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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

It would seems I'm permanently stuck in the slut collar at the moment. I got locked into it at the very start of a new game, and then soon after found a maiden's timed chastity belt and figured it would be perfect. I locked the belt on, and played normally without any sex until the time release triggered (1 week). At that point I wanted to know how much longer I had left, so I set timescale to 20,000 and waited to see what would happen. 

 

I gave up after 60 in game days, and safeworded out. I adjusted the time for the slut collar down to 1-5 days and re-equipped it. Same thing, nothing happened. I tried one more time with belt, bra, gag, and armbinder, (thinking that maybe the masturbation attempts were resetting the timer, and still nothing. 

 

Is there another condition for release I don't know about? I would rather not cheat my way out of it on my regular play through :(

 

 

Posted

It would seems I'm permanently stuck in the slut collar at the moment. I got locked into it at the very start of a new game, and then soon after found a maiden's timed chastity belt and figured it would be perfect. I locked the belt on, and played normally without any sex until the time release triggered (1 week). At that point I wanted to know how much longer I had left, so I set timescale to 20,000 and waited to see what would happen.

 

I gave up after 60 in game days, and safeworded out. I adjusted the time for the slut collar down to 1-5 days and re-equipped it. Same thing, nothing happened. I tried one more time with belt, bra, gag, and armbinder, (thinking that maybe the masturbation attempts were resetting the timer, and still nothing.

 

Is there another condition for release I don't know about? I would rather not cheat my way out of it on my regular play through :(

the slut collar has nothing to do with time - it will only come off after you've had sex a certain number of times (range setable in the mcm).
Posted

 

It would seems I'm permanently stuck in the slut collar at the moment. I got locked into it at the very start of a new game, and then soon after found a maiden's timed chastity belt and figured it would be perfect. I locked the belt on, and played normally without any sex until the time release triggered (1 week). At that point I wanted to know how much longer I had left, so I set timescale to 20,000 and waited to see what would happen.

 

I gave up after 60 in game days, and safeworded out. I adjusted the time for the slut collar down to 1-5 days and re-equipped it. Same thing, nothing happened. I tried one more time with belt, bra, gag, and armbinder, (thinking that maybe the masturbation attempts were resetting the timer, and still nothing.

 

Is there another condition for release I don't know about? I would rather not cheat my way out of it on my regular play through :(

the slut collar has nothing to do with time - it will only come off after you've had sex a certain number of times (range setable in the mcm).

 

 

That's the slave collar you're thinking of. The slut collar required you to go without sex for x days (which is settable in the mcm). this is from the readme:

 

 

The Slut Collar. This collar shares some attributes with the slave collar (such as the buffs and demand for you not to wear armour). People might lock it on you when you unsuccessfully solict them for sex (that or it might drop from a cursed container). It marks the subject locked into it as a cheap slut. People in Skyrim will have no respect for you when wearing it. Which means they will rape you when you're trying to talking to them (they are willing to talk to you after having their way with you, though). Yes, all of them. Except maaaaaybe...if you convince them that there is nothing fun they can do with you anyway. In other words, you need to wear a chastity belt, bra and a ball or plugged(!) panel gag and -not- carry a key for any of these devices. Which is inconvenient, but you might want to consider doing it anyway, because the only way to escape this collar is not having sex at all for a while.

Posted

How do i....

 

 

How do i start the Rubberdoll Quest ? For some reason no more Items/traps will trigger in my Skyrim. Is there another way ? By equipping a Rubber Doll Collar with the Console ?

 

Aki-

 

EDIT: Where is the Dollmaker´s Shop/Sasha ? CELL-ID maybe ? Or Location :3 ?

 

 

Talk to Farengar.  He'll start the quest for you.

 

Visit Dawnstar, walk north on the eastern side of the port.  Check the houses.  One of them might be the Dollmaker's.

 

 

Posted

 

 

It would seems I'm permanently stuck in the slut collar at the moment. I got locked into it at the very start of a new game, and then soon after found a maiden's timed chastity belt and figured it would be perfect. I locked the belt on, and played normally without any sex until the time release triggered (1 week). At that point I wanted to know how much longer I had left, so I set timescale to 20,000 and waited to see what would happen.

 

I gave up after 60 in game days, and safeworded out. I adjusted the time for the slut collar down to 1-5 days and re-equipped it. Same thing, nothing happened. I tried one more time with belt, bra, gag, and armbinder, (thinking that maybe the masturbation attempts were resetting the timer, and still nothing.

 

Is there another condition for release I don't know about? I would rather not cheat my way out of it on my regular play through :(

the slut collar has nothing to do with time - it will only come off after you've had sex a certain number of times (range setable in the mcm).

That's the slave collar you're thinking of. The slut collar required you to go without sex for x days (which is settable in the mcm). this is from the readme:

The Slut Collar. This collar shares some attributes with the slave collar (such as the buffs and demand for you not to wear armour). People might lock it on you when you unsuccessfully solict them for sex (that or it might drop from a cursed container). It marks the subject locked into it as a cheap slut. People in Skyrim will have no respect for you when wearing it. Which means they will rape you when you're trying to talking to them (they are willing to talk to you after having their way with you, though). Yes, all of them. Except maaaaaybe...if you convince them that there is nothing fun they can do with you anyway. In other words, you need to wear a chastity belt, bra and a ball or plugged(!) panel gag and -not- carry a key for any of these devices. Which is inconvenient, but you might want to consider doing it anyway, because the only way to escape this collar is not having sex at all for a while.

woop! You're right. Sorry about that.
Posted

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

Posted

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

 

These dialogue lines are not from Cursed Loot.

Posted

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

 

These seems from SD+, but the draugr should be hostile. What happens is whenever an "enemy" NPC is a beast/monster, pacified and close by, they'll try to force themselves onto the player.

Posted

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?
 

Thanks.

Posted

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?

 

Thanks.

 

Selling slaves is Defeat. When they are in knocked down you can put em in a sack to take them to be sold

 

see defeat board for more infos

Posted

 

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?

 

Thanks.

 

Selling slaves is Defeat. When they are in knocked down you can put em in a sack to take them to be sold

 

see defeat board for more infos

 

 

That feature actually -is- from Cursed Loot. You can capture bandits etc. by defeating them in combat, tie them up and lead them to Whiterun, where you can sell them to the slave trader. The feature can be activated in MCM.

 

Posted

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?

 

Thanks.

 

As of 5.8, NPCs have a chance to surrender when they're low on health. It works off the same system that allows you to surrender to NPCs when your health is low.

Posted

 

 

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?

 

Thanks.

 

Selling slaves is Defeat. When they are in knocked down you can put em in a sack to take them to be sold

 

see defeat board for more infos

 

 

That feature actually -is- from Cursed Loot. You can capture bandits etc. by defeating them in combat, tie them up and lead them to Whiterun, where you can sell them to the slave trader. The feature can be activated in MCM.

 

 

 

Wow the things you learn smile.png

 

I always though it was defeat

 

Thx kimy

 

 

So the options to put knocked down enemies in a bag is DCUR?

 

Posted

 

 

 

Hello, I found a Slave Trader in Whiterun, and he said that he can buy my slaves. Can I enslave some bandits for example? How?

 

Thanks.

 

Selling slaves is Defeat. When they are in knocked down you can put em in a sack to take them to be sold

 

see defeat board for more infos

 

 

That feature actually -is- from Cursed Loot. You can capture bandits etc. by defeating them in combat, tie them up and lead them to Whiterun, where you can sell them to the slave trader. The feature can be activated in MCM.

 

 

 

Wow the things you learn smile.png

 

I always though it was defeat

 

Thx kimy

 

 

So the options to put knocked down enemies in a bag is DCUR?

 

 

No, that's probably Defeat. :D

 

In Cursed Loot, you have to restrain the surrendered enemies and order them to follow you.

 

Posted

 

 

 

 

Wow the things you learn smile.png

 

I always though it was defeat

 

Thx kimy

 

 

So the options to put knocked down enemies in a bag is DCUR?

 

 

No, that's probably Defeat. biggrin.png

 

In Cursed Loot, you have to restrain the surrendered enemies and order them to follow you.

 

 

 

Now it is coming into focus for me. :)

 

I always associated the selling slaves  to defeat cuz I transport them in that bag (which I was pretty sure was defeat cuz it is related to the KD options in defeats surrender system). But really it is Defeat AND DCUR working together to help me make a few extra septims.  

 

I'm slow but I get there eventually, I thank you for your patience. :D

Posted

 

But really it is Defeat AND DCUR working together to help me make a few extra septims.  

 

 

 

I guess it's more a redundancy. :D  I had honestly no idea that Defeat even had such a function! I haven't used it since I banned Death Alternative from my load order. :D

Posted

Please can someone give me the base ID of the steel shackles ? Just to test it

Posted

@Kimy: not sure if you're aware, there is an update for Estrus For Sykrim. Didn't try it myself yet if there are any incompatibilities now and according to the changelog it's only one new feature and some bug fixes, but in case you're getting hit by strange bug reports, that might be a reason.

 

 

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

 

These seems from SD+, but the draugr should be hostile. What happens is whenever an "enemy" NPC is a beast/monster, pacified and close by, they'll try to force themselves onto the player.

 

Not entirely sure myself, i know this dialogue but i always assumed it's deviously helpless (and more or less related to cursed loot because i'm helpless most of the time with this mod installed. ;))

Posted

@Kimy: not sure if you're aware, there is an update for Estrus For Sykrim. Didn't try it myself yet if there are any incompatibilities now and according to the changelog it's only one new feature and some bug fixes, but in case you're getting hit by strange bug reports, that might be a reason.

 

 

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

 

These seems from SD+, but the draugr should be hostile. What happens is whenever an "enemy" NPC is a beast/monster, pacified and close by, they'll try to force themselves onto the player.

 

Not entirely sure myself, i know this dialogue but i always assumed it's deviously helpless (and more or less related to cursed loot because i'm helpless most of the time with this mod installed. ;))

You might be right, that would explain the pacified draugr then.

Posted

Should probably talk to one of the NPC slavery mod authors for a feature like that. PAHE, Slave trainer, SRR even.

 

Kind of a pain to put into their mods though, since you can't reliably add to another mod's dialogue, or link to it even, without making that mod a hard install requirement it seems. It should be easier for Kimy to put it in on her end assuming those mods have usable API for those mods, but still non-trivial work to put in.

 

Posted

Should probably talk to one of the NPC slavery mod authors for a feature like that. PAHE, Slave trainer, SRR even.

 

Kind of a pain to put into their mods though, since you can't reliably add to another mod's dialogue, or link to it even, without making that mod a hard install requirement it seems. It should be easier for Kimy to put it in on her end assuming those mods have usable API for those mods, but still non-trivial work to put in.

 

 

There is a framework mod I have recently started running that could probably make doing this easier. It is called Devious Framework (DFW) https://www.loverslab.com/files/file/3111-devious-framework-dfw/ right now that only thing running it is slave girls by Hydragorgon.

 

It is pretty neat, SG (using DFW) focuses on player slavery but based on the description of the framework could be used to enslave. 

 

The thing I like the most is the slave traders will try and enslave you by sneaking up behind you when you aren't paying attention and putting a magic leash on you. You can stop them by facing them and drawing a weapon which sounds easy, but it does require paying attention. :) 

Posted

 

@Kimy: not sure if you're aware, there is an update for Estrus For Sykrim. Didn't try it myself yet if there are any incompatibilities now and according to the changelog it's only one new feature and some bug fixes, but in case you're getting hit by strange bug reports, that might be a reason.

 

 

I installed this mod for the first time and just out of curiosity,  this Cursed Loot mod makes creatures and draugr non hostile towards the player character? 

 

In my game, the Draugr they don't attack, but if you get too close, they will sexually assault the pc after a message like "they grabbed and pinned you down" giving no chance for the girl pc to defend herself, and sometimes I get a prompt with three options that are something similar to "surrender (become a slave), submit (get raped) or fight back" which so far I have always opted with fighting back but it never leads to an actual fight, instead she can just move on unharmed. Wolves aren't hostile and ignore the player out in the open.

 

I'm not sure which mod is doing that. Not that I'm complaining.

 

These seems from SD+, but the draugr should be hostile. What happens is whenever an "enemy" NPC is a beast/monster, pacified and close by, they'll try to force themselves onto the player.

 

Not entirely sure myself, i know this dialogue but i always assumed it's deviously helpless (and more or less related to cursed loot because i'm helpless most of the time with this mod installed. ;))

You might be right, that would explain the pacified draugr then.

 

 

For info:

 

That's not DH, there's no dialogue for Draugr except the message "Your Pockets Feel Lighter", and a boxed message at the end of the scene if fitted with a rusty chastity belt. The are no messages in DH that say "they grabbed and pinned you down" and DH will not fire in any case unless the pc is fitted with a device and in full view (not sneaking) and not holding a weapon

 

Estrus Chaurus + v4.32 was an update to fix a bug I reported where the chaurus remained hostile after a successful spit attack. The earlier changes for v4.31 were mainly to stop the tentacle animation removing devices.

 

I've been running this current game for over 100 hours with DH 1.17a, EC+ v4.31 and current DCL (v6.1) and have not had any issues with pacified Draugr, so I think you'll need to look at other mods for the cause.

 

Posted

Okay, I've tried as much as I possibly can to try and get this to work with BodySlide. For some reason, the zipsuit and rubber suits just will not work with me. I can't get them to be the right body. They constantly clip with basically everything that isn't just the base shoe or wrist cuffs. I've set their body set to CBBE Curvy like everything else has been set to. I've also set them to CBBE Curvy (Outfit), but it didn't help too much. Everything else was batch built. I tried making the DCL items their own group to batch build them as well, didn't change anything. 

Posted

 

 

 

For info:

 

That's not DH, there's no dialogue for Draugr except the message "Your Pockets Feel Lighter", and a boxed message at the end of the scene if fitted with a rusty chastity belt. The are no messages in DH that say "they grabbed and pinned you down" and DH will not fire in any case unless the pc is fitted with a device and in full view (not sneaking) and not holding a weapon

 

Estrus Chaurus + v4.32 was an update to fix a bug I reported where the chaurus remained hostile after a successful spit attack. The earlier changes for v4.31 were mainly to stop the tentacle animation removing devices.

 

 

I've been running this current game for over 100 hours with DH 1.17a, EC+ v4.31 and current DCL (v6.1) and have not had any issues with pacified Draugr, so I think you'll need to look at other mods for the cause.

 

 

I didn't mean EC+, that had several updates. It's really Estrus for Skyrim that got an update, not related to this "problem". I don't consider pacified Draugr a problem, i would expect pacified Draugr since i checked the button to do so in DH. I could imagine it's a feature of SD+ but happens only for DH and SD+ combined, SD+ behaves different for pacified creatures.

 

I have not upgraded Estrus yet and don't know if it causes any trouble, i just noticed there is an upgrade nobody expected anymore and thought i mention it in case some people report problems related to Estrus features in future, it might be worth a look. More because everybody considered it abandoned than actually expecting problems, maybe i should have been more clear about that.

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