Boceifus Posted November 24, 2018 Posted November 24, 2018 2 hours ago, dagobaking said: I don't understand the question being asked. When I pointed out this file I thought that you were asking where the settings are adjusted for AAF. Is there an specific issue you are trying to fix? I can pick furniture when in the AAF menu, but AAF when calling the actors for an auto event will play the furniture animations on the ground instead of putting the actors on furniture. The animations will even say they are for *couch* *pre-war bed* and such, but they just gather and do those furniture animations on the ground. The only 2 mods I have that will call actors for sex is RSE and M.C.G.
dagobaking Posted November 24, 2018 Author Posted November 24, 2018 6 minutes ago, Boceifus said: I can pick furniture when in the AAF menu, but AAF when calling the actors for an auto event will play the furniture animations on the ground instead of putting the actors on furniture. The animations will even say they are for *couch* *pre-war bed* and such, but they just gather and do those furniture animations on the ground. The only 2 mods I have that will call actors for sex is RSE and M.C.G. I am told that there is a particular XML/animation mod that detaches furniture animations from the furniture and causes this. I think that the goal was to try and run furniture animations in additional areas of the game. Try incrementally adding your animation packs and re-testing to determine which pack is doing this.
lilydementia Posted November 24, 2018 Posted November 24, 2018 Good Morning. How does the Equipment Manager works exactly? I try pressing the hotkey but nothing seems to happen in my game.
dagobaking Posted November 24, 2018 Author Posted November 24, 2018 When you press the hot key, a widget should appear in the lower left part of the screen. That gives you some controls to change the equipment on each actor.
lilydementia Posted November 24, 2018 Posted November 24, 2018 1 hour ago, dagobaking said: When you press the hot key, a widget should appear in the lower left part of the screen. That gives you some controls to change the equipment on each actor. Yeah, i think because my keyboard it's another language it didn't worked with the "\" hotkey but another one. But it's working! Thanks for the answer. ? 1
Junie Posted November 24, 2018 Posted November 24, 2018 On 11/20/2018 at 11:48 PM, dagobaking said: This is already fixed in the latest version of AAF. But, it's only available to Patron testers and AAF mod authors currently. A new public version of AAF that includes that fix will be released soon. So that's why my inventory was increasing ,thanks for the heads up,hope the fix comes out soon
Bartos Posted November 24, 2018 Posted November 24, 2018 Hello i have a problem.When a aff animation starts the characters dont strip and the fuck in clothes
dagobaking Posted November 24, 2018 Author Posted November 24, 2018 1 hour ago, Junie said: So that's why my inventory was increasing ,thanks for the heads up,hope the fix comes out soon The new build with that fix is already out as of a few days ago. Beta 35. 1
VonHelton Posted November 24, 2018 Posted November 24, 2018 1 hour ago, dagobaking said: The new build with that fix is already out as of a few days ago. Beta 35. Lacy Underwear & Sporty Underwear still won't strip......
MisterTime Posted November 24, 2018 Posted November 24, 2018 10 hours ago, corvusbray said: I found the fix on another forum. You need these mods. Settlement Supplies Extended, and its keywords sister mod. https://www.nexusmods.com/fallout4/mods/1145/ https://www.nexusmods.com/fallout4/mods/12226 Sadly no luck. I noticed the error 37 can not locate plugin is popping up with other mods as well. I think RSE or something is looking for a plugin it cant find, even though its installed. When I changed the install instructions for RSE to not look for SSEX, it simply says it cant find Homemaker, etc. All these are installed, I have no idea why the RSE plugin isn't finding them when launching, everything else is fine.
Agnot2014 Posted November 24, 2018 Posted November 24, 2018 Just installed AAF Beta 35-31304-35b-1542784316 and tried with ghoul in Goodneighbor and he didn’t equip an erection. Then Tried with Maccready and he had an enormous erection that went right through me during the animation, but went back to normal size once it finished. Have I missed something? I followed the same procedure as the last AAF Beta. Do I have to install things back over the top of AAF Beta after installing? Update I re-installed all the other mods in the original order and still Maccready has an enormous erection only during the animation it goes back to normal size erection once the animation finishes but he doesn’t redress where the player does? This is the order they are installed in: AAF Beta 25-31304-25b Crazy Animations (Mod Manager Gun Version) - 3-11-17 Four-Play Animations by Crazy 1.3.7z FO4_AnimationsByLeito_v1.4b AAF patch for Leito and crazy fomod v2_1 2_AAF - Compatibility Patches V2.8 AAF_Animation_Position_Tags_V181108.0 AAF SEU V0.12 Atomic Lust v2.21a 1
Guest Posted November 24, 2018 Posted November 24, 2018 On 11/24/2018 at 6:04 AM, dagobaking said: I am told that there is a particular XML/animation mod that detaches furniture animations from the furniture and causes this. I think that the goal was to try and run furniture animations in additional areas of the game. Try incrementally adding your animation packs and re-testing to determine which pack is doing this. Yeah Hal messaged me to inform me. I asked for a screenshot because I didn't manage to reproduce the issue in game, if I could read the name of the ID then I can narrow down if it comes from my XML or no (since I use custom IDs) That XML creates brand new IDs for animations, with some proper Z offset, then the respective position XML takes these new IDs and specify no location, so they will be played on the ground. These should then be filtered and excluded when you select a furniture, at least this is what happens in every other animation mod with no furnitures. EDIT: I misunderstood the issue. I though the problem was ground animations were chose on furnitures and viceversa, ignoring of their filters and causing wrong offsets and clippings through furnitures. Instead, the problem is that some mods are calling AAF animations on the ground and not on the furnitures.
EgoBallistic Posted November 24, 2018 Posted November 24, 2018 9 hours ago, VonHelton said: Lacy Underwear & Sporty Underwear still won't strip...... No issues here with Lacy Underwear, both the outfit and the individual bra and panty versions strip fine during animations. Using Beta 35.
VonHelton Posted November 25, 2018 Posted November 25, 2018 18 hours ago, EgoBallistic said: No issues here with Lacy Underwear, both the outfit and the individual bra and panty versions strip fine during animations. Using Beta 35. As you can see, mine are not, so what have I done wrong? ?
Guest Posted November 25, 2018 Posted November 25, 2018 18 minutes ago, VonHelton said: As you can see, mine are not, so what have I done wrong? ? This is what I personally would do. I'd try it on a brand new game, I think it's very important. In prewar would be enough, so to speed up things I'd add via console the underwear with the command: PLAYER.ADDITEM <ID> The ID could be found using xEdit, or probably it's even faster to look for it in game with the command HELP LACY (sometimes it requires to repeat the command twice to see a result).
VonHelton Posted November 25, 2018 Posted November 25, 2018 19 minutes ago, A.J. said: This is what I personally would do. I'd try it on a brand new game, I think it's very important. In prewar would be enough, so to speed up things I'd add via console the underwear with the command: PLAYER.ADDITEM <ID> The ID could be found using xEdit, or probably it's even faster to look for it in game with the command HELP LACY (sometimes it requires to repeat the command twice to see a result). I checked the Nifs, and I can't find an ID number! Oh, and the command you want is -HELP "LACY" 4- I'll see what that gives me. ?
Guest Posted November 25, 2018 Posted November 25, 2018 2 hours ago, VonHelton said: Oh, and the command you want is -HELP "LACY" 4- ... or not:
Guest Posted November 26, 2018 Posted November 26, 2018 8 hours ago, VonHelton said: Err, slot number...... You need the slot numbers of that outfit? Let me check: Complete (top + bottom) = Body, 33 Top = FX, 61 Bottom = Unnamed, 58
themainwolfman Posted November 26, 2018 Posted November 26, 2018 i dont know what im doing wrong but i cant get any of crazys animations to work all the other animation packs i installed work and an update on the infinity hair reloading from the same interior cell fixes it but if you change to a new hair style you have to save and reload again and it seems not all interiors cause the infinity hair i will try multiple interior areas to see if a pattern appears edit: after some tinkering i have gotten some of the animations to work but none of the k9 animations are showing up
VonHelton Posted November 26, 2018 Posted November 26, 2018 50 minutes ago, A.J. said: You need the slot numbers of that outfit? Let me check: Complete (top + bottom) = Body, 33 Top = FX, 61 Bottom = Unnamed, 58 Ah, thank you! I'll add them to the list & test it. If it works, I'll post the file here. ?
VonHelton Posted November 26, 2018 Posted November 26, 2018 Lacy Underwear & Sporty Underwear Removal & Replacement AAF_equipmentSetData.rar ?
flutie Posted November 26, 2018 Posted November 26, 2018 @VonHelton , the man that was reponsible for the sex mods, he said so, he did push the modders, but others came through, did the hard work, he beta tested, and contues his ways@VonHelton
VonHelton Posted November 26, 2018 Posted November 26, 2018 1 hour ago, flutie said: @VonHelton , the man that was responsible for the sex mods, he said so, he did push the modders, but others came through, did the hard work, he beta tested, and continues his ways @VonHelton The 2 images in the bottom of your post don't show up. .......and NOTHING says "I'm ALIVE!" more than breathing does. We will have living, breathing characters in this game, provided it doesn't kill frame rates, if I have anything to say about it. ?
smgirard11 Posted November 27, 2018 Posted November 27, 2018 Hello, I'm having issues with AAF, I used it several versions ago and it worked beautifully. Since then I've been having problems. I was using NMM but I switched to MO2 and did a clean install while doing so...however I still have the same problem. When I start the game everything seems to be fine I have the AAF Icon in the top right corner of my screen and when I press home it gives me two options one to press delete button and one to press enter. When I press enter I get what you see in the screenshot below. The fourth option down it shows "[%VAR4%] Cycle formation: %VAR5%" if I attempt to do anything else at this point I get text overlapping text in that field and more text overlapping the part that says "no available actors found" in red. And of course no animations play. Also if I attempt to hit enter again it just compounds the text even more and the navigation options stay onscreen. I'm currently using the most recent version of AAF. Before I could play around with it and just compound text on top of text but now it just freezes the game. I was able to get off this screenshot before it froze...I would liked to have gotten more screenshots further along but no such luck. Any help would be greatly appreciated. I tried to get onto discord but it would not load. Thanks in advance!
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