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Posted

I don't know what all the fuss is about from my humble user perspective. ?

In load order DDe does not conflict with DDi => DDi works as intendet, same goes for DCL.

DDe's devices that relay on the old DDi tag system won't have fitting animations.

This mainly has hurt the POP/DDe combo and will confuse users that don't follow LL soap operas.

Since DDe 404 that seems to change and I can see in my game that Inte is working on a solution.

This comes as a suprise, but I think that's the good sort of a suprise.

So instead to continue the bashing, how about falling back to the normal LL waiting game and see how mods evolve,

while using alternative mods or modify MCMs to make stuff compatible/circumvent bugs?

Posted
1 hour ago, Nohrin said:

Going to shamelessly quote myself, because I still haven't solved this. Anyone got some advice?

Have you tried looking for the Body - Full (32) label? There should be an option to change slot 56 to None.
 

Spoiler


TESV_2019-02-15_00-35-15.png.0682a573bd01ca8f7cbdb87eff6ef7fd.png

 

 

Posted
1 hour ago, Lupine00 said:
  Reveal hidden contents

/'laki/  noun
1.

a servant, especially a liveried footman or manservant.
"lackeys were waiting to help them from the carriage"
synonyms:    servant, flunkey, footman, manservant, valet, liveried servant, steward, butler, equerry, retainer, vassal, page, attendant, houseboy, domestic, drudge, factotum;

2.

a brownish European moth of woods and hedgerows, the caterpillars of which live communally in a silken tent on the food tree.

 

So, in Inte-land, a lackey is a known antagonist of their "master",

TBF to Inte, I'm pretty sure English isn't his first language, so while his English is certainly much much better than my 'whatever', can't we just cut him a little slack on meaning?

Quote

He also should realise that trying to dismiss my comments by implying that they are just some attempt to kiss-up to Kimy isn't going to work.

I could have fallen off my chair.  That's the funniest, and most accurate, acceptance of likely rejection that I've read all Valentine's Day

 

 

Posted
1 hour ago, Skullered said:

Have you tried looking for the Body - Full (32) label? There should be an option to change slot 56 to None.

I'm a bit confused. What I am currently doing is just disabling the Item Hider entirely, but I would like this feature to work, just for it to not hide my accessories.

 

Would doing what you suggested with the Body - Full (32) Label, disable Item Hider for slot 32? Wouldn't that just mean that any slot 32 devices would clip through my armor?

Posted
1 hour ago, donkeywho said:
Quote

He also should realise that trying to dismiss my comments by implying that they are just some attempt to kiss-up to Kimy isn't going to work.

I could have fallen off my chair.  That's the funniest, and most accurate, acceptance of likely rejection that I've read all Valentine's Day

Had to laugh about that too, as if that would need a Kimy ?

Posted
1 hour ago, Nohrin said:

I'm a bit confused. What I am currently doing is just disabling the Item Hider entirely, but I would like this feature to work, just for it to not hide my accessories.

 

Would doing what you suggested with the Body - Full (32) Label, disable Item Hider for slot 32? Wouldn't that just mean that any slot 32 devices would clip through my armor?

Just scroll down in the Devices Underneath #1 menu until you find Body - Full (32), then look for Chastity Bra (56) within the 4 options listed under it, and change it to None (Disabled).

The device hider will still work, it just won't hide items in slot 56, and consequently chastity bras if you are wearing those.

Posted
2 hours ago, Skullered said:

Just scroll down in the Devices Underneath #1 menu until you find Body - Full (32), then look for Chastity Bra (56) within the 4 options listed under it, and change it to None (Disabled).

The device hider will still work, it just won't hide items in slot 56, and consequently chastity bras if you are wearing those.

I will give that a try. But out of curiosity, why would doing it with this method work, but not switching the item hiders itemslot to 61? The method you're explaining is to basically disable Item Hider for slot 56 so that Item Hider and my Katanas are not sharing the same item slot. But why wouldn't changing Item Hider to slot 61 (through MCM option) work? I don't know why its not working. I have them on different itemslots so I can't see why there is a conflict.

Posted
1 hour ago, Nohrin said:

I will give that a try. But out of curiosity, why would doing it with this method work, but not switching the item hiders itemslot to 61? The method you're explaining is to basically disable Item Hider for slot 56 so that Item Hider and my Katanas are not sharing the same item slot. But why wouldn't changing Item Hider to slot 61 (through MCM option) work? I don't know why its not working. I have them on different itemslots so I can't see why there is a conflict.

It would propably work if you set the hider to slot 61 too. As it says in the hint, it doesn't matter much which slot the hider itself is in. Only so that it's not using same slot some of your armors (or DD restraints) would need. Even if you set it to 61 you will need to tell it that: If item with slot (any) is worn, don't hide slot 56. It just sounds like the slot 32 (body) is the only one that would hide the 56 normally, but you can always check the 2 pages if that's not the case.

Posted
On 2/13/2019 at 9:44 PM, Kimy said:

The new Walk of Shame quest in DCL uses these items. It's probably the first that does, but you can expect more.

DCL means deviously cursed loot right ? I can't seem to find this quest. Can you help me.....

Posted

I would like to ask Devious Devices - Integration 3.x still be left downloadable for the sake of preservation of old content.

 

I know the argument is DD3 is out of date and mods that have died/having updated are obsolete is valid to a certain nature and you want to not deal with support requests or anything like that.

 

I really do see every mod on here as a form of art or expressing their passion at the very least and making so it is impossible to experience them is only a loss and not positive in any way. 

 

Going by the example stated Windows Versions,

 

There are Window XP games that will not run on Windows 10

But I still can download from Microsoft, Windows XP and install it on to a virtual machine and play these old games meaning that content isn't lost forever because the company that made the game went broke/didn't care meaning I can still experience peoples hard work and passion.

 

Maybe if you want to totally disconnect DDi (current update version) to DDi 3.3 then make it a separate post saying Devious Devices - Integration 3.3 (OBSOLETE) and just saying in opening post "NO SUPPORT WILL BE GIVEN!"

Posted
1 hour ago, Lozeak said:

I would like to ask Devious Devices - Integration 3.x still be left downloadable for the sake of preservation of old content.

I agree with this, but I believe it's been denied previously.

 

You'd also need something like DDx 2.0 as well.

 

 

Some mods leave old versions up, and some don't. But with a framework, there is quite a strong case to say that old versions should remain available indefinitely.

Nexus still hosts Morrowind and Oblivion mods.

I think the intent of the LL git repos was to do this sort of thing, but that's gone.

 

I should think you can still get old versions off some .ru domain, or Baidu, but that's another story.

 

Presumably, you personally have these old versions anyway. Better keep them somewhere safe :) 

Posted

Older DD versions ARE still available on GItHub (links are in the DD dev thread). I never delete older releases. They are just 100% unofficial and 100% unsupported. I keep telling people that it's a bad idea to install outdated mods, but I have never and will never keep them from doing so.

Posted
41 minutes ago, Kimy said:

Older DD versions ARE still available on GItHub (links are in the DD dev thread). I never delete older releases. They are just 100% unofficial and 100% unsupported. I keep telling people that it's a bad idea to install outdated mods, but I have never and will never keep them from doing so.

Thank you. I didn't know this ^^.

 

As someone that has used a lot of your and the rest of the dd teams work in Dd4 the modder tools have been awesome and all that time you spend commenting code is very much appericate! 

 

Some old mods are worth the effort sometimes and if i had infinte time I'd love to keep them all updated like i did with Simple slavery but yea thing don't last forever and i have a life and job.

Posted

The game is allowing me to wear body armor while wearing bondage mittens. A message appears in top left corner that i can't equip it, but it's not actually preventing it. DD setting for hardcore mittens on or off doesn't make a difference, nor does item hider.

Posted

so probably me being stupid but should DDi be showing up as a group in outfitstudio?

Posted
24 minutes ago, balamora1234 said:

so probably me being stupid but should DDi be showing up as a group in outfitstudio?

N... No ?

only DDa and DDx should show up in BS (check the unassigned group in BS too for more DD bodyslide files)

Posted
7 hours ago, Kimy said:

Older DD versions ARE still available on GItHub (links are in the DD dev thread). I never delete older releases. They are just 100% unofficial and 100% unsupported. I keep telling people that it's a bad idea to install outdated mods, but I have never and will never keep them from doing so.

I can confirm that the git repos for DDi goes back to 2014. 

 

For some reason I thought the repos got reset with the start of DD4. Must have imagined it.

 

DDx goes back to 2014 too, and the releases are nicely tagged and everything.

Posted
2 hours ago, Zaflis said:

The game is allowing me to wear body armor while wearing bondage mittens. A message appears in top left corner that i can't equip it, but it's not actually preventing it. DD setting for hardcore mittens on or off doesn't make a difference, nor does item hider.

What you can wear depends purely on slots. Mittens use the vanilla glove slot, as do DD gloves. So any armor you equip can't possibly be in the hand slot. But they will have no impact on things in the body slot (main armor slot), which covers the torso and controls rendering of the body model.

 

I thought it possible to make a case for being able to wear DD gloves, *and* mittens at the same time, but the only way I can think of to do that - because of slots - is to have special code that swaps gloves with mittens and puts on 'fake' gloves that are on different slots. As this sort of thing caused endless pain with corsets and belts, I can't see anyone thinking it worth the effort or trouble. I only mention it, because if the models were cleanly merged, it would look pretty. However, more long-sleeved mittens would be just as good.

 

 

In any case, why would you expect mittens to block wearing armor on the torso?

Or is that not the complaint here?

 

It seems the current behaviour is correct.

(I suppose people could wish for two grades of mittens, like there are now two grades of hobble dress - which might obviate the need for the hardcore mitten tickbox - something like inflatable mittens, or hoof gloves would block all hand use, while regular mittens would simply make it very hard).

 

You can't dress yourself while wearing mittens, but you could be put in armor, or a nice shiny suit, by somebody else.

 

Possibly, if you try repeatedly, you have a chance to perform the action? I'm not sure, that may only apply to picking things up.

Posted
34 minutes ago, donttouchmethere said:

N... No ?

only DDa and DDx should show up in BS (check the unassigned group in BS too for more DD bodyslide files)

thanks any clue why only yokes and gags would be invisible im aware this type of thing is common and fairly newbish

i thought i was missing ddi in BS or something

 

Posted
28 minutes ago, Lupine00 said:

In any case, why would you expect mittens to block wearing armor on the torso?

Or is that not the complaint here?

Try it. DD gives a "roleplay" info that you can't equip the (torso) armor when you have mittens on.

Posted
1 hour ago, Zaflis said:

Try it. DD gives a "roleplay" info that you can't equip the (torso) armor when you have mittens on.

Yes. As I said, that's by design.

 

It's not blocking equip of the item, it's stopping you equipping the item, because you can't use your hands. A script can still equip torso armor.

 

Or do you mean something else?

 

Do you mean it IS equipping the torso armor when it says you can't?

 

 

e.g.

If you are already wearing the armor, and add mittens, the armor is not removed due to slot conflict.

But if you are naked, and add mittens, you can't then put on your armor, because you are wearing mittens that stop you doing up your armor.

But Devious Lydia can still put you in a straightjacket, because it does not conflict with the mitten slots.

 

That's the intended behaviour. Is it not working? I'm sure it worked for me.

 

 

I'm confused about what the problem is here.

I might not be the one to fix your problem, but I don't think there IS a problem, from what you've said so far.

If you're reporting a problem, you need to explain clearly what it is:

1) Steps to recreate.

2) Undesirable behaviour that results

3) Why you did not desire it.

Posted
1 hour ago, balamora1234 said:

thanks any clue why only yokes and gags would be invisible im aware this type of thing is common and fairly newbish

i thought i was missing ddi in BS or something

 

(maybe someone correct me if I'm wrong)

 

Only the breastbondage yoke has bodyslide

Gags have no bodyslide

 

so if the yokes and the gags are invisible in your game there must be another issue

> check if collars show up ingame (only breast related collars and restictive collars have bodyslide)

> check if you have both DDa (assets) and DDx (expansion) installed

Posted
5 hours ago, Lupine00 said:

It's not blocking equip of the item, it's stopping you equipping the item, because you can't use your hands. A script can still equip torso armor.

It's not stopping you, is that i'm saying. It's only "hinting"... Come on, i have been clear on this all the time. You start naked, wear mittens, then normally from inventory put all clothes/armor on, except of course gloves because mittens actually do prevent that as they are same slot. But game gives you error that makes you assume that there was supposed to be a script that either blocks wearing the armor or takes it off if i try to wear, to simulate the clumsiness of hands. But there is no such script.

Posted
7 hours ago, balamora1234 said:

thanks any clue why only yokes and gags would be invisible im aware this type of thing is common and fairly newbish

i thought i was missing ddi in BS or something

 

Gags can be invisible from at least these reasons:

1) Assets are missing or loaded in wrong order. Reinstall them, and make sure DDA comes first, then DDI and last DDX.

2) You went into device hider settings and changed something you didn't understand. Equipping "something" is now hiding the gag or yoke for you. In general you will never need to touch the 2 device hider tabs, they work with out of the box settings very well. You can set the main switch for device hider to "None", and if gag appears you'll know this is why.

3) Unsure if this is the cause for this, but having wrong skeleton installed can also cause problems. Make sure it is XP32's Extended version (XPMSE). Install last to make sure it overrides all others. The xpmse.esp is not adding anything that's needed so you don't have to enable. All the settings that it offers you can choose in the installer for that mod so they would default on.

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