Tenri Posted October 26, 2019 Posted October 26, 2019 33 minutes ago, Flavortaste said: This is a very fantastic mod! I do have one issue though, When the devices lock on to me, some of the devices do not show and some of my bodyparts are invisible. Do you know what the issue is? Did you build everything from DD in bodyslide?
obviouslyincognito Posted October 26, 2019 Posted October 26, 2019 I'm running into a problem: The Dominant Followers Leon and Leah feature isn't working for me at all. I go through the Leon quest and when I finish and agree to be enslaved (to Leah), I'm told to go to her to start being her slave. When I talk to her, the quest doesn't end and I still have a waypoint on her. Also, I have the two options to either please her or steal the key, but nothing else happens. I got a message saying I would be forced to be naked, but nothing happened when I kept my armour on. I'm also not given the collar. It's not equipped, or anywhere in my inventory. And if I don't agree to get enslaved when I finish the quest, I get freed from the devices as normal. But when I go to talk to Leon or Leah afterwards, I only have an option to get them to follow me like a bog standard follower. Nothing dominant about the situation. Side note: The past couple times I've done that quest, I've checked every single searchable container in the house (multiple times, even the ones your not supposed to be able to reach) and haven't been able to find the slave boots. I could only progress by adding them through the console.
Lillithcometh Posted October 26, 2019 Posted October 26, 2019 1 hour ago, Heroine of the Night said: its towards the bottom of mcm, i think it's under "Crime"?, maybe "Prisons" checked there, sadly only contains options for the prison but not an off button....
Lillithcometh Posted October 26, 2019 Posted October 26, 2019 1 hour ago, Taki17 said: Look for a 'use vanilla prisons' toggle in the MCM. i saw that but was confused, ill give it a try!
Rogwar002 Posted October 26, 2019 Posted October 26, 2019 On 10/23/2019 at 12:56 AM, Ursur1major said: I've been playing a thief for the first time in a very long time now so I've had a few run ins with the new crime system over the last few days and there have been some hiccups. I don't know entirely if these hiccups are caused directly by this mod or by some combination of other mods interfering, and I'm not entirely sure how to check. So I decided I might as well post some of the issues I've encountered so far partly as feedback I suppose and partly as a "have I borked this somehow?" question. So first, normally when you have a bit of a bounty, but not enough for the guards to attack you on sight, they just say "Hey, I know you" and occasionally forcegreet you, this forcegreet never happens and I cannot even interact with them to turn myself in and get rid of my bounty. This ment that the only way for me to ever get arrested was if I commited a crime in plain sight, or if the guards became hostile to me somehow, most likely if I innitiated combat with them. Then comes the second issue, did this mod remove the option to pay a fine? as that never seems to appear for me regardless of how much gold I'm carrying in relation to my bounty. Regardless, I offer to come along and go through the dialogue tree and get arrested, except the moment the conversation ends all the guards become hostile again and begin attacking me and my companion, I eventually get teleported to Dagonar, except sometimes somehow the combat state is still active, I can see red dots on my compass and everyone in the entrance draws weapons and facehugs the wall, breaking the scene. Thank you for your time and any aid, have a great day! Same here. The guards just ignore me after there "Wait... Iknow you." regardless of what I do until I commit crime in plain sight. To pay a fine is not an option anymore. Last of your hiccups happend to me some times, too, but not always. Combat surrender is the only option unless you count vanilla crime system, too, in my load order. I never investigated, why these things happen. They just happen
dgtsy Posted October 27, 2019 Posted October 27, 2019 @Kimy Just curious if you saw this a few pages ago...https://www.loverslab.com/topic/33986-deviously-cursed-loot-v83-2019-05-07/page/873/?tab=comments#comment-2784939
Flavortaste Posted October 27, 2019 Posted October 27, 2019 11 hours ago, Tenri said: Did you build everything from DD in bodyslide? Yes I did, I put them in an empty folder and named it meshes, but I don`t know what steps to do next. Can you please provide me the steps of what to do next?
Ryu Gabriev Posted October 27, 2019 Posted October 27, 2019 Hey guys, since a few are speaking up about the Leon quest bugging out, I'll add my own unique twist. So like so many have noticed, sometimes when looking for the items not all of them can be found normally, forcing a little PC hoodoo to make things right. But in my case, for some reason the scripts attached to the missing item never really engage if I bring it in via console commands. Worse yet, the item doesn't equip and the quest can't be completed from that point on.
Zaflis Posted October 27, 2019 Posted October 27, 2019 5 hours ago, Flavortaste said: Yes I did, I put them in an empty folder and named it meshes, but ... Eh? That's not a step i know of. Try my latest guide video on Bodyslide: https://www.loverslab.com/topic/21484-devious-devices-integration-43a-2019-09-10/page/463/?tab=comments#comment-2785476
Flavortaste Posted October 27, 2019 Posted October 27, 2019 4 hours ago, Zaflis said: Eh? That's not a step i know of. Try my latest guide video on Bodyslide: https://www.loverslab.com/topic/21484-devious-devices-integration-43a-2019-09-10/page/463/?tab=comments#comment-2785476 Another Guide told me to put them in a temporary file so I did, but I still did it your way. I`m pretty sure I did all your steps in the tutorial like filter, build morphs, etc but for some reason it still looks weird. After the bodyslide do I have to do anything else?
Zaflis Posted October 27, 2019 Posted October 27, 2019 2 hours ago, Flavortaste said: After the bodyslide do I have to do anything else? Not anything before or after. Some people recently told they had set "paths wrong" or something, but no details on that. Are you setting bodyslide to output into mod in the MO2 settings? That output mod must be after DDA/DDI/DDX in the install order (not load order). Did you make sure that your active skeleton is XPMSE? Reinstall it again just in case and run FNIS.. no warnings in that either?
Tenri Posted October 27, 2019 Posted October 27, 2019 On 10/26/2019 at 1:47 PM, obviouslyincognito said: I'm running into a problem: The Dominant Followers Leon and Leah feature isn't working for me at all. I go through the Leon quest and when I finish and agree to be enslaved (to Leah), I'm told to go to her to start being her slave. When I talk to her, the quest doesn't end and I still have a waypoint on her. Also, I have the two options to either please her or steal the key, but nothing else happens. I got a message saying I would be forced to be naked, but nothing happened when I kept my armour on. I'm also not given the collar. It's not equipped, or anywhere in my inventory. And if I don't agree to get enslaved when I finish the quest, I get freed from the devices as normal. But when I go to talk to Leon or Leah afterwards, I only have an option to get them to follow me like a bog standard follower. Nothing dominant about the situation. Side note: The past couple times I've done that quest, I've checked every single searchable container in the house (multiple times, even the ones your not supposed to be able to reach) and haven't been able to find the slave boots. I could only progress by adding them through the console. IIRC the boots are in a pot that doesn't normally have an inventory. I haven't finished the quest picking Leah without the more XDFF rules mod so can't speak to that, but currently once you escape or decline becoming a slave at the end of the quest there is no way to become one again, without using another mod to do so.
obviouslyincognito Posted October 28, 2019 Posted October 28, 2019 6 hours ago, Tenri said: IIRC the boots are in a pot that doesn't normally have an inventory. I haven't finished the quest picking Leah without the more XDFF rules mod so can't speak to that, but currently once you escape or decline becoming a slave at the end of the quest there is no way to become one again, without using another mod to do so. Really? I'm certain I've just gone up to both of them and talked to them to get the option of being enslaved in past releases of the mod. The one time I've gone through this quest with no problems was when it was first added, and every slave device was in a searchable container at that time.
WhatRules Posted October 28, 2019 Posted October 28, 2019 Can't get help with my slave gag. People say they will unlock it but nothing happens. I already unlocked the panel with a key before asking, but still can't speak.
Tenri Posted October 28, 2019 Posted October 28, 2019 1 hour ago, obviouslyincognito said: Really? I'm certain I've just gone up to both of them and talked to them to get the option of being enslaved in past releases of the mod. The one time I've gone through this quest with no problems was when it was first added, and every slave device was in a searchable container at that time. Before the release of XDFF you could be enslaved by either one at any time, but right now the only time to be enslaved is at the end of Leon's quest or using the more XDFF rules mod, though the latter is old and has issues of its own. The pot is a searchable container, just not an object that is normally a searchable container. 38 minutes ago, saltshade said: Can't get help with my slave gag. People say they will unlock it but nothing happens. I already unlocked the panel with a key before asking, but still can't speak. need two keys, IIRC one to unlock the panel plug, then another to unlock the harness once the plug is removed.
WhatRules Posted October 28, 2019 Posted October 28, 2019 1 hour ago, Tenri said: Before the release of XDFF you could be enslaved by either one at any time, but right now the only time to be enslaved is at the end of Leon's quest or using the more XDFF rules mod, though the latter is old and has issues of its own. The pot is a searchable container, just not an object that is normally a searchable container. need two keys, IIRC one to unlock the panel plug, then another to unlock the harness once the plug is removed. Well, I know it needs more keys, but the problem was that NPCs say they will unlock it but nothing happens.
Zaflis Posted October 28, 2019 Posted October 28, 2019 3 hours ago, saltshade said: Well, I know it needs more keys, but the problem was that NPCs say they will unlock it but nothing happens. NPCs can't unlock anything that needs DCL's keys, such as the head restraints key, which slave gag needs 2 of. 1 for plug and 1 for panel, and you have to open them yourself. 1
barak43 Posted October 29, 2019 Posted October 29, 2019 On 10/18/2019 at 9:22 AM, thedarkone1234 said: Is that a straighjacket with or without a legbinder? If it has a legbinder, it might have a keyword that prevents some animations, then, depending on if you have a gag or not, you might not have any animations left so they event cancels. In that case you will see the last thing on your console is the function getByTag (or something like that) being called to find an animation, but there will be nothing about an animation being found. Sometimes this function simply fails where it obviously shouldn't, but mostly reloading a save and getting raped again solves this problem for me. It should also work with the straighjacket, assuming you have no full chastity, but it might take more reloadings before you are lucky enough for it to work proeprly... ok, did some test, straitjacket without legbinder, no belt, no gag, no bra. tried reloading a lot. doesnt work. so i look in my log and i found this : [10/29/2019 - 02:11:42AM] [DCUR] - Sex with player: Whiterun Guard [10/29/2019 - 02:11:42AM] [Zad]: UpdateExposure([Actor < (FF000F12)>],5.000000,TRUE) [10/29/2019 - 02:11:42AM] [Zad]: Selecting DD-aware animations. [10/29/2019 - 02:11:42AM] [Zad]: Using only aggressive animations. [10/29/2019 - 02:11:43AM] [Zad]: Actor(s) are bound. Trying to set up bound animation. [10/29/2019 - 02:11:43AM] [Zad]: UpdateExposure([Actor < (FF000F12)>],5.000000,TRUE) [10/29/2019 - 02:11:43AM] [Zad]: Error: no valid bound animations could be found. [10/29/2019 - 02:11:43AM] Error: Cannot cast from None to sslBaseAnimation[] so i tried by unchecking all 3 filters in the Devious Device MCM.... give exactly the same result and log.... xD yoke and classic armbinder works fine. no armbinder at all works fine too obviously lol. putting here a full log, and my load order. (btw, my game is very stable, no crash at all, and this is the only bug i found those far) Papyrus.0.log loadorder.txt
Zaflis Posted October 29, 2019 Posted October 29, 2019 Still only minor progress with Damsel in Distress but still not able to escape. Spoiler I did manage to escape cage, remove armbinder in a way that left (spawned?) rubber gloves on. Struggling with gloves for, i don't know, 10? times the wrist shackles fell off. After another 20 tries arm cuffs dropped off too. Then it started to say i should look for sharp objects on ground. I found first sharp object on some corpse along road to Whiterun and it said that unlocked something. The message about sharp objects no longer appears and I can still keep trying to "unlock" the rubber gloves still locked behind my back but it never comes off after struggle animation. I have even gathered some keys (restraint, body, hand, legs, head) and several of each. @Kimy Is the quest tested to be in finishable state or is this a known problem with rubber gloves? At this point i just want to give up and disable it in MCM. When quest started I was still wearing regular gloves from before, but i unwore them when still in the cage. Other clothes and even locked plug was removed by quest start. If i tell Chloe (devious followers installed and active) to remove the gloves, they do come off. But i can't remove hood because it tells my arms are bound, which they aren't. So these restraints propably even don't have "quest" tag in them, but they still have some extra scripted behavior in them. Furthermore all regular struggling is possible but i assume they would break the script too (device removed unintended way), and that can't be right. Even if it worked, this low chance on everything is way too brutal to feel like it's really working. The struggle animation takes a while in itself and repeating it over 10 times in a row is far from fun.
thedarkone1234 Posted October 29, 2019 Posted October 29, 2019 2 hours ago, Zaflis said: Still only minor progress with Damsel in Distress but still not able to escape. Hide contents I did manage to escape cage, remove armbinder in a way that left (spawned?) rubber gloves on. Struggling with gloves for, i don't know, 10? times the wrist shackles fell off. After another 20 tries arm cuffs dropped off too. Then it started to say i should look for sharp objects on ground. I found first sharp object on some corpse along road to Whiterun and it said that unlocked something. The message about sharp objects no longer appears and I can still keep trying to "unlock" the rubber gloves still locked behind my back but it never comes off after struggle animation. I have even gathered some keys (restraint, body, hand, legs, head) and several of each. @Kimy Is the quest tested to be in finishable state or is this a known problem with rubber gloves? At this point i just want to give up and disable it in MCM. When quest started I was still wearing regular gloves from before, but i unwore them when still in the cage. Other clothes and even locked plug was removed by quest start. If i tell Chloe (devious followers installed and active) to remove the gloves, they do come off. But i can't remove hood because it tells my arms are bound, which they aren't. So these restraints propably even don't have "quest" tag in them, but they still have some extra scripted behavior in them. Furthermore all regular struggling is possible but i assume they would break the script too (device removed unintended way), and that can't be right. Even if it worked, this low chance on everything is way too brutal to feel like it's really working. The struggle animation takes a while in itself and repeating it over 10 times in a row is far from fun. After the sharp object, you need a hand key to have a chance to remove the gloves, but it is still just a chance. I hear you can avoid animations by sitting on a chair/bench. give that a try maybe? The quest is finishable. Did it several times. use the slave-trader portal scroll if you don't want to fight foresworns on your way to a place with enough containers...
Zaflis Posted October 29, 2019 Posted October 29, 2019 6 minutes ago, thedarkone1234 said: After the sharp object, you need a hand key to have a chance to remove the gloves, but it is still just a chance. I already had 3 hand restraints keys, when i unlock it starts struggling animation and fails.. for 20+ times. I set DD difficulty all to easiest some point at the beginning of this quest.
Rogwar002 Posted October 29, 2019 Posted October 29, 2019 6 hours ago, Zaflis said: Still only minor progress with Damsel in Distress but still not able to escape. Reveal hidden contents I did manage to escape cage, remove armbinder in a way that left (spawned?) rubber gloves on. Struggling with gloves for, i don't know, 10? times the wrist shackles fell off. After another 20 tries arm cuffs dropped off too. Then it started to say i should look for sharp objects on ground. I found first sharp object on some corpse along road to Whiterun and it said that unlocked something. The message about sharp objects no longer appears and I can still keep trying to "unlock" the rubber gloves still locked behind my back but it never comes off after struggle animation. I have even gathered some keys (restraint, body, hand, legs, head) and several of each. @Kimy Is the quest tested to be in finishable state or is this a known problem with rubber gloves? At this point i just want to give up and disable it in MCM. When quest started I was still wearing regular gloves from before, but i unwore them when still in the cage. Other clothes and even locked plug was removed by quest start. If i tell Chloe (devious followers installed and active) to remove the gloves, they do come off. But i can't remove hood because it tells my arms are bound, which they aren't. So these restraints propably even don't have "quest" tag in them, but they still have some extra scripted behavior in them. Furthermore all regular struggling is possible but i assume they would break the script too (device removed unintended way), and that can't be right. Even if it worked, this low chance on everything is way too brutal to feel like it's really working. The struggle animation takes a while in itself and repeating it over 10 times in a row is far from fun. Sometimes restraints already on your body will prevent the gloves to equip. Most times the quest failed in my game, I had gloves already equipped when the DiD quest triggered. Look in your inventory if there are the correct DiD items equipped after struggeling out of the armbinder. If it is not possible to equip a Hood, Locking Rubber Suit, Rubber Boots, Locking Rubber Gloves because there is another restraint in its way, the quest will fail.
Flavortaste Posted October 29, 2019 Posted October 29, 2019 On 10/27/2019 at 12:10 PM, Zaflis said: Not anything before or after. Some people recently told they had set "paths wrong" or something, but no details on that. Are you setting bodyslide to output into mod in the MO2 settings? That output mod must be after DDA/DDI/DDX in the install order (not load order). Did you make sure that your active skeleton is XPMSE? Reinstall it again just in case and run FNIS.. no warnings in that either? I got it to work now thank you. Just a question, do you know any more bondage mods I can add for deviously cursed loot like the devious devices series?
WhatRules Posted October 31, 2019 Posted October 31, 2019 There seems to be something wrong with the tips from solicitation. I got the whore collar quest and set tips to 20-30g per level, but the last two clients only paid 10g even if they were happy with my services. The range for the gold required to unlock the collar is also very wide. The first time I got 2400g, which would take forever at lvl 5 where I am(unless you set unrealistic tips), so I gave myself a key to unlock and put it back, and next time the goal was 900g. That's a big difference! Maybe make it leveled instead of random, just like the tip. I would prefer static values for both, but it's your mod.
thedarkone1234 Posted October 31, 2019 Posted October 31, 2019 1 hour ago, saltshade said: There seems to be something wrong with the tips from solicitation. I got the whore collar quest and set tips to 20-30g per level, but the last two clients only paid 10g even if they were happy with my services. The range for the gold required to unlock the collar is also very wide. The first time I got 2400g, which would take forever at lvl 5 where I am(unless you set unrealistic tips), so I gave myself a key to unlock and put it back, and next time the goal was 900g. That's a big difference! Maybe make it leveled instead of random, just like the tip. I would prefer static values for both, but it's your mod. tell them they can do anything they want and don't ask them to be gentle. if you ask and they refuse its very likely it will be 10g
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now