added ( they just float in the air while breasts have physics as intended). The nipple piercings should be weighted to bounce the same as the breasts by default, but not have it's own physics to bounce independently or react to gravity. If that's all you meant, make sure you built the bodyslides for your body. If you're using 3bbb, you need the 3bbb bodyslide files not contained in the DD installer. They are linked on the the troubleshooting post. If you meant them to have SMP physics so the dangly bits move and react on their own, you can try this mod.
cryptic_scuff Posted September 3, 2021 Posted September 3, 2021 1 hour ago, zarantha said: Prisoner chains is a bad comparison here. What the nipple piercings would be closer to are the HDT SMP tail plugs, and those work fine. As long as there is only a single point of connectivity, it's ok. It's when you start connecting the chains on two sides or more that you run into problems. Prisoner chains has connectivity from the neck to the center, from R and L wrists to the center, and from R and L ankles to the center. The nipple piercings should be weighted to bounce the same as the breasts by default, but not have it's own physics to bounce independently or react to gravity. If that's all you meant, make sure you built the bodyslides for your body. If you're using 3bbb, you need the 3bbb bodyslide files not contained in the DD installer. They are linked on the the troubleshooting post. If you meant them to have SMP physics so the dangly bits move and react on their own, you can try this mod. I was talking about 3BBB to be specific. It wasn't too hard to load up a reference and copy the bone weights though so it's all good now, glad to see they are available tho And yeah, i agree totally, nipple piercings are not in the same line as prisoner chains, but it's indeed a fact that prisoner chains are fucked. Collar and plug chains work just fine.
zarantha Posted September 3, 2021 Posted September 3, 2021 1 hour ago, cryptic_scuff said: it's indeed a fact that prisoner chains are fucked. They are indeed. But at least they are no longer a guaranteed CTD.
cryptic_scuff Posted September 4, 2021 Posted September 4, 2021 1 hour ago, zarantha said: They are indeed. But at least they are no longer a guaranteed CTD. Don't worry about that, i still like to fuck up my load order a bit manually, just to get that OG Skyrim modding experience with CTD every now and then
Elsidia Posted September 4, 2021 Posted September 4, 2021 (edited) 4 hours ago, zarantha said: The nipple piercings should be weighted to bounce the same as the breasts As for me as player it would be better if nipple clamps ring bounce as breasts but chain and jewelry bounce the same as breasts and own bounce as in life when you run. Chain will one piece with jewelry and swing from one side to other with movement. Like in this video at 10 sec from start. https://www.youtube.com/watch?v=80QY3IOlIdI&ab_channel=MBCkpop Edited September 4, 2021 by Elsidia
zarantha Posted September 4, 2021 Posted September 4, 2021 16 minutes ago, Elsidia said: As for me as player it would be better if nipple clamps ring bounce as breasts but chain and jewelry bounce the same as breasts and own bounce as in life when you run. Chain will one piece with jewelry and swing from one side to other with movement. Like in this video at 10 sec from start. https://www.youtube.com/watch?v=80QY3IOlIdI&ab_channel=MBCkpop Yeah, that should be the smp mod i linked. Or at least it was planned, not sure now if it was implemented.
ChibakoShiba Posted September 4, 2021 Posted September 4, 2021 The rope stuffs isnt showing up when i equiped it, how do u fix it? stuff like rope harness and such
Elsidia Posted September 4, 2021 Posted September 4, 2021 2 hours ago, ChibakoShiba said: The rope stuffs isnt showing up when i equiped it, how do u fix it? stuff like rope harness and such You build those ropes in bodybuild from right folder and with right preset? Equip, unequip interaction menu shows up? (if not you have damage scripts)
Schlussel0719 Posted September 5, 2021 Posted September 5, 2021 Armbinder and yoke animation broken. How do I fix it? loadorder.txt
zarantha Posted September 5, 2021 Posted September 5, 2021 1 hour ago, Schlussel0719 said: Armbinder and yoke animation broken. How do I fix it? Use FNIS instead of Nemesis. Try reloading the game, or load into a new cell or go through a loading door.
Schlussel0719 Posted September 5, 2021 Posted September 5, 2021 1 hour ago, zarantha said: Use FNIS instead of Nemesis. Try reloading the game, or load into a new cell or go through a loading door. I'm using FNIS, but it's not working properly.
zarantha Posted September 5, 2021 Posted September 5, 2021 22 minutes ago, Schlussel0719 said: I'm using FNIS, but it's not working properly. What errors is it giving you? Rerun FNIS and just copy everything in the white message window and paste it here.
Schlussel0719 Posted September 5, 2021 Posted September 5, 2021 39 minutes ago, zarantha said: What errors is it giving you? Rerun FNIS and just copy everything in the white message window and paste it here. I don't know, but I cleared the overwrite before running FNIS and it worked fine.
fmilluminatus Posted September 5, 2021 Posted September 5, 2021 (edited) Ok, so one of my followers (Serana) had "iron prisoner chains" added to her inventory by DD, and apparently NONE of the keys are the "right key" to remove it...? How to I get rid of this thing? If I use console to unequip it, she simply re-equips it later. It also, for some stupid reason, can't be deleted with "removeitem". Once it's unequiped, trying to remove it from her inventory causes it to re-equip also. There has to be a master debug key that allows you to remove bugged garbage like this. The fact that followers are also somehow able to have DD's magically appear in their inventory that then can't be removed it not a "cool" gameplay mechanic either. How do I remove this and prevent it from happening again? Thanks! Edited September 5, 2021 by fmilluminatus
zarantha Posted September 5, 2021 Posted September 5, 2021 33 minutes ago, fmilluminatus said: There has to be a master debug key that allows you to remove bugged garbage like this. The fact that followers are also somehow able to have DD's magically appear in their inventory that then can't be removed it not a "cool" gameplay mechanic either. How do I remove this and prevent it from happening again? Thanks! NPCs are also affected by traps. You need 2 restraints keys to remove the chains (at least, that's what was used when I tested wearing them). To prevent them from being re-equipped they need to be removed from the NPC's inventory. Did you disable these settings in DCL (if you have it)? If you use other devious mods, you will also need to check them to see if they process followers. The only thing the NPC settings in DD control are how many followers are processed for animations. So it's not *this* mod that's doing it. 1
fmilluminatus Posted September 5, 2021 Posted September 5, 2021 (edited) 40 minutes ago, zarantha said: NPCs are also affected by traps. You need 2 restraints keys to remove the chains (at least, that's what was used when I tested wearing them). To prevent them from being re-equipped they need to be removed from the NPC's inventory. Did you disable these settings in DCL (if you have it)? If you use other devious mods, you will also need to check them to see if they process followers. The only thing the NPC settings in DD control are how many followers are processed for animations. So it's not *this* mod that's doing it. I don't have DCL or any mods that would have DD "traps" for followers. I'm using DD only as a framework for mods with custom DD's (for example Sanguine's debauchery and Parasites). I don't really care for the main DD mod as it's un-immersive (latex and shiny leather in Skyrim? no) and the devices just end up being annoying buggy garbage that get in the way of my gameplay (like, for example, right now). I actually gave myself 4 restraints keys in console but it still didn't work and said I "don't have the right keys". Very irritating. Edited September 5, 2021 by fmilluminatus
binyaminimal Posted September 5, 2021 Posted September 5, 2021 So. This supposed SE version of DD is still in form 43? Does anyone have an idea where I can find esp's and esm's that are form 44?
zarantha Posted September 5, 2021 Posted September 5, 2021 8 minutes ago, fmilluminatus said: I don't have DCL or any mods that would have DD "traps" for followers. I'm using DD only as a framework for mods with custom DD's (for example Sanguine's debauchery and Parasites). I don't really care for the main DD mod as it's un-immersive (latex and shiny leather in Skyrim? no) and the devices just end up being annoying buggy garbage that get in the way of my gameplay (like, for example, right now). I actually gave myself 4 restraints keys but it still didn't work and said I "don't have the right keys". Very irritating. Might be more, I thought some of these were random numbers of keys, up to 5, but I don't recall for sure. I get what you're saying, but DD is a framework and doesn't distribute anything on it's own. So some other mod is distributing it to followers/NPCs, or equipping it to them directly, or putting it in containers where an NPC can loot them. If you do the console command to remove it again, can you go into your follower's inventory immediately and take it? Have you given them any body armor to wear in the body slot? They may be equipping it because there's nothing else to wear in that slot. If you have devious devices equip, you can target the npc and remove the device that way. Not sure if it would be any more permanent, but it's easier than trying to figure out which key you need and how many (for devices that need more than 1 key).
zarantha Posted September 5, 2021 Posted September 5, 2021 14 minutes ago, binyaminimal said: So. This supposed SE version of DD is still in form 43? Does anyone have an idea where I can find esp's and esm's that are form 44? You don't need them. Just ignore the warning in your mod manager.
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