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Yiffy Age of Skyrim


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Posted
17 minutes ago, Bad Dog said:

I just posted a new version of the 2k textures to deal with seams on the female lykaios. I'm finding that the game is a little more stable with the smaller textures.

you still have the previous version there just so you, also there is an extreme difference in color with the female lykaios of the head to the body.

Posted
1 minute ago, cobaltxevion said:

YA 5 is only for Skyrim SSE or is compatible to LE as well?

LE/all DLC is available and i think SSE is still being worked on, but i may be wrong though i am most likely right.

Posted

So I've noticed a few general issues after going in the race menu for a bit.

Namely, most of the races don't seem to be able to take off earrings. 

Some issues with hair though, _00Rieklinghair01 seems to be clipping with most if not all of the races.

hairmalenord01 seems to have a mismatch between the textures from the top of the head going down. There also seems to be duplicates of some of the hairs for some odd reason.

Speaking of hair though, I'm wondering if there could be a new Apachii skyhair + KS hairdos - Renewal + Khajiit hair patch made soon? Also, in the op you mention that there's patches to make "vanilla hair smooth, consistent with Apachi hair" I'm wondering if you could point me to one of those?

 

17 minutes ago, Bad Dog said:

I just posted a new version of the 2k textures to deal with seams on the female lykaios. I'm finding that the game is a little more stable with the smaller textures.

 

Also posted an Extra NPCs patch.

Nice! I have noticed that my game has been crashing semi-randomly, hopefully the new 2k textures will help with that.

Posted
6 minutes ago, MS1 said:

most of the races don't seem to be able to take off earrings.

i noticed that as well, might be cause he has not a zero for for no earring or one for no earring something like that

Posted

2K patch is supposed to fix that mismatch. Oops, I guess I haven't uploaded a new version of the main mod in a while. I lightened the females to match the males, and to make a wider color variation possible.

Posted
10 minutes ago, Bad Dog said:

2K patch is supposed to fix that mismatch. Oops, I guess I haven't uploaded a new version of the main mod in a while. I lightened the females to match the males, and to make a wider color variation possible.

the 2k patch does the same plus it wasnt matching the CBBE body so i switched back to the CBBE patch, though the 2k patch somehow fixed my problem with riverwood.

Posted
1 hour ago, esf345 said:

though the 2k patch somehow fixed my problem with riverwood.

i would assume the problem was too many 4k textures for your system to handle (or that one random 16k nord texture has made a comeback),

try looking down when lagging.

Posted

testing report for v5,

  • after staring up skyrim today the extreme color difference from the head to the body has fixed it self for the female lykiaos, note i am using the CBBE patch.
  • the crashing and lock ups i had for riverwood stopped after switching to the 2k textures and did not return after switching back to the CBBE textures.

active mods and load order:

  • same as before
Posted

Well, I found something interesting that points to HDT schlongs being viable. To try something out, I sent the floppySOS mod to the back of my loading order. IT WORKS.

 

however, with a caveat. It's got a clash with one script or another, and so the schlong will at some point start cycling through all the arousal states rapidly.

 

Also, for me hair mesh 35 on the nords still results in a ctd.

Posted
On 2/4/2019 at 11:36 AM, Bad Dog said:

Missing the SOS addon? It's now a separate kit.

I do have the new SOS, I checked a bunch of things..yet I'm not sure why slit schlongs and sheath schlongs still don't get erect.  I don't know where to look to find the logs, nor do I know anything about them so uh..help finding them/generating them? ALSO, I overwrote the 4.2 version of the schlong esp with 5.0's separate one, I wanted to avoid having to reset all of my schlong settings again..would that have caused the problem?

Posted
1 hour ago, Taven said:

ALSO, I overwrote the 4.2 version of the schlong esp with 5.0's separate one, I wanted to avoid having to reset all of my schlong settings again..would that have caused the problem

Dunno, but if you're doing something wonky and then that part of the game behaves wonky, the odds are good, don't you think? Probably 5.0 introduced a new schlong script while the old is still running... or maybe the schlongs didn't get registered right... or both. Bite the bullet: go to small room -> clean save -> remove SOS and the YA SOS esp -> save -> reload, wait, save -> clean your save with a script cleaner -> reload, wait save -> put SOS and YA SOS back in your load order -> load and go.

Posted

Hey: At various points, people have asked me to do something and I've said yes and was too buried in YA5 to do it. I now have bandwidth to think about shit so if you want something now is the time to ask.

 

In particular, somebody was wondering if I could do a unique PC of his fursona, which would have been a panther variant. I said I could do it once I got them sorted, but now I can't find the message chain. So anyway, have at me.

Posted

Sorry if you've already got a mountain load of patch requests already, but I'd like to know if you could do some patches of these mods.

Immersive Children - basically a "correct" mortal children mod that has little to no issues after setting them unessential. Key thing is that it uses a unique keyword to set it up.

 

 Children Fight Back - Essentially makes children followers possible. Taking your child dungeon diving or just casual adventuring will become an actual possibility. Perfect for the players who don't spend enough time at their house and don't want to leave their children behind all the time. 

 

1 hour ago, Bad Dog said:

Hey: At various points, people have asked me to do something and I've said yes and was too buried in YA5 to do it. I now have bandwidth to think about shit so if you want something now is the time to ask.

I think there was someone a few pages back who wanted to know how to facegen. The following quote should be the guy.

On 1/31/2019 at 7:01 PM, Leviathan1110 said:

Referring to my other comment about removing hair and beards, will someone kindly walk me through it? I've installed the Creation Kit, and now I need to see if I can load up Yiffy Age into it? Or? After that, how do I do facegen? Sorry for acting like a noob, never used the CK before...

 

Posted

Using the latest version of SOS and your SOS patch causes a brand new save to be populated by 18 thousand instances of BDSOSSchlongPlayer.... in roughly 1 hour of playtime. I disabled that script for testing purposes, but it was still running ingame, because that version of YA core has that script included. I'm downloading the latest version of YA Core, and redownloading the YA SOS patch, and i'll test again on a new save.

 

EDIT: Also, the cutting room floor patch causes infinite load prior to main menu.... But that may be my fault, there's a new update to CRF that I should apply while I'm updating things.

Posted

Agh...was trying to avoid redoing my stuff in SOS..but oh well. While I'm redoing my stuff for yiff SoS, I'd like to ask 2 things. First, Patches for these two mods: Extra Encounters Reborn(And the other esps within), and Extra Encounters Dragonborn. Second thing I'd like to ask, which is real simple I believe, is an answer to this: in the yiffy SOS, is the issue with a female(With the invisible schlong thing) getting a strapon slapped on them when aroused(Using SL Aroused not even in a SL scene) fixed in YA SOS 5.0?

Posted
4 hours ago, Bad Dog said:

In particular, somebody was wondering if I could do a unique PC of his fursona, which would have been a panther variant. I said I could do it once I got them sorted, but now I can't find the message chain. So anyway, have at me.

Checking my older PMs, sounds like that would be @spectri619. They don't seem to have logged into LL in quite a while, though, so they may be gone by now.

 

Anyway, as far as I'm concerned, if you are willing to give a shot at making new textures for the shark race, I'd like to see what you can come up with. It'll probably be a while until they get any new assets that require new textures, so it's not a bad time to overhaul them. Only if you want to go for it, though.

Posted

And you can still furrify the giants, redraw their huge feet into HD wolf paws! Maybe they'd be best plantigrade, as stomping-heavy as they are. I'm interested in the kind of anthro body you'd make over a giants' feral posture and size. Giants looking sexy, that'd be a first.

Posted

Ok, looks like the new YA Core + clean save of SOS and YA SOS fixed my save bloat, and I don't  have literally thousands of player scrips running, which is fantastic. 

Still having grey heads on a few NPCs, and bodies are lighter than feet, heads, and hands. Could be my ENB, but idk at this point.

Posted

A few random ideas.

 

-Naked Stuff Patch: The mod by default has an issue with SOS, that being it's naked "armors" not having the keywords to display the schlong. Perhaps the YA patch for it should require the schlongs plugin, along with SOS, so the Revealing keyword is available for those armors?

-An optional texture for the Hyena schlongs that look like this, Chunie, Along with something similar for the Hyena sheaths.

 

Posted

Is it necessary to make an updated drachis argonians patch or will the old ones work? And what about a patch for Immersive Armors to make the boots invisible?

Posted

So I just updated from YA 4.2 to 5.8, I have Sexlab installed and everything. When I used to seduce an NPC in 4.2, my character would go from sheath to a hard canine, same with the person I was with (Save for different peen with different species).

Now in 5.8 when I seduce someone and have sex it stays in sheath mode. YA Is the only thing I've changed.

 

Any idea of a fix?

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