thehotness Posted October 22, 2019 Posted October 22, 2019 Just need a bit of help. The public indecency/ Public nudity functions aren't working. No one is making reports and guards ignoring the deed. All the relevant boxes checked on the MCM, Misogyny active. I went through my list of mods to see if anything could be conflicting with the guard and citizen behavior. I thought Slaverun Reloaded might be, but it's not working even when I turn it off. Turned off naked dungeon's nudity feature as well - still no dice. Anything else I could try?
thedarkone1234 Posted October 22, 2019 Posted October 22, 2019 4 hours ago, Laura 'Lokomootje' said: I noticed this too. I'll have to complete it or stop it with the console if I want to use fast travel again. I'd prefered it if her quest didn't disable fast travel or if there was an MCM option to never let it DCL disable fast travel. Even a more subtle change will do the trick: I think since 8.3, Chloe's quest does not count as an active DCL quest until you have been bound, which means DD events can still happen until that stage. Just make the change to make the fast-travel disabling depend on the same flag and not on the quests themselves, and just meeting Chloe will no longer be a problem (and after all, I think we want fast travel disabled by the time we are bound in that quest. fast traveling could be very confusing at some points...
Zaflis Posted October 22, 2019 Posted October 22, 2019 1 hour ago, thehotness said: Just need a bit of help. The public indecency/ Public nudity functions aren't working. No one is making reports and guards ignoring the deed. All the relevant boxes checked on the MCM, Misogyny active. Would you screenshot the MCM settings? You mentioned misogyny setting but if you read its tooltip you'll know it's not related to public nudity. So there might be something you have missed? At least the "rape enabled" has to be checked, it's a global setting for almost all that kind of features. And you didn't mention what chance you set for citizens to report you. It also requires another npc actually as witness. About Chloe topic, i don't personally mind quests that disable fast travel, they generally make game more interesting. If you have Alternate Life mod, you can start the dragon quests without ever entering the Helgen keep or going past Chloe's cell. Read note outside, enter the cave from outside, give potion to either of 2 persons and off to Riverwood with you. It gives faster and more appropriate start anyway without all the expensive loot you can find inside the keep. And... i don't start dragon quest at all in about 90% of my games. The whole questline is boring and done enough times. And not all the steps are very DD compatible.
Kimy Posted October 22, 2019 Author Posted October 22, 2019 5 hours ago, thehotness said: Just need a bit of help. The public indecency/ Public nudity functions aren't working. No one is making reports and guards ignoring the deed. All the relevant boxes checked on the MCM, Misogyny active. I went through my list of mods to see if anything could be conflicting with the guard and citizen behavior. I thought Slaverun Reloaded might be, but it's not working even when I turn it off. Turned off naked dungeon's nudity feature as well - still no dice. Anything else I could try? Have me a Papyrus log?
Kimy Posted October 22, 2019 Author Posted October 22, 2019 8 hours ago, Laura 'Lokomootje' said: I noticed this too. I'll have to complete it or stop it with the console if I want to use fast travel again. I'd prefered it if her quest didn't disable fast travel or if there was an MCM option to never let it DCL disable fast travel. Disabling fast travel is not intended, unless you free Chloe. I will fix this.
Ursur1major Posted October 22, 2019 Posted October 22, 2019 I've been playing a thief for the first time in a very long time now so I've had a few run ins with the new crime system over the last few days and there have been some hiccups. I don't know entirely if these hiccups are caused directly by this mod or by some combination of other mods interfering, and I'm not entirely sure how to check. So I decided I might as well post some of the issues I've encountered so far partly as feedback I suppose and partly as a "have I borked this somehow?" question. So first, normally when you have a bit of a bounty, but not enough for the guards to attack you on sight, they just say "Hey, I know you" and occasionally forcegreet you, this forcegreet never happens and I cannot even interact with them to turn myself in and get rid of my bounty. This ment that the only way for me to ever get arrested was if I commited a crime in plain sight, or if the guards became hostile to me somehow, most likely if I innitiated combat with them. Then comes the second issue, did this mod remove the option to pay a fine? as that never seems to appear for me regardless of how much gold I'm carrying in relation to my bounty. Regardless, I offer to come along and go through the dialogue tree and get arrested, except the moment the conversation ends all the guards become hostile again and begin attacking me and my companion, I eventually get teleported to Dagonar, except sometimes somehow the combat state is still active, I can see red dots on my compass and everyone in the entrance draws weapons and facehugs the wall, breaking the scene. Thank you for your time and any aid, have a great day!
Zaflis Posted October 23, 2019 Posted October 23, 2019 In the case of combat defeat, it is also using jail if it's happening in holds. If bandit attacks you and guard spots you, you're sent to prison. This was the case with SL Kidnapped when i went to companions hall to make them deliver the kidnapper back. As he was teleported in, he started attacking straight and i got this: Aside from that, i was having much difficulties with "combat surrender" enabled in general when travelling in the wilds. Wolves who defeat (when in yoke or armbinder) no event triggers. You are always sent off running but the attacker comes right back and defeats you again, and again, and again... It started to annoy me so much i used console "kill" command on animals. I had also bumped up the chance to get Damsel in Distress. Spoiler So i struggled up, opened cage lock and.. then how should it proceed? I had hood still on and i used regular DD struggle to get armbinder off. I couldn't get the hood off because it complained about gloves i wasn't wearing any.
thehotness Posted October 23, 2019 Posted October 23, 2019 Thank you Zaflis and Kimy. I tested it a bit more and it seems that I need to check the arrests function for the guards as part of consequence for the citizens to report me. Great mod Kimy, I appreciate all your hard work and effort.
pappana Posted October 23, 2019 Posted October 23, 2019 I seem to have another issue, whenever im arrested and the guard has punished me, be it put me in a timed, belt, yolk or doing the walk of shame, as soona s he is done talking to me he attacks me and i die, if i run away and then comes back and he tells me he knows me and i talk to him again i get the vanilla arrets "pay off bounty, put me in jail etc, the only time i dont die is when i get sent to the dragonair prison since the screen fades to black before they kill me. anyone know why this is happening?
Tenri Posted October 23, 2019 Posted October 23, 2019 1 hour ago, pappana said: I seem to have another issue, whenever im arrested and the guard has punished me, be it put me in a timed, belt, yolk or doing the walk of shame, as soona s he is done talking to me he attacks me and i die, if i run away and then comes back and he tells me he knows me and i talk to him again i get the vanilla arrets "pay off bounty, put me in jail etc, the only time i dont die is when i get sent to the dragonair prison since the screen fades to black before they kill me. anyone know why this is happening? Do not speed up the guards dialogue, for whatever reason if you close it too quickly it doesn't properly pacify the guards.
pappana Posted October 23, 2019 Posted October 23, 2019 25 minutes ago, Tenri said: Do not speed up the guards dialogue, for whatever reason if you close it too quickly it doesn't properly pacify the guards. i dont remember if i sped it up and im not currently playing skyrim so i cant try but if that isnt why, could it be a mod clash between POP and DCL? EDIT: i also run sexlab defeat and devious captures, could that have anything to do with it?
Tenri Posted October 24, 2019 Posted October 24, 2019 9 hours ago, pappana said: i dont remember if i sped it up and im not currently playing skyrim so i cant try but if that isnt why, could it be a mod clash between POP and DCL? EDIT: i also run sexlab defeat and devious captures, could that have anything to do with it? I use all of those except captures, and if I don't skip through the dialogue it works fine, if I do skip through it breaks. It is a known issue that has been popping up every few pages since the release of 8.3, maybe since 8.2 not sure, 3 was a fairly small update IIRC enabling support for being sent to POP, the new working girl miniquest, and a few other small things.
twsnider1138 Posted October 24, 2019 Posted October 24, 2019 23 hours ago, Zaflis said: In the case of combat defeat, it is also using jail if it's happening in holds. If bandit attacks you and guard spots you, you're sent to prison. This was the case with SL Kidnapped when i went to companions hall to make them deliver the kidnapper back. As he was teleported in, he started attacking straight and i got this: Aside from that, i was having much difficulties with "combat surrender" enabled in general when travelling in the wilds. Wolves who defeat (when in yoke or armbinder) no event triggers. You are always sent off running but the attacker comes right back and defeats you again, and again, and again... It started to annoy me so much i used console "kill" command on animals. I had also bumped up the chance to get Damsel in Distress. Hide contents So i struggled up, opened cage lock and.. then how should it proceed? I had hood still on and i used regular DD struggle to get armbinder off. I couldn't get the hood off because it complained about gloves i wasn't wearing any. Zaflis, I’ve also been having problems with Combat Defeat sending me off to Dagonar if it was done in a hold or even by the Silver Hands for the companions, despite Vanilla Prisons and POP being on.. Was this something you were able to fix, because this has been annoying the hell out of me? I’ve asked before and have yet to get an answer about it.
Zaflis Posted October 24, 2019 Posted October 24, 2019 5 minutes ago, twsnider1138 said: Zaflis, I’ve also been having problems with Combat Defeat sending me off to Dagonar if it was done in a hold or even by the Silver Hands for the companions, despite Vanilla Prisons and POP being on.. Was this something you were able to fix, because this has been annoying the hell out of me? I’ve asked before and have yet to get an answer about it. No it's unfixable unless you can recompile scripts. I wouldn't even know where to look for the issue Might be difficult to tell who started the fight, guard or someone else. You are in a city area and who knows you just fought with a civilian, how will the script know it was illegal fight? Maybe by the fact you have some bounty on?
twsnider1138 Posted October 24, 2019 Posted October 24, 2019 1 hour ago, Zaflis said: No it's unfixable unless you can recompile scripts. I wouldn't even know where to look for the issue Might be difficult to tell who started the fight, guard or someone else. You are in a city area and who knows you just fought with a civilian, how will the script know it was illegal fight? Maybe by the fact you have some bounty on? Bugger, because I know exactly who started the fights in the first place; namely the vampires who attacked me as soon as I walked through the gates or the bloody Silver Hands I’d been sent to murder. ? ok thank you very kindly anyway. I’ll just have to hope it might be able to patched out next update or maybe separate Dagonar and DCUR into separate .esp files.
pappana Posted October 24, 2019 Posted October 24, 2019 10 hours ago, Tenri said: I use all of those except captures, and if I don't skip through the dialogue it works fine, if I do skip through it breaks. It is a known issue that has been popping up every few pages since the release of 8.3, maybe since 8.2 not sure, 3 was a fairly small update IIRC enabling support for being sent to POP, the new working girl miniquest, and a few other small things. oh ok, it might be that since i have a habit of skipping through dialogue without thinking about it so i may have forgotten that i did skip it
RedDotGecko Posted October 24, 2019 Posted October 24, 2019 hey, i guess that i just have like a big problem with my skeleton, and i think i just read something about that normal skeletons could be bugget with it, when there are problems, and since my skeletons are invisible... i just thought i should say that, but i don't know it exactly.but as i sasyed before, i think that this is just a problem with my skeleton (but also i do not have nipples and the vagina also doesn't looks write, so i don't know) because the boobs, the ass and the vagina are jsut not moving with my bode, when there is a animation, they are just staying, where there are normaly (there also that bugget at runnung, so it isn'T just a problem of mod animations) i know, that that isn't for devios loot ( i guess) but i asked some peaople and the didn't knowed anything and i saw a lot of people commend here, so i hoped that one of u can help me
Roggvir Posted October 24, 2019 Posted October 24, 2019 How is the Dollmaker's Billboard Catsuit supposed to work? I spoke to the Dollmaker, got locked in the Billboard Catsuit, and now what? Is something supposed to happen when talking to ppl? should i have some special dialogue option? or do i need to wait for them to forcegreet me? Also, if i go to MCM Debug, on the right it says "Active Quest Running: False" ..did something went wrong? this should be a quest, right? so it should show up as running, right? (which quest is it, so i can check it in console) EDIT: possibly related - an error in the logs right after the suit got equipped: Spoiler [10/24/2019 - 05:50:29PM] [Zad]: OnEquipped(Prisoner: Dollmaker's Billboard Catsuit) [10/24/2019 - 05:50:29PM] [Zad]: No menus are open. Equipping silently. [10/24/2019 - 05:50:30PM] [Zad]: Sending device event DeviceEquippedCatsuit(Prisoner:1) [10/24/2019 - 05:50:30PM] [Zad]: SyncInventory(): Equipping Catsuit. [10/24/2019 - 05:50:30PM] ERROR: HasMagicEffectWithKeyword called with invalid Keyword stack: [ (00000014)].Actor.HasMagicEffectWithKeyword() - "<native>" Line ? [alias Player on quest zadQuest (0900F624)].zadPlayerScript.OnObjectEquipped() - "zadPlayerScript.psc" Line 109
DeWired Posted October 24, 2019 Posted October 24, 2019 57 minutes ago, Roggvir said: How is the Dollmaker's Billboard Catsuit supposed to work? I spoke to the Dollmaker, got locked in the Billboard Catsuit, and now what? Is something supposed to happen when talking to ppl? should i have some special dialogue option? or do i need to wait for them to forcegreet me? Also, if i go to MCM Debug, on the right it says "Active Quest Running: False" ..did something went wrong? this should be a quest, right? so it should show up as running, right? (which quest is it, so i can check it in console) EDIT: possibly related - an error in the logs right after the suit got equipped: Reveal hidden contents [10/24/2019 - 05:50:29PM] [Zad]: OnEquipped(Prisoner: Dollmaker's Billboard Catsuit) [10/24/2019 - 05:50:29PM] [Zad]: No menus are open. Equipping silently. [10/24/2019 - 05:50:30PM] [Zad]: Sending device event DeviceEquippedCatsuit(Prisoner:1) [10/24/2019 - 05:50:30PM] [Zad]: SyncInventory(): Equipping Catsuit. [10/24/2019 - 05:50:30PM] ERROR: HasMagicEffectWithKeyword called with invalid Keyword stack: [ (00000014)].Actor.HasMagicEffectWithKeyword() - "<native>" Line ? [alias Player on quest zadQuest (0900F624)].zadPlayerScript.OnObjectEquipped() - "zadPlayerScript.psc" Line 109 You get catsuit, you spend some time in it (at least one game day, I think), you get the message about catsuit unlocking, then you can get it off through Unlock item menu. Basically, it is just time-locked restraint. 2
Zaflis Posted October 25, 2019 Posted October 25, 2019 These values should be lowered? Just something i found in Helgen keep, and there's more. I'm sure i can't sell it for that price at the beginning but at least half of. Spoiler
twsnider1138 Posted October 26, 2019 Posted October 26, 2019 8 hours ago, Zaflis said: These values should be lowered? Just something i found in Helgen keep, and there's more. I'm sure i can't sell it for that price at the beginning but at least half of. Hide contents Wait, why are you selling poor Chloe’s boots, you horrid person? ?
Lillithcometh Posted October 26, 2019 Posted October 26, 2019 is there a way to turn prison option off?
Flavortaste Posted October 26, 2019 Posted October 26, 2019 This is a very fantastic mod! I do have one issue though, When the devices lock on to me, some of the devices do not show and some of my bodyparts are invisible. Do you know what the issue is?
Heroine HoneyCrotch Posted October 26, 2019 Posted October 26, 2019 9 hours ago, lightspeed77 said: is there a way to turn prison option off? its towards the bottom of mcm, i think it's under "Crime"?, maybe "Prisons"
Taki17 Posted October 26, 2019 Posted October 26, 2019 9 hours ago, lightspeed77 said: is there a way to turn prison option off? Look for a 'use vanilla prisons' toggle in the MCM.
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