Thingolf Posted October 31, 2020 Posted October 31, 2020 Is there any reason to download this version now that the v8 version is available??
blackoperations Posted March 23, 2021 Posted March 23, 2021 Dynamic Animation Replacer version of Zaz? Helps when it competes with DAR idles, etc. 2
Agnot2014 Posted June 11, 2021 Posted June 11, 2021 I just installed ZazAnimationPackV7.0[2017-05-16] using vortex it said overwrite files and I said yes. Updated FNIS, and loaded my game. Everyone was standing rigid with their arms out to the side. Uninstalled ZazAnimationPack re-ran FNIS back in-game everything was normal. I have all the requirements installed. What am I doing wrong?
bigglebojiggle Posted March 5, 2022 Posted March 5, 2022 (edited) I'm working on a personal mod and I have a question: I recently started working on adding npcs to various locations as if maybe they were kidnapped, or adventurers who lost to the bandits, etc. It's easy enough to make custom characters with custom heads etc (though I can't get custom heads to work with redguards for some reason), and I managed to add a little popup message when I examine their bodies. So far so good. Now I've decided to add some npcs to prisons or add furniture in some places to add a bit more than just a dead body here and there. I used the ai package from the torture victims in the Dawnstar Sanctuary as a bass to add vanilla shackles and Zaz furniture to the game and have my npc locked in place. It works perfectly fine. Of course I can't add a dead body to furniture, they'll just fall right out, so how can I set it so they don't talk, like the ones in the Dawnstar Sanctuary just moan and that it. But when I add my custom npc and try to copy how the torture victims in the sanctuary behave, they start up a basic conversation. So what gives? It would be cool to be able to free them and they run off, but I'm content for now with them just moaning like there's no hope. Or, if I could add a secondary npc that interacts with them. I tried to add one that whips the original npc but he just stood there, didn't even walk around the area. I'm using https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/ if it helps, but I didn't see a support section there. Edit: ok, part of it was Sexlab Romance. It brought up a prompt that I don't want, but turning it off fixed that. Still get the "yes?" or "need something?" comments, but I'm closer Edited March 6, 2022 by bigglebojiggle
1Al Posted April 10, 2022 Posted April 10, 2022 I'm looking for the Zaz Animation Pack By MasterCChris & Xaz, I cant find it anywhere, can someone take me a link to this pack?
1Al Posted April 10, 2022 Posted April 10, 2022 I'm looking for the Zaz Animation Pack By MasterCChris & Xaz, I cant find it anywhere, can someone take me a link to this pack?
kodamant Posted December 13, 2022 Posted December 13, 2022 On 4/10/2022 at 8:27 AM, 1Al said: I'm looking for the Zaz Animation Pack By MasterCChris & Xaz, I cant find it anywhere, can someone take me a link to this pack? i believe this is it https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
vanereason Posted January 13, 2023 Posted January 13, 2023 Hi! I keep finding an item called ZaZ f2 Pee - I've tried removing it from my inventory and it keeps readding itself, plus it's in NPC's inventories. Is there a way to get rid of this? I'm getting frustrated.
Cortex3973 Posted September 5, 2023 Posted September 5, 2023 Im just getting this error for every single animation when i run it in nemesis: WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture File: C:\Skyrim.Anniversary.Edition.v1.6.640.0.8\Skyrim.Anniversary.Edition.v1.6.640.0.8\Skyrim.Anniversary.Edition.v1.6.640.0.8\Data\meshes\actors\character\animations\ZaZAnimationPack\ZapArmbDoggy01_A2_S4.hkx , fnis is bullshit.
TacticalBlueJay Posted June 2, 2024 Posted June 2, 2024 On 6/11/2021 at 12:28 PM, Agnot2014 said: I just installed ZazAnimationPackV7.0[2017-05-16] using vortex it said overwrite files and I said yes. Updated FNIS, and loaded my game. Everyone was standing rigid with their arms out to the side. Uninstalled ZazAnimationPack re-ran FNIS back in-game everything was normal. I have all the requirements installed. What am I doing wrong? I have the same issue, if you've managed to fix it please let me know.
Qviddhartha Posted November 2, 2024 Posted November 2, 2024 I'm confused trying to use actor slots. There are only 5 slots! Only two are available through zbf.slotActor! So I'm getting slot allocation failures. The slot system does not seem entirely functional, or I am supposed to create my own slots and use zbfSlot.registerActor instead of zbfBondageShell.slotActor?
LixVa Posted May 25, 2025 Posted May 25, 2025 dumb doub, When I tie up an NPC with Zaz, they can still fight. Is there a way to make a tied up NPC not fight? anyone know any mod for that?
Inte Posted November 22, 2025 Posted November 22, 2025 On 11/15/2025 at 5:37 AM, Kyle09267 said: Hi Hello!
DarkNeon13 Posted January 19 Posted January 19 is there a way to use this with special edition ? (last steam update) i want the 7.0 version for SE, not 8.0
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