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Posted
On 7/9/2023 at 8:31 PM, kafff1 said:

The amount of crying from people about a mod that's free and doesn't even take donations. There's almost as many negative as there is positive comments in here. Yeah guys, great job getting the modders motivated to complete it ?

 

PS: Looking forward to this.

 

 

after 3 years waiting i'm also still excited about this ?

i just look once every month or so

Posted

I'm very sorry for pushing the author's progress in a previous comment. But now we are still waiting for the day when this mod will be updated. i love it so much

Posted

I enjoyed the demo for this mod I hope this mod is still in development if not that is a shame because I thought it was pretty good for a preview thanks for the mod too

Posted (edited)

This has more than likely been mentioned before, but the Doll Plugs cannot be removed without using the console.

 

I'm looking into fixing it myself via the CK, so I'll upload the fixed .esp when I'm 100% sure it works.

 

EDIT: Got it working.

The Facility.esp

Edited by HyperonicX
Posted
2 hours ago, HyperonicX said:

This has more than likely been mentioned before, but the Doll Plugs cannot be removed without using the console.

 

I'm looking into fixing it myself via the CK, so I'll upload the fixed .esp when I'm 100% sure it works.

 

EDIT: Got it working.

What are the changes made?

Posted
2 hours ago, Zaflis said:

What are the changes made?

Scripts were missing SO MANY things, so I autofilled them, and added 2 keywords to the ArmorAddon, them being DeviousPlugVaginal and DeviousPlugAnal.

Posted

One of the later updates of DD has some oversights on the plug messages on an update that got merged. So it breaks older mods, the main issue lies with the wrong/missing keywords so the message condition is not satisfied thus not allowing removal via the messagebox. I was under the impression this was reverted but it seems not.

Posted
3 hours ago, Allen Harris said:

Doll plugs?

Yes, there is a rubber doll suit in the mod's files if you use AddItemMenu which is fully equippable and fun to wear.

The only things that don't remove properly are the plugs.
That's why I fixed the current .esp file so they are removable.

Posted
23 hours ago, HyperonicX said:

Yes, there is a rubber doll suit in the mod's files if you use AddItemMenu which is fully equippable and fun to wear.

The only things that don't remove properly are the plugs.
That's why I fixed the current .esp file so they are removable.

Ah, I see. Thanks

  • 4 weeks later...
Posted
On 2/22/2023 at 2:56 PM, Prime66 said:

Hey Guys :) 
Since it's been a while and you guys really want and honestly deserve some News about the Mod I thought I would post something myself. I normally keep the talking to Racoonity. :D

 

I am really humbled that so many of you are so passionate and enjoy the work we did so far. Even after almost two years of no Update. I really did not think that this little project I started at the end of 2020 would result in so many people enjoying it. :) And for that, I am very thankful.

 

And I know we keep saying it but we really are still working on the mod. But a few things are slowing me down at the moment. I will get to that a bit later, for now, I want to reiterate and set some expectations for the next update because such a long time with nothing inevitably set's expectations high. In total we have two new Quests in the mod, the first and fully working Quest continues in a certain Office. The second and biggest we have done so far continues the "Inspector Questline" this quest is very ambitious and probably the biggest reason the Update is taking forever. There are a lot of moving parts and new "features" that I wanted to implement in this Quest that slowed progress down to a slowmo crawl, it's is something I will keep in mind for future Quests ? since then we decided to focus our efforts on smaller Quests but once that still give the player some choice. Alongside that, I reworked a lot of Backend stuff for the Mod. The Intro Quest has been redone because it was extremely messy. I set up some framework Scripts that will hopefully make my life in the future much easier. 


Along with Backend stuff and new quests I have given some of the Old locations a revamp and added some new Locations that will hopefully be interesting to visit and look at. And eventually, there will be some fun Quest's there.  ? I learned a lot about the more creative side of mod making more specifically making my own Meshes and Animations ? Some of what I have learned will be in the next Update.

 

I still can't and won't say anything about a release window because I quite simply don't know. Progress is being made but with lots of creation kit crashes and some other weird Issues cropping up it's hard to make progress and more importantly not get frustrated. ?
I will and I know I said this repeatedly now let you guys know once I get closer to a release. As for some Teasers, well I can take a look if I find something I can share ?
 

 

Hi Prime,
how is it going? I think your loyal fan community is still hoping for a sequel. 
I admit that after 2 years and 8 months the hope of seeing a sequel is almost gone. 
And no, that's not a criticism, but an attempt to describe how many people here feel 
who believe that you'll manage to develop this ambitious mod into a real beta version. 
Let us hear from you how you are doing and if you still enjoy it.
Posted
2 hours ago, Prime66 said:

 

Hey Guys, 
I know you guys have been waiting extremely patiently and others not so much still I feel I should address what's going on to all those who have stuck by the mod for all this time. So short answer is no the mod is not dead. Making stories come to life in my favorite video game about my favorite clothing material is still awesome and having people enjoy it makes it even better for me, but... (cause of course there is one) the kind of longer answer is when I wrote this post it was before life threw me a curveball and I am still recovering from that, I don't want to go into to much detail as it is personal but I am slowly back to normalcy and when I am, work on the mod will resume. Both Racoonity and I have already put in too much work into the next update to just let it die 

 

?

  • 2 weeks later...
Posted
On 9/6/2023 at 8:56 PM, Prime66 said:

 

Hey Guys, 
I know you guys have been waiting extremely patiently and others not so much still I feel I should address what's going on to all those who have stuck by the mod for all this time. So short answer is no the mod is not dead. Making stories come to life in my favorite video game about my favorite clothing material is still awesome and having people enjoy it makes it even better for me, but... (cause of course there is one) the kind of longer answer is when I wrote this post it was before life threw me a curveball and I am still recovering from that, I don't want to go into to much detail as it is personal but I am slowly back to normalcy and when I am, work on the mod will resume. Both Racoonity and I have already put in too much work into the next update to just let it die 

The best news I've heard recently, looking forward to your work!

Posted
On 9/6/2023 at 2:56 PM, Prime66 said:

 

Hey Guys, 
I know you guys have been waiting extremely patiently and others not so much still I feel I should address what's going on to all those who have stuck by the mod for all this time. So short answer is no the mod is not dead. Making stories come to life in my favorite video game about my favorite clothing material is still awesome and having people enjoy it makes it even better for me, but... (cause of course there is one) the kind of longer answer is when I wrote this post it was before life threw me a curveball and I am still recovering from that, I don't want to go into to much detail as it is personal but I am slowly back to normalcy and when I am, work on the mod will resume. Both Racoonity and I have already put in too much work into the next update to just let it die 

 

Hello dear prime66, that's nice of you to get in touch. It goes without saying that our health always comes first 
and that life is always about exercise. Autumn is slowly starting to arrive in my region. This is always the time 
when people like to play. Maybe a new version of your mod? It even makes sense to embrace this loyal community and 
work with them on this mod. I develop games myself in the analogue sector. It's helpful to publish a small update of 
your game every now and then. 
This strengthens the sense of community and you have an independent voice in how your mod is received. 
Warm greetings from Germany.
Posted
13 hours ago, Nordlaender said:
Maybe a new version of your mod?

I's assume that he started on too many parts at once, making quests, dungeons, and rubberwear all in one go. Publishing a mod with many unfinished odds and ends would divert too much time to answering questions in the forum, rather than spending your precious time on developing.

There is a (private) github for this mod, maybe send him a PM if you want to join the team.

(prime66 is german, du kannst ihm also auf deutsch schreiben)

Posted
On 9/18/2023 at 6:16 PM, Nordlaender said:

 

Hello dear prime66, that's nice of you to get in touch. It goes without saying that our health always comes first 
and that life is always about exercise. Autumn is slowly starting to arrive in my region. This is always the time 
when people like to play. Maybe a new version of your mod? It even makes sense to embrace this loyal community and 
work with them on this mod. I develop games myself in the analogue sector. It's helpful to publish a small update of 
your game every now and then. 
This strengthens the sense of community and you have an independent voice in how your mod is received. 
Warm greetings from Germany.

Sadly you are not the first one who ask or made a sugestion like this. The answer was usally its done when it done. 

Posted
18 hours ago, sinola said:

Sadly you are not the first one who ask or made a sugestion like this. The answer was usally its done when it done. 

 

I'm also wondering how much content we are suposed to expect when it does comme hmm?.

Posted
Vor 22 Minuten sagte kronnos44:

 

Ich frage mich auch, wie viel Inhalt wir erwarten können, wenn es soweit ist, hmm?.

 

The elimination of the numerous errors - which are extensively documented here in the thread - should have priority in my view.

Posted

Everyone in this thread should maybe take a reality check, you'll happily wait 3+ years for game to release, and that's with a dedicated paid team working at least 8 hours a day.

 

This mod has 2 people who have other commitments and are NOT getting paid anything.

 

The next version will release when its ready, stop being salty.

  • 2 weeks later...
Posted
On 7/9/2023 at 9:58 AM, MonkeyShoulder said:

 

Patience? No, interest yes.

 

If a mod isn't actively developed with no updates in over a year I remove it from my mod list entirely and consider it abandoned.

 

I bet Starfield will be out before another update and that will and if Starfield is good then i'll be parking skyrim for good.

 

Well off with you then.  Starfield is out.  Of course you are going to have to wait for it to be playable.  Seems like those whom have no talent for creation like to be judgemental about those who are.  The authors are people too, with jobs and lives outside of the game.  They are dedicating what free time them have when they can to create something they are accepting no money for.  Why don't you try that for awhile and see how fast you can get something done?  Enough with the backhanded comments already.

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