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Posted
8 minutes ago, Lupine00 said:

Willpower is a stat with very basic mechanics. You can't ask too much of it. It tends to stick at 10 for ages, then crash to 0 fast. Mine typically goes, 10 ... 10 ... 10 ... 8 ... 0

One you start losing it, you tend to lose it all.

Eventually willpower will have more options to make it take longer to increase/decrease in the MCM when I get round to it.

 

Basically settings like Resistance per willpower and Resistance recovered via resting (Free/in bondage/Sleeping rough). Time required before you can recover resistance via sleep. Will all help these things. It will likely be something I'll work on the update after this.

 

Tweaking the debt per day is hard yea.... I use Chaos mode to make it a more random, some days I'll be screwed if I'm haven't got enough money or DCL procs a lot and Device removal is expensive

Posted
34 minutes ago, Lupine00 said:

The new gold system sounds interesting, and I'm sure looking forward to trying it out. It sounds like it puts a lot of emphasis on getting robbed after sex, which other mods (and DF) enable. I guess that will add some new kinks to the system, so should be interesting. However, that idea about auto increasing the debt-per-day might do more to balance your ability to make money (or inability). Right now, you have to tweak that value manually, and it often feels like you are intentionally adjusting it until you fail, which is a sort of cheat in reverse.

While I don't personally use the new gold system all the time it is pretty interesting - it does rely on "some" way to lose money to really catch you out, but in many ways it is the same as regular mode.  The big difference is that you can't carry a big pile of cash as a surplus to use for whatever - instead your follower will take the money and accrue a credit.  So if you need gold for anything else in the game, like buying supplies or paying innkeepers, you need to rely on finding it on the spot via stealing/prostitution ect or ask for more money from your follower.  If you do ask for more follower money and then have it stolen, you'll take a big chunk of debt when you change cells and the follower "refills" your gold to the new high amount. 

 

The mode also has the feature of hiding your debt until you sleep, so you may not know how close you are to enslavement debt unless you go over it and see the "dangerous debt" warning, at which point your only option may be to get a pile of deals to avoid enslavement or item theft + a big willpower hit.

 

Quote

What happens if you are really bad at making money? Can the mod be set up to adjust for that (a bit) too?

I think a good "bad at making money" setting is to have deals set up to have a longer duration and/or a high early buyout cost, but a really low final buyout cost.  Then if someone is bad at making money for a period, they could survive just off making lots of deals without worrying that they will run out of deals before they can start making money again (by the time they start maxing all deals some of them should be completed and can be bought out for cheap, and start the cycle again).

 

Quote

I won't be able to run Skyrim for a couple more weeks, but I'm looking forward to trying this, and hopefully will fix-up any typos that are still around at that point.

 

That would be pretty cool of you, I love your edits to the older dialogue and while the new dialogue and events are great it would be awesome if they were brought up to match the earlier edits.  Peeps working on editing also means Lozeak can concentrate more on the meat of building the mod without worrying much about if the writing is perfect. :classic_tongue:

Posted
4 hours ago, Lozeak said:

Then I will work on Alternate I'm a slut deal (I say alternate this will become the basic I'm a slut deal and the more complex one will be say worse and worse things (to be added later))

Have you considered adding a mechanism to the I'm a slut dialog that actually damages the relationship rank with that NPC? It would be nice if there were more real-world consequences for that. 

Posted
2 hours ago, Corsayr said:

Have you considered adding a mechanism to the I'm a slut dialog that actually damages the relationship rank with that NPC? It would be nice if there were more real-world consequences for that. 

I have thought about that.

 

Like when you say I'm a slut it has a chance to add them to a faction.

 

When in this faction (even after you leave the deal) you'll need to fuck them to get access to there dialog.

 

I feel this needs to be configurable in MCM though.

 

===================

 

I've finally done the denial deal.... it took so much work and I'm sure there are like a million bugs in there. I still want to tie it into vibration events.

 

little info on it (not too spoilery)

Spoiler

Basically, it has it's own stat (it is concealed by the player) denial which increase on sex attacks. As it increases the effects of the deals worsen until you can win an orgasm.

 

The reason it was so hard there were SO many outcomes and scene and hooks into other functions of my mod it was like a web of functions/dialog/scenes.

 

As deals go if your denial gets too high it is one of the worse deals to have .... but if you can avoid sexual content (lol) it will be easy!

 

Tomorrow work on the MCM and maybe the device removal functions

 

There "should" be a release by Tuesday no promises though.

Posted
14 minutes ago, Lozeak said:

I have thought about that.

 

Like when you say I'm a slut it has a chance to add them to a faction.

 

When in this faction (even after you leave the deal) you'll need to fuck them to get access to there dialog.

 

I feel this needs to be configurable in MCM though.

 

Maybe with different outcomes than just fucking them? Like, some might instead shout "Slut!", causing people gathering around you, might happen more than once. Others might demand to see your boobs and if you agree possibly steal your body armor (that you might buy back via money or sex, or steal it if you can), just give a disgusted response, and/or report the guards and give you a bounty, maybe depending on your answers. If you have some chances for other outcomes and/or options it wouldn't necessarily need an MCM option imho, but i'm never opposing options for customization. :)

An additional idea if Get Stripped installed: play oe of the grab animations, that would be awesome. :) 

Some of those make more sense to happen immediatly and only once, while others could happen more often just fine. But i'd still set an expiring date, maybe with something like "triggered x times" instead of actually counting the time, or lvl ups.

Posted
20 minutes ago, Lozeak said:

I have thought about that.

 

Like when you say I'm a slut it has a chance to add them to a faction.

 

When in this faction (even after you leave the deal) you'll need to fuck them to get access to there dialog.

 

I feel this needs to be configurable in MCM though.

I think this could be a cool way of adding more *meat* to the slut deal, where some ncps actually remember you walking around naked with low willpower telling people you were a slut, and respond to you in a similar fashion later on even if you show up deal-free and armored up.  I agree MCM menu configs could be important, since if it was too common it might get really annoying to have lots of your most commonly used NPCs demand you act like a slut to talk to you every time.  Also a good idea to stay away from vanilla relationship levels IMO, since having those be affected outside of player control may cause issues in some cases.

 

An extra idea for this - perhaps if fully clothed and at very high or max willpower you'd be able to "remove" NPCs from this faction by telling them off in a dialogue option.  Basically offer an immersive way to "clean" the "knows you as a slut" faction from NPCs if you manage to get your PC's willpower back to full with no nudity deals in place.  This could be an optional dialogue option like the "resist" options in the new deals, so you could let NPCs keep treating you that way if you wanted to.

 

Since most people who would be in this faction are basic townies, it could be fun to come back fully armored after recovering from a deep debt/willpower black hole and warn NPCs that you are *not* their slut (anymore anyway, and forget all that being paraded around naked and bound by my "follower" if you know what is good for you), and they would be wise to treat you with respect.... at least until you run out of cash again and make the same bad decisions with regards to your follower's generosity.

Posted

Instead/additionally to animations fro get stripped, there is also this: giphy.gif

It's from SirNibbles who made it for a butt slap mod i oce requested but unfortunatly found nobody willing to make it. I believe it's in his resource files on hos download page and both me and him would be happy if somebody uses it. :)

Posted
12 minutes ago, Risamei said:

You have done amazing work so far @Lozeak ^^

Thank you. (^^ is my fav emoticon or w/e it's called ^^

 

10 minutes ago, Nazzzgul666 said:

Maybe with different outcomes than just fucking them? Like, some might instead shout "Slut!", causing people gathering around you, might happen more than once. Others might demand to see your boobs and if you agree possibly steal your body armor (that you might buy back via money or sex, or steal it if you can), just give a disgusted response, and/or report the guards and give you a bounty, maybe depending on your answers. If you have some chances for other outcomes and/or options it wouldn't necessarily need an MCM option imho, but i'm never opposing options for customization. :)

An additional idea if Get Stripped installed: play oe of the grab animations, that would be awesome. :) 

Some of those make more sense to happen immediatly and only once, while others could happen more often just fine. But i'd still set an expiring date, maybe with something like "triggered x times" instead of actually counting the time, or lvl ups.

Maybe I'll think about it more when I get round to it.... It'll be when I do the say worse and worse version if I add it. I don't want it too be too complex, I just like the idea of something you've done persisting in the world. I want to do more of that lattttter.

 

3 minutes ago, Reesewow said:

I think this could be a cool way of adding more *meat* to the slut deal, where some ncps actually remember you walking around naked with low willpower telling people you were a slut, and respond to you in a similar fashion later on even if you show up deal-free and armored up.  I agree MCM menu configs could be important, since if it was too common it might get really annoying to have lots of your most commonly used NPCs demand you act like a slut to talk to you every time.  Also a good idea to stay away from vanilla relationship levels IMO, since having those be affected outside of player control may cause issues in some cases.

 

An extra idea for this - perhaps if fully clothed and at very high or max willpower you'd be able to "remove" NPCs from this faction by telling them off in a dialogue option.  Basically offer an immersive way to "clean" the "knows you as a slut" faction from NPCs if you manage to get your PC's willpower back to full with no nudity deals in place.  This could be an optional dialogue option like the "resist" options in the new deals, so you could let NPCs keep treating you that way if you wanted to.

 

Since most people who would be in this faction are basic townies, it could be fun to come back fully armored after recovering from a deep debt/willpower black hole and warn NPCs that you are *not* their slut (anymore anyway, and forget all that being paraded around naked and bound by my "follower" if you know what is good for you), and they would be wise to treat you with respect.... at least until you run out of cash again and make the same bad decisions with regards to your follower's generosity.

 

I dunno if you convinced them your a slut, the only real way to get access to there dialog is agree to what they ask. Sure you can tell em off but there not gonna do business with you then will they. I would very likely add a chance that then you agree it'll have a chance to remove the faction so it's not forever.

 

It's a decent idea though so I'll likely do something with it.

 

As for meat on Slut deal... it will be changing totally (armbinder removed) one version will be the more complex/involving say worse and worse things. Then the other version will be a simple thing instead (Same complexity of first gag deal and the owner deal). Some deal should be simple ^^ others should be complex and evil !

 

Posted

I like that idea that i read earlier , the strip deal

 

Like the shoulder touch except the follower steal the clothes of the dragonborn at any moment he wants

 

Then you must buy them back from the merchant or the follower :P  more debt

 

 

 

 

 

 

 

 

Posted
2 minutes ago, Lozeak said:

Maybe I'll think about it more when I get round to it.... It'll be when I do the say worse and worse version if I add it. I don't want it too be too complex, I just like the idea of something you've done persisting in the world. I want to do more of that lattttter.

 

 

I dunno if you convinced them your a slut, the only real way to get access to there dialog is agree to what they ask. Sure you can tell em off but there not gonna do business with you then will they. I would very likely add a chance that then you agree it'll have a chance to remove the faction so it's not forever.

 

It's a decent idea though so I'll likely do something with it.

 

As for meat on Slut deal... it will be changing totally (armbinder removed) one version will be the more complex/involving say worse and worse things. Then the other version will be a simple thing instead (Same complexity of first gag deal and the owner deal). Some deal should be simple ^^ others should be complex and evil !

 

Sounds great to me!

 

More idea dumps - Nazzzgul's suggestion gave me an alternate idea that is more of a "slut fame" feature than revisiting actual NPCs that remember you talking to them:

 

I like some of @Nazzzgul666's ideas, the "think you are a slut" faction could have a bunch of fun little outcomes.  That would make it a much less annoying after-affect than always requiring a sex scene to access an NPC's dialogue, and make it more like the bondage dialogue of Cursed Loot.  I always found the "must have sex to enter dialogue" outcomes in Cursed Loot, like Misogyny and the slut collar, were a bit too annoying to keep active long term - especially the slut collar because it required you to have a sex scene *every* time you talked to someone.

 

Alternate idea that might make a simpler version of this to implement - rather than track NPCs via faction, you could have the "I'm a slut" dialogue accrue a counter when active, with more serious "I'm a slut" dialogues adding more to the counter (example - 10 willpower "I'm.... a slut" dialogue would add much less than "I'm a worthless fuck slut -> sex scene").  The counter could dictate a % chance that when you talk to an NPC they recognize you as the "slut adventurer" they've heard of that proudly announces their status, and treat you accordingly.  Basically a simple sexual fame function, but only related to how often you tell NPCs "I'm a slut".  MCM options could limit how high this counter goes or what outcomes you get when it triggers.

 

The counter could naturally slowly decay over time, so if you stay out of the slut deal for long enough it would naturally fall to 0.  At very high willpower you could also get an intimidate option to tell off an NPC, which could decrease the counter by a large amount.  So if you get high willpower you'd have an option to shut NPCs up by threatening them, but otherwise you'd have to do the walk of shame until they "forget" about what you'd been telling them.

Posted

weeee feedback:

 

> the gold deal thingy is just GENIUS!

still trying to find a way out of it, perfect, never thought it would be possible to be enslaved by indirect gold distribution ?

 

> gold deal + sexlab survival

lol i thought chances are way to low that i get the combo DF gold zero and want to leave city and have to pay toll

but happend right now^^

 

THATS HOW ITS DONE ?

 

 

(and willpower drop via ass slap is pure gold too, if i still had any ?, have to ask for pocket money ?)

Posted
21 minutes ago, Reesewow said:

Sounds great to me!

 

I always found the "must have sex to enter dialogue" outcomes in Cursed Loot, like Misogyny and the slut collar, were a bit too annoying to keep active long term - especially the slut collar because it required you to have a sex scene *every* time you talked to someone.

 

 

Exactly. I like it enough not to turn it off entirely, but it can become quite annoying at times, especially when you just want to get/finish quest x right now and not watch your toon fucking. That's why i came up with the "steal armor" part - it fits, it allows you to talk again, and it can lead to sex when you're fine with it some time later to get your armor back. Or money, if one likes that better, which is quite hard to aquire for my toon. If you already were naked or can afford not to get your armor back... maybe add something for already beeing naked, giving up your armor sounds like a valid solution to me too.

 

And i like variations. :)

Posted
1 hour ago, Nazzzgul666 said:

Exactly. I like it enough not to turn it off entirely, but it can become quite annoying at times, especially when you just want to get/finish quest x right now and not watch your toon fucking. That's why i came up with the "steal armor" part - it fits, it allows you to talk again, and it can lead to sex when you're fine with it some time later to get your armor back.

I'm personally not a huge fan of the steal armor idea, I liked your other ones better (comments/asking to see your boobs/shouting to gather a crowd/applying a bounty) -but that is mostly due to personal preference as I'm the type of player who gets one set of favorite armor, enchants it up, and uses it for 30+ hours without changing anything.  So for me getting the armor back wouldn't really be a choice. :classic_tongue:

Posted
2 hours ago, donttouchmethere said:

weeee feedback:

 

> the gold deal thingy is just GENIUS!

still trying to find a way out of it, perfect, never thought it would be possible to be enslaved by indirect gold distribution ?

 

> gold deal + sexlab survival

lol i thought chances are way to low that i get the combo DF gold zero and want to leave city and have to pay toll

but happend right now^^

 

THATS HOW ITS DONE ?

 

 

(and willpower drop via ass slap is pure gold too, if i still had any ?, have to ask for pocket money ?)

 

Yep, it's clever in it own way. So many ways it can work with other mods.

 

Mods that steal gold from player ect = Debt.

Mods that add a gold cost to something = Instead of balancing Skyrim your follower limiting your gold to under that is awesome.

Anything that can zero your gold = Being locked out of all gold.

 

It has some benefits.....

It loans you gold (aviod the added debt cost to things)

It can keep your gold safe

 

My fav part of it is being 0ed then needing to use an Inn.... I either have to risk Solication or Sleeping rough... both really risky and having to do this even though I have thousands in credit is extra devious and really gives that feeling of your follower having control over you.

 

Posted
3 hours ago, Lozeak said:

Like when you say I'm a slut it has a chance to add them to a faction.

 

When in this faction (even after you leave the deal) you'll need to fuck them to get access to their dialog.

This is a perfectly valid, if humiliating, way to handle this.  Actions have consequences, and that "slut" performance will certainly not be forgotten quickly.  That said, it's good to have options, and I particularly like some form of bad reputation decay system like Reesewow describes here.  It shouldn't be fast or easy, but there should be a way to eventually repair a damaged reputation.

2 hours ago, Reesewow said:

The counter could naturally slowly decay over time, so if you stay out of the slut deal for long enough it would naturally fall to 0.  At very high willpower you could also get an intimidate option to tell off an NPC, which could decrease the counter by a large amount.  So if you get high willpower you'd have an option to shut NPCs up by threatening them, but otherwise you'd have to do the walk of shame until they "forget" about what you'd been telling them.

 

Posted
7 hours ago, Reesewow said:

I'm personally not a huge fan of the steal armor idea, I liked your other ones better (comments/asking to see your boobs/shouting to gather a crowd/applying a bounty) -but that is mostly due to personal preference as I'm the type of player who gets one set of favorite armor, enchants it up, and uses it for 30+ hours without changing anything.  So for me getting the armor back wouldn't really be a choice. :classic_tongue:

Well, the 30+ hours might be over. ;) I'm actually much worse, i AddItem my armor and clothes at the beginning and then never change it. I hardly enchant or smith it either, one reason why my all last characters were quite weak.^^ I guess that's preference too - i'd be fine with my toon running around naked for 10+ hours.

Posted

Some further deal possibilities:  

  1. A deal where your follower can inspect the locks on any of the deal items.  Any locks that have been put on with the "manipulate lock" feature instead of actually being properly locked will be locked on properly (and likely punishment debt to go with it--either a lump punishment for however many devices, or perhaps punishment for each device not properly locked on).
  2. A deal where you agree to surrender all keys to your follower.  Either this would expand the items your follower is willing to remove from you (ie, to allow minor items to be removed as well), or else more likely you'd just be stuck with any of those sorts of items.  Though something would have to be done to ensure the follower wasn't just perma-bound. 

 

Some typos:

 

  1. "Carrying that plug around must of been fun..." when buying off the plug deal should be "Carrying that plug around must have been fun..."
  2. On the slutty armour deal, the follower says it'll help them see if "your" wearing the armour, which should be "you're".  
  3. Deal 2, stage 1 description (on the pop-up when showing current deals) says "You need to have an anal plug in as all times", which should be "at all times".  
  4. Deal 2, stage 2 description has "Your only allowed to wear...", which should be "You're only allowed...

 

Bugs:

  1. Sometimes when rejecting a deal you get the option of "Nevermind", which causes the follower not to add debt if you reject the deal.  It looks like this happens every second deal offer?  
  2. Under some circumstances (and I'm not sure why), when the follower processes debt they also zero out your gold on hand.  Fairly serious issue, for obvious reasons.  It was doing it when the follower was tired, so that may play in?  

Also, thank you, this is easily my favourite mod for the game.  

Posted
17 hours ago, Reesewow said:

An extra idea for this - perhaps if fully clothed and at very high or max willpower you'd be able to "remove" NPCs from this faction by telling them off in a dialogue option.  Basically offer an immersive way to "clean" the "knows you as a slut" faction from NPCs if you manage to get your PC's willpower back to full with no nudity deals in place.  This could be an optional dialogue option like the "resist" options in the new deals, so you could let NPCs keep treating you that way if you wanted to.

 

Since most people who would be in this faction are basic townies, it could be fun to come back fully armored after recovering from a deep debt/willpower black hole and warn NPCs that you are *not* their slut (anymore anyway, and forget all that being paraded around naked and bound by my "follower" if you know what is good for you), and they would be wise to treat you with respect.... at least until you run out of cash again and make the same bad decisions with regards to your follower's generosity

I really like the idea of back and forth on this - however it might be implemented - the idea of having to go around and clean up all the damage before you can get things back to normal, or being stuck with it like that... Let's say you get rid of the slut deal, but still under the follower's thumb, you get lingering slut effects and can't start to clear them until you have high willpower. But having the actual deal should always be much worse.

 

5 hours ago, eulexia said:

A deal where your follower can inspect the locks on any of the deal items. 

A deal? No. No. This should just happen anyway :) Or should at least have a chance of happening.

 

Posted

Because vending items to get money bores me, and DF makes money important, I'd love a feature that reduced that burden and added deviousness.

 

For example, a deal where the follower replaces your (unworn) items with cash when you sleep. The values would not be as good as if you sold them with speechcraft, but would not be a total rip-off

 

"I sold all that junk for you. Of course I took my cut, it's only fair."

 

There might be options to exclude certain kinds of items. This adds cash (that can be stolen later), and makes it feel like the follower has more power and agency.

 

If the follower is mad at you, they might give you worse prices, or take a bigger cut. If you have low willpower, the follower might not give you anything unless they're feeling nice.

 

Or this could even be a tiny standalone mod that has nothing to do with DF. Interesting.

Posted
49 minutes ago, Lupine00 said:

Because vending items to get money bores me, and DF makes money important, I'd love a feature that reduced that burden and added deviousness.

 

For example, a deal where the follower replaces your (unworn) items with cash when you sleep. The values would not be as good as if you sold them with speechcraft, but would not be a total rip-off

 

"I sold all that junk for you. Of course I took my cut, it's only fair."

 

There might be options to exclude certain kinds of items. This adds cash (that can be stolen later), and makes it feel like the follower has more power and agency.

 

If the follower is mad at you, they might give you worse prices, or take a bigger cut. If you have low willpower, the follower might not give you anything unless they're feeling nice.

 

Or this could even be a tiny standalone mod that has nothing to do with DF. Interesting.

This is sexlab survival-level fubar. i like it.

Posted
6 hours ago, eulexia said:

A deal where your follower can inspect the locks on any of the deal items. 

I don't think this is necessary.  The subject of locking the devices came up before, and someone made the excellent point that it's actually more submissive to wear the items unlocked.  It's not a lock keeps that keeps them on, it's your follower. 

Posted
2 hours ago, Lupine00 said:

Because vending items to get money bores me, and DF makes money important, I'd love a feature that reduced that burden and added deviousness.

 

If the follower is mad at you, they might give you worse prices, or take a bigger cut. If you have low willpower, the follower might not give you anything unless they're feeling nice.

 

Or this could even be a tiny standalone mod that has nothing to do with DF. Interesting.

Agree with the first part, but i think the second quoted sentence opposes that.^^ Instead of worse prices i would suggest to sell more important things. Like, by default they will only sell alchemy ingredients, then potions, then food which might be first place too, but waking up with need mods and having no food is... not that good ;), then armor and finally weapons if they are really mad at you. Not sure about the random stuff and books, i'd rather not have them touched because this is stuff is often added by mods and i'm not sure if they are all properly marked as quest items when you're not supposed to lose them.

 

Willpower would still be enough to cut the share, maybe with a kind of mini game... you can negotiate about your share and if you succeed is determined by your willpower (1 point =10% of value vs what you demand, i.e willpower 10 allows 100%. Or maybe make 90% max) but if you demand too much you'll get nothing.

To make it even more complex, roll dices if you demand only a little more than demanded. With success your willpower goes 1 point up. Demand what your willpower suggests won't change willpower and has high chances but no guarantee to success. If you demand less than you could by your willpower, i.e having 7  willpower and demanding 60%, your willpower goes down 1 point but will definitly give you what you ask for.

Which would also mean, with 10 willpower and a cap of 90%, losing one willpower is guaranteed.

 

If you can't remember your current willpower... well. You're fucked i'd say. :D

 

*edit: on second thought... for lower willpower that sounds like a certain way to make your life truly miserable. If you're already deep in debt and with low willpower, then asking for 20% of the value after your entire inventory has been sold... maybe make it rather decrease in steps of 5% value for 1 point willpower instead of 10. Means 10 willpower = 100%, 9 willpower 95%, 8 willpower 90% etc, so 50% is lowest with 0 willpower.

 

OR if really everything has been sold and no money given, you can ask your follower for a kind of starter pack. Basic weapon of your choice (sword, axe, bow,...) and maybe some kind of armor. Although armor might either be a some kind of devious device (not sure if it's easily possible to give a corset some armor points for example?) or wear something nasty additionally, like a huge plug that requires keys to unequip.

Maybe also a few potions.

Posted

I'm trying to figure out gold control mode.  I've read the description of this on the mod web page, and I read the rules in the message box. 

 

What does "changing area" actually mean?  It's unclear.  Entering or leaving a building?  A town?  Going from one type to another (wilderness to dungeon)?

 

It looks like the ability to ask for more gold can get turned off.  How does that get turned back on?  Resting?

 

How hard is it to leave gold control mode if I want, assuming that I'm paid up on my debt? 

Posted
34 minutes ago, HexBolt8 said:

I'm trying to figure out gold control mode.  I've read the description of this on the mod web page, and I read the rules in the message box. 

 

What does "changing area" actually mean?  It's unclear.  Entering or leaving a building?  A town?  Going from one type to another (wilderness to dungeon)?

 

It looks like the ability to ask for more gold can get turned off.  How does that get turned back on?  Resting?

 

How hard is it to leave gold control mode if I want, assuming that I'm paid up on my debt? 

Changing area i'm not sure, try toggling the "area change notification" in the MCM so you know.

 

You can ask for more gold (maybe) after a 6+ hours sleep.

 

You need 100 gold credit (not debt!) to leave gold control, it's a dialogue option.

 

 

 

About my previous problem of disappeaing dialogue : no DF function operates anymore. resetting AFT didn't help. I lost my save where the problem didnt happen yet (overwrite) so i'm gonna scrap the playthrough now... i'll use the occasion to install some other mods as well.

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