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Posted

No, not yet. Maybe later, I am currently investigating the efforts to port some parts of MEP to Fallout, Diamond City Expansion provides a such amazing brothel for forced player prostitution and the existing player slavery mods for fallout are quit simple…

Posted
On 6/12/2022 at 4:03 PM, zaira said:

It is so much work to preprare a release that I simply don't find time and motivation currently.

I am still working on MEP pretty much but my time is limited...

Unfortunately Skyrim Mods don't support branches and merges like source code does - I have ton's of new quests but most of them are in a very rough shape.

What I have almost finished is a complex tavern economy quest - working in a tavern as a servant, dancer or whore.

I spent a lot of time in Simple Needs and Being Females support and updated the outfit system to support heels, wigs and piercings so the NPCs can now recognize and react if you wear those things.

I plan to introduce Skooma addiction - you get slightly forced into prostitution for your Skooma dealer in order to get you next Skooma shot. Simple Needs is responsible for the addiction effects.

All really interesting features (I especially like tavern economy and Skooma addiction).

I hope you can get them done and then work on a clean\full release because your mod is fantastic and it deserves it. With clean\full I mean documented enough to be easy to use\personalize, with all the key features in, and in English. I hope you can get there, can't wait :)

Posted
On 7/31/2022 at 6:07 PM, zaira said:

No, not yet. Maybe later, I am currently investigating the efforts to port some parts of MEP to Fallout, Diamond City Expansion provides a such amazing brothel for forced player prostitution and the existing player slavery mods for fallout are quit simple…

Ooo Maria Eden in Fallout sounds dope! Hopefully we will see it soon

Posted (edited)

Well - Boston Devious Helper is quit near to Maria Eden, I might take it as an inspiration or fork or continue this mod (when allowed) with some changes (and the DOM part of AAF Hardship contains some similarities to MEP as well)

  • less consensual (you have to kill or convince your DOM to gain freedom)
  • much tighter control of the SUB behaviour
  • more complex follower AI
  • more diverse quests
  • support for multiple followers (AFT)
  • Diamond City Expansion Brothel Madam as DOM = work in the brothel and the dance club
  • punishments on disobedience
  • DOM takes the caps from the SUB (like a real freaking pimp will do)
  • DOM spend the caps for personal things (clothes, weapons, ...)

Why I consider a switch over:

  • Bored of Skyrim
  • FO4 mods collaborates better because most of the mods sharing keywords and factions and the new CK engine has a far better support for inter-mod communication
  • The modern environment fits better to skimpy armor and devices
  • The AAF seems to be well organized and simple to use
  • Some of the AAF animations I saw were much better aligned and more complex
  • SUBS can build up their own humiliating environment
  • The FO CreationKit engine is far newer and therefore nearer to the Starfield CK, porting from there should be less effort
  • Pretty cool devices (Real Handcuffs, explosive collars). Especially the explosive collars are a perfect workaround for the never really working leashed movements in Skyrim - you have to follow or you die - simple like that...

Drawbacks:

  • The CBBE body model looks far worse than the BUHNP/UUNP models, clunky extremities, unnatural breast and butt mould, less detailed genitals, strange behaviour of the joints
  • Far less good looking skimpy outfits
  • Skin shader looks far worse
  • There are too many crazy idiots running around

 

Edited by zaira
Posted
3 hours ago, zaira said:

of AAF Hardship contains some similarities to MEP as well

AAF hardship was superceded by TSEX and apparently has some slavery mechanisms already in place and waiting for someone to make use of them (hint hint ) so if you weren't already aware you might want to take a look at that. (I'd still like to see how/what you've updated Maria Eden though in Skyrim! - Your mod truly is a masterpiece!)

 

 

Posted
12 hours ago, zaira said:

Well - Boston Devious Helper is quit near to Maria Eden, I might take it as an inspiration or fork or continue this mod (when allowed) with some changes (and the DOM part of AAF Hardship contains some similarities to MEP as well)

  • less consensual (you have to kill or convince your DOM to gain freedom)
  • much tighter control of the SUB behaviour
  • more complex follower AI
  • more diverse quests
  • support for multiple followers (AFT)
  • Diamond City Expansion Brothel Madam as DOM = work in the brothel and the dance club
  • punishments on disobedience
  • DOM takes the caps from the SUB (like a real freaking pimp will do)
  • DOM spend the caps for personal things (clothes, weapons, ...)

Why I consider a switch over:

  • Bored of Skyrim
  • FO4 mods collaborates better because most of the mods sharing keywords and factions and the new CK engine has a far better support for inter-mod communication
  • The modern environment fits better to skimpy armor and devices
  • The AAF seems to be well organized and simple to use
  • Some of the AAF animations I saw were much better aligned and more complex
  • SUBS can build up their own humiliating environment
  • The FO CreationKit engine is far newer and therefore nearer to the Starfield CK, porting from there should be less effort
  • Pretty cool devices (Real Handcuffs, explosive collars). Especially the explosive collars are a perfect workaround for the never really working leashed movements in Skyrim - you have to follow or you die - simple like that...

Drawbacks:

  • The CBBE body model looks far worse than the BUHNP/UUNP models, clunky extremities, unnatural breast and butt mould, less detailed genitals, strange behaviour of the joints
  • Far less good looking skimpy outfits
  • Skin shader looks far worse
  • There are too many crazy idiots running around

 

 

shame, i am a bit more a fan of skyrim's medieval setting. But its your party since modmaking is basically volunteer work i shan't blame you.

 

A updated DLL or the latest skse before you switch over would be much appreciated though. Your mod is the only prostitution mod with more harsh options. 

Posted
On 4/18/2022 at 1:25 PM, zaira said:

Development update:

  • Support for Being female - your master takes care about your contraception
  • Support for Mini Needs - new kinky sorts of food and drinks
  • Support for Interactive Wash Basins - cum cleanup, you master and johns want to see you clean and shiny, basins are linked to Mini Needs so Mini Needs detects usage of basins
  • Support for Growing Pubic and Body Hair - your master and johns notices your pubic hair, your master takes care about it
  • Watchdog - your dog follower will guard you while your master is sleeping
  • Outfit system support for Wigs and piercings - people can now notice piercings, some are reacting on it
  • Body modification - your master adds piercings, tattoos and wigs
  • Hard restrictions with handcuffs - you cannot open doors without help or ride horses, you need to ask your master for leading you through doors.
  • Anti-Magic essence - your master enforces you to drink an essence which removes all magic from you and which prevents you from learning magic. There is an antidote available.
  • Damage system when the player get penetrated roughly - lubricating essence could heal and prevents damage
  • Dead end - you might end up as sacrifice of a necromancer who cuts out your heart
  • Generic victim system - your could become a locked slave in every hold (bandits, silverhand, ...) with a vanilla jail where you usually end up in a slave auction
  • City pimps - they take their cut from you but they don't follow you - they cast a bounty hunter on you if you leave the city without payment
  • Slave of dog - you could become a slave of your dog follower (solo or in addition to your human master) - most citizens will no longer trade with you when they noticed you as a dog slave and treat you like scum
  • Khajit slave caravan - you could become a slave of a Khajit slave caravan, they escort you to your new master, slave school or auction
  • Khajit caravan visit - your master could escort you to the Khajits and enforces you to wear cat like outfit

Currently I implementing a new method of cleaning up bandit camps: your master offers you for enjoyment and while the bandits playing with you your  master loots their goods.

 

I like all of them especially the one about the bandit camps, where you distract the bandits.

 

Will their be one for the forsworn, or going to the stormcloak and imperial camps.

  • 2 weeks later...
Posted

I don't think surrendering has been implemented in this latest version unfortunately, although seem to recall if you do it to guards you'll be sent to auction?

Posted

I am using 2-5-1 now. I think it cannot be upgraded to 2-5-3 in game. Is there many differences?

And could it be played without SimpleSlavery esp that is in install pack? Want to use original SS mod.

Just dont want to loose all my settings from 2-5-1, is there great reason to update?

Posted
1 hour ago, crococat said:

upgraded to 2-5-3 in game.

 

2.5.3 is a re-write (and not complete) so I'm not sure it'll behave properly if you replace with the new version.

 

The best features of the new version is that it makes use of auction and training schools (in fact there's a SE version in the LE thread which is an earlier version of this one that has more training schools and auctions) and it introduces awareness of your PC's status by NPC's ... Stability wise .. very good. 

 

Negatives .. No sleep cycle, No breakin punishments, and every event prompts you for what you want to do (which is likely due because not all the scenes are implemented). And although you'll really enjoy it and want more ... you'll be frustrated with Zaira's desire to want or post an update to it. 

 

  • 2 weeks later...
Posted

Update:

Now the summer has gone and I spend more time again for modding and I made some decisions:

 

I'll drop some unfinished quests - especially those with Serana because it is not possible to inject BDSM into the big vampire quests without severe side effects. I leave some vampire stuff (succubus) for the case your master/mistress is a vampire.

 

There will be new mod dependencies:

  • Hard: DD
  • Hard: PamaDeadlyFurniture and Pama's Interactive Beatup - I will replace most of the old Zaz devices in my mods with Pamatronics devices and drop my own device mechanics
  • Hard: @Billyy and @AnubiSs2167 are great animators and there animation themes are fitting perfectly into the MEP scenarios - I will directly call their animations in several sceneries instead of using my unhandy manual animation selector
  • Soft: Interactive Wash Basins and Interactive Wash Basins - Base Object Swapper - Being covered with cum will lead to unwanted reactions, whores have to clean up after services.
  • Hard: MiniNeeds - personal needs are controlled by master / mistress, I will provide a patch for some minor bugs. I tried other needs mods but none of them are made so simple and clean.
  • Soft: Growing Pubic and Body Hair Main - master / mistress will control shaving state and some johns will complain about hairs. I tried pubic mods but they are not that simple and smooth. There will be a patch for the mod so the pubic state can be detected,
  • Hard: SlaveTats - MEP will use tats for long lasting whip marks and other effects, it was a soft dependency previously but I will no longer maintaining an abstraction layer.

 

Additional dependencies under consideration:

  • Several Defeat mods - it depends if I am able to gain some control over their sceneries to align them with MEP
  • Prison Alternative - it is a bit unstable yet and I am not sure if I can gain some control over its sceneries
  • Prison Overhaul - it depends if I am able to gain some control over its sceneries for alignment, but this mod seems to be to complex
  • Display Model from @darkconsole - it's furnitures are so beautiful and stable that I really want to integrate them into several quests - it depends if I am able to place those furnitures in CK

 

No go for SimpleSlavery Plus Plus yet because of its architecture: the list of bidders / winners cannot be controlled which is a main requirement for MEP

 

Posted
4 hours ago, zaira said:

No go for SimpleSlavery Plus Plus yet because of its architecture: the list of bidders / winners cannot be controlled which is a main requirement for MEP

Sorry if I'm saying something silly, but didn't HexBolt8 and coffeink manage to introduce a changing list of possible masters (that player can add NPCs to) from Submissive Lola: The Resubmission that can buy PC from the auction? Though it is mentioned on SubLola page that buyer is picked at random from the list, maybe that's what was meant by "cannot be controlled".

Posted

I'll check with HexBolt8 if there is a immersive solution. Even though my mod is violent and brutal, I just make it a point not to damage the immersion with teleports - even if escorts and caravans with player as follower are very hard to develop.

Posted

Great to hear!

If I may make a suggestion / request: instead of hard coding specific animations, can the specific animations (or the animation tags, as the case may be) be called from a json file? It would make it a lot easier to tweak the scenes for the user and I imagine it would make it easier for you if you wanted to make future changes.

Posted
4 hours ago, manafalls said:

can the specific animations (or the animation tags, as the case may be) be called from a json file?

Yes, good idea - I'll do this

Posted

Latest news: I have successfully ported most parts of MEP over to the Toys & Love framework. With this framework MEP seems to be much faster and more reliable, some small obstacles are left.
So it is very likey that the next MEP will no longer depend on Sexlab and only partially on ZAP -  MEP will become a new member of the toys family.

On mid term I will remove all dependencies to ZAP as well - t.ara confirmed multiple times that a SE port is not planned - so ZAP 8 SE is a dead horse.
Thanks to great support by @VirginMarie - I can focus more on content than on framework stuff in the future...

Posted

I think an SE version of ZAP 9 is now being planned as one of the members in that topic has overcome some of the hurdles that has prevented T.ara from making that move. It won't have all the assets though as I believe SE doesn't seem to cater for them. ZAP 8 SE exists though what's wrong with it?

 

Would be interesting to see how well ME plays in VR with Toys framework. I've managed to play ME in VR with the current versions reasonably well (even down to version 1.19) apart from one major hurdle where it doesn't seem to want to detect you wearing a plug your owner gives you. 

 

Posted
23 hours ago, zaira said:

Latest news: I have successfully ported most parts of MEP over to the Toys & Love framework. With this framework MEP seems to be much faster and more reliable, some small obstacles are left.
So it is very likey that the next MEP will no longer depend on Sexlab and only partially on ZAP -  MEP will become a new member of the toys family.

On mid term I will remove all dependencies to ZAP as well - t.ara confirmed multiple times that a SE port is not planned - so ZAP 8 SE is a dead horse.
Thanks to great support by @VirginMarie - I can focus more on content than on framework stuff in the future...

I think its a good move with the direction Toys is going. Plus bad behavior in hijacking a mod for years then not expanding it should not be rewarded.

Posted

ZAP 9 for SE is almost ready from what i can see in ZAP thread.

 

Anyway that's up to you, I just feel like toys need more toys? these items are kinda meh and much less to choose from than in ZAP :( 

Posted
2 hours ago, BigOnes69 said:

I think its a good move with the direction Toys is going. Plus bad behavior in hijacking a mod for years then not expanding it should not be rewarded.

Yes, ZAZ is still a dump of bugs and crooked animations. And the further, the worse... I very much doubt that version 9 will have at least some advantages other than the huge size and serious load on the game engine. Getting rid of it is a very wise decision.

Posted (edited)

I see there are a few things more to say regarding the decision:

  • ZAP was always a bit unstructured - my recommendation to split ZAP in to theme based sub packages (keywords & factions, BDSM furnitures, other furnitures, restraints, other stuff) was rejected.
    Now with the huge amount of additions the situation has gone worse.
    It is extremely hard for me to find the right things in ZAP and I lost the motivation to spend so much time into it.
    Additionally it has some major issues (at least for me) - the usage of keywords is not consquent and homogenous, the names of the thousand of items are not telling anything about their characteristics - I can only see the mesh in CK but not how it behaves in the game, so if the name and the keywords wont tell me something I have to test them in real game which costs very much time and efforts.
    Another show stopper is that beginning with ZAP8 some scripts interferes with furniture and restraints behavior which makes usage of them unpredictable.
  • DD is also no option because its architecture has a to big impact on the way how I create my mod - it is overengineered for my purpose.
  • Sexlab is very complex and slow - although it is powerful and mature I need something easier. And the SE version is very buggy in my setup.
  • Toys is easy to use, extendable and pretty fast
  • VirginMarie is very helpful and open to suggestions
  • MEP is using only a very small amount of restraints - the most important are already in Toys and the missing ones are added to a "LoreFriendly" Toy package which I have already started - this package will be released separately.
  • For the furnitures I consider a switch to pamatronics mods - but current MEP uses only a very small amount of furnitures.

Together with the switch I also decided to change the development focus - I drop every part where I find reasonable alternatives:
prison and execution -> pamatronics
Slave auction -> unclear, SimpleSlavery focuses on stability for the cost of immersion but I don't want to compromise on immersion

Defeat -> to be checked

Everything in MEP was developed in a way that it could be used as a framework - but I will drop this idea.

I will also reduce the locations - one Slave Training and one Brothel location so I can concentrate on these.

The main quests that will remain are Slave of Follower, Brothel Business, light Prostitution in taverns and outside. Slave Training is unclear. All other quests are on a hit list for removal.

Edited by zaira

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