emily1673 Posted December 8, 2024 Author Posted December 8, 2024 15 hours ago, KentuckyExpat said: Not sure. "Deformed", to me, implies something at least semi-permanent. True, by the time the device releases from your feet your feet will be deformed, but, right now, they are just in an awkward position. "Distorted" is a little closer, but even that doesn't really describe the situation. "Bent" almost does it. Frankly, just leaving it as "feet" works well enough. "You awkwardly bend down over your feet to apply the toe nail polish". In any event, has it struck you that the "High Heel Walking Training Device" is unworkable? It doesn't keep the foot curved against the base since there is nothing holding the toes against the sole. The shoe designer in DD obviously never wore a pair of heels. Thank you for your suggestion. I will reword it then. As for the shape of the heels: Well, yes, but I needed a DD foot item that shows the toes. And the medical heels item can be set in ypsItems.json 15 hours ago, sbvb1290 said: I really like the new morph implementation. Glad to hear that! I also think it was certainly worth the effort. 4 hours ago, ArgyleSmith said: Hi, I've reproduced that error in two forms, once with [yps] almond/ red/ and again with [divine elegance] almond/ red/. Upon inspecting the JSON, sure enough there's no nail by that name on either the [yps] or [divine elegance] list, if I'm interpreting it correctly with my noob-tinted glasses. As with before, I'll attempt to get past the roadblock by changing the JSON from "[divine elegance] almond/ bright red/ to simply "[divine elegance] almond/ red/". Hopefully that will match the demand for almond red with the renamed nail designated almond bright red. I just moved to Mod Organizer and this is the initial install of YPS. Everything has worked perfectly up through this point. I don't have that short hair file installed. I'll report on what happens with my attempted fix. Cheers, and thanks again for the entertaining mod. Your hard work is appreciated. Edit to add report on results: The (amateurish) fix was successful. I advanced the quest as Yolie's nail model. But I had to go in and also change the [yps} list from almond/ red glitter to simply almond/ red because the call was for the YPS nail and not the Divine Elegance nail when I returned to my save, resulting in failure. Not sure which it called for when I tried the second time, because it worked. To clarify where I performed the fix, it's in the professional nails database json file. This bug should not happen with the newest YPS version (6.9). At stage 410, the script looks into the file ypsItems.json, and there it reads: "dibellaquestnailmodelnailshape": "[yps] almond", "dibellaquestnailmodelnailcolor": " shimmery bright cherry" No idea how you can come up with "[yps] almond red" or "divine elegance". Must be an installation error.
wareware Posted December 8, 2024 Posted December 8, 2024 I think I found out why certain MCM drop down menus can go blank on starting a new game sometimes. The menu arrays are initialized in OnConfigRegister. Moving those to OnConfigInit fixes the issue from my testing. Moving the InitPages() function at the bottom of OnConfigRegister should theoretically fix it too but I didn't get around to testing it. yps_MCMedit.7z 1
KentuckyExpat Posted December 8, 2024 Posted December 8, 2024 7 hours ago, emily1673 said: Thank you for your suggestion. I will reword it then. As for the shape of the heels: Well, yes, but I needed a DD foot item that shows the toes. And the medical heels item can be set in ypsItems.json I thought that was the case. As I said, the DD shoe designer never wore a pair of heels. Only explanation. Hate to do this but in the breast bandage removal stage there are some more edits needed. Text box, Danica removing the bandages - "Then she begings..." Later, talking to the doctor - "Bud I didn't want these breasts..." "...not for the being..." should be "time being" "... better shouldn't drink the hormones..." better shouldn't" is an awkward phrase. Might change it to "probably shouldn't" or "I don't think you should..." "... but try to see it form a positive side..."
hakto Posted December 8, 2024 Posted December 8, 2024 How to fix eyeshadow for my char? I imported this head from somewhere and imported it in the Sculpt (racemenu). And how to fix smudge lipstick if my makeup was made in the dibella follower quest? Spoiler
bimbochoas Posted December 9, 2024 Posted December 9, 2024 On 12/6/2024 at 12:06 PM, kaa62 said: Playing on SE, think I'm stuck at the toenail polish stage. After equipping the Ancient Foot Device, clicking on nail polish just shows a message about needing to remove shoes first, and the foot device can't be removed. Has anyone had this? i have gotten same error not sure why but to fix it i found is go into mcm and under nail opion you unlcik box state you need to remove item for put on nail.
xiabaili003 Posted December 9, 2024 Posted December 9, 2024 (edited) Hi, love your mod very much. I have a suggestion that I don't know if the author would consider adding contact lenses to the mod as well, but I think it's a lot of fun to change the color of the eyes randomly, just like hair. Edited December 9, 2024 by xiabaili003
kaa62 Posted December 9, 2024 Posted December 9, 2024 6 hours ago, bimbochoas said: i have gotten same error not sure why but to fix it i found is go into mcm and under nail opion you unlcik box state you need to remove item for put on nail. Wow I completely missed that option, thank you!
Rangerguy Posted December 10, 2024 Posted December 10, 2024 So I managed to unlock Lena as a companion. Just she has the flee script and will not fight. Which makes sense for her character, but not an effective ally. Let me and my girl kick some butt together!
Guest Posted December 10, 2024 Posted December 10, 2024 @emily1673 Thanks for the mod and all you do here!
Særtr Posted December 10, 2024 Posted December 10, 2024 On 12/6/2024 at 11:17 PM, emily1673 said: The tracker tracks piercings of the corresponding slot. How the piercings are determined is hard-coded in script. --- And by the way: this is post # 1000 ☘️ Ah ok, then the best option may be just to allow selective slots to be ignored. Thank you, and congrats on 1000 1
Fuzzy_Fox Posted December 11, 2024 Posted December 11, 2024 I saw that this mod can also link into the Bimbos of Skyrim. What about the mod Sexlab Hormones mod with the bimbo curse on that? I run this mod and found it has a soft conflict with the BoS one.
ArgyleSmith Posted December 11, 2024 Posted December 11, 2024 On 12/8/2024 at 3:55 AM, emily1673 said: This bug should not happen with the newest YPS version (6.9). At stage 410, the script looks into the file ypsItems.json, and there it reads: "dibellaquestnailmodelnailshape": "[yps] almond", "dibellaquestnailmodelnailcolor": " shimmery bright cherry" No idea how you can come up with "[yps] almond red" or "divine elegance". Must be an installation error. I find it particularly interesting that the stab-in-the-almost-dark fix I did resolved the problem. My character equipped a set of nails from Divine Elegance at that stage (after the described fix). But from your description I followed the logic of the YPS setup poorly. But now I've run into another roadblock. My character accepted a smooch from Ray--represented with an animation first time ever yay--but the quest failed to progress. The quest arrow remains on Ray, so I can repeat the action. I don't suppose Ray has to kiss my character multiple times to progress the quest? Any idea what installation error might result in these problems? Again, this is a brand new game with a brand new (to me) mod manager. There's never been an older version of the mod installed. It's the latest YPS mod and the latest sound and texture pack. Should I simply try re-installing YPS and hope MO2 does a better job of it the next time?
Aedth Hunt Posted December 11, 2024 Posted December 11, 2024 On 1/16/2016 at 2:11 AM, emily1673 said: Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2024-12-02) View File Immersive Makeup, Piercings, Hair Growth, Fashion, High Heels and Styling ( = Yolie’s Piercing System, YPS) SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED 💇🧴🌸👁️🪞💎👄 💋💄🌟💅👧🎀🩰👠💍🌷 Want to feel like a true fashion girl in Skyrim? ͙֒(*ᴗ͈ ˬᴗ͈ )ꕤ*.゚ ♡*. Then this mod is definitely for you! This is a mod adding lots of "fashion" features in an immersive way. For example: hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye (>1000 hairstyles are available) getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe visit the nail salon and get a professional manicure (>500 nail designs are available) use lipstick and eye shadow, which will wear off over time high heel training armpit/pubic hair growth and hair shaving wearing nylons and stockings flirting/relationship system (getting a boyfriend or girlfriend) affected by fashion status Contains also some (optional) kinky content: one very long quest ("Follower of Dibella") involving themes of fashion and gender change; plus a short chastity piercing quest Also provides the immersive "thought" system (YTF), playing a selection of over 2500 fully voiced player thoughts according to the player's fashion status. These features may optionally cause addiction and have other special side effects. (Tons of configuration options in MCM.) Works for LE and SE. Downloads for both LE and SE are in the download section right here. The old thread of the SE conversion can be found here. This mod is made for human female player characters (preferably CBBE body), though some features will work on non-humans or male characters as well. Two versions are provided: 1) The "LITE" version gives access to all the fashion features (including YTF). Prerequisites are: SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil. 2) The standard (= full) version includes all features from the LITE version, plus the flirting system and the Dibella/chastity quests. Prerequisites are: Sexlab, DD and ZAZ. If you have Sexlab installed anyway, it is recommended to use the full version, because it has more features and gets updated much more often. To use this mod, download and install the following: - newest standard or "LITE" version of YPS - newest YPS sound & texture pack (choose LE or SE) - optional: thought sounds (part 1-4) - optional: Sha's Equipable Hand Nails - Version YPS (SE only).7z (for better looking nails on SE) Further optional add-ons: see list below For those already using this mod: What you could do to improve this mod still further (if you have time): Reveal hidden contents In order of importance: write male thoughts (at least for basic conditions like isincombat, the different loctypes …, and also general thoughts) add more thoughts (no need to be voiced; you also don't need to add voice numbers, because I have a tool to do that conveniently) share item configuration json data look for errors in hair style configuration (it is much easier to navigate through the hairstyle catalog now!) look for problems in the thought database (typos, strange sentences) Recently updated features: v. 6.9: Body morphing (Dibella quest) - After being changed to female form, player will start out flat breasted with slim hips, and develop female curves during the quest over time; morph values are configurable - Bimbos of Skyrim integration: Player can now accumulate Bimbo corruption over the whole quest, with the option to be turned into a Bimbo when the quest ends. (Bimbos of Skyrim is required) v. 6.8: Thorough revamp of the professional finger nail polish system - Finger nail polish items can now be freely configured in the file ypsProfessionalNailsDatabase.json, according to shape, length, color and nail art style. Works with any mod that provides fingernails as equippable items (regardless of item slot). - Professional manicure sessions are now more realistic, including application of nail tip extensions, base color, and finishing touches (UIExtensions is needed to enjoy the new nail sessions) ... for more details see section on "immersive nail polish" below. v. 6.7: Player thought system. Now featuring voice overs! -- The following conditions may trigger "player thoughts" shown as notifications: Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- The current ~3000 thoughts are all fully voiced. -- Fully customizable by editing the .json files. Can easily add/remove "thought" messages, and add/remove voice overs. -- Thought frequency can be set in MCM A FAQ with more details can be found here. Special note: Monoman's tweak v. 2.4, which was necessary for the Wartimes mod, has been merged into YPS since YPS v. 6.3, so it is no longer needed for the current (full) and all future versions of YPS. ---- FULL LIST OF MAIN MOD FEATURES ---- LOCATIONS OF YPS FASHION VENDORS (visit them for a quick start, e.g. getting a hairdo, or buying fashion items) Reveal hidden contents Yolie and Tris (Radiant Raiment, Solitude) Ybella (Dibella’s Temple, Markarth) Yorcyn (Arcadia's Cauldron, Whiterun) Yorga (Haelga's Bunkhouse, Riften) Yolia (The White Phial, Windhelm) Yolfa (Gray Pine Goods, Falkreath) Ylda (Moorside Inn, Morthal) Ywind (Mortar and Pestle, Dawnstar) Ysla (Birna's Oddments, Winterhold) Yvra (Vilemyr Inn, Ivarstead) Yrica (Rorik’s Manor, Rorikstead) Yngi (Riverwood Trader, Riverwood) Ynett (Morvayn Manor, Solstheim). IMMERSIVE HAIR STYLING Reveal hidden contents Head hair will slowly grow over 21 stages, from bald to "rapunzel length". At default speed, you need to wait for 1-3 in-game months before you reach the next hair length stage. At each hair length stage, a different selection of hairstyles becomes available. About 1000 hair styles from "KS Hairdo's" and some other hair mods are preconfigured (you still need to install the original hair mods though). There are different kinds of hairstyles: Default hairstyles: -- This is what you see when the mod starts, or when your hair grows. There is exactly one per length stage, typically a vanilla or KS Hairdo. These are applied once your hair grows to a longer stage. Default hairstyles are preconfigured as straight hairstyles. You can also define custom hairstyles as default hairstyles (which may for example be curly); see section below on "how to configure...". By default, this mod will use random "standard hairstyles" of a given length instead of "default hairstyles" (custom configuration for default hairstyles can be enabled in MCM). Standard hairstyles: -- This is what you get when you use "Shampoo". A selection of (straight) hairstyles. If you currently have the default hairstyle or another standard hairstyle, you may style your hair yourself to any standard (or the default) hairstyle at any time. A hairdresser can help you as well. Permed hairstyles: Special curly hairstyles. May only be applied by hairdresser. If permed, you can no longer style your hair to a standard style. You need to wait for a (configurable) amount of days, until you can perm your hair again or ask the hairdresser to remove your perm, or (optional) get your permed hair cut away. Braids: May be applied by yourself using "Elastic Hairband", if you hair is long enough, and you have a default/standard hair style. May be removed at any time by yourself. Ponytails: works exactly the same as braids. Pinned-up hair counts as ponytail. Buzzed nape: A special set of hairstyles, only available for ear, neck and shoulder length. May only be applied by a hairdresser. May not be styled by yourself. To remove a “buzzed nape”, you need to let your hair grow to armpit length, or ask the hairdresser to cut it to ear length (or shorter). Mohawk: May only be applied by a hairdresser. May not be styled by yourself. Will require constant shaving of your head sides. Only way to remove a mohawk is to get your head completely shaved. May cause a fashion debuff (see Fashion Addiction below). Upon mod initialization, you may choose your natural hair color, which is then permanent. Later you can get a hair dye from a hairdresser, which will fade or grow out over time (can be configured in MCM). Player needs to sit down for a hair makeover or a professional manicure session (ever got a perm done while running around?); once you have chosen your style, you have about 25 seconds to find a chair, or you need to start over again. The following items can be purchased from any YPS vendor (all have unlimited uses): Shampoo: A must have! Used to style your default or standard hair to another standard hairstyle. Has no effect on other hairstyles (though you can wash your hair with it). Elastic Hair Band: A must have for longer hair styles! Used to style your hair as a ponytail or a braid. Brush: Used to revert a standard/braided/ponytail hairstyle to the default hairstyle. Has no effect on other hairstyles (though you can comb/brush your hair with it). Shaving Knife and Shaving Cream: Can be used to shave your head (or body hair - see below). Works only, if you have "long stubbles" or shorter hair; otherwise you need to find a hairdresser. Hairstyle Catalog: Used to browse through all configured hairstyles and colors. Mirror: An absolute must have! Get information about your current hair status, piercing status, makeup status, and fashion addiction / body hair status. Any YPS fashion vendor will also inform you about your status upon demand. "Hairstyle model" and random styles: - When starting a hair makeover, you can choose to become a "hairstyle model": this will grant a random hair style free of charge, which you’ll have to wear for a while; in MCM can set hair makeover lock period, minimum hair length kept by the hair stylist, and chance to get a mohawk. - in the hair style, hair length, and hair color menus you can also pick the choice option "random" - in the hair makeover menu, you can only pick the new hair length and let the hairdresser make all other choices for you Some items are for debugging/testing, and can be obtained via console: Reveal hidden contents Hair makeover orb: Used to initiate a complete hair makeover. This includes the option of a perm, a hair dye, a buzzed nape or a mohawk cut. Makeovers still cost money. Scissors: Used to cut your hair. Potion of Hair Growth: Used to initiate instant hair growth to ankle length. Combined with scissors you can generate any hair length stage. Perm lotion: Used to give yourself a perm. Hair dye: Used to give yourself a hair dye. Potion of Natural Hair Color Change: Used to permanently change your natural hair color. How the console works (for beginners): Use the tilde '~' key to toggle the console. Then enter the following command to see the item hex-code: help <item name> Then use the following command to add the item(s): player.additem <item hex-code> 1 Generally, this mod assumes that you have natural straight (or slightly wavy hair). If you prefer naturally curled hair, you may set up your own set of custom hairstyles. When choosing a hair makeover, make sure that corresponding hairstyles are available. By default, short hair cannot be braided or made into a ponytail. Permed hair is not available for very short hair lengths. Compatible with all 3rd party hairstyle mods! This mod comes with about 1000 preconfigured hairstyles (you will still need to install these hair mods to access these styles): LE STYLES: - KS Hairdos (about 870 styles of all lengths and kinds, but no narrow mohawks; this is a strongly recommended add-on to this mod) - ApachiiSkyHairFemale_v_1_5 (about 100 styles, among them a few narrow mohawks of length stages 4,5,6) - ApachiiSkyHair_v_1_6_Full (42 styles) - KS Hairdos - HDT Physics (about 75 styles with hdt) - Lovely Hairstyles (about 25 styles, among them a few broad mohawks and buzzed nape cuts) - Merida Hair with physics (2 long perm hair styles with hdt) - Dint999 KS SG HG hairs HDT (85 styles) - [Dint999] HairPack02 SLE (has also some extremely long "Rapunzel" hair) - HHairstyles (7 styles) - SC Hairstyles (7 styles) - MacKom Lore Styles hair set (LE) - Holiday Gift Hairdos (+purple scalp fix) (about 270 styles, including some ultra long "Rapunzel" hairstyles, and ear length buzzed nape cuts; still unfinished) - "HDT Female Hairstyles" (5 hairstyles for LE) - Bald Head (LE) will show true bald hair when used with this mod SE STYLES: This mod works with the corresponding SE versions to the above LE styles (if they exist). The following SSE hair mods are definitely working: - KS Hairdos SE - KS Hair HDT SMP SE - Holiday Gift Hairdos SE (no longer available on Nexus, but if you have access to a copy, the YPS configuration still works) - Lovely Hairstyles SE - Merida Hair HDT SMP. - [Dint999] HairPack02 SLE (has also some extremely long "Rapunzel" hair) - (SE) Tullius Hair 3 SMP Pack 537+343 - Bald Head Hair Style (SE) (will show true bald hair) - Modular SMP Hairstyles SE (see also the modified edit here) - GMsHair SE - Tullius Hair 3 SMP huge collection, only partly done - Xing HDT-SMP Hair over 100 SMP hairstyles - [Dint999] BDOR Hairs SSE (about 90 styles) - Undine Hair by Koralina SSE (one super ultra extreeeeemely long "Rapunzel" hairstyle) - Yundao Hair with physics SSE - 40 total - 20 unique - Ashley Graham Hair (Physics) - 1 total - Koralina's Aesthetics - Hair Collection - SMP - 3 total - Hoshimachi Suisei's Hairstyle - HDT SMP - 1 total - Long hair SMP - 2 total - Valkyr HDT-SMP Hairstyles - 7 total, and Valkyr HDT-SMP Hairstyles 02 - 3 total - SALA SMP Hair - 11 total - hepsy hairs 081 SMP 0-2 - 1 total About 30 vanilla Skyrim hairstyles are also included (both LE and SE). Some of these hair configuration files are not entirely complete (which causes no problems). Some of the hair configuration files only appear in later versions of the YPS mod; you can copy the json files over to earlier versions. Hair style config files from the full versions work also with the LITE versions, without any problems. How to configure alternate default styles, custom hair and other 3rd party hairstyle mods (this is for experienced users only, and generally not required): Reveal hidden contents (1) Editing the mod configuration (preferred method): Any third party hairstyle can be included to the preset hair styles by the user; location of the configuration data is: Data\SKSE\Plugins\ypsFashion\<hairmodname.esp>.json The file “KS Hairdo's.esp.json” contains a description how to configure hairstyles. You are very welcome to share additional hair mod configuration files on the message board. Description of the .json files: Data\SKSE\Plugins\ypsFashion\ypsHairDatabase.json : List of all hairstyle mods recognized by YPS. You can delete items in it (hairstyles of these mods will no longer be used), or add your own new new hair mods to it. Hairstyle mods contained in ypsHairDatabase.json which are not installed will just be ignored. So it's no problem if ypsHairDatabase.json contains mods you don't use. When adding new hair mods (not in the ypsHairDatabase.json list), you must also create a file <hairsyle mod.esp>.json , making a list of hairstyle length and types contained in the specific hair mod <hairsyle mod.esp> . Will be used by YPS only if (1) the mod name is contained in ypsHairDatabase.json and if (2) you have the mod installed. ypsHairDefault.json : List of "default hairstyles" that will be applied when your hair grows to a certain length. This will no longer be used (unless explicitly activated in MCM); by default YPS will pick a standard hairstyle randomly from all installed hair mods. You will find versions of ypsHairDefault.json you can use if you have KS HAIR and/or KS HDT HAIR installed. ypsHairgrowthDatabase.json : This is a database, which defines that certain hairstyles grow into certain other hairstyles upon reaching the next hair stage; this is important when setting up your own mohawk styles, and just an optional feature for other styles; see ypsHairgrowthDatabase.json for details how to configure the database. ===== (2) Custom hair styles (more complicated and outdated, try to avoid this method): you can configure up to 40 custom hair styles directly in the MCM menu. You can use them as "default" hair styles for each length, or as alternate hairstyles (as options for use of the Shampoo and the Perm Lotion). Custom hair will grow into next custom stage, if length matches. Assuming that you have installed a 3rd party hair mod, find the hair style name in Racemenu. Then open the console and type "help <hairstylename>". Then the hairstyle ID will show up. (Some Racemenu mods immediately display the hairstyle ID.) I put an example in the screenshots of this mod (screenshots 20+21). Let's say you have the "Merida Hair with physics" installed and are looking for the ID of the hairstyle named "Merida's Hair Short". Open the console and type "help merida", and you will see that the corresponding ID is "Yoo_MeridaHair_Short". This is what you type into the MCM menu (see screenshot 21). The complete set of Custom hair styles can be exported or imported to the file Data\SKSE\Plugins\ypsFashion\ypsCustomStyles.json (click on the corresponding options in the MCM "Custom Hair" tab) A collection of alternate json files based only on short and on SMP styles can be found here. Check out here on how to make hair styling work for vampires (still buggy). Since v. 6.7.3 hair length will affect game attributes (can be turned off in MCM): Short hair gives a buff to carry weight and fire resistance, as well as a debuff to cold resistance and fashion. Long hair does the opposite. Fashion also affects the speech skill. "Rapunzel curse": This is an internal feature, without any content yet. It will set the hairgrowth speed to 2000x (overriding MCM settings). To activate the curse, use the console command "set ypsRapunzelCurse to 1". IMMERSIVE PIERCING SYSTEM Reveal hidden contents - You may no longer wear piercings, unless you got your corresponding body parts pierced. - Different healing stages with immersive messages: During the early healing stages you will only be able to wear stud piercings. At later stages you may wear *all* kinds of piercings. Eventually your piercings will become permanent. - “Pierced Ears” quest line leading you to Radiant Raiment (Solitude). - Custom configuration via MCM menu. - 3rd party mods are not required to get your body pierced (any slot). - Compatible with earrings and other piercings from most popular mods. - Will prevent users from wearing two or more piercings in the same body part at the same time. - There is small chance that piercings will slip from your body and drop to the ground (If enabled in MCM menu; default = disabled). - To prevent dropping, you can get your piercings soldered to your body. - You may take on credit from the Dibella Beauty Fund for piercing costs; you still have to pay your debts back as soon as you have money in your pocket, so be careful - Includes: "SlaveTats" piercing items for all piercing slots. -- They come as "MiscItems" (Clutter) and can be bought from Yolie in Radiant Raiment (Solitude) and the other vendors as "boxed" piercing items. -- Just click on the box to equip them. -- If equipping is successful, an "empty piercing box" will be returned. -- Click on the empty box to unequip a piercing item from a slot of your choice. - Includes: "Earring Backs" -- They also come "boxed". Click on the box to equip them. -- Wearing earring backs prevents earrings from dropping (see also MCM configuration). -- Works with boxed "SlaveTats" earrings, as well as standard earrings from 3rd party mods. -- When removing your earrings, the boxed earring backs will be returned. - Features: "Earlobe Holes" -- When your earlobes are pierced and you are not wearing an earring, "earlobe holes" will show as slave tats. -- Earlobe holes color is configurable in MCM. -- Earlobe holes will close when your earlobes heal up. (Note: "backs" and "holes" are only available for earlobes; adding them to all piercing slots would require too many resources; cf. section on nioverride layers below) IMMERSIVE NAIL POLISH SYSTEM Reveal hidden contents Standard nail polish: - You can apply nail polish from nail polish bottles available in several places in Skyrim, e.g. from YPS fashion vendors. - NPCs will comment on your nails and earrings. - Nailpolish can also be applied as toenail polish. For the toenail polish it is required to install SlaveTats 1.1.1 or higher. 2 hand and foot tattoo slots (each) will be used by this mod! - With SlaveTats installed, application of fingernail and toenail polish will show up progressively, nail by nail. (In MCM you can choose "fast nail polish application" to speed things up.) - Animations for nail polish application. - there is a nail polish guide book sold from YPS vendors - for SE users it's recommended to install "Sha's Equipable Hand Nails - Version YPS (SE only).7z" from the download section of this mod (activate the esp, it's esl flagged), as these nails are looking better. This download also contains the file ypsNailpolishItems.json, where you can configure other nail items for the various nail polish bottles (this configuration works also for LE). Additional nail care items: - nail polish base coat and top coat: To be used on your fingers or toes before/after applying nail polish. Fast drying. Using one type of nail coat extends the duration of nail polish by 40%; using both base and top coat extends the duration by 80%. - nail cuticle remover: to be used before applying base coat and nail polish. Extends nail polish duration by an additional 20%. - using cuticle remover + base coat + top coat when doing fingernails will give the "perfect manicure" buff (increases magical skills, decreases manual skills; and there is a chance to drop small items when trying to pick them up). This buff will also be granted when getting nails professionally done. Professional nail polish: - Professional manicure sessions are available (only for fingernails). Nail sessions are very realistic, including application of nail tip extensions, base color, and finishing touches. Ask any of the fashion vendors. - UIExtensions is needed to fully enjoy the nail sessions. - Finger nail polish items can be freely configured in the file ypsProfessionalNailsDatabase.json, according to shape, length, color and nail art style. Works with any mod that provides fingernails as equippable items (regardless of item slot). - Set the speed (= duration) of professional nail sessions in MCM. Quick nail polish application is almost immediate, slow application will take very long (might be over 10 minutes real time), but slow application is very realistic, fun and immersive. - Professionally manicured nails will cause fashion and stat (de)buffs, depending on nail tip length: Magical abilities are increased, manual stats decreased. - When trying to pick up small items while wearing long nails, the player has to face two challenges: (1) "fumbling" around (= playing a short animation) and (2) dropping the items to the ground. The likelihood for this to happen can be set in MCM separately. - To extend the duration of professional manicure, you can get a refill session. - Player can choose to be a nail model: Player will get her nails done for free, and receive nails of random length, style and color chosen by the manicurist. Player must wear this nail style until the color chips off. Free refills are available. - When professional manicure with nail extensions wears off, player will enter the "Broken Nail Tip" state, reducing the nail buffs, while the debuffs stay in place. Refills are still possible. - "Broken Nail Tips" will eventually drop from the players hands, causing a "Damaged Nails" debuff, which will last as long as the professional manicure. - Players with "Damaged Nails" cannot use nail polish on their own, but can get a professional manicure session to rebuild their nails - When wearing nail extensions, player cannot wear gloves or gauntlets (except those flagged with the keyword ypsFingerlessGloves). There is a KID configuration file in the YPS mod, adding the ypsFingerlessGloves to all appropriate vanilla items; you can just edit it adding your own items, or use the "add fingerless keyword plugin mod (YPSNailKYWD)" by HannoJojo. The ypsProfessionalNailsDatabase.json currently provided is not yet complete. So far it includes already about 500 styles, more nail styles can be added by the user. YPS uses the following length categories (no matter how the nails are named in the nail mod): short tips: 0-2mm medium tips: 3-12mm long tips: 13-22mm xl tips: 22-49 mm xxl tips: 50 mm and up List of nail mods currently included in the nail database: (Mods marked as "permission free" can be modified by the user to add more nail styles.) available for LE and SE: Kaws Claws LE: https://www.nexusmods.com/skyrim/mods/5910/? SE: https://www.nexusmods.com/skyrimspecialedition/mods/8563 medium length almond shape, 10 colors, hand slot, permission free YPS nails based on Kaw’s Claws, included in this mod medium length almond shape, 35 colors (including a few nail art styles), hand slot, permission free Chinese JiangShi https://modbooru.com/mods/chinese-jiangshi.82 ultra long claws, 1 color (red), hand slot HN nails le version: https://www.nexusmods.com/skyrim/mods/57083/?tab=description long spade shape, 6 colors, hand slot se version: https://www.nexusmods.com/skyrimspecialedition/mods/3812?tab=description long spade shape: 6 colors; xxl witch nails: 1 color; hand slot HN mage nails: le version: https://www.nexusmods.com/skyrim/mods/27668?tab=description xl oval shape: 6 colors; slot 49 se version: https://www.nexusmods.com/skyrimspecialedition/mods/4738 long oval shape: 12 colors; xl oval shape: 13 colors; xxl witch claws: 11 colors; slot 49 Divine Elegance le: https://www.nexusmods.com/skyrim/mods/81073 se: https://www.nexusmods.com/skyrimspecialedition/mods/9213 medium length almond shape, 8 colors, slot 60 COCO KDA AO Ahri le: https://www.nexusmods.com/skyrim/mods/108983 se: https://www.nexusmods.com/skyrimspecialedition/mods/54916 xl ballerina style, 4 colors, slot 55, does not show in 1st persion view, available for CBBE and UUNP Haruharu Nails le and se version: https://sheep-mocomoco.blogspot.com/2017/10/haruharunailsdownload.html Short nails. 4 plain colors and 26 cute nail art styles, many of them in pastel colors. Hand slot. 2 plain colored Haruharu nails are also included in Herboners. Available for LE and SE. available for SE only: Shas’ Nails about 350 styles and shapes (short, medium almond, medium square, long almond, long square, xl stiletto), slot 61, CBBE or 3BA. Modified version for YPS can be downloaded in the yps download section (by permission of the original mod author; original mod is here). CBBE R-Girl https://www.nexusmods.com/skyrimspecialedition/mods/51372 medium length oval style, 1 color (white), hand slot, permission free Squid Game Tracksuit https://www.nexusmods.com/skyrimspecialedition/mods/57113 medium length oval style, 1 color (dark green), hand slot, permission free Fashion Witch https://www.nexusmods.com/skyrimspecialedition/mods/48922 medium length claw style nails, 3 colors, hand slot Ordinary Girly Nails (OGN) https://www.nexusmods.com/skyrimspecialedition/mods/49495 long oval style, 82 color styles (with lots of nail art), ring slot, available for CBBE and BHUNP, asset permission free (need to credit the mod author) (not yet complete in the YPS database; about 40% finished) OGN Nails https://www.nexusmods.com/skyrimspecialedition/mods/101928 (not to be confused with the mod just above) long oval style, 82 color styles (with lots of nail art), slot 61, available for 3BA, BHUNP and for Female Hands Redone (not yet complete in the YPS database; about 40% finished) Dimitrescu claws https://modbooru.com/mods/lady-dimitrescu-claws.1221 ultra long predator-like claws, 1 color, hand slot, not available for Bimbos Instructions how to edit ypsProfessionalNailsDatabase.json: Reveal hidden contents Section 1 ("string"): Relates the different shapes and lengths to the corresponding mod esp names. There can be different shapes in the same esp. Shapes must be in lowercase letters. Section 2 ("float"): tip length (the section past the fingertips, in mm) Section 3 ("stringList"): color names. Colors should begin with an empty space (" "); you can add optional nail art in [square brackets]. Color names must be in lowercase letters. Section 4 ("int"): List of color RGB codes (optional). Will show once nails wear off. Only needed for tip length 0. Section 5 ("form"): Form list (convert item hex codes to int values). Special form names are "basetip" (applied temporarily during the manicure session) and "cracked" (applied once nail tips get broken); if basetip/cracked forms are not specified, the script will use "white" tips instead; if there are no "white" tips either, the specified (colored) nails are used instead. BoS Integration Players who got Bimbofied by the Bimbos of Skyrim mod still can (and should) visit the nail salon, but have only a limited selection of shapes and colors to choose from. Configurable in ypsBimboNailsLE/SE.json HIGH HEEL TRAINING Reveal hidden contents Initially, walking without heels will be just like in the vanilla game; but when wearing high heels, you will suffer a speed debuff and stumble a lot. At the end of your training, it will be pretty much the opposite: without heels your will have some problems to move around, but wearing high heels will feel like normal. How to train your feet? Just wear high heels for a long time (training time is configurable in MCM). If you wear bondage boots, you can even reach a higher stage, with a still bigger debuff for not wearing bondage boots or high heels. Training process: Your training will proceed over 6 stages. You begin at stage 1 ("untrained feet") and ultimately will reach stage 5 ("arched feet") or stage 6 ("bondage feet"). By continuously wearing high heels or bondage boots, your stage will increase over time, and the speed debuff (& stumble chance) will be adjusted. If you wear "normal" heels, you can reach stage 5. Only if you wear bondage boots, you can reach stage 6. There is a grace period; removing your shoes for a short while will not interrupt the training process. Note that even at stage 6 the standard DD speed debuffs still apply. If you enable the "Cinderella Feet", your feet will appear to be deformed at higher stages even when not wearing shoes. (If you have problems with the meshes, @Neyri LL posted some alternate .nif files for 3BA here.) Also, at higher stages, your feet will no longer fit into normal shoes (if the MCM option is enabled). How to "untrain" your feet: If you don't wear heels or bondage boots over a long time, your stage will decrease. However, it will take 3 times as long, and there is no grace period, i.e. wearing high heels even for a very short time will interrupt the untraining process. Furthermore, if you ever have reached stage 5 or stage 6, there is a 90% chance that your feet will "remember" this position. Even if you have reverted your feet to stage 1, if you ever wear high heels or bondage boots just for a single time, you will immediately switch back to stage 5 or 6. To detect high heels, this mod uses NIO heels. HDT HighHeels is no longer required. PUBIC AND ARMPIT HAIR GROWTH Reveal hidden contents - (Female) pubic hair will grow over time. - Growth speed can be set in MCM. - Pubic hair color can be set in MCM (16M RGB color space). - Unshaved pubic hair will occasionally cause "itchy" animations (using a DD animation). - Use shaving cream and a shaving knife to shave your pubic hair (a DD animation will show). - Wearing a chastity belt inhibits shaving of pubic hair. - For pubic hair, it is required to install SlaveTats 1.1.1 or higher. Two body tattoo slots will be used. - Additional 3D pubic hair will show (on top of the SlaveTats) when you have SoS and SoS Pubic Hair for Females installed. - If the 3D pubic hair is not showing (e.g. after a strip item effect from another mod), click twice the MCM Option to show/hide SOS Pubic Hair, and it should show up again. - Note that "SoS Pubic Hair for Females" will add random pubic hair to new player characters, which needs to be removed in the SoS menu, before this mod will work correctly. - Armpit hair. Will work the same way as pubic hair. This mod contains SlaveTat files only for the first 2 stages of armpit hair growth. For higher stages, you need to install the file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair - Shaving cream may also be used to shave your head (but only if you have cropped hair already) - An alternate version of pubic hair textures can be found here (overwrite those in the sound&texture pack) LIPSTICK & EYESHADOW Reveal hidden contents - Lipstick and eye shadow in various colors can be obtained from vendors in Radiant Raiment (Solitude) and elsewhere. Technically lipsticks are potions, eyeshadows are misc items. - Required add-on: SlaveTats 1.1.1 or higher. - Makeup can be applied in different density (opacity). - Use "eyeshadow applicator brush" to apply eyeshadow (available from vendors) - Lipstick can be applied as glossy or non-glossy (see MCM menu). - Makeup will gradually wear off within about a day. - Lipstick and eye shadow removal pads are available, too. - It is advised to remove makeup before going to bed, doing a swim, or engaging in battle; otherwise it might smudge. - There is one "Custom" color available each for lipstick and eye shadow, configurable in the MCM menu (enter the 6-digit RGB color hex code). Additional makeup items: - makeup foundation powder: Can be applied on the face before using lipstick and eyeshadow. Prerequisite for the "perfect makeup" buff (see below). - makeup fixation powder: Can be used as finishing touch after applying lipstick or eyeshadow. Doubles the makeup duration. Inhibits makeup from smudging. (If any of these items don't work due to the "misc item click bug", drop 1 unit on the ground and pick it up again.) - wearing foundation and makeup and fixation on both lips and eyes will give the "perfect makeup" buff (slightly increases magicka regeneration and decreases stamina regeneration). - there is a makeup guide book sold from YPS vendors NON-DECORATIVE COSMETICS Reveal hidden contents - Applying these items increases fashion level. They work just as normal decorative cosmetic items in terms of fashion features (buffs, debuffs, addiction, flirt chance). But there are no visual effects. - The following items are available from fashion vendors (fashion level increase in brackets): Lip balm (1), Anti-Aging Cream (1), Nail Oil (1, both for fingers and toes), Eau Fraiche (1), Eau de Cologne (2), Eau de Toilette (3), Eau de Parfum (4) - Length of duration is 1 day by default. - Non-decorative cosmetics will not smudge. - Applying lipstick, eyeshadow or nail polish will override the effects of lip balm, anti-aging cream or nail oil respectively NYLONS, STOCKINGS and PANTYHOSE Reveal hidden contents - installing the mod "Equipable Stockings" by thegooglyman is required to make this feature work (don't need to activate the .esp). The mod has some issues with striped stockings, but there is a patch. - talk to your favorite fashion vendor to purchase nylons ("new system") or buy the "stockings and pantyhouse pack" from a vendor and click on it to wear/remove nylons ("old system"). Try not to mix up the old system ("stockings and pantyhouse pack") and the new system (equippable stockings). Thought the mod will do some checks, it is best is to only use one way. Advantages of the new system: Instant change; more immersive (items that can be purchased); compatible with Wartimes. Advantages of the older system: Higher compatibility, will work with LE and SE. - nylons may cause fashion addiction and arousal - you may not paint your toenails while wearing nylons (obviously) - nylons may not be removed while wearing boots or certain restrictive devices (very obviously) FASHION LEVELS AND FASHION ADDICTION Reveal hidden contents - Fashion level is an internal feature of YPS. The following fashion items may increase "fashion level": fingernail polish, professional manicure, long artificial nails, toenail polish, pierced earrings, lipstick or lip balm, eyeshadow or anti-ageing cream, shaved armpits, shaved pubic hair, high heels, dyed hair, permed hair, buzzed nape cut, long hair (bra strap length or longer), nylons, perfume. - Having positive (or negative) "fashion level" will get you a speechcraft buff (or debuff). If you have a high fashion level for a very long time (in-game weeks), the buff will gradually turn into a debuff for not using these fashion items ("Fashion addiction"). Configurable in MCM menu. - Using these fashion features may also increase arousal over time (intensity can be set in MCM). Default = enabled. - wearing items with one of the following keywords will also modify fashion level (use KID or SPID to add them to your clothing items) : ypsClothingUgly (fashion -2) ypsClothingOrdinary (fashion -1) ypsClothingCute (fashion +1) ypsClothingFashion (fashion +1) ypsClothingSexy (fashion +2) These effects do not stack; only the highest of these fashion modifiers will count (e.g. if you wear a skirt with the keyword ypsClothingFashion and gloves with ypsClothingUgly, the fashion modifier will be +1) GIRL TALK Reveal hidden contents - As female player character, you can conveniently chat with friendly female NPCs about various issues, like pets, gardening, cooking, makeup, and other important topics. - As you engage in chatting, more topics will open up. - You also can exchange small gifts. - Works with the following female NPCs (if properly flagged in the game): Followers, innkeepers, bards, vendors, merchants, farmers, inn servers, house carls. FLIRTING AND RELATIONSHIP SYSTEM (not available in LITE version) Reveal hidden contents - The female player can flirt with most named NPCs, according to sexual preferences set in MCM - If flirt is unsuccessful, try again after a while; adding some fashion items also helps - If flirt is successful, you can kiss your partner. - After a certain number of kisses with the same NPC, you can also engage in sex. - After a certain number of sex encounters, you can begin a steady relationship with your new boyfriend or girlfriend. This will grant the "young love" buff, which will fade slowly over time (default: in game weeks). - If in a relationship, you will need to visit your lover once in a while and have sex. Otherwise the relationship will be terminated, and you will get the "lovesick" debuff, which will also fade slowly over time. -- Currently there is no marker pointing at your boy/girlfriend. Make sure to be able to locate your lover by yourself. Most conveniently, your lover is also your follower. -- Lovesickness is a very serious condition. Chose your lover wisely and maintain your relationship well! - Past lovers will refuse to become your lover immediately again. - Plenty of configuration options in MCM section "NPC Interaction" IMMERSIVE NAME CHANGE Reveal hidden contents - Player can apply for an official name change. In order to do this, visit one of the city stewards. - Player will need to pay a substantial fee, and then will be assigned a random name of the appropriate gender. - Name choices can be configured in ypsNames.json. About 800 female and 300 male names are preconfigured. If you just want a particular name, place only 1 name in the json. - New player name will show in racemenu, in the skills menu and in some other places. Might not work everywhere. QUESTS Reveal hidden contents This mod contains 3 quests. 1) "A Woman in Skyrim" Quest The player will travel throughout Skyrim and meet several notable female NPCs, learning many aspects of being a woman in Skyrim, in particular the YPS fashion features. When playing a new female character or when being changed into a woman by some other means (e.g. a modevent), the quest will automatically launch within 1 in-game hour. Only the first quest stage is done - still unfinished. 2) DIBELLA QUEST (not available in LITE version) The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges posed by the “Follower of Dibella”, or end up being utterly frustrated? See spoiler for general structure of the quest: Reveal hidden contents Following the main quest line, the character will gradually be turned from a heterosexual male to become a heterosexual female. The transformation will be slow and entails different perspectives, resulting in a complete and immersive experience. It includes transformation of: body, outfit, attire, social status, sex life, and goes even as far as to transform thoughts, behavior, dreams, emotions, and hobbies. It’s not easy to live as a girl in Skyrim, and girls have some sad days as well. But the character will get emotional support, if they always stay true to their inner identity. Alternatively, you can also change into a bisexual or lesbian girl, a shemale (with encaged penis); or just turn back into a male, if you really want that. The quest is ultra long (>100 stages), contains lots of dialogue and many cut-scenes. But no fighting. It can be completed with a level 1 character. Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely. Current status of this quest is BETA (better still store a save gave before trying it out). The main quest line is finished. More quest lines are currently prepared. This quest is for males *only* (who will be turned into girls soon enough). The quest is (almost) fully voiced! (Thanks to SquatsAreLife, who did the voice packs). To start the quest, you need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold (or ask Urag about new people around), then talk to Lena Golvo. (For "Alternative Start: Live another Life" users, start as "guild member" in Winterhold College.) For later stages in the shemale path of the Dibella Quest it is recommended to have Vivi's Cockcages installed (LE or SE); activation of .esp is not required. You can avoid this by choosing different quest paths (choice is obvious). Before you start your quest, you can configure following things in MCM (part of it is in the "relationship" section): sexual preference sexual preference change after gender change hairstyle you get during the quest In the file Data\SKSE\Plugins\YpsFashion\ypsItems.json (for SE: ypsItemsSE.json) you can configure the following things: "lenasnails": nail item eventually worn by Lena " ear stud", " ear stud right", " ear stud left": what Lena wears when she gets pierced items received by the player during the quest: "dressmodest", "stockings", "dressrevealing", "bra", "heelsmedical", "earrings", "bikini", "panties", "miniskirt" (can use 3rd party mods, but have to install them of course) "dibellaquestnailmodelnailshape", "dibellaquestnailmodelnailcolor": what the player gets during the first manicure session (refers to shapes and colors from ypsProfessionalNailsDatabase.json); to receive random nails, set them as "" Furthermore, there will be a forced name change later in the quest. You can edit the file ypsNames.json to choose which female name you will get (you will get a random name from the stringlist "femalenames"). Notes on Body morphing (optional feature of the Dibella quest): - Prerequisites: (1) Skeleton with morphs; (2) check the "build morphs" check box when building the meshes in bodyslide. Check also this guide. - the ypsBodymorphsLE/SE.json contains 3 values for each morphing feature: The first one is what you get when wearing belt+bra the first time (breasts should be completely flat, and the player should have androgynous body features), the second value is what you get when after the first breast operation (very small breasts, the rest basically unchanged), the third one is the final female form reached at the quest end (with fully developed breasts and curves) - a special value is "bodyheight" which refers to the size (height) of the player’s body; this is not influenced by the skeleton, but is using the setscale command from Skyrim (so this will work even if no morphable skeleton has been installed) - The default body morph values in the ypsBodymorphsLE/SE.json files refer to the following configurations: LE: XP 32 maximum skeleton extended 4.67 (or higher) https://www.nexusmods.com/skyrim/mods/68000; Caliente's Beautiful Bodies Edition v3.4f-2666-3-4f (or higher) https://www.nexusmods.com/skyrim/mods/2666 SE: XP32 Maximum Skeleton Special Extended-1988-4-81-1660739371 (or higher) https://www.nexusmods.com/skyrimspecialedition/mods/1988; CBBE 3BA (3BBB)-30174-2-47-1676473395 (or higher) https://www.nexusmods.com/skyrimspecialedition/mods/30174 3) "INFIBULATION" (Chastity Piercing Quest) (not available in LITE version) This is a rather short “devious devices” quest. Installing the mod Devious Chastity Piercing (by poblivion) is required (must activate the esp file). To start the quest, read the “torn book page”, found on a barrel in the cellar of the Bee and Barb Inn (Riften). The quest is rather hardcore and dramatic in the beginning, but then softens out and will soon lead to a happy end (unless you are doing really stupid things). GENDER CHANGE Reveal hidden contents - When initiated, you will be forced to change gender in racemenu and your won't be able to change gender by yourself again. - Two levels: normal change, and permanent change. When permanent, no future gender change will ever be possible. - 4 types of potions are available via console: Potion of (permanent) masculinization / feminization - for modders: mod events are also available - When gender change is happening (e.g. quaffing a gender change potion or a modevent), a random story is played from the file Data\SKSE\Plugins\YpsThoughts\ypsTransformationstories.json as a series of messageboxes. The users can write their own stories there. - Gender change the ultimate motive in the Dibella quest ITEM CONFIGURATION Reveal hidden contents -- Players can manually configure some items used in the mod. This includes starter piercings (all slots, except earlobes and labia) and several items given to the player during the quests. Location of the configuration file: Data\SKSE\Plugins\YpsFashion\ypsItems.json (for LE), or ypsItemsSE.json (for SE). You need to convert the hex numbers from the mod into decimal numbers, e.g. 2854 hexadecimal = 10324 decimal. -- All items are preconfigured, either as items from base Skyrim, or from YPS, or from 3rd party mods (not contained in the list of recommended add-ons). Feel free to use items from other mods of your choice. When configuring starter piercing items, be aware of item slot conflicts that may inhibit the player to wear starter piercings from different piercing slots simultaneously. If needed you can use the default slavetat piercings instead. -- If an item is not properly configured (e.g. the esp is missing, or there is a typo) and the item is crucial to this mod, you will receive default items instead. -- Be careful when changing the ESPs (e.g. when changing them to an "ESPFE"), because it might mess things up. In this case, you need to adopt the item codes in the json file. - the following special sections in ypsItems.json / ypsItemsSE.json can be configured: -- ypsmerchantitems: will be added to Yolie’s merchant chest in Solitude (gives an immersive way to achieve 3rd party jewelry and clothing in game) -- ypsearringitems: list of earrings, randomly worn by YPS vendors and Lena (after she got her ears pierced) KEYWORDS Reveal hidden contents The following keywords can be used with YPS (and for example be added with KID or SPID) : To mark gloves that can be worn together with long manicure fingernails: ypsFingerlessGloves / 0x270382~yps-ImmersivePiercing.esp To mark clothes that affect fashion level: ypsClothingUgly (fashion -2) / 0x27037d~yps-ImmersivePiercing.esp ypsClothingOrdinary (fashion -1) / 0x27037e~yps-ImmersivePiercing.esp ypsClothingCute (fashion +1) / 0x27037f~yps-ImmersivePiercing.esp ypsClothingFashion (fashion +1) / 0x270380~yps-ImmersivePiercing.esp ypsClothingSexy (fashion +2) / 0x270381~yps-ImmersivePiercing.esp ------------------------------------------------------- REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all), choose the LE or SE versions as needed: SKSE (LE or SE Build) SkyUI or SkyUI (SE) Fuz Ro D-oh or Fuz Ro D-oh (SE) PapyrusUtil or PapyrusUtil (SE) The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed. REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version) Sexlab or Sexlab (SE) Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) ZAZ Animation Pack or ZAZ Animation Pack (SE), version 7+ STRONGLY RECOMMENDED ADD-ONS for the fashion features (without them a lot of things won't work well) For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE) For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles) For much more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color. RECOMMENDED ADD-ONS (required for some general features) For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version) For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE (follow-up mods like SLAX should also work) Additional NAILS for the use of the professional nail system: - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? or the SE version (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver) - OGN Nails: https://www.nexusmods.com/skyrimspecialedition/mods/49495 (SE only) - Shas' Nails: provided in the download section of this mod (SE only) For the HAIR: recommended to add more hair styles (see list in the section "Immersive hair styling" above) For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, HN66s Earrings, or DX Fetish Fashion Volume 1 + Volume 2 SE If you experience the "black face bug" in SE, use the "Face Discloration Fix" (SE only). OPTIONAL ADD-ONS (required only for some special features) For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE). If you want to become a shemale in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required. For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202 For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors: - For professional manicure: more nail mods (see list in the "nails" section above) - For standard nail polish: ------ HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green) ------ HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist) If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly. Still better, you install Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod. This will show better looking nails, so Kaw's and HN66 nails won't be needed any more. To conveniently add KEYWORDS: Use KID, or SPID or a similar tool. 3rd party add-ons: Alternate Makeup Textures: YPS makeup and STA tiers improved by zato770; alternate version by everflame Voice packs: 1) "YPS thought sounds" (provided in the download section of this mod) gives voices to the player thoughts of the YTF system. Just download and install all 4 of them (no need to repackage). 2) The "Immersive Hair Growth and Styling SSE Voice" packs (from YPS Voice Pack SSE) give voices to the various NPCs for the YPS quests and dialogues (need to be repackaged by the user first) 3) The "DBVO Bella -Immersive Hair Growth and Styling SSE" pack (from YPS Voice Pack SSE) gives voices to the player herself for the quests and dialogues (needs the Dragonborn Voice Over mod to work) There is also an older YPS Voice Pack for SSE for v.6.2.1. Tool mods: (not required, but some might find them useful) Favorite Misc Items: Lets you add misc items (like the shaving knife or eyeshadow applicator) as favorites MCM Recorder: To record MCM settings WHICH FILES TO INSTALL - Choose the version with the highest version number fitting best your current installation - "LITE" versions do not require DD or Sexlab. - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod. - If you want voiced thoughts, install all "thought sounds" packs and active the esp. (They are split into several files, because LL has a file size limit of 250MB.) - Sha's Equipable Hand Nails - Version YPS (SE only).7z from the download section of this mod is strongly recommended for SE, as it has better looking nails. - This mod was created for CBBE. In the download section a patch is available for UUNP - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles. These are generally not needed! --- (only needed if you untick "Use Random Default Styles" in MCM) NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files) If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini ) Furthermore, you need to set bEnableFaceOverlays=1 More in depth explanation: Reveal hidden contents This mod uses more SlaveTat layers than come with the original installation. It is important that you increase the maximum number of layers manually. To do so, count the values you need together according to the following table: Earlobe piercings: 2*Face + 2*Face (swap) Nostril, Septum, Right Labret, Central Labret, Right Eyebrow, Nose Bridge piercings: each 1*Face Snake Bites: 1*Face + 1*Face (swap) Navel, Clitoris (Labia is not yet implemented): each 1*Body Nipples: 1*Body + 1*Body (swap) Fingernail polish: 1*Hands + 1*Hands (swap) Toenail polish: 1*Feet + 1*Feet (swap) Lipstick: 1*Face Eyeshadow: 1*Face Pubic hair: 1*Body + 1*Body (swap) Nylons: 1*Body + 1*Feet Add up the slot numbers; swap slots only count once (even if you use more than one piercing needing a swap slot). E.g. using Earlobe piercings plus Snake Bites plus Nostril needs: 2+1+1 normal face slots, plus the maximum of 2 swap slots, for a total of 6 face slots. Then add the corresponding numbers in the file Data\SKSE\Plugins\nioverride.ini to the variable iNumOverlays in the four sections [Overlays/...] Note that high values for iNumOverlays may slow down your computer! In particular use a lower number for face overlays, if you don't use that many face fashion items. Maximum number of Overlays in a section is 12 (SlaveTats won't recognize more). UPDATING FROM A PREVIOUS VERSION Upgrading from any non-alpha previous version to 5.2 or higher should generally be ok. YMMV as usual. TO GET STARTED (spoiler) Reveal hidden contents Makeup: Use the makeup items (potions) that can be purchased from Yolie (and other fashion merchants around Skyrim) or stolen from the counter in Radiant Raiment (Solitude) or in Dibella's Temple (Markarth). For more details, purchase the nail polish guide from Yolie. For a professional manicure, talk to Yolie in Radiant Raiment. Piercings: Wait until MCM menu loads up. - Earlobe piercings: Just try to equip an earring (crafted or otherwise obtained), or visit Yolie. - Other piercings: If you dare, look in the basement! Pubic hair: Make sure that this is enabled in MCM. Buy shaving cream and a shaving knife to shave your pubic hair. Nylons: Talk to the fashion vendors and purchase the nylons package. To wear/remove nylons, click on the package. Dibella Quest: Read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. Chastity Piercing Quest: Read the “torn book page”, found on a barrel in the cellar of the Bee and Barb Inn (Riften). UNINSTALLING THE MOD Activate the "remove all YPS SlaveTats" function in MCM, then remove all YPS files from your installation. COMPATIBILITY ISSUES AND DEBUGGING Reveal hidden contents - This mod is designed for female player characters; several features might also work on male characters (ymmv) - This mod is made to work with cbbe hdt bodyslide - This mod works smoother with FNIS 12000 animations (FNIS Behavior V6_3) - If you use any function that activates SlaveTats (make-up, stud piercings), wait until the action has finished before trying another one. Otherwise the game might stop responding to certain actions. - If you decide to get your piercings welded onto your ears, there might be conflicts with other mods that try to force equip an item into the same slot as your piercings (e.g. DD). In that case, disable the piercing monitoring for the corresponding slot in the MCM menu. - Cinderella Feet, nail polish and welded piercings will conflict with mods that don't allow items in your inventory. If necessary, turn the corresponding options off in MCM. - The high heel training stumble animation might conflict with other mods that require certain movements from the PC. If necessary, turn the "pain animation when running" option off in MCM and switch to walking mode [caps lock]. - To decrease papyrus load, it is recommended to turn features off you don't use (especially piercing slots); this is in particular recommended on slower computers to prevent crashing. - If you use Deviously Cursed Loot, enable the "princessity's hat" option (in the console type "set dcur_princessityshatmode to 1"); otherwise the slut collar (and similar items) might constantly punish you for wearing nail polish or having piercings welded onto you. - If you use the nail polish system, it is recommended to use a body texture without colored nails. - If run speed is too low or too high when wearing heels, disable the runspeed debuff in options or change the value of the run speed debuff slider. Yes, the run speed can indeed be too high (because the game counts a 105% speed debuff only as a 5% debuff etc.). - If piercings in certain slots behave strangely, disable the piercing monitor in MCM for these slots. - If the mod continuously fines you for not wearing piercings or polished nails, disable the option in MCM menu. - If you run into problems after updating this mod to a newer version, try to do a clean update first. (Save the game, uninstall the old version of the mod, load the game, wait 15 seconds, save the game again, install the new version of the mod, load the game). - To recover your previous status from a clean update, or for testing or debugging purposes (or just to have some fun) you may use the following items: "Cursed Potion of Arched Feet", "Cursed Potion of Bondage Feet", "Earlobe Piercing Kit", "Navel Piercing Kit". These are not available in game. Conjure them up in the console. Technically they are potions (alchemy items). The piercing kits can be used to pierce yourself and will set your healing stage so that you may wear all kinds of piercings immediately. - If make-up does not show up, make sure that you have enough free SlaveTats slots for the corresponding body section. - If you need more SlaveTats slots, edit the iNumOverlays variables in the file Data\SKSE\Plugins\nioverride.ini - Glossy lipstick may appear to be non-glossy due to a SlaveTats bug. Restarting the game often solves this issue. - After traveling or when waking up, wait a while until all animations have played. - If random pubic hair appears on new player characters, remove it in the SoS menu (this has nothing to do with this mod). - If SlaveTat piercings only show up from very close distance, restarting Skyrim sometimes helps. - When clicking on a MiscItem (such as Shaving Cream or Piercing Boxes), please ignore the message "you cannot equip this item". The message doesn't matter, and I don't know how to turn this off. - When you click on a MiscItem and nothing happens, drop 1 unit on the ground and pick it up again. This is a Skyrim bug. - If you experience the "black face bug", make sure the most recent "sound&texture" is installed. SE users might use the "Face Discloration Fix" https://www.nexusmods.com/skyrimspecialedition/mods/42441 - If you see "hand seems" when wearing nails, or if the nails are invisible, try this here. FOR MODDERS Lots of functions of this mod can be called by a initiating a ModEvent. Plenty of StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions. For details, please look here. If you have some special needs or ideas: Suggestions by other modders are very welcome. IMPORTANT DISCLAIMER This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. The artwork (shapes, meshes, textures...) comes from 3rd party mods (which need to be installed separately). Credit for the artwork goes to the creators of all these wonderful mods. Credit for the barefoot meshes goes to xinafay. Thanks to Kaw from the Nexus for the finger nail meshes. Thanks to weird letting me use part of the code of SlaveTats Event Bridge. Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod. Thanks to jb64 for the non HDT patches. Thanks to googlyman for the equipable stockings mod. Thanks to poblivion for the devious chastity piercing mod. Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair. Thanks to nokturnihs for the UUNP body piercing textures. Thanks to Nilead for the BHUNP pack. Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes. Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE. Thanks to Crudo for hair configuration files. Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes. Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack. Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!! Thanks to 3DMsAsura for providing a Chinese translation of this mod. Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches. Two thumbs up👍👍 Thanks to jib_butkiss for integrating this mod. Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds. Countless thanks to SquatsAreLife for doing the thought voiceover sounds. Thanks to Balgin, Wareware, anonymous515, feedlr, notedfakess and 0x000f for providing hairstyle configuration data. Thanks to Ashara for the earring meshes and textures (LE and SE). Thanks to Vivi for the cock cages. Big thanks to Shas' on the nexus for giving his permission to convert his nail mod for YPS. Big thanks to HannoJojo for doing the conversion of Shas' nails. Thanks to countless LL community members for suggestions and bug reports. LEGAL STUFF Reveal hidden contents - This mod is not focussed on adult content, but it still contains some "adult" stuff (mostly consensual). The "Lite" version does not rely on 3rd party adult mods, but still has some adult content (e.g. nipple piercings, pubic hair growth). - may only be used if legal in your region or country - may only be used in conjunction with other mods if they are all legal in your region or country - may not be posted or reposted without permission on a website other than LL (or a dedicated successor site) - may only be distributed free of charge - may only be distributed as a whole - you may use the contents of this mod for your own mod, as long as you give proper credit, distribute your mod for free and post it on LL (or a dedicated successor site) You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations ) --------------- Hi, There nice mod haven't really gotten a chance to use it properly because every time I get my nails done my hands dissapear, like completely gone even "removeallitem" does not do nothing, I am not sure if you or anyone has mentioned this problem or its solution but since I couldnot find it hence I am writing it here. I really like the features and would love to try them. --------------- Submitter emily1673 Submitted 01/15/2016 Category Other Requirements SKSE, SkyUI, Fuz Ro D-oh, Papyrusutil Special Edition Compatible Yes
KentuckyExpat Posted December 12, 2024 Posted December 12, 2024 4 hours ago, ArgyleSmith said: I find it particularly interesting that the stab-in-the-almost-dark fix I did resolved the problem. My character equipped a set of nails from Divine Elegance at that stage (after the described fix). But from your description I followed the logic of the YPS setup poorly. But now I've run into another roadblock. My character accepted a smooch from Ray--represented with an animation first time ever yay--but the quest failed to progress. The quest arrow remains on Ray, so I can repeat the action. I don't suppose Ray has to kiss my character multiple times to progress the quest? Any idea what installation error might result in these problems? Again, this is a brand new game with a brand new (to me) mod manager. There's never been an older version of the mod installed. It's the latest YPS mod and the latest sound and texture pack. Should I simply try re-installing YPS and hope MO2 does a better job of it the next time? Sounds like you are at the stage where you have been to Markarth to meet the priestess. If so, follow the directions below, they come from the description page. - The female player can flirt with most named NPCs, according to sexual preferences set in MCM - If flirt is unsuccessful, try again after a while; adding some fashion items also helps - If flirt is successful, you can kiss your partner. - After a certain number of kisses with the same NPC, you can also engage in sex. - After a certain number of sex encounters, you can begin a steady relationship with your new boyfriend or girlfriend. This will grant the "young love" buff, which will fade slowly over time (default: in game weeks). The need to continue the flirting actions is why the arrow is still over Ray's head. Check the MCM to determine how many kisses you need before the sex. HINT: you can set the number to 1 and the success percentage to 100 if you're impatient to get on with the quest.
ArgyleSmith Posted December 12, 2024 Posted December 12, 2024 16 hours ago, KentuckyExpat said: The need to continue the flirting actions is why the arrow is still over Ray's head. Check the MCM to determine how many kisses you need before the sex. HINT: you can set the number to 1 and the success percentage to 100 if you're impatient to get on with the quest. That sounds potentially very helpful. Thank you very much. As for the nail problem I mentioned earlier, it does look like there are differences between the SE json for the nail model/nails callup. In LE it's a [yps] nail and in SE it's a [shas] nail. Makes me wonder what other differences there might be and whether they're producing a handful of interesting outcomes. For example, Lena offers a bra that never ends up in player's possession. Or a bad install, but I don't know how that could be.
KentuckyExpat Posted December 12, 2024 Posted December 12, 2024 2 hours ago, ArgyleSmith said: For example, Lena offers a bra that never ends up in player's possession. Or a bad install, but I don't know how that could be. I'm not sure, but I believe the missing bra issue stems from an incomplete list of needed other mods. There's a list of the various items that supposedly are given to or purchased by the PC such as the bra and, earlier, the bikini from Danica, the dress from Lena (that's been resolved with a rewrite where Lena just gives him a blue robe) and other items. The list is in a JSON file, ypsitems.JSON. You'll find it in a sub-folder in the SKSE folder. Check it out. Also, even if you get the bra, it is kind of useless since the default armor slot for bras, at least in the clothing mods I have seen, is Slot 32, the same armor slot as your armor and the same slot a dress would occupy. Which means your PC can wear a bra or a dress but not both at the same time. You can fix the problem (move the bra slot to SLOT 56 - chest secondary or undergarment) but you will need at least a minimal knowledge of SSEEdit and NifSkope. Personally, I can make the changes in SSEEdit but I can't for the life of me figure out how to download NifSkope. Apparently, using it to make the necessary changes is fairly straightforward, but the download process from SourceForge.net is arcane beyond my limited abilities to understand. NOTE: If you only make the changes in SSEEdit they won't show on your screen. While SSEEdit changes the slot, making the slot change in NifSkope is needed to get it to display.
Grimmdal Posted December 13, 2024 Posted December 13, 2024 is the only source for pubic hair Sos-pubic hair for females ? because the source seems to be outdated , has someone any link to an update ?
BeyondTheHidden Posted December 13, 2024 Posted December 13, 2024 I've tried absolutly everything I can think of, but makeup and nails are still broken. Causing the the entire head to appear a dark brown, and making hands dissapear completely. I cannot figure out what's causing this. I have all the requirments, I've redownloaded the mod, checked multiple versions, it's always been broken. Any ideas?
ArgyleSmith Posted December 13, 2024 Posted December 13, 2024 5 hours ago, KentuckyExpat said: I'm not sure, but I believe the missing bra issue stems from an incomplete list of needed other mods. There's a list of the various items that supposedly are given to or purchased by the PC such as the bra and, earlier, the bikini from Danica, the dress from Lena (that's been resolved with a rewrite where Lena just gives him a blue robe) and other items. The list is in a JSON file, ypsitems.JSON. You'll find it in a sub-folder in the SKSE folder. Check it out. I looked at the JSONs pretty closely trying to figure out the bra problem. I think the bra is from a Melodic set, but not available for SE without subscription to Melodic's mods. Plus there are things embedded in YPS that already come from other mods (credited) where downloading the other mod isn't needed. The foot device is one example, I believe. I half assumed that an additional download outside the listed requirements shouldn't be necessary. Your suggestion for advancing the quest worked, so I'm doubling up on the thanks. It'll drive me a little crazy to have the quest pointer on Ray for a long time, but I suppose that helps limit the number of quest stages to 1 million instead of 3 billion.
KentuckyExpat Posted December 13, 2024 Posted December 13, 2024 10 hours ago, ArgyleSmith said: I looked at the JSONs pretty closely trying to figure out the bra problem. I think the bra is from a Melodic set, but not available for SE without subscription to Melodic's mods. Plus there are things embedded in YPS that already come from other mods (credited) where downloading the other mod isn't needed. The foot device is one example, I believe. I half assumed that an additional download outside the listed requirements shouldn't be necessary. Your suggestion for advancing the quest worked, so I'm doubling up on the thanks. It'll drive me a little crazy to have the quest pointer on Ray for a long time, but I suppose that helps limit the number of quest stages to 1 million instead of 3 billion. Now, now. There're only a few hundred thousand quest stages. One mustn't exaggerate. In any event, go into the yps MCM, click 'NPC Interaction' and change the number of times you need to kiss Ray to 1. This should reduce the number of stages to a mere 10,000 or so. Yes, some of the items are from required mods like Devious Devices. There's a sort of three tier system. Some items come from Skyrim itself; some, those items integral to the quest (bra, belt, boots, perhaps others), come from required mods and still others, such as the piercing jewelry, Lena's bra, Danica's bikini, come from "optional" mods, i.e. those items whose presence or absence won't impact the playability of the mod. BTW there is a mod, Nezzar's Ultimate Lingerie Collection 2.0, https://www.nexusmods.com/skyrimspecialedition/mods/45107 that has a selection of bras in multiple colors. So if your girl really wants a pretty pink bra, she can have one instead of a plain white one. I use it for the nightgowns, but there is an extensive selection of all types of lingerie. You can substitute one of those bras for the one in ypsItemsSE.
ArgyleSmith Posted December 13, 2024 Posted December 13, 2024 2 hours ago, KentuckyExpat said: change the number of times you need to kiss Ray to 1. It was already at 1. The problem was on my end, not understanding (it's been a long time since I tried to get the quest past this stage) that the flirt actions help determine the direction of the flirt results. Showing off curves got things rolling, so to speak. I'm also having a weird issue with the thoughts system. With the latest version thoughts are far more rare than expected, and I believe exclusively associated with earring/piercing issues. I've tried adjusting the frequency in the MCM, but thoughts are so rare I can't tell if it makes a difference. The volume adjustment doesn't seem to work either. It's puzzling, because all that worked without a hitch before (previous version, managed by Vortex).
KentuckyExpat Posted December 14, 2024 Posted December 14, 2024 9 hours ago, ArgyleSmith said: It was already at 1. The problem was on my end, not understanding (it's been a long time since I tried to get the quest past this stage) that the flirt actions help determine the direction of the flirt results. Showing off curves got things rolling, so to speak. I'm also having a weird issue with the thoughts system. With the latest version thoughts are far more rare than expected, and I believe exclusively associated with earring/piercing issues. I've tried adjusting the frequency in the MCM, but thoughts are so rare I can't tell if it makes a difference. The volume adjustment doesn't seem to work either. It's puzzling, because all that worked without a hitch before (previous version, managed by Vortex). Now that one I can't help you with. Never had the problem, or at least never noticed if it was happening. Looks like something Emily will need to respond to.
emily1673 Posted December 14, 2024 Author Posted December 14, 2024 On 12/8/2024 at 1:37 PM, wareware said: I think I found out why certain MCM drop down menus can go blank on starting a new game sometimes. The menu arrays are initialized in OnConfigRegister. Moving those to OnConfigInit fixes the issue from my testing. Moving the InitPages() function at the bottom of OnConfigRegister should theoretically fix it too but I didn't get around to testing it. yps_MCMedit.7z 43.35 kB · 4 downloads Thanks for pointing this out! I will include this in the next update and see how this turns out. If it causes issues, can always revert it back. On 12/8/2024 at 5:04 PM, KentuckyExpat said: I thought that was the case. As I said, the DD shoe designer never wore a pair of heels. Only explanation. Hate to do this but in the breast bandage removal stage there are some more edits needed. Text box, Danica removing the bandages - "Then she begings..." Later, talking to the doctor - "Bud I didn't want these breasts..." "...not for the being..." should be "time being" "... better shouldn't drink the hormones..." better shouldn't" is an awkward phrase. Might change it to "probably shouldn't" or "I don't think you should..." "... but try to see it form a positive side..." Thank you for pointing this out. Will include the corrections in the next update. On 12/9/2024 at 8:13 AM, xiabaili003 said: Hi, love your mod very much. I have a suggestion that I don't know if the author would consider adding contact lenses to the mod as well, but I think it's a lot of fun to change the color of the eyes randomly, just like hair. I put that on the list, but currently there are no plans to implement this. On 12/10/2024 at 2:08 PM, Rangerguy said: So I managed to unlock Lena as a companion. Just she has the flee script and will not fight. Which makes sense for her character, but not an effective ally. Let me and my girl kick some butt together! Thanks for noting this. Will be changed in the next update. On 12/11/2024 at 10:40 PM, Fuzzy_Fox said: I saw that this mod can also link into the Bimbos of Skyrim. What about the mod Sexlab Hormones mod with the bimbo curse on that? I run this mod and found it has a soft conflict with the BoS one. I am only working with BoS at this time. On 12/12/2024 at 9:06 PM, ArgyleSmith said: That sounds potentially very helpful. Thank you very much. As for the nail problem I mentioned earlier, it does look like there are differences between the SE json for the nail model/nails callup. In LE it's a [yps] nail and in SE it's a [shas] nail. Makes me wonder what other differences there might be and whether they're producing a handful of interesting outcomes. For example, Lena offers a bra that never ends up in player's possession. Or a bad install, but I don't know how that could be. The nails you get during the Dibella quest are configured in ypsData.json; there is no difference between LE and SE here. (The only difference is with the Bimbo nails, but this is another thing.) The bra and several other gift items are just "fluff". You can configure them as you like. If you didn't install the mods or didn't configure them at all, you just won't receive the item, which has no effect on quest progression. All the important quest items are contained in the YPS mod itself.
Balgin Posted December 14, 2024 Posted December 14, 2024 (edited) 3 hours ago, emily1673 said: Thank you for pointing this out. Will include the corrections in the next update. If we're doing typos then we've had the following for the last few updates. "Eventually the pierced proceeds with your new clitoris..." Probably should be the piercer. As for eye changes, Italian women used to drip Belladonna into their eyes to make them temporarily turn blue. Edited December 14, 2024 by Balgin 1
Bahmont Posted December 14, 2024 Posted December 14, 2024 On 12/12/2024 at 9:16 PM, BeyondTheHidden said: I've tried absolutly everything I can think of, but makeup and nails are still broken. Causing the the entire head to appear a dark brown, and making hands dissapear completely. I cannot figure out what's causing this. I have all the requirments, I've redownloaded the mod, checked multiple versions, it's always been broken. Any ideas? Do you have the black face bug fix? It is a downloadable mod that has a link on YPS.
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