Min Posted January 31, 2015 Author Posted January 31, 2015 hey ..i had read the know issues but this didn't solve my game.. 1-I unequipped an item, but it's still visually on my character! 2-my character got a mouth gag but doesn't open her mouth 3-my character got an armbinder after being enslaved and struggle interact doesn't loosen it at all no matter how many times tried (from SD) 4-used the unequipall console command to remove the armbinder , got it unequipped but when trying to drop it from inventory it gets equipped automatically on the character. 5-asking npc about removing the arm binders starts the sex act but doesn't get the armbinder removed after choosing the right dialog line sorry can't get screenshot, if this isn't the right topic for my prob please direct me to the right one and thanks in advance still requiring help any ideas ..please ! No one is helping you, because: You've provided virtually no information to help us troubleshoot your problem. You attempted to monkey with the items via the console. Struggling out of armbinders is random; If you hit a bad string of random numbers, it could take a while. And, most importantly: You ignored the bolded red text in the opening post.
AyyLmao1915 Posted January 31, 2015 Posted January 31, 2015 Is there anyway to stop the surrender animation from Submit/Defeat from overriding the armbinder animation and make your characters arms pop out?
Min Posted January 31, 2015 Author Posted January 31, 2015 Is there anyway to stop the surrender animation from Submit/Defeat from overriding the armbinder animation and make your characters arms pop out? Nope. Those mods would need to check for an armbinder, and play the appropriate animation.
Deadly Kitten Posted January 31, 2015 Posted January 31, 2015 Is there anyway to stop the surrender animation from Submit/Defeat from overriding the armbinder animation and make your characters arms pop out? A temporary fix would be to use the Shackles instead of an armbinder (Not sure if DDi/x, but I do know DD:Cursed Loot uses it), which has similar animations but doesn't hide the hands. If the modders for Submit/Defeat were to use the Shackles instead of the armbinder, that would be a workaround. Or someone could tweak the mod, but that is far beyond my own modding abilities. Best fix would be to ask the creators of those mods to change it.
Gameplayer Posted January 31, 2015 Posted January 31, 2015 hey ..i had read the know issues but this didn't solve my game.. 1-I unequipped an item, but it's still visually on my character! 2-my character got a mouth gag but doesn't open her mouth 3-my character got an armbinder after being enslaved and struggle interact doesn't loosen it at all no matter how many times tried (from SD) 4-used the unequipall console command to remove the armbinder , got it unequipped but when trying to drop it from inventory it gets equipped automatically on the character. 5-asking npc about removing the arm binders starts the sex act but doesn't get the armbinder removed after choosing the right dialog line sorry can't get screenshot, if this isn't the right topic for my prob please direct me to the right one and thanks in advance If you provide a log your likely going to be told your save has orphan script behavior in it. Likely a new game will be needed and your going to have to re-evaluate your mod build, this isn't exactly something that is easy to help someone with as experience of which mods work together varies greatly. Your going to be asked this simple question eventually "do the problems persist after starting a new game?" Then its Load Order, Req Files, FNIS, and a horde of other stuff, it gets tiring. Script Latency Speed, Having mods that hog that speed, out of date mods, it just goes on and on.
fukuro Posted February 1, 2015 Posted February 1, 2015 Hy. At once i aplogize from my english skyls. I use translated version DD, and when belt equiped i see error. Here it is papyrus log [01/30/2015 - 10:15:19PM] [Zad]: OnEquipped(testskyui: Пояс целомудрия из Бронзы (С обивкой)) [01/30/2015 - 10:15:19PM] [Zad]: Rehooking Mod Events [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Желание)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Сексуальное возбуждение)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Безнадежно)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad]: Sending device event DeviceEquippedBelt(testskyui:1) What the problem is connected, and if this problem with my version mod, i can fix it in tes5edit? Thnx from answer
slonez1 Posted February 1, 2015 Posted February 1, 2015 I'm having this issue where I cannot see the items in my inventory but they are still on my character and are still affecting the game (plug, collar). I've tried to remove them with both player.inv and player.unequipall and they come off just fine, but are still not showing up in my inventory. I'll use Cursed Loot to give me another full set, and then use it to remove everything, but it will skip one or two items which have to be removed via console since I cannot see them in my inventory. Has anyone experienced this and know what to do? I'm running nearly every other DD mod plus 110 other ones, so it could be anything. I'm hesitant to cleansave without DD mods, because i'll have to re-do the quests, which are quite cumbersome. Any thoughts would be appreciated.
Blackness blackness is... Posted February 1, 2015 Posted February 1, 2015 I'm having this issue where I cannot see the items in my inventory but they are still on my character and are still affecting the game (plug, collar). I've tried to remove them with both player.inv and player.unequipall and they come off just fine, but are still not showing up in my inventory. I'll use Cursed Loot to give me another full set, and then use it to remove everything, but it will skip one or two items which have to be removed via console since I cannot see them in my inventory. Has anyone experienced this and know what to do? I'm running nearly every other DD mod plus 110 other ones, so it could be anything. I'm hesitant to cleansave without DD mods, because i'll have to re-do the quests, which are quite cumbersome. Any thoughts would be appreciated. the feeling's mutual. because of problems like that i had to do test plays for 5 whole months. just yesterday i finally managed to start and play my first proper journey with minimal issues. but still what a waste of time that was siiigh
Min Posted February 1, 2015 Author Posted February 1, 2015 Hy. At once i aplogize from my english skyls. I use translated version DD, and when belt equiped i see error. Here it is papyrus log [01/30/2015 - 10:15:19PM] [Zad]: OnEquipped(testskyui: Пояс целомудрия из Бронзы (С обивкой)) [01/30/2015 - 10:15:19PM] [Zad]: Rehooking Mod Events [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Желание)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Сексуальное возбуждение)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad] (((ERROR))): Error: ArousalThreshold passed invalid lookup string (Безнадежно)! [01/30/2015 - 10:15:19PM] ============================================================ [01/30/2015 - 10:15:19PM] [Zad]: Sending device event DeviceEquippedBelt(testskyui:1) What the problem is connected, and if this problem with my version mod, i can fix it in tes5edit? Thnx from answer Whatever translation you're running has mangled the strings that "ArousalThreshold" uses.
Coopervane Posted February 1, 2015 Posted February 1, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over.
Guest smellbo Posted February 1, 2015 Posted February 1, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. Coopervane... You Da Real MVP
afa Posted February 1, 2015 Posted February 1, 2015 What is this!? This actually could pass for armor!? Actual armor in Skyrim? What heresy is this!
windu190 Posted February 1, 2015 Posted February 1, 2015 Considering there is going to be a Yoke in Devious Devices at some point, I wonder if there will be struggling animations for it too. Because currently, whenever my character struggles in a yoke (using the yokes from Cursed Loot) she uses the armbinder struggling animation.
greatwulf Posted February 2, 2015 Posted February 2, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. Wow, this keeps just getting better and better! Looking forward to this.
Flameustc Posted February 2, 2015 Posted February 2, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. Wow, you guys rock!
Min Posted February 2, 2015 Author Posted February 2, 2015 Considering there is going to be a Yoke in Devious Devices at some point, I wonder if there will be struggling animations for it too. Because currently, whenever my character struggles in a yoke (using the yokes from Cursed Loot) she uses the armbinder struggling animation. The official yoke from DDi will have unique behavior (Including struggle animations). I can't speak for implementations offered by other mods. Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. Wow, this keeps just getting better and better! Looking forward to this. Check back tomorrow.
r5e4w3q2 Posted February 2, 2015 Posted February 2, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. I had been wondering how your team were going to handle the slots, looks like all the new pieces replace a current device rather then needing new slots.
windu190 Posted February 2, 2015 Posted February 2, 2015 The official yoke from DDi will have unique behavior (Including struggle animations). I can't speak for implementations offered by other mods. Alrighty then Check back tomorrow. The hype!!
greatwulf Posted February 2, 2015 Posted February 2, 2015 This makes me curious. Are there (or will there) be some effects (corset, neck corset and ballet boots) or animations (neck corset and ballet boots) to these new items ?
Min Posted February 2, 2015 Author Posted February 2, 2015 Hark! A wild bunch of teaser images appear! Yup, just thought i'd swing by and leave these here for someone to trip over. I had been wondering how your team were going to handle the slots, looks like all the new pieces replace a current device rather then needing new slots. We did a fair bit of slot shuffling this update. See https://github.com/DeviousDevices/Docs/wiki/Slot-Usage-Referencefor the current utiliization.
Guest Long John Posted February 2, 2015 Posted February 2, 2015 @DDi Team - Can we expect any new quests with this update please?
Min Posted February 2, 2015 Author Posted February 2, 2015 @DDi Team - Can we expect any new quests with this update please? Nope. An introductory quest for the new items is very likely for a future release, though we didn't want to delay the release of 2.9.0 to put it together.
handsandarrows Posted February 2, 2015 Posted February 2, 2015 @DDi Team - Can we expect any new quests with this update please? Nope. An introductory quest for the new items is very likely for a future release, though we didn't want to delay the release of 2.9.0 to put it together. I can live well with it because the new things are so great! You are all fantastic!
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