Jump to content

Zaz Animation Pack V7.0 [2017-05-16]


Recommended Posts

Posted

Can someone tell me where I can fin the ZaZAnimationPacks .esm? I need it for Fill Her Up, but I can't seem to find it anywhere.

 

You are in the right place. Link to Download page is in first post. Use the Green button to gain access to downloads.

Posted

I keep getting the following error when I check using LOOT:

 

FNIS_SexLab_List.txt is not installed. Animations of mod wont be added in the FNIS list and wont be work in game. Before install through Wrye Bash Bain you should choise 'Override Skips' option for archive of this mod in the 'Installers' tab.

 

Any suggestions on how to fix this?

Posted

I am upgrading from ver 06.07 to 06.11. MO reflects that not all files from 06.07 are replaced by the 06.1 + 06.11 patch files combination.

 

Do I need to keep the 06.07 files that are not overwritten?

Posted

I am upgrading from ver 06.07 to 06.11. MO reflects that not all files from 06.07 are replaced by the 06.1 + 06.11 patch files combination.

 

Do I need to keep the 06.07 files that are not overwritten?

No, you should not need the 6.07 files but...

 

You have MO, you should be installing new versions of mods into NEW MODS within MO (add the version number to the name) so if you decide you want to revert to the older version of the mod you can merely uncheck the new one and set the check mark on the old one again (should also be loading an older save before the attempt to upgrade).

 

MO makes it possible to easily swap between versions, if you take advantage of the capability.

Posted

The rotation spitroast animation seems to be bugged for npc. if used on npc, npc will always bow forward, but if the player uses it, everything is fine.

 

Anyone has a similar issue or has a fix for the problem?

Posted

I have a problem, when I install this, with all requirements of course, all the pillories and devices are default models from the game and cant be interacted with. Is there something I missed, I have both the main file and the patch and I ran FNIS.

 

EDIT: No, I am just stupid. My bad.

Posted

I think I broke something :(

 

Whenever I sit somewhere, or use a workbench/tanning rack/grindstone/carriage I sit for half a second and immediately stand right back up. I can still use the forge and the smelter for some reason though...

 

Thoughts? I'm thinking ZaZ is the problem but honestly no clue.

 

Edit: I am not wearing any restraints at the moment, tried resetting it, no avail.

 

Edit 2: Looks like it may have been Captured Dreams and it's broken interactions with ZAP...had to reset it because it got bugged and magically I can interact with things again :)

Posted

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS 

Posted

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS 

 

It is not enough to just install Finis - you also have to run the executable.

Refer to the Finis page for instructions.

Posted

 

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS 

 

It is not enough to just install Finis - you also have to run the executable.

Refer to the Finis page for instructions.

 

i did run it

Posted

 

 

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS

 

It is not enough to just install Finis - you also have to run the executable.

Refer to the Finis page for instructions.

 

i did run it

 

You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors.

 

But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here.

 

We can usually find the problems and get you going fairly quickly.

Posted

Hi all!

 

So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error:

 
Reading SerialStrip V1.1.1-beta ...
Reading SexLab V1.61 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack
ERROR(9): Index was outside the bounds of the array.
 

Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it.

 

Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it.

 

Thanks!

Posted

Hi all!

 

So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error:

 

Reading SerialStrip V1.1.1-beta ...

Reading SexLab V1.61 ...

Reading SexLabAroused V?.? ...

Reading SexLabCreature V1.61 ...

Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...

Reading ZaZAnimationPack

ERROR(9): Index was outside the bounds of the array.

 

Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it.

 

Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it.

 

Thanks!

Update to FNIS 6.3, it has the fix.

Posted

oh fk me - didnt even notice there was a new version.  thanks! that did the trick.

 

Hi all!
 
So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error:
 
Reading SerialStrip V1.1.1-beta ...
Reading SexLab V1.61 ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.61 ...
Reading XPMSE V6.1  ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...
Reading ZaZAnimationPack
ERROR(9): Index was outside the bounds of the array.
 
Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it.
 
Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it.
 
Thanks!


Update to FNIS 6.3, it has the fix.

 

 

Posted

I think I broke something :(

 

Whenever I sit somewhere, or use a workbench/tanning rack/grindstone/carriage I sit for half a second and immediately stand right back up. I can still use the forge and the smelter for some reason though...

 

Thoughts? I'm thinking ZaZ is the problem but honestly no clue.

 

Edit: I am not wearing any restraints at the moment, tried resetting it, no avail.

 

Edit 2: Looks like it may have been Captured Dreams and it's broken interactions with ZAP...had to reset it because it got bugged and magically I can interact with things again :)

I have same exact problem. I start and setuped all my system. I test zaz devices ok, but after that at some time of game zaz devices stop working. I can't sit, use milking, spit roast etc. Maybe somebody can give me solution?

Posted

 

 

 

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS

 

It is not enough to just install Finis - you also have to run the executable.

Refer to the Finis page for instructions.

 

i did run it

 

You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors.

 

But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here.

 

We can usually find the problems and get you going fairly quickly.

 

>>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2   10.06.2016 14:02:50
Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\
Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
 
Reading FNISBase V6.2 ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1,1 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 47 animations for 1 mods successfully included (character)
 1 Warning(s).
Posted

>>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2   10.06.2016 14:02:50
Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\
Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
 
Reading FNISBase V6.2 ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1,1 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 47 animations for 1 mods successfully included (character)
 1 Warning(s).

 

 

Generator is indeed loaded from the wrong location. FINS requires the following path.

 

<path>\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

For example if your Steam games are in Program Files (x86), then:

C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

If you do have executable in the correct location, then run it from there. If not, then reinstall FNIS and point it under ...SteamApps\common\Skyrim\Data.

Posted

 

 

 

 

Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS

 

It is not enough to just install Finis - you also have to run the executable.

Refer to the Finis page for instructions.

 

i did run it

 

You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors.

 

But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here.

 

We can usually find the problems and get you going fairly quickly.

 

>>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2   10.06.2016 14:02:50
Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\
Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
 
Reading FNISBase V6.2 ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1,1 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 47 animations for 1 mods successfully included (character)
 1 Warning(s).

 

 

Buy a legal copy of the game.  That always helps... (see rule 6)

 

Posted

 

>>Warning: Bad installation. Generator not run from a Skyrim installation directory.<<
FNIS Behavior V6.2   10.06.2016 14:02:50
Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\
Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
 
Reading FNISBase V6.2 ...
 
All Anim Lists scanned. Generating Behavior Files ...
0_master usage: 1,1 %   ( 0 paired, 0 kill, 0 alternate animations)
Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0
 
Creature Pack not installed
 
 47 animations for 1 mods successfully included (character)
 1 Warning(s).

 

 

Generator is indeed loaded from the wrong location. FINS requires the following path.

 

<path>\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

For example if your Steam games are in Program Files (x86), then:

C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

 

If you do have executable in the correct location, then run it from there. If not, then reinstall FNIS and point it under ...SteamApps\common\Skyrim\Data.

It worked thx a lot

Posted

there is somekind of bug in zaz fluidity meshes, when entering elisif or the court mage's room in the blue palace character constantly turn invisible and reappear, tested with 6.11

Pee I, Pee II, Tinkle-1

Posted

I just started having a problem with FNIS that seems to have something to do with the ZaZ animation pack. It's been working fine but now when I run FNIS I get an "unhandled excection" when it gets to ZaZ. If I uninstall ZaZ then FNIS will run to completion. When I then reinstall ZaZ I get the same problem again. It was working fine until I updated Halo Poser. The thing is it doesn't seem to have any problem when it gets to Halo Poser. Is there some conflict between Halo Poser and ZaZ? I hope someone can help me with this. I have several mods that require ZaZ and removing it really isn't much of an option.

 

This is what's in the details box of the error message:

 

 

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Exception: Application-defined or object-defined error.
at Microsoft.VisualBasic.ErrObject.Raise(Int32 Number, Object Source, Object Description, Object HelpFile, Object HelpContext)
at GenerateFNISforUsers.FNIScommon1.FNIScommon.ReadAnimationFile(String AnimListFile, Int32 Anzmod, Boolean SKip_CC)
at GenerateFNISforUsers.GenerateFNISUsers.Main()
at GenerateFNISforUsers.GenerateFNISUsers.Button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.127.1 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
GenerateFNISforUsers
Assembly Version: 5.4.2.0
Win32 Version: 5.4.2.0
CodeBase: file:///E:/Program%20Files%20(x86)/Steam/steamapps/common/Skyrim/Data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1075.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:





When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


 

 

Edit: I uninstalled Halo Poser and it works again. Maybe I should just use an older version or just not use Halo Poser at all. But if anyone can help me with this I'd appreciate it tho I suppose it really doesn't have anything to do with ZaZ afterall.

 

Edit 2: I tried again after updating FNIS. The unhandled exception is now gone, but  now I get an error in FNIS. Apparently the most recent Halo Poser simply has too many animations for FNIS to handle. I'm reinstalling the older version of Halo Poser that I had previously until this problem is solved.

Posted

Did FNIS 6.3 add an animation limit?

 

The previous version of FNIS was working fine and when I updated to version 6.3 I now get the following error when running 'GenerateFNISforUsers.exe':

ERROR(2026): Too many animations 1558 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPPillTorPusBroom1A ZazAPPillTorPusBroom1A.hkx AOZAZBroomA

I didn't add any new animations. I just updated from the previous version of FNIS.

Posted

Did FNIS 6.3 add an animation limit?

 

The previous version of FNIS was working fine and when I updated to version 6.3 I now get the following error when running 'GenerateFNISforUsers.exe':[/size]

 

ERROR(2026): Too many animations 1558 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPPillTorPusBroom1A ZazAPPillTorPusBroom1A.hkx AOZAZBroomA[/size]

 

I didn't add any new animations. I just updated from the previous version of FNIS.[/size]

Ask Fore on the Nexus about that error.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...