FrankerG Posted February 15, 2019 Posted February 15, 2019 All female Nords have mismatched hands and head color for me. Using this mod list for testing right now. Spoiler # This file was automatically generated by Mod Organizer. +All-in-One UUNP HDT Animated Pussy 4.0 +YiffyAge 5.08 2k textures +YiffyAge 5.08 HDT Tails +YiffyAge 5.08 Schlongs of Skyrim +YiffyAge 5.08 Digitrade Patch +YiffyAge 5.08 +Alternate Start - Live Another Life-9557-3-1-5a +SOS - Schlongs of Skyrim - 3.00.004 +SkyTweak +OneTweak +XP32 Maximum Skeleton Extended +Sky UI +SexLabFramework v162 FULL +RaceCompatibility with fixes *Unmanaged: Dawnguard *Unmanaged: Dragonborn *Unmanaged: HearthFires *Unmanaged: HighResTexturePack01 *Unmanaged: HighResTexturePack02 *Unmanaged: HighResTexturePack03 Load order Spoiler # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm BadDogSchlongCore.esm SexLab.esm Schlongs of Skyrim - Core.esm RaceCompatibility.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp XPMSE.esp RaceMenuMorphsUUNP.esp SkyUI.esp SkyTweak.esp Schlongs of Skyrim.esp RaceCompatibilityUSKPOverride.esp SOSRaceMenu.esp YiffyAgeConsolidated.esp YiffyAgeDigi.esp YiffyAgeSchlongs.esp Alternate Start - Live Another Life.esp
Blaze69 Posted February 15, 2019 Posted February 15, 2019 6 hours ago, FrankerG said: All female Nords have mismatched hands and head color for me. Head and hands seem to match in color, so I'd say this is some kind of issue with the diffuse map. I haven't seen it on my end, though, and the only mod/patch in your setup that could affect the Lykaios textures is the 2K textures patch. Could you try disabling it and seeing if that helps? I suspect the 2K version of the Lykaios textures may be borked somehow. Also it looks like it may be the same issue @MS1 reported above, which would mean it isn't an actual grey face bug but rather a texture mismatch. MS, are you using the 2k texture file as well? 6 hours ago, FrankerG said: Load order Reveal hidden contents # This file was automatically generated by Mod Organizer. Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm BadDogSchlongCore.esm SexLab.esm Schlongs of Skyrim - Core.esm RaceCompatibility.esm HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp XPMSE.esp RaceMenuMorphsUUNP.esp SkyUI.esp SkyTweak.esp Schlongs of Skyrim.esp RaceCompatibilityUSKPOverride.esp SOSRaceMenu.esp YiffyAgeConsolidated.esp YiffyAgeDigi.esp YiffyAgeSchlongs.esp Alternate Start - Live Another Life.esp Schlongs of Skyrim - Core.esm should load before both SexLab.esm and BadDogSchlongCore.esm, but apart from that your load order seems to be fine. 1
Bad Dog Posted February 15, 2019 Author Posted February 15, 2019 15 hours ago, MS1 said: I noticed a fairly obvious neck seam on Olfina Gray-Mane I lightened the female bodies fairly late in the release cycle. This looks like you don't have the latest of everything, or maybe I forgot to update something. Your load order doesn't show if you're using the CBBE patch or the smaller textures -- both of those are things to check. For kids, try setting the armor race to the adult race. You might then need to hunt down the ARMO records and make sure the adult race is set on those too.
TheLastKhajiit Posted February 15, 2019 Posted February 15, 2019 Could we get a Wet and cold patch so the hoods fit correctly?
ModernSilver Posted February 15, 2019 Posted February 15, 2019 7 hours ago, Blaze69 said: Head and hands seem to match in color, so I'd say this is some kind of issue with the diffuse map. I haven't seen it on my end, though, and the only mod/patch in your setup that could affect the Lykaios textures is the 2K textures patch. Could you try disabling it and seeing if that helps? I suspect the 2K version of the Lykaios textures may be borked somehow. Also it looks like it may be the same issue @MS1 reported above, which would mean it isn't an actual grey face bug but rather a texture mismatch. MS, are you using the 2k texture file as well? Yes, I am also using the 2K textures as well. Possibly there's an issue with that one for some reason? 1 hour ago, Bad Dog said: I lightened the female bodies fairly late in the release cycle. This looks like you don't have the latest of everything, or maybe I forgot to update something. Your load order doesn't show if you're using the CBBE patch or the smaller textures -- both of those are things to check. I'm not using the CBBE patch because I don't have a CBBE body; I use the vanilla body as it works just fine. Smaller textures doesn't show in the load order for some reason though. I should be using the latest of everything though. 1 hour ago, Bad Dog said: For kids, try setting the armor race to the adult race. You might then need to hunt down the ARMO records and make sure the adult race is set on those too. Alright, I'll try that then. I'll let you know how it goes. EDIT: Just to clarify, do you mean the adult races such as BretonRace, NordRace, etc.? Because I tried that already, same result. I couldn't find such a thing as an "Adult Race" in the race records.
Bad Dog Posted February 16, 2019 Author Posted February 16, 2019 5 hours ago, ModernSilver said: EDIT: Just to clarify, do you mean the adult races such as BretonRace, NordRace, etc.? Because I tried that already, same result. I couldn't find such a thing as an "Adult Race" in the race records. What you did. If anything is still invisible follow the chain down: child race -> body -> torso -> torso AA. The adult race has to be added to the child body parts and added to the child race as the armor race. 5 hours ago, ModernSilver said: Yes, I am also using the 2K textures as well. Possibly there's an issue with that one for some reason? Okay, ya mangy fleabag, ya got me. The hands are wrong in the version I uploaded. Look for 05_YA5_2K_Textures.5.7.1.0 to fix.
Deadly Kitten Posted February 16, 2019 Posted February 16, 2019 What's the resolution of the default textures? 4k?
FrankerG Posted February 16, 2019 Posted February 16, 2019 17 hours ago, Blaze69 said: Head and hands seem to match in color, so I'd say this is some kind of issue with the diffuse map. I haven't seen it on my end, though, and the only mod/patch in your setup that could affect the Lykaios textures is the 2K textures patch. Could you try disabling it and seeing if that helps? I suspect the 2K version of the Lykaios textures may be borked somehow. Also it looks like it may be the same issue @MS1 reported above, which would mean it isn't an actual grey face bug but rather a texture mismatch. MS, are you using the 2k texture file as well? Schlongs of Skyrim - Core.esm should load before both SexLab.esm and BadDogSchlongCore.esm, but apart from that your load order seems to be fine. Yep, turns out it was just the 2K texture pack. Thanks for the help.
Fisk42 Posted February 16, 2019 Posted February 16, 2019 I seem to have encountered an bug with the BadDogSlit schlong. I am on special edition, so I'm not sure if this happens on oldrim. The image below shows the Slit schlong at full erection. As you can see the model seems not to load. This is of course using the SOS patch and not the standard Hoodies mod.
Bad Dog Posted February 16, 2019 Author Posted February 16, 2019 Not answering any questions about SE unless you say how you got there. Still slowly working on a Legacy of the DB patch. Latest glitch is that it apparently includes all of Moonpath to Elswyr -- who knew? -- and the tiger pahmar are peculiar. They have a special race but sabrecat body and skeleton, with tiger textures. I thought I could fix them up with More Nasty Critters. But MNC patches Creature Framework so that it doesn't work on NPCs, and LOTDB gives the Pahmar the ActorTypeNPC KW so you can interact with them. So I override MNC's override. But sex was still not working and adding the Pahmar race to SL didn't seem to help, for reasons I don't understand. Hentai Creatures has creatures you can talk to but I think they just flip a bit. I don't know if the ActorTypeNPC KW is actually required. Such is the modding life.
Blaze69 Posted February 16, 2019 Posted February 16, 2019 2 minutes ago, Bad Dog said: Still slowly working on a Legacy of the DB patch. Latest glitch is that it apparently includes all of Moonpath to Elswyr -- who knew? -- and the tiger pahmar are peculiar. They have a special race but sabrecat body and skeleton, with tiger textures. I thought I could fix them up with More Nasty Critters. But MNC patches Creature Framework so that it doesn't work on NPCs, and LOTDB gives the Pahmar the ActorTypeNPC KW so you can interact with them. So I override MNC's override. But sex was still not working and adding the Pahmar race to SL didn't seem to help, for reasons I don't understand. Hentai Creatures has creatures you can talk to but I think they just flip a bit. I don't know if the ActorTypeNPC KW is actually required. Such is the modding life. Pretty sure the keyword is not required, at least not for dialogue. AFAIK there's a vanilla script that automatically enables dialogue for any creature it's attached to, even if they belong to a race without NPC keywords and the "Allow PC Dialogue" flag, and that's what Hentai Creatures uses. You can ask @MadMansGun about it if you want to know more. That being said, I don't know if the mod expects any other interaction with the Pahmar that does require that keyword, so YMMV.
zombiegrin Posted February 16, 2019 Posted February 16, 2019 Hi @Bad Dog. This is a super impressive mod! I've been trying to fix a few things for the last few hours and figured I should throw in the towel and ask you. I'm having some issues with certain races loading and I'm not sure if I'm missing something or if I didn't install something I need. I checked a few times and don't seem to be missing anything from your list but you never know. When I try to choose a male or female orc for instance the sabrelion doesn't load at all. I get something that looks like the attached image. This also happens with the female imperial (male loads fine not sure why) and the male Dremora. Did I do something wrong? I'm also having some problems where certain people don't have the calves of their legs show up. It works perfectly for most but for some of them, they are just missing their entire calf. Is this supposed to happen or did I do something wrong? Lastly my tails aren't following the body and if they are on a horse, or fall down dead the tail completely comes off. It doesn't want to follow the skeleton. I have all of the yiffy age of skyrim files loaded at the very end after everything else. Is there something else I'm doing wrong? Thanks so much in advance. (also I apologize if this has already been answered. I've been trying to comb the thread but haven't seen anything on it.)
Blaze69 Posted February 16, 2019 Posted February 16, 2019 4 minutes ago, zombiegrin said: [...] Post your load order and mod list.
zombiegrin Posted February 16, 2019 Posted February 16, 2019 10 minutes ago, Blaze69 said: Post your load order and mod list. @Blaze69Sorry! I knew I was forgetting something. I'm sorry in advance if this is a hot mess. I'm still really new to this whole adding mods to Skyrim thing so I'm sorry if I missed something totally obvious. Thanks in advance for any help or insight that you can provide. Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp RaceCompatibility.esm BadDogSchlongCore.esm Schlongs of Skyrim - Core.esm SexLab.esm SexLabAroused.esm ZaZAnimationPack.esm CreatureFramework.esm Devious Devices - Assets.esm Devious Devices - Integration.esm Devious Devices - Expansion.esm ApachiiHair.esm ApachiiHairMales.esm SkyUI.esp RaceCompatibilityUSKPOverride.esp RaceMenuMorphsUUNP.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SexLabMatchMaker.esp SexLabDefeat.esp SOSRaceMenu.esp XPMSE.esp FNIS.esp mslDeviousCaptures.esp RaceMenuMorphsCBBE.esp LykaiosRace.esp WotA-KygarraRace.esp Remodeled Armor - Vanilla Replacer - Dawnguard.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Remodeled Armor - Vanilla Replacer.esp SLALAnimObj.esp BDHoodieSchlong.esp BDLoincloth.esp BDLykaiosSchlong.esp MMGSchlong.esp BDHoodieFemale.esp BDLykaiosFemale.esp SexLabHorribleHarassment.esp SexLabTools.esp Skyrim Immersive Creatures.esp SexLab_Solutions.esp Skyrim Immersive Creatures - DLC2.esp Skyrim Immersive Creatures - Patch.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp HentaiCreatures.esp SexLab More Creatures.esp sanguinesDebauchery.esp FennecRace.esp Inigo.esp UIExtensions.esp SexLab Aroused Creatures.esp Devious Devices - BRRF.esp DD_Helpers.esp Deviously Cursed Loot.esp Dual Sheath Redux Patch.esp MoreNastyCritters.esp SimpleSlavery.esp SexLab_Dialogues.esp Deviously Enslaved.esp SOS - Shop.esp FNISspells.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp Laura's Bondage Shop.esp SD Addons.esp AmazingFollowerTweaks.esp HornyCreatures.esp SLDragons.esp SLAnimLoader.esp RaceMenu.esp RaceMenuPlugin.esp VioLens.esp WotA-VaalsarkRace.esp YiffyAgeConsolidated.esp YiffyAgeDigi.esp YiffyAgeSchlongs.esp
MadMansGun Posted February 16, 2019 Posted February 16, 2019 49 minutes ago, Bad Dog said: Still slowly working on a Legacy of the DB patch. Latest glitch is that it apparently includes all of Moonpath to Elswyr -- who knew? -- and the tiger pahmar are peculiar. They have a special race but sabrecat body and skeleton, with tiger textures. I thought I could fix them up with More Nasty Critters. But MNC patches Creature Framework so that it doesn't work on NPCs, and LOTDB gives the Pahmar the ActorTypeNPC KW so you can interact with them. So I override MNC's override. But sex was still not working and adding the Pahmar race to SL didn't seem to help, for reasons I don't understand. Hentai Creatures has creatures you can talk to but I think they just flip a bit. I don't know if the ActorTypeNPC KW is actually required. i don't have that mod on me right now, are we talking about a sentient feral race here? if so then: 1. (as you know) ActorTypeNPC is CF blocked in MNC. i think that keyword is mostly used for spell effects (eg: stop spriggan spells from effecting non creatures) 2. if it's using sabercat animations then the race would need to be registered into the "MoreNastyCrittersFactory" script. 44 minutes ago, Blaze69 said: Pretty sure the keyword is not required, at least not for dialogue. AFAIK there's a vanilla script that automatically enables dialogue for any creature it's attached to, even if they belong to a race without NPC keywords and the "Allow PC Dialogue" flag, and that's what Hentai Creatures uses. You can ask @MadMansGun about it if you want to know more. this is the script: Scriptname defaultAllowPCDialogueScript extends Actor {script will make this actor able to talk to the PC} event OnLoad() AllowPCDialogue(true) endEvent
Blaze69 Posted February 16, 2019 Posted February 16, 2019 21 minutes ago, zombiegrin said: @Blaze69Sorry! I knew I was forgetting something. I'm sorry in advance if this is a hot mess. I'm still really new to this whole adding mods to Skyrim thing so I'm sorry if I missed something totally obvious. Thanks in advance for any help or insight that you can provide. Let's see: Quote BadDogSchlongCore.esm Schlongs of Skyrim - Core.esm BadDogSchlongCore.esm should load after Schlongs of Skyrim - Core.esm, though it's not a hard requirement so it shouldn't cause crashes or issues. Quote SOS - Smurf Average Addon.esp Get rid of this, it's not compatible with YA. Quote RaceMenuMorphsCBBE.esp You already have the UUNP morphs file which includes both UUNP and CBBE sliders. Get rid of this. Quote LykaiosRace.esp WotA-KygarraRace.esp [...] FennecRace.esp [...] WotA-VaalsarkRace.esp You already have those races updated and integrated in the game through YA, by loading the old standalone files you are increasing the chances of RaceCompatibility getting messed up and totally breaking Vampirism and Lycanthrophy in your game. Get rid of them all ASAP. Quote BDHoodieSchlong.esp BDLoincloth.esp BDLykaiosSchlong.esp MMGSchlong.esp BDHoodieFemale.esp BDLykaiosFemale.esp The vanilla Hoodies addons (not to be confused with the framework aka BadDogSchlongCore.esm) are not compatible with YA, so get rid of them. YA already includes its own Hoodies addons through the YiffyAgeSchlongs.esp plugin anyway. Quote SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp HentaiCreatures.esp Your More Nastry Critters package is extremely outdated. Get it sorted out ASAP. Use this: https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Quote SOS - Shop.esp This is useless, the SOS potions are deprecated and haven't worked for a while now. You are wasting a plugin slot and potentially causing conflicts with mods that edit Riverwood for no real reason. Get rid of it. Also make sure to download the most recent YA files (you can sort the Drive folder by "Last Edited" to check) and reinstall them, see if that helps. 1
Bad Dog Posted February 16, 2019 Author Posted February 16, 2019 If you're right about ActorTypeNPC, that's a thing there. When I was running around with Untamed it was a big hassle that spriggans kept suborning my sabrecats (& bears too, I think). If putting that KW on your pack would protect them from spriggans, that would be a good thing. It's checked in MNC just so the cloak doesn't get applied to humanoids, right? I wonder if there's something else you can check against. That's @MadMansGun ^^^ Maybe I should say something about Hoodies in the OP.
zombiegrin Posted February 16, 2019 Posted February 16, 2019 28 minutes ago, Blaze69 said: Let's see: BadDogSchlongCore.esm should load after Schlongs of Skyrim - Core.esm, though it's not a hard requirement so it shouldn't cause crashes or issues. Get rid of this, it's not compatible with YA. You already have the UUNP morphs file which includes both UUNP and CBBE sliders. Get rid of this. You already have those races updated and integrated in the game through YA, by loading the old standalone files you are increasing the chances of RaceCompatibility getting messed up and totally breaking Vampirism and Lycanthrophy in your game. Get rid of them all ASAP. The vanilla Hoodies addons (not to be confused with the framework aka BadDogSchlongCore.esm) are not compatible with YA, so get rid of them. YA already includes its own Hoodies addons through the YiffyAgeSchlongs.esp plugin anyway. Your More Nastry Critters package is extremely outdated. Get it sorted out ASAP. Use this: https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ This is useless, the SOS potions are deprecated and haven't worked for a while now. You are wasting a plugin slot and potentially causing conflicts with mods that edit Riverwood for no real reason. Get rid of it. Also make sure to download the most recent YA files (you can sort the Drive folder by "Last Edited" to check) and reinstall them, see if that helps. Thank you so much for going through all of that. I will get on those changes now. Should this fix the floating/ detached tail issue as well? Thanks for being so patient with me.
Blaze69 Posted February 16, 2019 Posted February 16, 2019 53 minutes ago, zombiegrin said: Should this fix the floating/ detached tail issue as well? Thanks for being so patient with me. IIRC the tail issue was due to the tails having some leftover XPMSE bones that didn't play nice with the digi skeletons or something like that, but it should have been fixed in the latest YA download. That's why I suggested downloading and reinstalling the main file to make sure you have the latest version.
MadMansGun Posted February 16, 2019 Posted February 16, 2019 1 hour ago, Bad Dog said: If you're right about ActorTypeNPC, that's a thing there. When I was running around with Untamed it was a big hassle that spriggans kept suborning my sabrecats (& bears too, I think). If putting that KW on your pack would protect them from spriggans, that would be a good thing. actually now that i'm looking at it the spriggan is NOT looking for that keyword, it's using these: SprigganCallEffect "Call of the Wild" [MGEF:000CB12C] Not equal to ActorTypeDragon [KYWD:00035D59] Equal to ActorTypeAnimal [KYWD:00013798] Equal to CreatureFaction "Creature Faction" [FACT:00000013] so maybe try adding this to the spriggan spell: Not equal to PlayerFaction [FACT:00000DB1] or maybe CurrentFollowerFaction [FACT:0005C84E] or PotentialFollowerFaction [FACT:0005C84D] i'm not sure what the right one to use is. Quote It's checked in MNC just so the cloak doesn't get applied to humanoids, right? I wonder if there's something else you can check against. yes it's just there to stop the cloak.
zombiegrin Posted February 16, 2019 Posted February 16, 2019 28 minutes ago, Blaze69 said: IIRC the tail issue was due to the tails having some leftover XPMSE bones that didn't play nice with the digi skeletons or something like that, but it should have been fixed in the latest YA download. That's why I suggested downloading and reinstalling the main file to make sure you have the latest version. I re-downloaded it and installed it. Latest is 5.09.7 right? I'm still getting that weird tail thing. Not sure why. Everything else seems fixed though.
Lewdawoos Posted February 16, 2019 Posted February 16, 2019 I'm so happy this mod is still very much alive and a Special Edition version is planned. =D I've been trying to get a replacement for Khajiit heads on special edition because I can't stand the misshapen neck and spike on scalp. Porting Citrus Heads worked okay, I ran it through NIF Optimizer, generated face geometry. Everything was fine... until I installed Lykaios and realized Citrus Heads was screwing up the alignment of the eyes. Didn't see that coming, looks like Lykaios depends on some of the same assets. I then decided to take a crack at NightroModzz's Khajiit Overhaul (a mod I have been watching for a long time). Surprisingly it played extremely well with Skyrim SSE (it didn't CTD). I also think the digitigrade feet are cute. Only problem is, I use CBBE and the mod was never made for it, so the two issues I've ran into are: texture not mapping correctly/seams and my player is just slightly above the floor when running. Needless to say, if I get bored I might play around with it some more, but for the time being, I'm going to wait for more experienced modders to develop their projects.
27X Posted February 17, 2019 Posted February 17, 2019 4 hours ago, Bad Dog said: Legacy of the DB patch.
Bad Dog Posted February 17, 2019 Author Posted February 17, 2019 Be less concise. Is that a wish list?
MadMansGun Posted February 17, 2019 Posted February 17, 2019 21 minutes ago, Bad Dog said: Be less concise. Is that a wish list? no that looks like the string usage list from crash fixes, don't know why he's posting a screenshot of that. (but it looks like having both I-NPC's & LOTD installed at the same time would be a bad combo to have on top of SexLab)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now