Morferous Posted May 29, 2016 Posted May 29, 2016 Can someone tell me where I can fin the ZaZAnimationPacks .esm? I need it for Fill Her Up, but I can't seem to find it anywhere. You are in the right place. Link to Download page is in first post. Use the Green button to gain access to downloads.
Nurblets Posted May 29, 2016 Posted May 29, 2016 I keep getting the following error when I check using LOOT: FNIS_SexLab_List.txt is not installed. Animations of mod wont be added in the FNIS list and wont be work in game. Before install through Wrye Bash Bain you should choise 'Override Skips' option for archive of this mod in the 'Installers' tab. Any suggestions on how to fix this?
BenChang Posted May 30, 2016 Posted May 30, 2016 I am upgrading from ver 06.07 to 06.11. MO reflects that not all files from 06.07 are replaced by the 06.1 + 06.11 patch files combination. Do I need to keep the 06.07 files that are not overwritten?
WaxenFigure Posted May 30, 2016 Posted May 30, 2016 I am upgrading from ver 06.07 to 06.11. MO reflects that not all files from 06.07 are replaced by the 06.1 + 06.11 patch files combination. Do I need to keep the 06.07 files that are not overwritten? No, you should not need the 6.07 files but... You have MO, you should be installing new versions of mods into NEW MODS within MO (add the version number to the name) so if you decide you want to revert to the older version of the mod you can merely uncheck the new one and set the check mark on the old one again (should also be loading an older save before the attempt to upgrade). MO makes it possible to easily swap between versions, if you take advantage of the capability.
niceboatu Posted May 31, 2016 Posted May 31, 2016 The rotation spitroast animation seems to be bugged for npc. if used on npc, npc will always bow forward, but if the player uses it, everything is fine. Anyone has a similar issue or has a fix for the problem?
Ireallyhatestalin Posted June 2, 2016 Posted June 2, 2016 I have a problem, when I install this, with all requirements of course, all the pillories and devices are default models from the game and cant be interacted with. Is there something I missed, I have both the main file and the patch and I ran FNIS. EDIT: No, I am just stupid. My bad.
SRckt98 Posted June 4, 2016 Posted June 4, 2016 I think I broke something Whenever I sit somewhere, or use a workbench/tanning rack/grindstone/carriage I sit for half a second and immediately stand right back up. I can still use the forge and the smelter for some reason though... Thoughts? I'm thinking ZaZ is the problem but honestly no clue. Edit: I am not wearing any restraints at the moment, tried resetting it, no avail. Edit 2: Looks like it may have been Captured Dreams and it's broken interactions with ZAP...had to reset it because it got bugged and magically I can interact with things again
ER0SK0S Posted June 5, 2016 Posted June 5, 2016 For some reason I can't download. every time I try I get a source not found error
bountyboy87 Posted June 5, 2016 Posted June 5, 2016 can anyone help me zaz is not detecting sexlabs in the mcm its says Sexlab Not Found but i do have the sexlab in the mcm
Pokaplayer Posted June 5, 2016 Posted June 5, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS
fred200 Posted June 5, 2016 Posted June 5, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS It is not enough to just install Finis - you also have to run the executable. Refer to the Finis page for instructions.
Pokaplayer Posted June 8, 2016 Posted June 8, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS It is not enough to just install Finis - you also have to run the executable. Refer to the Finis page for instructions. i did run it
WaxenFigure Posted June 8, 2016 Posted June 8, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS It is not enough to just install Finis - you also have to run the executable. Refer to the Finis page for instructions. i did run it You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors. But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here. We can usually find the problems and get you going fairly quickly.
Clangeddon Posted June 8, 2016 Posted June 8, 2016 Hi all! So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error: Reading SerialStrip V1.1.1-beta ... Reading SexLab V1.61 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack ERROR(9): Index was outside the bounds of the array. Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it. Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it. Thanks!
WaxenFigure Posted June 8, 2016 Posted June 8, 2016 Hi all! So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error: Reading SerialStrip V1.1.1-beta ... Reading SexLab V1.61 ... Reading SexLabAroused V?.? ... Reading SexLabCreature V1.61 ... Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ... Reading ZaZAnimationPack ERROR(9): Index was outside the bounds of the array. Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it. Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it. Thanks! Update to FNIS 6.3, it has the fix.
Clangeddon Posted June 9, 2016 Posted June 9, 2016 oh fk me - didnt even notice there was a new version. thanks! that did the trick. Hi all! So I've had a strange turn of events after taking a few weeks off of Skyrim, I came back and ran FNIS prior to playing, and received this error: Reading SerialStrip V1.1.1-beta ...Reading SexLab V1.61 ...Reading SexLabAroused V?.? ...Reading SexLabCreature V1.61 ...Reading XPMSE V6.1 ( 0 furniture, 0 offset, 0 paired, 0 kill, 0 chair, 164 alternate animations) ...Reading ZaZAnimationPackERROR(9): Index was outside the bounds of the array. Now, I've done some work with unloading/reloading FNIS and ZaZ, but nothing seems to fix it >_<. The game still runs, but nothing seems to fix it. Anyone have any ideas? As I said - nothing has changed from my install/install order/new mods since before this happened, and I'd like to start updating some mods that need it. Thanks! Update to FNIS 6.3, it has the fix.
noplz Posted June 9, 2016 Posted June 9, 2016 I think I broke something Whenever I sit somewhere, or use a workbench/tanning rack/grindstone/carriage I sit for half a second and immediately stand right back up. I can still use the forge and the smelter for some reason though... Thoughts? I'm thinking ZaZ is the problem but honestly no clue. Edit: I am not wearing any restraints at the moment, tried resetting it, no avail. Edit 2: Looks like it may have been Captured Dreams and it's broken interactions with ZAP...had to reset it because it got bugged and magically I can interact with things again I have same exact problem. I start and setuped all my system. I test zaz devices ok, but after that at some time of game zaz devices stop working. I can't sit, use milking, spit roast etc. Maybe somebody can give me solution?
Pokaplayer Posted June 10, 2016 Posted June 10, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS It is not enough to just install Finis - you also have to run the executable. Refer to the Finis page for instructions. i did run it You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors. But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here. We can usually find the problems and get you going fairly quickly. >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<< FNIS Behavior V6.2 10.06.2016 14:02:50 Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\ Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Reading FNISBase V6.2 ... All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 1,1 % ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 47 animations for 1 mods successfully included (character) 1 Warning(s).
Morferous Posted June 10, 2016 Posted June 10, 2016 >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<< FNIS Behavior V6.2 10.06.2016 14:02:50 Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\ Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Reading FNISBase V6.2 ... All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 1,1 % ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 47 animations for 1 mods successfully included (character) 1 Warning(s). Generator is indeed loaded from the wrong location. FINS requires the following path. <path>\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe For example if your Steam games are in Program Files (x86), then: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe If you do have executable in the correct location, then run it from there. If not, then reinstall FNIS and point it under ...SteamApps\common\Skyrim\Data.
srayesmanll Posted June 10, 2016 Posted June 10, 2016 Can someone help me maybe i installed sex labs and this mod as they wanted but when i try to run an animation my charakter just stants there and i hear sex sounds but nothing happen and i installed FNIS It is not enough to just install Finis - you also have to run the executable. Refer to the Finis page for instructions. i did run it You also have to fix any ERRORs, note that most things it gives you Warnings for are actually errors. But don't get frustrated, if you can't see the problem yourself you are not alone. Lots of people have missed seeing the problem but those of of who answer the questions here have a lot of experience so run FNIS again and select ALL THE TEXT from the output box where it shows you what is is doing (after the run is complete)and past it here. We can usually find the problems and get you going fairly quickly. >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<< FNIS Behavior V6.2 10.06.2016 14:02:50 Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\ Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Reading FNISBase V6.2 ... All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 1,1 % ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 47 animations for 1 mods successfully included (character) 1 Warning(s). Buy a legal copy of the game. That always helps... (see rule 6)
Pokaplayer Posted June 10, 2016 Posted June 10, 2016 >>Warning: Bad installation. Generator not run from a Skyrim installation directory.<< FNIS Behavior V6.2 10.06.2016 14:02:50 Skyrim: ??.?? - D:\Spiele\Bethesda Softworks\The Elder Scrolls V - Skyrim Legendary AiO Special Mod Edition\ Generator: C:\Users\Pascal\AppData\Local\Temp\Rar$EXa0.188\FNIS Behavior 6.2\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe Skeleton(hkx) female: Default (99 bones) male: Default (99 bones) Reading FNISBase V6.2 ... All Anim Lists scanned. Generating Behavior Files ... 0_master usage: 1,1 % ( 0 paired, 0 kill, 0 alternate animations) Alternate Animation mods: 0 sets: 0 total groups: 0 added file slots: 0 alternate files: 0 Creature Pack not installed 47 animations for 1 mods successfully included (character) 1 Warning(s). Generator is indeed loaded from the wrong location. FINS requires the following path. <path>\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe For example if your Steam games are in Program Files (x86), then: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe If you do have executable in the correct location, then run it from there. If not, then reinstall FNIS and point it under ...SteamApps\common\Skyrim\Data. It worked thx a lot
Ed86 Posted June 11, 2016 Posted June 11, 2016 there is somekind of bug in zaz fluidity meshes, when entering elisif or the court mage's room in the blue palace character constantly turn invisible and reappear, tested with 6.11 Pee I, Pee II, Tinkle-1
DbleMinded Posted June 12, 2016 Posted June 12, 2016 I just started having a problem with FNIS that seems to have something to do with the ZaZ animation pack. It's been working fine but now when I run FNIS I get an "unhandled excection" when it gets to ZaZ. If I uninstall ZaZ then FNIS will run to completion. When I then reinstall ZaZ I get the same problem again. It was working fine until I updated Halo Poser. The thing is it doesn't seem to have any problem when it gets to Halo Poser. Is there some conflict between Halo Poser and ZaZ? I hope someone can help me with this. I have several mods that require ZaZ and removing it really isn't much of an option. This is what's in the details box of the error message: See the end of this message for details on invokingjust-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.Exception: Application-defined or object-defined error.at Microsoft.VisualBasic.ErrObject.Raise(Int32 Number, Object Source, Object Description, Object HelpFile, Object HelpContext)at GenerateFNISforUsers.FNIScommon1.FNIScommon.ReadAnimationFile(String AnimListFile, Int32 Anzmod, Boolean SKip_CC)at GenerateFNISforUsers.GenerateFNISUsers.Main()at GenerateFNISforUsers.GenerateFNISUsers.Button1_Click(Object sender, EventArgs e)at System.Windows.Forms.Control.OnClick(EventArgs e)at System.Windows.Forms.Button.OnClick(EventArgs e)at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)at System.Windows.Forms.Control.WndProc(Message& m)at System.Windows.Forms.ButtonBase.WndProc(Message& m)at System.Windows.Forms.Button.WndProc(Message& m)at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************mscorlibAssembly Version: 4.0.0.0Win32 Version: 4.6.127.1 built by: NETFXREL3STAGECodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll----------------------------------------GenerateFNISforUsersAssembly Version: 5.4.2.0Win32 Version: 5.4.2.0CodeBase: file:///E:/Program%20Files%20(x86)/Steam/steamapps/common/Skyrim/Data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe----------------------------------------Microsoft.VisualBasicAssembly Version: 10.0.0.0Win32 Version: 14.6.79.0 built by: NETFXREL2CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll----------------------------------------System.Windows.FormsAssembly Version: 4.0.0.0Win32 Version: 4.6.79.0 built by: NETFXREL2CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------SystemAssembly Version: 4.0.0.0Win32 Version: 4.6.1075.0 built by: NETFXREL3STAGECodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.DrawingAssembly Version: 4.0.0.0Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGECodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------AccessibilityAssembly Version: 4.0.0.0Win32 Version: 4.6.79.0 built by: NETFXREL2CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll----------------------------------------System.Runtime.RemotingAssembly Version: 4.0.0.0Win32 Version: 4.6.79.0 built by: NETFXREL2CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll----------------------------------------************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box. Edit: I uninstalled Halo Poser and it works again. Maybe I should just use an older version or just not use Halo Poser at all. But if anyone can help me with this I'd appreciate it tho I suppose it really doesn't have anything to do with ZaZ afterall. Edit 2: I tried again after updating FNIS. The unhandled exception is now gone, but now I get an error in FNIS. Apparently the most recent Halo Poser simply has too many animations for FNIS to handle. I'm reinstalling the older version of Halo Poser that I had previously until this problem is solved.
SkyBarbie Posted June 13, 2016 Posted June 13, 2016 Did FNIS 6.3 add an animation limit? The previous version of FNIS was working fine and when I updated to version 6.3 I now get the following error when running 'GenerateFNISforUsers.exe':ERROR(2026): Too many animations 1558 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPPillTorPusBroom1A ZazAPPillTorPusBroom1A.hkx AOZAZBroomAI didn't add any new animations. I just updated from the previous version of FNIS.
WaxenFigure Posted June 14, 2016 Posted June 14, 2016 Did FNIS 6.3 add an animation limit? The previous version of FNIS was working fine and when I updated to version 6.3 I now get the following error when running 'GenerateFNISforUsers.exe':[/size] ERROR(2026): Too many animations 1558 (..\..\meshes\actors\character\animations\ZaZAnimationPack\FNIS_ZaZAnimationPack_List.txt): o ZazAPPillTorPusBroom1A ZazAPPillTorPusBroom1A.hkx AOZAZBroomA[/size] I didn't add any new animations. I just updated from the previous version of FNIS.[/size] Ask Fore on the Nexus about that error.
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