DCLXVI Posted November 30, 2017 Posted November 30, 2017 i hate today... sorry wrong general discussion
Ernest Lemmingway Posted January 9, 2018 Posted January 9, 2018 On 10/26/2017 at 8:50 AM, Punga said: What joke? That the only "RPG" Fallout 4 has anything to do with refers to "rocket-propelled grenade" and not "role-playing game." Which is actually true to a point. I'll finally admit that FO4 isn't a bad game but it's not a great game. It is, as one YouTube poster put it, "aggressively average." Nor does it really fit into any particular genre. It's either a really basic RPG or a so-so shooter. But it's doing well because it appeals to a broader player pool. How that translates in terms of financial and playable staying power remains to be seen. Especially given all the headaches over modding and paid modding. 1
JerseyWalrus Posted March 9, 2018 Posted March 9, 2018 Hello fellow Vault and Wasteland compatriots, it's been about 8 months since I've started up Fallout 4. Around that time, the 4Play system was barely getting its legs off the ground from the comments section of the Sex Gun mod, so it was very basic and had only about 4 animations. Since then, a lot has seemingly been updated and developed around the new framework, so I have to ask: How is the state of Sex mods for Fallout 4? What about Body Physics? I realize it won't be near the level of Skyrim's, or even New Vegas', sex mods for quite some time, but I want a gauge of ... quality and polish (for lack of better words) that the current modding system is at.
phillout Posted March 16, 2018 Posted March 16, 2018 On 3/9/2018 at 9:36 AM, JerseyWalrus said: I have to ask: How is the state of Sex mods for Fallout 4? What about Body Physics? I realize it won't be near the level of Skyrim's, or even New Vegas', sex mods for quite some time, but I want a gauge of ... quality and polish (for lack of better words) that the current modding system is at. Depends on what exactly you're looking for. There are some really good base mods that enhance the "simulation" part of the game - Family Planning Enhanced, RSE, Magno Cum Gaudio. Monthly cycles, pregnancy, sex effects, etc. If, OTOH, you expect some mods that would add quests (like Amorous Adventures), expand RP (like Radiant Prostitution) or add some totally new gameplay system (like Untamed) - don't hold your breath. AFAIK Boston Breeder is the only mod that's not purely mechanical. 1
Canaris Posted March 19, 2018 Posted March 19, 2018 Frankly i dont care about sex mods for Fallout 4. I dont know why, i just dont. Maybe because i almost reached plugin limit with "normal" mods in the attempt to make it something that resembles actual good game. Maybe because NPCs in that game are such a 1dimensional cutouts that i simply dont care enough about them to be excited by the prospect of fucking them ? Maybe its because that entire game is so easy that i dont need stuff like prostitution to make money like in Skyrim ? Maybe its because that game lacks any other quests than "kill loot return" so i dont need sex mods because i cant use my sex skills to solve quests unlike in Skyrim ? Maybe, and its a big fucking maybe, if we ever reach the level and sheer number of features of Skyrim i will think about some sex mods.. EDIT : of course by sex mods i mean something like sexlab, aroused, various sex effects, dialogue/combat sex, defeat, prostitution etc. I already have plenty of lewd magazines, paintings, posters, crosses, bdsm clothing etc. 1
phillout Posted March 20, 2018 Posted March 20, 2018 @Canaris this is my impression as well. Fallout 4 just feels like an empty shell compared to Skyrim, the only thing you can do is go around shooting stuff. If, for example, my female character in Skyrim gets pregnant, she can spend time somewhere safe, not delving into dungeons, just honing alchemy skills, performing spell research, going from town to town by carriage to do some non-violent quests (every major city has plenty of those) and visit traders, setting up a market stall and selling some loot she collected while adventuring, camping in safe areas just to kill and skin an occasional deer. There is nothing like that in Fallout 4. Whatever you do ends up in violence, every quest, all you can do is shooting and looting. And mods are unlikely to change it ever, because the game built like that. Even if the character is a member of the Institute, can she spend days performing research, increasing science skill? Oh, sorry... the game has no skills. So a mod similar to "Spell Research" is unlikely to ever come up. Can you spend days camping in the wilds? Oh, sorry - what wilds? Can you spend days traveling between cities to trade?.. Oh, sorry - what cities? Like... both of them? With Goodneighbor being as exciting and full of life as Winterhold. A simple fact to reflect the level of details of Skyrim world and Fallout 4 world. The number of records in the Relationships section - for those who don't know, they describe relationships between various NPCs. Skyrim.esm has over 650 records. Fallout4.esm - 60+ records. That's right - 10 times less. 3
Canaris Posted March 21, 2018 Posted March 21, 2018 Yeah that sentence about Fallout being an empty shell compared to Skyrim is accurate as fuck. There are no big cities to immerse yourself into ( and no, DC and GN are NOT a big cities akin to Skyrims Whiterun, Solitude or Makrath ), there are no interesting npc's to screw, no other quests than "kill loot return" so something like Sexlab solutions isnt possible or viable, there is no assasins guilds with quests that place the radiant assassination target in the open market square where stuff like Radiant Prostitution and Sexlab drain allow you to lure and kill the guy etc. ONLY saving grace and pretty much only way for sexmods to flourish that i see are some variants of Defeat and slavery mods where PLAYER rapes raiders, takes prisoners, has sex slaves, naked servants, crucified raiders etc or simple relationship/companions mods with the whole "sex with your waifu/husbando while traveling to another of your settlements, clearing dungeons etc" aspect. Oh and in my eyes, lack of many animation packs doesnt help either. While briliant, those existing animations for F4 get old very quickly. 1
SolidVault Posted July 7, 2018 Posted July 7, 2018 Hey guys i just want to ask a few questions about modding FO4. Is downloading the HD texture pack good to go with modding or should i stick to the texture overhauls? Is there a Immersive first person Mod like the one from meh321(i think thats his name) in Skyrim?
HentaiGnome Posted July 8, 2018 Posted July 8, 2018 13 hours ago, SolidVault said: Is downloading the HD texture pack good to go with modding or should i stick to the texture overhauls? Truthfully, I can not recommend the HD texture pack DLC. It uses up way too much VRAM for extremely subtle improvements over the original textures. You are definitely better off downloading texture mods from Nexus since they're better (as in, they actually look HD) without sacrificing too much fps. Furthermore, there are some great skin texture mods that come into conflict with the HD texture pack so yet another reason to not have it installed.
SolidVault Posted July 8, 2018 Posted July 8, 2018 8 hours ago, HentaiGnome said: Truthfully, I can not recommend the HD texture pack DLC. It uses up way too much VRAM for extremely subtle improvements over the original textures. You are definitely better off downloading texture mods from Nexus since they're better (as in, they actually look HD) without sacrificing too much fps. Furthermore, there are some great skin texture mods that come into conflict with the HD texture pack so yet another reason to not have it installed. Alright thanks for the reply. also which mod manager should i use, NMM, MO2, or Vortex?
HentaiGnome Posted July 8, 2018 Posted July 8, 2018 2 hours ago, SolidVault said: Alright thanks for the reply. also which mod manager should i use, NMM, MO2, or Vortex? You can't go wrong with either NMM or MO2.. I've used both in the past, although right now I'm using MO2. NMM is best for newcomers or those who just want something that's straightforward and should work right out of the box, MO2 is a little more powerful in features, but because of the way it handles everything in "virtual" directories, it can get a little confusing to trace back where mods are actually installed and there's a bit of a learning curve to using MO2. That being said, MO2 is essentially cleaner because it doesn't directly mess around with your own game directories. Vortex, on the other hand, is still way too new to be used as a primary mod manager (I think it's still in alpha state as we speak), so you're taking a huge risk should anything go wrong; better be prepared to troubleshoot things on your own. I personally look forward to the day that Vortex gets officially released because it does look pretty sweet and modern compared to the other mod managers out there, but I can't recommend it for any serious playthrough right now unless you're willing to test things as you go for the devs. TLDR: Can't go too wrong with picking either NMM or MO2, but Vortex is not recommended right now; however, Vortex is going to be the spiritual successor to NMM and one of the main coders is the guy who created MO2 so you may want to follow its development.
Nyxda Posted August 1, 2018 Posted August 1, 2018 Besides the usual unofficial patch are there any highly recommended mods that make the game more enjoyable? Doing a clean install of the game for the first time and I was looking for suggestions, no preference on immersion, just looking for the basic list of mods that people would consider mandatory, ex crafting/ dialog/ skills/ perk/ combat overhauls
guk Posted August 4, 2018 Posted August 4, 2018 On 8/1/2018 at 6:07 AM, Nyxda said: Besides the usual unofficial patch are there any highly recommended mods that make the game more enjoyable? Doing a clean install of the game for the first time and I was looking for suggestions, no preference on immersion, just looking for the basic list of mods that people would consider mandatory, ex crafting/ dialog/ skills/ perk/ combat overhauls Possible minimum setup for Survival Mode & basic settlement building: Fallout 4 Configuration Tool LooksMenu Mod Configuration Menu Place Everywhere Scrap Everything Workshop Rearranged Survival Unlocker AWKCR & Armorsmith Extended DEF UI VIS-G Item Sorting Crafting Mastery Extended Dialogue Interface -OR- Full Dialogue Interface Arbitration (Combat AI, Stealth, Molotov Cocktail to DoT-only) Weapons of Fate - Ballistics Overhaul More Attackers - Get Off My Buildzone VATS Freeze Fix Better Companions - No Conflicts Pip-Boy Flashlight (also check the other flashlight mods by the same author) West Tek Tactical Optics Uncapped Settlement Surplus Backpacks of the Commonwealth If you expect major overhauls like Requiem or SkyRe, there aren't really any because the base game with Survival Mode is not complete bullshit like Skyrim.
unded Posted August 5, 2018 Posted August 5, 2018 i wonder when we'll see something like HDT for Fallout 4.
unded Posted August 5, 2018 Posted August 5, 2018 Or SMP, for that matter (since SMP is more advanced)
Nyxda Posted August 5, 2018 Posted August 5, 2018 On 8/3/2018 at 8:35 PM, guk said: Possible minimum setup for Survival Mode & basic settlement building: Fallout 4 Configuration Tool LooksMenu Mod Configuration Menu Place Everywhere Scrap Everything Workshop Rearranged Survival Unlocker AWKCR & Armorsmith Extended DEF UI VIS-G Item Sorting Crafting Mastery Extended Dialogue Interface -OR- Full Dialogue Interface Arbitration (Combat AI, Stealth, Molotov Cocktail to DoT-only) Weapons of Fate - Ballistics Overhaul More Attackers - Get Off My Buildzone VATS Freeze Fix Better Companions - No Conflicts Pip-Boy Flashlight (also check the other flashlight mods by the same author) West Tek Tactical Optics Uncapped Settlement Surplus Backpacks of the Commonwealth If you expect major overhauls like Requiem or SkyRe, there aren't really any because the base game with Survival Mode is not complete bullshit like Skyrim. Thanks, was using horizon for an overhaul, wasn't really that impressed or crazy about it, so maybe I'll drop it. Any recommendations for perk/skill changes? or is it actually ok base version?
leyre Posted September 5, 2018 Posted September 5, 2018 damn game its such a pain in the ass to mod why cant it have a framework like sexlab T_T
Dallas-Arbiter Posted September 6, 2018 Posted September 6, 2018 On 9/4/2018 at 7:07 PM, leyre said: damn game its such a pain in the ass to mod why cant it have a framework like sexlab T_T I don't think it's the game per se, I think it's more of a lack of modding talent. Not everyone who plays TES games is interested in Fallout, and not everyone that likes Fallout likes TES. Then couple that with a lot of modders simply retiring or refusing to even bother with Fallout 4, and there's really no one able to take their place. So we end up with ports of mods from other games, and real world weapons and loads of mods that should have never been made in the first place. But if you can deal with not having as much control, as sex lab has, you could try Advanced Animation Framework or simply AAF, then get animation packs for it. It's like a very basic version of OSA for Skyrim, and much easier to use. But the way I see it, if you were in the world of Fallout, you wouldn't really care too much about sex. You'd be more worried about where your next meal is going to come from, and worrying about raiders/monsters attacking your little corner of the world at any moment. And also, think about it this way. The people in Fallout 4 don't bathe regularly, if at all. Would you have sex with someone that bathed maybe once a year? Would you?
ACspiral Posted October 25, 2018 Posted October 25, 2018 I wish this would have been finished or at least picked up by someone else by now. Pipboy Vault Girl replacers are some of the best "little touches" mods out there and the one for FO3 didn't go far enough in terms of fully replacing the Vault Boy. Which is why I was looking forward to this one. 1
saviliana Posted December 1, 2018 Posted December 1, 2018 On 10/26/2018 at 9:19 AM, AnotherUserOff said: Daily reminder that Oblivion is better than Skyrim Also Fallout 4 is a good game (No like RPG but is good) Just say FO4 is a Okay-ish sandbox FPS game with RPG style inventory and leveling function. NOT RPG nor good.
Guest Posted December 1, 2018 Posted December 1, 2018 Dunno, for me Skyrim wasn't rpg either ?, just in title.
Swanky Posted December 1, 2018 Posted December 1, 2018 Well, in Skyrim you could Roleplay, it just wasn't hardlocked by the skills you chose. Fallout 4 forces you into a very specific role.
Guest Posted December 1, 2018 Posted December 1, 2018 Well thankfully to few mods, I got rid the forced backstory and voices. So I guess I got my roleplay back.
guk Posted December 31, 2018 Posted December 31, 2018 On 12/1/2018 at 9:01 AM, Swanky said: Well, in Skyrim you could Roleplay, it just wasn't hardlocked by the skills you chose. Fallout 4 forces you into a very specific role. Right, Skyrim only forces you to become both a Thief and a Wizard just to advance the main story. In Fallout 4 you can murder both the Railroad AND the Brotherhood of Steel on sight, then decode that Courser Chip yourself, and kill Shaun in the first meeting as well. Only thing you're locked to at that point are the Minutemen. But really what FO4 would have needed >badly< were about 3 different voice / personality sets. The male actor has done a great job, as long as you play some kind of young, healthy, european, good looking and empathic character. But as soon as you try to play someone who is any combination of old, sickly, non-european, ugly or cold-hearted/malicious, it just doesn't work. And the female actress is a catastrophy, the further you get in the game the more it sounds like a bored teenager who simply read those lines from paper. And i think in some of the DLCs it's not even the same actress. 2
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