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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

 

 

...

 

encountered a problem with the closed hood from the maiden in need quest, the hood totally eats the head and is itself also not visible.

 

the open hoods are functionint, also testet all othe rclosed hoods with same result of a totally deleted headtexture.

 

have atm the unp variant installed.

 

Maiden in Need? There is no quest with that name in DCL. Are you sure we're talking about the DCL hood?

 

 

i mean the quest where you get bound and tossed into a cage, maiden in need for keys ;) dont get the correct name then, my brian is i nsome things like a fishernet

 

but its every closed hood, the closed ballonhood for mthe rubberdoll seams to be the only closed one that dont get the issue, but the nonballon closed hood are just disapperaing

 

picture:

 

 

 

 

as already said my head an names are absolutly deadly combiantions: "damsel in distress" is the correct questname

but dont think it is questrelatet, because every closed non balloonhood is hit as invisible head

I have DCUR 5.9 installed, can i upgrade to 6.1 without clean save?

 

How to enable support for simple slavery?

 

in the mcm is an srea for optional mods, just activate it there and set the chances in the same menus where the standard dcl events are

 

and the update should work, but i woudl recomment to atleast backup your saves

Posted

Long time lurker, first post ever.

 

Lovely mod so far. I use to just grab everything in the chest to sell later. Now, I kinda just hesitate to even open one.

Posted

Long time lurker, first post ever.

 

Lovely mod so far. I use to just grab everything in the chest to sell later. Now, I kinda just hesitate to even open one.

LOL - I had my heroine opening every container in sight, even ones I would have completely ignored in a normal play through.

Posted

Long time lurker, first post ever.

 

Lovely mod so far. I use to just grab everything in the chest to sell later. Now, I kinda just hesitate to even open one.

LOL - I had my heroine opening every container in sight, even ones I would have completely ignored in a normal play through.

Being a loot whore, this mod actually helped me to re-consider my actions and control my looting urges.

intressting in how many ways a mod like this can change ones gaming behaviour. biggrin.png

Posted

 

Long time lurker, first post ever.

 

Lovely mod so far. I use to just grab everything in the chest to sell later. Now, I kinda just hesitate to even open one.

LOL - I had my heroine opening every container in sight, even ones I would have completely ignored in a normal play through.

Being a loot whore, this mod actually helped me to re-consider my actions and control my looting urges.

intressting in how many ways a mod like this can change ones gaming behaviour. biggrin.png

 

 

Heh, for me the best part of the mod has been having to actually pay attention to arousal management.  Works great with Eager NPC's dungeon clear orgy events to "let off steam" at the end of a dungeon so that ornate chest is a bit safer to actually open.

Posted

I played a while now with this mod and i have to say its really  one of the best mods in skyrim for me.
Simply love it, and the customisation options are splendid and it connects so well with other mods.

 

Just a thanks for it, and to the whole DD Team and in general a big thanks to every modder here.

Posted

 

Long time lurker, first post ever.

 

Lovely mod so far. I use to just grab everything in the chest to sell later. Now, I kinda just hesitate to even open one.

LOL - I had my heroine opening every container in sight, even ones I would have completely ignored in a normal play through.

Being a loot whore, this mod actually helped me to re-consider my actions and control my looting urges.

intressting in how many ways a mod like this can change ones gaming behaviour. biggrin.png

 

Ha!  This mod made me want to open more containers.  Even though I was deathly afraid of dire consequence.  Sadly I had to remove it from my line up for my male playthrough.  I miss seeing all the added loot.

Posted

I don't want to rush you Kimy, but it makes a few months that we hadn't news of an update. Can we have a small overview of what waits our characters for the next patch?

Posted

I don't want to rush you Kimy, but it makes a few months that we hadn't news of an update. Can we have a small overview of what waits our characters for the next patch?

I'm guessing Kimy has been busy with DDi 4.

And considering the amount of changes there, I would possibly expect an update to cursed loot either at the same time or shortly after the release of that.*

 

*Disclaimer: Pure speculation on my part.

Posted

 

I don't want to rush you Kimy, but it makes a few months that we hadn't news of an update. Can we have a small overview of what waits our characters for the next patch?

I'm guessing Kimy has been busy with DDi 4.

And considering the amount of changes there, I would possibly expect an update to cursed loot either at the same time or shortly after the release of that.*

 

*Disclaimer: Pure speculation on my part.

 

 

^ This.

 

The next version of DCL will require DD 4.0, so I will have to wait until we are ready to release the new framework version. There will be a simultaneous DCL release.

Posted

 

 

I don't want to rush you Kimy, but it makes a few months that we hadn't news of an update. Can we have a small overview of what waits our characters for the next patch?

I'm guessing Kimy has been busy with DDi 4.

And considering the amount of changes there, I would possibly expect an update to cursed loot either at the same time or shortly after the release of that.*

 

*Disclaimer: Pure speculation on my part.

 

 

^ This.

 

The next version of DCL will require DD 4.0, so I will have to wait until we are ready to release the new framework version. There will be a simultaneous DCL release.

OH YES! YES! YES!  :D:):cool::lol:  That is wonderful news! The suspense until release day is going to kill me (again), but please, no spoilers! It's so much more fun this way. Just like it was with every past new version of this mod that I played, I think I started with one of the early 4.x builds. I tried playing the game without Cursed Loot once or twice, but it just wasn't the same and I'm never going to do that again.

Posted

 

 

I don't want to rush you Kimy, but it makes a few months that we hadn't news of an update. Can we have a small overview of what waits our characters for the next patch?

I'm guessing Kimy has been busy with DDi 4.

And considering the amount of changes there, I would possibly expect an update to cursed loot either at the same time or shortly after the release of that.*

 

*Disclaimer: Pure speculation on my part.

 

 

^ This.

 

The next version of DCL will require DD 4.0, so I will have to wait until we are ready to release the new framework version. There will be a simultaneous DCL release.

 

 

Thanks for the explanation Kimy ! (despite the fact that it's hype me even more now :D)

Good luck to continue your awesome job with the team on DD, your work will be very appreciated for sure!

 

Posted

 

Awesome job on the mod, but I'm running into an issue that I can't find a solid answer to. Once bound, I can see my character's head (with gag), the armbinder, and the boots. That's it. And with the armbinder off, only the hands, feet and head (with gag) show... she has no body! lol. I'm using the CBBE meshes. I'm also using animated prostitution and skyrim romance mods. Any help with what could be causing this would be a great help. Thanks in advance!

 

Devious Devices/Devious Expansion do not include pre-built meshes anymore for most devices, so you need to run bodyslide after installing them to build them to your preset.

 

 

Brainfart on my behalf, I noticed shortly after I posted that I forgot to run Bodyslide. Works like a charm! 

Posted

I have been following the commits on the Git for DDi and DDx 4.0 pretty closely and it is a god damn miracle that it is done by such a small team. 

 

I would  cry salty salty tears trying to rubber-ducky-debug my way through that. 

Posted

Hello can someone give me command to set movement speed when wearing hobble dress ? Thanks!

 

There's some setting for this in the DD integration MCM. I'm not sure if this is for the normal or the extreme version though.

Posted

 

Running out of ideas.. Has anybody else run into this issue and found a solution?

 

 

Nope, I've never seen this behaviour before. I have no clue about modding, but I'm quite sure that if anyone would like to try to help you solve this they'd need a papyrus log.

Posted

 

Running out of ideas.. Has anybody else run into this issue and found a solution?

 

 

I've seen the "teleport to a mile above the giant camp" issue before, but not in relation to the Rubber Doll quest.  The giant camp is the center of the Skyrim map, and is also where stuff ends up if it falls through the world (sometimes when I go there I'll find a handful of clutter/soulgems that had clipped through the floor in various parts of the world and ended up there).

 

I always assumed that SL teleporting the PC to the giant camp had something to do with it having issues finding the location to start an animation, and it was always a rare bug in the over-world (often when a scene started in mountains ect).  Whenever it happened I just hit tilde ~ to open the console and let SL finish building the scene, so that when I released ~ my character would teleport back to the original scene and it would continue as normal.

 

As to why it is happening... no clue, but yea if you want someone to try to look at it in more detail you'd need to post a papyrus log of it happening.

Posted

 

Having trouble with the Rubber Doll quest.

 

 

Running out of ideas.. Has anybody else run into this issue and found a solution?

 

 

Try disabling the character scaling in SexLab.

Posted

Tried above suggestions without luck, thanks for the input though!

 

One other note on my issue, it only bugged out for NPCs where dialog was in play (humanoids that could talk). I was able to successfully complete the quest by activating creature sex and running around in dungeons with Draugr, Spiders, Trolls, Chaurus etc. But, even after successfully completing the quest, NPC humanoid animations continued to be bugged out, so had to revert to a save prior to RubberDoll to get back functionality.

 

I think this is the relevent section from the logs:

 

Error: Cannot call initialize() on a None object, aborting function call
stack:
[zbfSexLab (0F00CD14)].zbfsexlab.DefineAnimation() - "zbfSexLab.psc" Line 750
[dcur_mainlib (1B024495)].dcur_library.GetZAPBoundAnims() - "dcur_library.psc" Line 4368
[dcur_mainlib (1B024495)].dcur_library.SexWithPlayer() - "dcur_library.psc" Line 4636
Posted

Yet another feature idea to add to the pile:

 

You can ask a friend to hire some blacksmith or locksmith to get you out of your restraints. However, It could take a while for the expert to get to them though, and your friend never knows where you are since your off adventuring all the time.

 

So, they lock you up in their house for safe keeping.

 

They would add on any remaining devices your player doesn't have yet, and then uses one of the zaz furniture or chain animations to keep you secured in their home. They could then spend the time waiting for the smith to arrive teasing the player, or if they have a spouse, you could partake in a threesome.

Posted

Kimy, I love the mod, but I keep having the same issue.  I have seen you reply to several people who were having trouble finding the Dollmaker's House/Shop, and saw that you said that it was in Dawnstar, and saw another reply you gave that had a general direction, but my dumb ass still cant find the dollmaker's house/shop, any help would be greatly appreciated.  Keep up the good work on all the mods you work on.

Posted

Kimy, I love the mod, but I keep having the same issue.  I have seen you reply to several people who were having trouble finding the Dollmaker's House/Shop, and saw that you said that it was in Dawnstar, and saw another reply you gave that had a general direction, but my dumb ass still cant find the dollmaker's house/shop, any help would be greatly appreciated.  Keep up the good work on all the mods you work on.

 

Go east of the bay/harbour, head past the mythic dawn museum, there should be a house right next to the guy sitting infront of a boat, thats the shop.

 

Note that if you have any mod that adds buildings or other stuff to the town, the shop might be inside another building.

Posted

 

Kimy, I love the mod, but I keep having the same issue.  I have seen you reply to several people who were having trouble finding the Dollmaker's House/Shop, and saw that you said that it was in Dawnstar, and saw another reply you gave that had a general direction, but my dumb ass still cant find the dollmaker's house/shop, any help would be greatly appreciated.  Keep up the good work on all the mods you work on.

 

Go east of the bay/harbour, head past the mythic dawn museum, there should be a house right next to the guy sitting infront of a boat, thats the shop.

 

Note that if you have any mod that adds buildings or other stuff to the town, the shop might be inside another building.

 

thanks, i finally found it, turns out a player home mod on the other side of the city was causing it to not appear, i took that mod out, and now its there, thanks for the help

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