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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

I'm having a problem with trying to enter the bannered mare in white run. When i click on the door it just gives me an infinite load time. also when downloading this file ( http://www.loverslab.com/files/download/1216-deviously-cursed-loot/ ) always has a problem with NMM. any help is welcome. 

 

the file is just a txt inside with a link to the mega side where the mod itself is to daownlooad becaus ethe mod is too big for loverslab

Posted

I have done a speedrun of the "Cursed Collar Quest".

 

Total final time is approx: 14m 40s
Quest time is approx: 9m 43s

 

I start from Helgen.

 

 

youtu.be/UfwFJAbyYEA

 

 

 

 

 

-Kaffekoker

Posted

Any way to enslaved named/important npcs like Saadia or a feature similar being added in the future?

I try to jack it up to 100% but she never surrenders.

 

(Tied her up and put her in front of Keematu and sack'd her up after he cast the paralyze spell and took her far away from whiterun, in which she is now a hostile towards me)

Posted

Hey Kimy; I have a couple of small ideas regarding sasha

 

1. adding bondage mittens of submission for her to lock you into

 

and mainly

 

2. while sasha is dominating if you trigger a trap and get locked into other devices would it be possible to make sasha remove generic devices and equip the corresponding submission device instead.

Posted

 

 

 

 

2. while sasha is dominating if you trigger a trap and get locked into other devices would it be possible to make sasha remove generic devices and equip the corresponding submission device instead.

 

You could add dialog like, "Oh! now that does look good on you... but I don't quite like the color. Let's replace it with this one instead." <click>

Posted

i need some help the body item dont show up and just turn me invisible i have all required mods and they are up to date can someone please help me change that cause it kinda makes the mod not fun if only you head shows up

 

Posted

i need some help the body item dont show up and just turn me invisible i have all required mods and they are up to date can someone please help me change that cause it kinda makes the mod not fun if only you head shows up

Did you run Bodyslide?  If not, you need to do so.  The requirement is clearly stated in the documentation.  Run Bodyslide for both DCS and all three Devious Device files.

 

Posted

 

i need some help the body item dont show up and just turn me invisible i have all required mods and they are up to date can someone please help me change that cause it kinda makes the mod not fun if only you head shows up

Did you run Bodyslide?  If not, you need to do so.  The requirement is clearly stated in the documentation.  Run Bodyslide for both DCS and all three Devious Device files.

 

 bodyslide has a application you have to run?

 I do have body slide installed

Posted

 

 

i need some help the body item dont show up and just turn me invisible i have all required mods and they are up to date can someone please help me change that cause it kinda makes the mod not fun if only you head shows up

Did you run Bodyslide?  If not, you need to do so.  The requirement is clearly stated in the documentation.  Run Bodyslide for both DCS and all three Devious Device files.

 

 bodyslide has a application you have to run?

 I do have body slide installed

 

 

yes there is an applicaiton you need to run, located in installpath/skyrim/data/calliente tools/bodyslide and is called bodyslide

if you have installed it over nmm you cna also access bodylside over the nmm supportet tools option directly rigth to the search

Posted

Hey Kimy,

First of all: thank you for all your hard work and your great mods.

 

Second the question(s):

Is it possible to remove the punishment effect for wearing clothes/armor from the bound-queen-items via tes5edit?

If yes: could you (or anyone else who knows the answer) tell me what I would need to change?

 

Thanks in advance.

Posted

@adamschmitz

 

Yeah it would certainly be welcome to have a MCM option to disable the shocking effect from collars when at least wearing clothing. Armor might be okay with other collars but would be OP with the Queen Sarah's set.

Posted

@adamschmitz

 

Yeah it would certainly be welcome to have a MCM option to disable the shocking effect from collars when at least wearing clothing. Armor might be okay with other collars but would be OP with the Queen Sarah's set.

 

If you decide to wear the Queen Sarah set, can you then remove the set later with keyes?

Posted

 

@adamschmitz

 

Yeah it would certainly be welcome to have a MCM option to disable the shocking effect from collars when at least wearing clothing. Armor might be okay with other collars but would be OP with the Queen Sarah's set.

 

If you decide to wear the Queen Sarah set, can you then remove the set later with keyes?

 

Once you've done the quest, so you have the key for it, yes.

Posted

Out of interest, is the stripping/dropping of armour/clothing effect something that could be attached to another spell?

Would like to have something like that as the effect of a shout.

 

Posted

Is the combat surrender option supposed to cause that enemies surrender to the player? When i have it enabled, occasionally in combat, i get a popup that says for example "bandit has surrendered to you" upon which the bandit just stands there until i kill him. It feels like errenous behaviour, since it happens when i get disarmed or am low on HP.

Posted

Is the combat surrender option supposed to cause that enemies surrender to the player? When i have it enabled, occasionally in combat, i get a popup that says for example "bandit has surrendered to you" upon which the bandit just stands there until i kill him. It feels like errenous behaviour, since it happens when i get disarmed or am low on HP.

 

It's either Defeat or DCUR Combat Surrender. When it's the latter then there's an MCM option: Section "Rape" >> Combat Surrender settings >> somewhere there's a chance for NPCs giving up, don't know how it's exactly called.

 

When they do, you can talk to them normally, though I think you'll get some special dialogue options ...

Posted

 

Is the combat surrender option supposed to cause that enemies surrender to the player? When i have it enabled, occasionally in combat, i get a popup that says for example "bandit has surrendered to you" upon which the bandit just stands there until i kill him. It feels like errenous behaviour, since it happens when i get disarmed or am low on HP.

 

It's either Defeat or DCUR Combat Surrender. When it's the latter then there's an MCM option: Section "Rape" >> Combat Surrender settings >> somewhere there's a chance for NPCs giving up, don't know how it's exactly called.

 

When they do, you can talk to them normally, though I think you'll get some special dialogue options ...

 

 

Thank you very much. I did not understand the MCM options correctly.

Posted

Kimy,

 

Love the mod. Been playing it since I found it about two months ago.  It's fantastic and I want to thank you for all the hard work you've obviously done. Kudos. 

 

I was playing with Mistress Sasha today as well as with the Dollmaker as my keyholder and thought it would be nice if the Dollmaker also had an option to hold onto all those yummy Lucky Charms. I seem to always be wearing one of those and was thinking that Sasha's mom could be a Lucky Charm holder, too. And, I wish Sasha had a little more content. True, it's possible that I just haven't seen enough of it yet but what if instead of taking wine from my inventory she sent me for some... bound in some way. Kind of like Courier in Chains only fetching instead of delivering and like the Shopping quest you don't get money to buy it, it could be combined in one. Also, in the mod Submissive Lola, whomever you put in charge of you whores you out; I wish Sasha could do that too.  I guess just some things that are more interactive.

 

Anyway, thanks again. I appreciate what you've created here. Awesome. Truly awesome. 

Posted

 

Is the combat surrender option supposed to cause that enemies surrender to the player? When i have it enabled, occasionally in combat, i get a popup that says for example "bandit has surrendered to you" upon which the bandit just stands there until i kill him. It feels like errenous behaviour, since it happens when i get disarmed or am low on HP.

 

It's either Defeat or DCUR Combat Surrender. When it's the latter then there's an MCM option: Section "Rape" >> Combat Surrender settings >> somewhere there's a chance for NPCs giving up, don't know how it's exactly called.

 

When they do, you can talk to them normally, though I think you'll get some special dialogue options ...

 

 

Definitely, once she gives up, talk to her normally, go to the [surrendered Enemy] dialog, there are a handful of choices for things you can do to/with your shiny new prisoner, from taking her stuff and letting her go to tying her in a full set of restraints. Once bound and helpless (because of course you didn't just let her go ;)) talk to her again for more choices, including "order her to follow you", the easier to introduce her to your new friend the Slave Trader in the Whiterun market area, if you can get her to him safely at least.  :(

 

The random roving Thalmor patrols I've found are still aggressive towards your captive and will attack her on sight so travel carefully, but you can also fast travel to Dragonsreach and just escort her down the steps to her new life as a slave and you'll be nicely rewarded... while I only expected a random sum of gold in exchange for my 'property' I was surprised to be given a nice Staff of Ice Spears and a handful of various restraint keys for my trouble, well worth the detour to Whiterun! :D

 

We're going to make the Slave Trader a very busy, and very rich man at this rate  :P

Posted

Kimy,

I wanted to express my deep gratitude for making this mod! Nice work! Also i encountered several bugs which could be possibly already reported here, but I haven't read the whole topic, it's huge, sorry. And according to these bugs, i made one interesting observation.

I had managed to notice why the "devious device installation" error occuring. The cause is a little buggy "bound girls" behavior. When you unlock them, devices won't disappear, and this causes bug in future. I managed to caught removing one of the girl from the world existance while she was standing right in front of me and - Voila! - got several errors in a row. Happening only sometimes.

I saw and reproduced some attempts to fix that error (related to aliases), tried to clear my saves - helps only for some time. Fresh game doesn't help - happens almost at the first met girl.

Also can you please review a chance of equiping device on you when unlocking those poor girls and an accordance of equiping devices to those that were put on. I mean, different devices are equiped.
Could be probably a good thing to make an equipping a set of devices to another girl silent as it was intended, because sometimes the messages still appear like a player equipping devices manually to them. I asked some guys in discord - they are having same troubles as mine.

Posted

I wonder what Kimy would think of a Sensory Deprivation hood?

 

  • A Time Lock; so you can't unlock it before the expected time (and high security so users can't escape out of it).
  • Blocks out all auditory cues, basically subject can't hear anything.
  • Hood overrides the "Blindfold style/stength" setting from DDi. There'd be no point in a sensory deprivation hood if you just configure blindfold to leeches. But the ability to see around you by going to 3rd person would remain, but you just can't move (while in 3rd person).
  • The longer the subject is in the hood, the more certain DDi events (like the ones where the player is groping themselves) trigger; as if to simulate the subject looking for any sensory input to stimulate the brain.

Sorry if this suggestion was made before and rejected.

Posted

I wonder what Kimy would think of a Sensory Deprivation hood?

 

  • A Time Lock; so you can't unlock it before the expected time (and high security so users can't escape out of it).
  • Blocks out all auditory cues, basically subject can't hear anything.
  • Hood overrides the "Blindfold style/stength" setting from DDi. There'd be no point in a sensory deprivation hood if you just configure blindfold to leeches. But the ability to see around you by going to 3rd person would remain, but you just can't move (while in 3rd person).
  • The longer the subject is in the hood, the more certain DDi events (like the ones where the player is groping themselves) trigger; as if to simulate the subject looking for any sensory input to stimulate the brain.

Sorry if this suggestion was made before and rejected.

 

Oh, I know just how to implement this! Turn off your monitor & speakers/headphones. Now try playing skyrim #nailedit. :D  But really, what's the point of sensory deprivation in a video game? The medium just isn't suited well to presenting nothing, just think of the bug reports, "installed your mod, it broke my game, just a black screen!" :dodgy:

Posted

<snip>  But really, what's the point of sensory deprivation in a video game? The medium just isn't suited well to presenting nothing, <snip>

Nailed it.

Posted

Hi all, I just wanted to ask if anyone else has this or knows a fix, that "Body Scaling When Aroused" causes a very noticeable drop in frametimes.

 

I never used it and decided to give it a go, immediately noticed a hard frametime drop that repeated every 15'ish seconds when this option is ticked on, no CTD or anything, just a hard "stutter". I'm hoping that someone here knows what is going on, to avoid a long troubleshooting session to pinpoint a issues that may not even exist. It might be that I reached the limit of what can be done in engine, but the only thing that ever gets fully utilized on my PC is the GPU, I like my 4k+ textures, and never notice a CPU spike correlated with this issue.

 

So if anyone has some idea, I would greatly appreciate the RedBull and pizza you'd be saving me from.

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