alpalia Posted May 19, 2013 Posted May 19, 2013 when you have problem , inclued some information about your in the message. this help us alots more for help you ^^ like : skyrim version skse version fnis version sexlab version when you say, no animation.. you mean they stay at "T" position ? standard idle ? or they continu move like if nothing happen ...
aljustineg Posted May 20, 2013 Posted May 20, 2013 the cum effect didnt show up when ever the animation ends and also about the whipmark i know its from another mod but it didnt even show i have already my decals turn on i think there`s a problem with my folder
xNano Posted May 20, 2013 Posted May 20, 2013 when you have problem , inclued some information about your in the message. this help us alots more for help you ^^ like : skyrim version skse version fnis version sexlab version when you say, no animation.. you mean they stay at "T" position ? standard idle ? or they continu move like if nothing happen ... Oh ok ^^ Skyrim 1.9 SKSE 1.6.13 FNIS 3.5 They just look at each other and don't move .
alpalia Posted May 20, 2013 Posted May 20, 2013 when you have problem , inclued some information about your in the message. this help us alots more for help you ^^ like : skyrim version skse version fnis version sexlab version when you say, no animation.. you mean they stay at "T" position ? standard idle ? or they continu move like if nothing happen ... Oh ok ^^ Skyrim 1.9 SKSE 1.6.13 FNIS 3.5 They just look at each other and don't move . sound like fnis problem ^^ are you run the fnis tool behaviorgenerate ? go in skyrim/data/tool you should found an FNIS for user folder, go inside and run generatefnisbehavior.exe (or name like this) then follow instruction....its easy http://skyrim.nexusmods.com/articles/540/? here an good explication about this ^^
xNano Posted May 20, 2013 Posted May 20, 2013 I have already do this , I retry it and now it's working ! Thank you ^^
alpalia Posted May 20, 2013 Posted May 20, 2013 lol you need make this everytime something affect body : body (all body, and more again if you use bbp or tbbp etc..) animation (idles or poses, etc...) ragdoll proprity (like deadly mutilation, ultimate combat, etc...) and other thing like (high heels, etc..)
somename.sn Posted May 20, 2013 Posted May 20, 2013 First and foremost: great work!!!I personally won't go without anymore, all non sexLab mods i have kicked out. While they have nice quests etc, its just too much hasle to get the animations working right in most of them.I've played around with all near all anims an realy enjoyed them. For some i found some 'bugs' (though plenty remain which I can enjoy without any trouble). So here what i found:bugs:* How does re-align key work. It sortof behaves consistently, I just don't know how yet - sometimes I need to hit it to get saved custom alignment and then sometimes it serves as toggle between orginal alignment and mine. Also the 'delete saved alignment' key doens't always reset to the same start position which confused me.* Generally aligning player1 is tricky and jumpy. Up/down doesn't work at all. As of now, the function to align player1 is useless. It'll be nice if both could move in all three directions freely.* Ap's anims don't realy keep custom alignments. Often the players slowly shift around. Pointless to align any of them manually as it is.* Same for few others eg aruk legup fuck, aruk 69 and (without prefix) rough behind.* Between animations sets bodysuits get shortly unequipped.Requests:* Normal sized penis male nude suit* Spliting aroks anims that have eg sit and stand position mixed. Makes alignment impossible for either of them.* Add some eg mouth and eye movements (moaning, blinking)That's for now. Again, great works. PS: Aps resize to size 1 option can't harm i guess.
Mart0206 Posted May 20, 2013 Posted May 20, 2013 Hello again. Anybody some ideas for my post http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v10rev4c/page-62?do=findComment&comment=396109
Shadowscale Posted May 20, 2013 Posted May 20, 2013 I noticed if I'm dual wielding that after sex it doesn't re-equip the second weapon.
evilpancake Posted May 21, 2013 Posted May 21, 2013 I don't know if anyone else is experiencing this with the position "rough behind" but its ludicrously misaligned. The rest of the positions are fine, but rough behind the actors are like 5 feet apart, and sometimes the one being fucked is behind the one doing the fucking, it's just all over the place.
bigfella67 Posted May 21, 2013 Posted May 21, 2013 How do you get the strap-ons to work, I see where it recognizes the possible strap-on mods I have installed but won't use any of them, even with it in my inventory
matekun Posted May 21, 2013 Posted May 21, 2013 I don't know if anyone else is experiencing this with the position "rough behind" but its ludicrously misaligned. The rest of the positions are fine, but rough behind the actors are like 5 feet apart, and sometimes the one being fucked is behind the one doing the fucking, it's just all over the place. Yes,that happens to me too.I tried to adjust manually but no luck,that animation and the 'Arrok leg up' (I'm saying the name by memory,maybe is not exact).Those two rape animations are misaligned and very very hard to adjust to a decent distance. I'm used to some problems with the animations because of the skeleton I'm using (TBBP with the hovering effect).Maybe you have a similar problem.
evilpancake Posted May 21, 2013 Posted May 21, 2013 I don't know if anyone else is experiencing this with the position "rough behind" but its ludicrously misaligned. The rest of the positions are fine, but rough behind the actors are like 5 feet apart, and sometimes the one being fucked is behind the one doing the fucking, it's just all over the place. Yes,that happens to me too.I tried to adjust manually but no luck,that animation and the 'Arrok leg up' (I'm saying the name by memory,maybe is not exact).Those two rape animations are misaligned and very very hard to adjust to a decent distance. I'm used to some problems with the animations because of the skeleton I'm using (TBBP with the hovering effect).Maybe you have a similar problem. If other poses were wonky as well i'd say it was an issue with the skeleton too but its the only pose...that would seem rather odd
Guest Jenova23 Posted May 21, 2013 Posted May 21, 2013 Are we ever going to get vanilla voice over for this I know we had a sex mod that did that earlier for skyrim.
jdods13 Posted May 21, 2013 Posted May 21, 2013 Are we ever going to get vanilla voice over for this I know we had a sex mod that did that earlier for skyrim. I second that.... I want my Khajiti woman Purrring, my orc woman grunting and my Argonian woman hissing. The voice set should match the woman my Dova-dude is pleasuring. There is a great deal of effort going into the animation system. It can't be that painful to put some focus into making using of the vanilla voice types and implementing them into sexlab. I honestly turn all the woman voice sounds off because the immersion and context is completely screwed up when i'm banging a grizzled orc warrior and she sounds like a blond cheerleader. I don't even care if she just played the standard hit sounds that would be way better than what we have now... Don't get me wrong the mod is amazing... just want to see more effort go into making the sex sounds utilize the vanilla voice types that the NPC has.
azmodan22 Posted May 21, 2013 Posted May 21, 2013 I seriously doupt that Skyrim by default has moans and sexual voices for those races. So they have to be made before they are included. Thats propably the reason why no mod has any. Unfortunately in porn videos, (a possible source of female voices) they tend to avoid sex with snakes or cats (at least as far as I know) so finding or making such voices might be tricky. I would like to see something like that too but I dont see it happening.
Ashal Posted May 21, 2013 Author Posted May 21, 2013 I don't know if anyone else is experiencing this with the position "rough behind" but its ludicrously misaligned. The rest of the positions are fine, but rough behind the actors are like 5 feet apart, and sometimes the one being fucked is behind the one doing the fucking, it's just all over the place. Yes,that happens to me too.I tried to adjust manually but no luck,that animation and the 'Arrok leg up' (I'm saying the name by memory,maybe is not exact).Those two rape animations are misaligned and very very hard to adjust to a decent distance. I'm used to some problems with the animations because of the skeleton I'm using (TBBP with the hovering effect).Maybe you have a similar problem. If other poses were wonky as well i'd say it was an issue with the skeleton too but its the only pose...that would seem rather odd This has been explained countless times and I won't explain it again. A casual glance at the main settings available in the MCM tells you how to fix it.
Liuli Posted May 22, 2013 Posted May 22, 2013 Might be a good time for a F.A.Q thread? (why rough behind has distance, why are actors standing still in T pose, why can't I have sex with only framework, why am I getting a message mods are disabled, similar questions that are asked every page) Can just make an empty thread and add one question at a time when it's again asked for the tenth time.
Arizona_Steve Posted May 22, 2013 Posted May 22, 2013 Running Random Sex at full blast with a few threesomes mixed in for good measure. I'm seeing this occasionally in the logs... [05/21/2013 - 09:49:10PM] Error: Cannot call GetActorReference() on a None object, aborting function call stack: [SexLabSystem (0C000D62)].sexlabframework._ClearDoNothing() - "SexLabFramework.psc" Line 1092 [SexLabThread (0C00792F)].sslthread07.EndAnimation() - "sslBaseThread.psc" Line 599 [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 958 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 <truncated stack> [05/21/2013 - 09:49:10PM] Error: Array index -1 is out of range (0-14) stack: [SexLabSystem (0C000D62)].sexlabframework._ClearDoNothing() - "SexLabFramework.psc" Line 1092 [SexLabThread (0C00792F)].sslthread07.EndAnimation() - "sslBaseThread.psc" Line 599 [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 958 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 <truncated stack> [05/21/2013 - 09:49:10PM] Error: Cannot call Clear() on a None object, aborting function call stack: [SexLabSystem (0C000D62)].sexlabframework._ClearDoNothing() - "SexLabFramework.psc" Line 1093 [SexLabThread (0C00792F)].sslthread07.EndAnimation() - "sslBaseThread.psc" Line 599 [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 958 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 <truncated stack> [05/21/2013 - 09:49:10PM] Error: Cannot call EvaluatePackage() on a None object, aborting function call stack: [SexLabSystem (0C000D62)].sexlabframework._ClearDoNothing() - "SexLabFramework.psc" Line 1094 [SexLabThread (0C00792F)].sslthread07.EndAnimation() - "sslBaseThread.psc" Line 599 [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 958 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 942 [SexLabThread (0C00792F)].sslthread07.GotoState() - "Form.psc" Line ? [SexLabThread (0C00792F)].sslthread07.onBeginState() - "sslBaseThread.psc" Line 955 <truncated stack>
Ashal Posted May 22, 2013 Author Posted May 22, 2013 Running Random Sex at full blast with a few threesomes mixed in for good measure. I'm seeing this occasionally in the logs... <snip> there is more "actor positions" than there is reference aliases for the ai package, once you have more animating npc's than there are alias slots they stop getting assigned slot numbers, making the clear and package evaluation fail since they have no assigned slot. It's harmless. Just means some of them will make idle chatter if the player gets near them. Making enough slots to cover all possible actors would require 75 slots, which would be a waste of resources for a function so minor. And it's highly unlikely to ever need that many at once. I'll set up come conditions at least though so it skips trying to clear unassigned aliases.
jackbite69 Posted May 22, 2013 Posted May 22, 2013 Have a little problem I've uninstalled Sexlab to get a clean save! But after running GenerateFNISforUsers I'm still seeing Sexlab in the Registry FNIS Behavior V3.5 22/05/2013 08:38:59Skyrim: 1.9.32.0 -Generator: C:\Program Files (x86)\The Elder Scrolls V Skyrim\Data\tools\GenerateFNIS_for_UsersSkeleton female: Unknown (242 bones) male: Unknown (242 bones)Patch: "GENDER Specific Animations"Patch: "SKELETON Arm Fix" Reading FNIS ...Reading FNISBase ...Reading SexAddicts ...Reading SexLab ...Reading ZaZAnimationPack ... All Anim Lists scanned. Generating Behavior Files...Modify Behavior Files to GENDER specific ... 0 GENDER modifications for Animations\male\ 6 GENDER modifications for Animations\female\Converting Behavior Files (.xml to .hkx) ...Moving new behavior files to standard location... 1130 animations for 5 mods successfully included. 0 Warning(s). Any ideas how to solve this?
Ashal Posted May 22, 2013 Author Posted May 22, 2013 With regards to doing a clean save it doesn't matter if it's showing up in FNIS at all. If you really want to remove it though then you'll have to remove the file in /data/meshes/actors/character/behaviors/FNIS_SexLab_Behavior.hkx
NicoleDragoness Posted May 22, 2013 Posted May 22, 2013 @ Ashal. After a lot of tests I can confirm two important thing, one positive and one negative: POSITIVE: On bed animations when player is involved are PERFECTLY aligned (oh, well. Sometimes a little adjustment is needed but is a minor thing). NEGATIVE: ALL on bed animations (started by the mod SexLab_LoverComfort mainly) involving ONLY NPCs are TOTALLY misaligned (actors are far apart). Minor Negative: Some of animations (started by the mod SexLab_RandomSex or by the Spells SexLab_Matchmaker) involving ONLY NPCs are, SOMETIMES, misaligned (actors far apart a lot). This happens mainly when the actors are near some clutter OR when their sandbox (Bethesda's idiotism) move them to a chair, bench, table or similar objects.
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