vpoteryaev Posted February 3, 2015 Posted February 3, 2015  Slot Changes:* Vaginal Piercings: 51->50* Nipple Piercings: 56->51* Armbinders/Yokes: 33->46* Vaginal Plugs: 54->57  Seems that slots assignments are:      Prev                  Current 44   Gag            Gag 45   Collar          Collar 46                    Armb/Yoke 47   48   PlugAnal           PlugAnal 49   HarnessBody, Belt    HarnessBody, Belt 50                    VagPierc 51   VagPierc           NipPierc 52   SOS               SOS 53   CuffLeg            CuffLeg 54   PlugVag            55   Blindfold          Blindfold 56   NipPierc, Bra       Bra 57                    PlugVag 58 59   CuffArm            CuffArm 60 And in previous version Strap-on (slot 51) was unusable due Vaginal Piercing - now Nipple Piercing. But slot 54 now is empty. For now I do not download new versions of DD Asserts and Integration to check this. Min, maybe you will do something with this? Thank you.Â
Min Posted February 3, 2015 Author Posted February 3, 2015  Slot Changes: * Vaginal Piercings: 51->50 * Nipple Piercings: 56->51 * Armbinders/Yokes: 33->46 * Vaginal Plugs: 54->57  Seems that slots assignments are:      Prev                  Current 44   Gag            Gag 45   Collar          Collar 46                    Armb/Yoke 47   48   PlugAnal           PlugAnal 49   HarnessBody, Belt    HarnessBody, Belt 50                    VagPierc 51   VagPierc           NipPierc 52   SOS               SOS 53   CuffLeg            CuffLeg 54   PlugVag            55   Blindfold          Blindfold 56   NipPierc, Bra       Bra 57                    PlugVag 58 59   CuffArm            CuffArm 60 And in previous version Strap-on (slot 51) was unusable due Vaginal Piercing - now Nipple Piercing. But slot 54 now is empty. For now I do not download new versions of DD Asserts and Integration to check this. Min, maybe you will do something with this? Thank you.  Slot conflicts/changes are always a pain; Tis the nature of the system (Having a very limited number of slots to work with). Changing from 54 -> 57 (The only relevant change here, as it was the only change that resulted in a slot being freed/consumed) was done in order to enhance compatibility with one of the most popular CBBE armor overhauls (Remodeled Armor).  DDi will always keep at least one slot open in order to "play nice" with mods such as "Make it Compatible", and the like. That open slot is now 54, as opposed to 57.  For future reference, the current slot usage reference can be found here: https://github.com/DeviousDevices/Docs/wiki/Slot-Usage-Reference
vpoteryaev Posted February 3, 2015 Posted February 3, 2015 Â Slot conflicts/changes are always a pain ... Let's look at Slot 36 - used for Rings. It really in most cases USELESS with Armbinder/Yoke. Why do not move them to 36?
Min Posted February 3, 2015 Author Posted February 3, 2015 Â Â Slot conflicts/changes are always a pain ... Let's look at Slot 36 - used for Rings. It really in most cases USELESS with Armbinder/Yoke. Why do not move them to 36? Can't safely occupy vanilla slots, while using the layering approach that we are. It results in inconsistent mesh priority application. Blame Skyrim.
Emprah Posted February 3, 2015 Posted February 3, 2015 I have a small problem, when using Cursed loot, I was equipped with a chastity bra, but the bra wouldn't be hidden by the devices underneath. Â Upon further inspection, I think it may have had something to do with the Helghen start, because I tested a different start from Live another life and it worked perfectly.
Princessity Posted February 3, 2015 Posted February 3, 2015 I was use this mod, when PC sneak near bandit, the vibrate from plugs make PC stand up and surrounded by many bandits immediately. Even though I use DEFEAT and SUBMIT,the belt prevent PC to surrender but only killed. Then I uninstall it...(Some body tell me the Death Alternative will cause many bugs and I have no use it, well, no bugs and CTDs at all.) A few days ago I play a Japanese rpg game, PC captured by demons and forced equip a magic belt fixed with randomly vibrate plugs, when any males‘ dick near, this belt will Unloading automatic, when dick far away, the belt will equip automatic. I think it would be good if belts force PC aroused and sex. Disable "hardcore effects" in MCM. This will prevent the character from playing those animations during vibration events.
Min Posted February 3, 2015 Author Posted February 3, 2015 I have a small problem, when using Cursed loot, I was equipped with a chastity bra, but the bra wouldn't be hidden by the devices underneath. Â Upon further inspection, I think it may have had something to do with the Helghen start, because I tested a different start from Live another life and it worked perfectly. Â Simplest explanation: You didn't save/reload before you were equipped with the bra. The device hider (And much of DDi) delays initialization until after a reload. Â Whatever start you choose shouldn't have an impact on anything.
RookieKing Posted February 3, 2015 Posted February 3, 2015 I've got this error message whenever I start a new game after 2.9.0 "Programmer error: please initialize at least one of zadkeyword/zbfkeyword!" I have no idea what this means, and it didn't seem to affect anything as far as I know. Also, no error message when load a saved game, should I be worried?  Edit: The error message show up multiple times right after started a new game, even in load screen. I have to click "ok" 6 ~ 8 times for it to disappear.
Min Posted February 3, 2015 Author Posted February 3, 2015 I've got this error message whenever I start a new game after 2.9.0 "Programmer error: please initialize at least one of zadkeyword/zbfkeyword!" I have no idea what this means, and it didn't seem to affect anything as far as I know. Also, no error message when load a saved game, should I be worried?  Edit: The error message show up multiple times right after started a new game, even in load screen. I have to click "ok" 6 ~ 8 times for it to disappear.  Dunno. That error message isn't from DDi.
Content Consumer Posted February 3, 2015 Posted February 3, 2015 What am I doing wrong here? Â Â I'm using the standard UNP body, with this mesh (the UNP one, not the 7B one), and I am using the standard UNP+TBBP meshes from Assets and Integration (not the skinny ones)... so why are my gloves so messed up? Everything else looks fine, it's just the gloves. Â EDIT: After looking at the female body mesh from the "UNP" belly slider mesh, it appears to be UNPB...? Even though listed as straight UNP. Â Â So I guess my question is, where can I find a good UNP pregnancy mesh? Â EDIT 2: And just using base UNP without pregnancy mesh works fine when nude, but not with mods such as gullu's. Argh. Â Â (posted in assets and integration, not sure which is best to post this question, sorry for duplicating)
Min Posted February 3, 2015 Author Posted February 3, 2015  What am I doing wrong here?  edits1.jpg  I'm using the standard UNP body, with this mesh (the UNP one, not the 7B one), and I am using the standard UNP+TBBP meshes from Assets and Integration (not the skinny ones)... so why are my gloves so messed up? Everything else looks fine, it's just the gloves.  EDIT: After looking at the female body mesh from the "UNP" belly slider mesh, it appears to be UNPB...? Even though listed as straight UNP.  edits2.jpg  So I guess my question is, where can I find a good UNP pregnancy mesh?  EDIT 2: And just using base UNP without pregnancy mesh works fine when nude, but not with mods such as gullu's. Argh.   (posted in assets and integration, not sure which is best to post this question, sorry for duplicating)  Assets is the appropriate place for those sorts of questions (Assets == "Assets", aka Meshes/Textures. Integration == Scripts).  That said, dunno!
RookieKing Posted February 3, 2015 Posted February 3, 2015  I've got this error message whenever I start a new game after 2.9.0 "Programmer error: please initialize at least one of zadkeyword/zbfkeyword!" I have no idea what this means, and it didn't seem to affect anything as far as I know. Also, no error message when load a saved game, should I be worried?  Edit: The error message show up multiple times right after started a new game, even in load screen. I have to click "ok" 6 ~ 8 times for it to disappear.  Dunno. That error message isn't from DDi.  Got it, thanks, I will try other thread.  Edit: I figured out where that message came from, it's from DD_restraints. After I disabled that mod, the message is gone.
zzz72w3r Posted February 3, 2015 Posted February 3, 2015 From 2.9 change log: >> Harnesses* Now holds in plugs like belts do.* Cannot remove or insert plugs while harness is on. >>  MCM still says that plug cannot be equipped without a belt and the multiplier options only have belt and plug. Just want to confirm that the new corsets have arousal multiplier too.  Also notice from console command that there are 3 new restrictive corsets: one without belt, one with belt and another with belt - open. Visually corsets with belts are identical whether open or locked. Also can the one without belt be used with plug? Â
Koffii Posted February 3, 2015 Posted February 3, 2015 The "open" part refers to the breezy posterior parts, not whether the corset itself is locked. Of course the corset is always locked, otherwise it'd fall off!
Min Posted February 3, 2015 Author Posted February 3, 2015 From 2.9 change log: >> Harnesses * Now holds in plugs like belts do. * Cannot remove or insert plugs while harness is on. >>  MCM still says that plug cannot be equipped without a belt and the multiplier options only have belt and plug. Just want to confirm that the new corsets have arousal multiplier too.  Also notice from console command that there are 3 new restrictive corsets: one without belt, one with belt and another with belt - open. Visually corsets with belts are identical whether open or locked. Also can the one without belt be used with plug?  There's only one new corset. The other three are states that the corset can exist in.  It will automatically swap models to accomodate open / closed belts if they're equipped (To avoid clipping). Thus, all three are utilized.
AyyLmao1915 Posted February 3, 2015 Posted February 3, 2015 Quick question, not sure if this is related to the new update and the errors I'm experiencing, but after installing the new Devious Assets and Integration, everytime I load up a save I get an a pop up saying "Programmer Error: please initialize atleast one of zadkeyword/zbfkeyword!". The issue I'm experiencing which I doubt is related to this, is that I can't seem to get Death Alternative to work, I'm just getting stuck in an endless bleedout with no bleedout bar.Â
Min Posted February 3, 2015 Author Posted February 3, 2015 Quick question, not sure if this is related to the new update and the errors I'm experiencing, but after installing the new Devious Assets and Integration, everytime I load up a save I get an a pop up saying "Programmer Error: please initialize atleast one of zadkeyword/zbfkeyword!". The issue I'm experiencing which I doubt is related to this, is that I can't seem to get Death Alternative to work, I'm just getting stuck in an endless bleedout with no bleedout bar.  Read like four posts back...
zzz72w3r Posted February 3, 2015 Posted February 3, 2015  From 2.9 change log: >> Harnesses * Now holds in plugs like belts do. * Cannot remove or insert plugs while harness is on. >>  MCM still says that plug cannot be equipped without a belt and the multiplier options only have belt and plug. Just want to confirm that the new corsets have arousal multiplier too.  Also notice from console command that there are 3 new restrictive corsets: one without belt, one with belt and another with belt - open. Visually corsets with belts are identical whether open or locked. Also can the one without belt be used with plug?  There's only one new corset. The other three are states that the corset can exist in.  It will automatically swap models to accomodate open / closed belts if they're equipped (To avoid clipping). Thus, all three are utilized.   Just want to confirm: arousal multiplier still only applies to belt or belt+plug. Harness and corset do not have arousal multiplier without belt. Â
Min Posted February 3, 2015 Author Posted February 3, 2015   From 2.9 change log: >> Harnesses * Now holds in plugs like belts do. * Cannot remove or insert plugs while harness is on. >>  MCM still says that plug cannot be equipped without a belt and the multiplier options only have belt and plug. Just want to confirm that the new corsets have arousal multiplier too.  Also notice from console command that there are 3 new restrictive corsets: one without belt, one with belt and another with belt - open. Visually corsets with belts are identical whether open or locked. Also can the one without belt be used with plug?  There's only one new corset. The other three are states that the corset can exist in.  It will automatically swap models to accomodate open / closed belts if they're equipped (To avoid clipping). Thus, all three are utilized.   Just want to confirm: arousal multiplier still only applies to belt or belt+plug. Harness and corset do not have arousal multiplier without belt. Correct (Exception: The one harness that functions as a belt).
Shadowgen101 Posted February 3, 2015 Posted February 3, 2015  Updated assets, integration and expansion and when I loaded up my game after a save, only some of the old devices were showing up on my NPC follower ( in inventory ) but not shown were, vag piercings and the leg cuffs.  Any ideas?  1) Are you using any mods which modify assets (Such as bodyslide conversions, For Him, etc)? 2) Do the problems persist on a new save-game?   1) no 2) yes   mod_id,mod_installed_name,mod_version,file_installed_name 44091,"A Matter of Time - A HUD clock widget","2.0.7.0","AMatterOfTime_v2_0_7-44091-2-0-7.7z" 15917,"A More Beautiful Skyrim Experience","1.6.0.0","Combined Version made by Pixypolly-15917-1-6.7z" 4929,"A Quality World Map with roads","8.0.0.0","A Quality World Map Installer-4929.7z" 0,"Alternate Start - Live a Deviant Life Resurrection v1.0","d2014.12.15","D:/Download/Alternate Start - Live a Deviant Life Resurrection v1.0.zip" 9557,"Alternate Start - Live Another Life","2.5.5.0","Alternate Start - Live Another Life-9557-2-5-5.7z" 10168,"ApachiiSkyHair - 1.5 Full","1.5.0.0.Full","ApachiiSkyHair_v_1_5_Full-10168-1-5-Full.7z" 38201,"Armored Sprint","1.1.0.0","Armored Sprint-38201-v1-1.zip" 16084,"Ars Metallica - Legendary Edition","1.2.3.0","Ars Metallica - Legendary Edition-16084-1-2-3.7z" 14146,"Ashara Dimonized Dress and jewelry - UNP - male - CBBE","4.1.0.0","Dimonized dress and jewelry v41-14146-4-1.7z" 10753,"Auto Unequip Ammo","5.0.0.0","Auto Unequip Ammo v5_0-10753-5-0.zip" 34842,"AutoSave Manager","1.21.0.0","AutosaveManager121-34842-1-21.7z" 27371,"Better Dialogue Controls","1.2.0.0","Better Dialogue Controls v1_2-27371-1-2.zip" 10383,"Better Dynamic Snow","2.4.0.0","Better Dynamic Snow 2_4-10383-2-4.7z" 28170,"Better MessageBox Controls","1.2.0.0","Better MessageBox Controls v1_2-28170-1-2.zip" 19233,"Better Stronger and More Effective - Deadly Poisons","2.1.0.0","Better Stronger and More Effective - Deadly Poisons -19233-2-1.zip" 46580,"Black Rose - UNPB TBBP","1.2.0.0","Black Rose - HDT HighHeels-46580-.zip" 24020,"Brawl Bugs Patch - Plugins - Modder Resource","1.0.0.0","Brawl Bugs - Compatibility Edition-24020-1-0.7z" 37440,"Colorful Magic -Winterhold Edition- 1.26","1.26.0.0","Colorful Magic v1_26 -Winterhold Edition--37440-1-26.rar" 11543,"Crainte Vomir by Hentai","1.0.0.0","C r a i n t e V o m i r-11543-1-0.7z" 0,"DD - For the Masses II v 2.8","2.8.0.0","D:/Download/DD - For the Masses II v 2.8.zip" 0,"DD - Interactions v 2.1","d2014.12.13","D:/Download/DD - Interactions v 2.1.zip" 45894,"Death Alternative - Your Money or Your Life","6.0.1.0","Death Alternative - Your Money Or Your Life-45894-6-0-1.7z" 0,"Defeat","d2014.12.13","D:/Download/Defeat V5b3.3fixed.rar" 0,"Devious Devices Assets 2.9.0","2.9.0.0","D:/Download/Devious Devices (Assets) 2.9.0.rar" 0,"Devious Devices Expansion 1.2","1.2.0.0","D:/Download/DDx-v1dot2.7z" 0,"DeviousDevices-Integration-2.9.0","d2015.2.2","D:/Download/DeviousDevices-Integration-2.9.0.rar" 0,"Deviously Cursed Loot 4.3","d2015.2.2","D:/Download/Deviously Cursed Loot 4.3.7z" 0,"Deviously Helpless 1.15d","d2014.12.13","D:/Download/Deviously Helpless 1.15d.7z" 8065,"Enchanting Freedom","1.3.0.0","Enchanting Freedom-8065-1-3.rar" 11811,"FNIS Creature Pack 5_1","5.1.0.0","FNIS Creature Pack 5_1-11811-5-1.7z" 0,"FNIS Patch - Rogue","","" 54521,"FNIS Sexy Move","1.2.1.0","FNIS Sexy Move 1.2.1-54521-.7z" 11811,"Fores New Idles in Skyrim - FNIS","5.2.0.0","FNIS Behavior V5_2 -- ALWAYS necessary-11811-5-2.7z" 0,"Fuz Ro Doh","d2014.12.13","D:/Download/Fuz Ro Doh 60-14884-6-0.zip" 36213,"HDT HighHeels System","0.5.0.0b","hdtHighHeel_beta0_5-36213-beta0-5.7z" 4817,"High Quality 3D Map","2.0.0.0","HQ3DMap - Meshes Hi-Res-4817-2-0.7z" 498,"High Quality Eyes","1.2.0.0","High_Quality_Eyes-1_20-498-1-2.7z" 19733,"Immersive Armors","7.1.0.0","Immersive Armors v7_1-19733-7-1.7z" 3222,"Immersive HUD - iHUD","3.0.0.0","Immersive HUD v3-3222-3-0.rar" 54387,"Immersive Sounds - Compendium","1.12.0.0","IS Compendium NMM Installer 1.12-54387-1-12.zip" 1002,"JaySuS Swords","13.0.0.0C","JaySuS Swords V13C-1002-13C.rar" 1002,"JaySuS Swords Distribution And Balance Plugin","1.0.0.0","JaySuS Swords Distribution And Balance Plugin V01-1002.rar" 1002,"JaySuS Swords V13C to V13D Update","13.0.0.0D","JaySuS Swords V13C to V13D Update-1002-13D.rar" 55121,"Jumonjisou_Chidori","1.0.0.0","Chidori-55121-1-0.zip" 60814,"Katarina Armor","1.0.0.0","Katarina-60814-1-0.rar" 15438,"Kawaii Face Presets","1.1.0.0","Kawaii Face Presets ver1_1-15438-1-1.rar" 219,"KenMOD - Lockpick Pro - Cheat","3.0.0.0","Lockpick Pro v3-219-3.zip" 98,"KenMOD - Time on loading screen","5.0.0.0","Time on loading v5-98.zip" 21720,"Left Hand Rings","1.4.0.0","Left Hand Rings v1_4-21720-1-4.7z" 60195,"Merta Assassin Armor UNP - CBBE","1.0.0.0","C. Merta Assassin Armor High Heels CBBE-60195-1-0.7z" 27574,"More Bandit Camps - Explorers Edition","1.4.0.0","More Bandit Camps - Explorers Edition-27574-1-5.rar" 0,"mslDeviousCaptures2.7","d2015.2.3","D:/Download/mslDeviousCaptures2.7.7z" 29791,"No More Ugly Bronze Shine","1.4.0.0","No More Ugly Bronze Shine ver 1_4a_CBBE-29791-1-4.7z" 0,"Nusbie Voices - Main File 1","d2014.12.15","D:/Download/Nusbie Voices - Main File 1.7z" 0,"Nusbie Voices - Main File 2","d2014.12.15","D:/Download/Nusbie Voices - Main File 2.7z" 0,"puppetmasterv17","d2014.12.22","D:/Download/puppetmasterv17.zip" 13082,"R18Pn 00 - Fiona Armor for UNP","1.0.0.0","fionaUNP-13082-1.7z" 11050,"R18Pn 01 - Eisen Platte Armor for UNP and CBBE V3 V2","2.0.0.0","EisenCBBEV3v2-11050-2.7z" 52168,"R18Pn 08 - Lingerie Set for CBBE or 7BSeveNBase UNP","1.0.0.0","R18Pn 08 - Lingerie Set for 7B UNP-52168-1.7z" 52431,"R18Pn 09 - Shanoa Armor for UNP CBBEV3 7B","1.0.0.0","R18Pn 09 - Shanoa Armor for UNP-52431-1.7z" 29624,"RaceMenu","3.0.0.0","Loose Base Scripts v3-0-0-29624-3-0-0.7z" 601,"Realistic Ragdolls and Force","1.9.0.0","Realistic Force-601-1-9.rar" 17609,"Relighting Skyrim Series","3.6.0.0b","Relighting Skyrim-17609-3-6b.zip" 23906,"Run For Your Lives","2.0.3.0","Run For Your Lives-23906-2-0-3.7z" 48077,"Selene by Neo","f1.00","Neo Selene Main 1_00-48077-1-00.7z" 24723,"Seraphine Armor - CBBEv3 - UNP","1.0.0.0","Seraphine - CBBEv3-24723-1-0.rar" 0,"Sex Labs Dialogues 1.5","d2015.1.26","D:/Download/SLDialogues15.7z" 0,"SexLab Solutions v3.1.0","3.1.0.0","D:/Download/SexLab Solutions v3.1.0.7z" 0,"SexLab-AmorousAdventures-v1_31_1","d2015.1.27","D:/Download/SexLab-AmorousAdventures-v1_31_1.7z" 0,"SexLabAroused Redux V16","d2014.12.19","D:/Download/SexLabAroused_V16.7z" 0,"SexLabFramework.v159c","d2014.12.13","D:/Download/SexLabFramework.v159c.7z" 35267,"SG Female Textures Renewal","1.5.0.0","SG Textures Renewal UNP-35267-1-5.7z" 0,"SkoomaWhore0.9.4","d2015.1.5","D:/Download/SkoomaWhore0.9.4.rar" 32505,"Skyrim Project Optimization","1.6.0.0","Skyrim Project Optimization - Full Version-32505-1-6.rar" 27418,"Skyrim Shadow Striping Fix","2.1.0.0","Skyrim Shadow Striping Fix-27418-2-1.rar" 3863,"SkyUI","4.1.0.0","" 0,"SkyUI - show armor slots v2","d2015.2.3","D:/Download/SkyUI - show armor slots v2.7z" 0,"Smart Souls","d2014.12.20","D:/Download/Smart Souls 90-14559-9-0.zip" 19447,"Sneak Tools","f1.00","Sneak Tools 1_00-19447-1-00.zip" 37873,"Splash of Rain","f1.051","Splash of Rain v1_051-37873-1-051.7z" 8655,"Static Mesh Improvement Mod","1.74.0.0","SMIM 1-74-8655-1-74.7z" 0,"Stynja-PlayerHome","d2015.1.7","D:/Download/Stynja-1.2.rar" 36510,"Superior Lore-Friendly Hair - HD textures","1.11.0.0","Superior Lore-Friendly Hair HD 2K-36510-1-11.7z" 36416,"The Bastard","1.2.0.0","The Bastard-36416-1-2.7z" 10906,"The Dance of Death - A Killmove Mod","4.0.0.0","The Dance of Death 4-0 Beta - Ultimate Edition-10906-4-0.7z" 34612,"Trade and Barter","1.2.0.0","Trade And Barter - Hearthfire-34612-1-2.zip" 33292,"Unique Uniques","1.8.0.0","Unique Uniques-33292-1-8.7z" -1,"Unmanaged: Dawnguard","","" -1,"Unmanaged: Dragonborn","","" -1,"Unmanaged: HearthFires","","" -1,"Unmanaged: HighResTexturePack01","","" -1,"Unmanaged: HighResTexturePack02","","" -1,"Unmanaged: HighResTexturePack03","","" -1,"Unmanaged: Permanent Blessing","","" 23491,"Unofficial Dawnguard Patch","2.0.8.0","Unofficial Dawnguard Patch-23491-2-0-8.7z" 31083,"Unofficial Dragonborn Patch","2.0.8.0","Unofficial Dragonborn Patch-31083-2-0-8.7z" 25127,"Unofficial Hearthfire Patch","2.0.8.0","Unofficial Hearthfire Patch-25127-2-0-8.7z" 31255,"Unofficial High Resolution Patch","1.1.9.0a","Unofficial High Resolution Patch-31255-1-1-9a.7z" 19,"Unofficial Skyrim Patch","2.0.8.0a","Unofficial Skyrim Patch-19-2-0-8a.7z" 35748,"UNPetite","1.1.0.0","UNPetite-35748-1-1.rar" 13268,"W.A.T.E.R - Water And Terrain Enhancement Redux","2.1.0.0","WATER 2.1-13268-2-1.7z" 27563,"Wet and Cold","1.422.0.0","Wet and Cold v1_422-27563-1-422.7z" 28235,"When Vampires Attack","2.0.3.0","When Vampires Attack-28235-2-0-3.7z" 33914,"YY Anim Replacer - Mystic Knight","1.1.0.0","YYAnimReplacerMysticKnight_v1_1_0-33914-1-1-0.7z" 16351,"YY Anim Replacer - Zweihander","0.6.8.0","YYAnimReplacerZweihander_v0_6_8_female-16351.7z" 0,"ZazAnimationPack Main V0600","d2014.12.13","D:/Download/ZazAnimationPack_Main_V0600.7z" 0,"ZazAnimationPack Patch V0602","d2015.1.25","D:/Download/ZazAnimationPack_Patch_V0602.7z" 0,"ZazAnimationPack Textures V0600","d2014.12.13","D:/Download/ZazAnimationPack_Textures_V0600.7z" 0,"ãSkeletonãXP32 Maximum Skeleton Extended 2.40","2.40.0.0","D:/Download/XP32 Maximum Skeleton Extended 2.40.7z"  Â
Shadowgen101 Posted February 3, 2015 Posted February 3, 2015  I seem to be unable to equip certain immersive armor helms as well... I tried running a clean start with only immersive and I did not have any problems with the helms/armors so I guess it's a slot issue?  Any help is appreciated  Sounds like a slot conflict. See https://github.com/DeviousDevices/Docs/wiki/Slot-Usage-Reference for our current slot utilization.   Installed SkyUI - show armor slot and it showed immersive used slot 41 so I changed it to a different one I don't use and now it works.  Big thanks!
greyspammer Posted February 3, 2015 Posted February 3, 2015 First off, congrats on the new version. I'm downloading it right now. Â I didn't have time to follow this thread and the mod's development very closely, so apologies if it is already in. But I have another suggestion. And this time, I don't think there will be any conflicts or compatibility issues. Â Would it be very troublesome to remember which item was worn in a certain slot before it got replaces by a devious device and then, after removing the device, re-equip those items? Â Like: You wear gloves (or gauntlets, whatever). Someone puts you in an armbinder. That will remove the gloves because they both use the hand slots. After the armbinder has been removed, you suddenly have naked hands. But what if the gloves were automatically re-equipped? That would give the illusion that they were never removed in the first place. You just couldn't see them under the armbinder. Â I'm not sure if it makes sense to do it with other slots but at least with the hand slot, I can't - at the moment - see any potential problems for any DD mod out there. And if it can be configured in the MCM which slots are remembered, there shouldn't be a problem. Â It's just a small idea and no big deal if you don't want to do it.
Min Posted February 3, 2015 Author Posted February 3, 2015 First off, congrats on the new version. I'm downloading it right now. Â I didn't have time to follow this thread and the mod's development very closely, so apologies if it is already in. But I have another suggestion. And this time, I don't think there will be any conflicts or compatibility issues. Â Would it be very troublesome to remember which item was worn in a certain slot before it got replaces by a devious device and then, after removing the device, re-equip those items? Â Like: You wear gloves (or gauntlets, whatever). Someone puts you in an armbinder. That will remove the gloves because they both use the hand slots. After the armbinder has been removed, you suddenly have naked hands. But what if the gloves were automatically re-equipped? That would give the illusion that they were never removed in the first place. You just couldn't see them under the armbinder. Â I'm not sure if it makes sense to do it with other slots but at least with the hand slot, I can't - at the moment - see any potential problems for any DD mod out there. And if it can be configured in the MCM which slots are remembered, there shouldn't be a problem. Â It's just a small idea and no big deal if you don't want to do it. While it would be easy to grab the form occupying that slot prior to item equippal, that particular approach would be error prone (What if the player lost her gloves while wearing the armbinder? What if those particular gloves had scripts / enchantments attached?) Â Fortunately, that's not necessary. The armbinder no longer removes gloves while worn (Instead, occupying the "Frostfall Cloaks" slot), and hides gloves via armoraddon settings. Â You could accomplish this same general sort of thing via the device hider, as well (Assuming of course, that the item in question wasn't sharing a slot with the item you wish to hide).
greyspammer Posted February 3, 2015 Posted February 3, 2015 Fortunately, that's not necessary. The armbinder no longer removes gloves while worn (Instead, occupying the "Frostfall Cloaks" slot), and hides gloves via armoraddon settings. Cool. In that case, forget I said anything.
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