Narcolepsy Posted August 14, 2020 Author Posted August 14, 2020 On 8/8/2020 at 7:09 PM, TinyAthena said: I wonder are you going to add quests for other guilds as well, like with the thieves guild for Maven? College of Winterhold, Bards College, Civil War Factions, Main Questline, Dawnguard (Both sides), and Dragonborn are all planned to get content at some point. As well as miscellaneous quests. On 8/10/2020 at 12:09 AM, Abelyo said: Interesting find. I am going to start a playthrough as a companion member so I will definitely try with this. Also heres a idea, but maybe its too obvious: dialogue to have sex with married NPCs, like Nazeem`s wife, or npcs like that one female in Riverwood who has two npcs fighting for her. I`m terrible with names lol, but yeah I think having a dialogue to initiate sex with ~already taken~ npcs would be cool. Maybe even making it happen multiple time as some kind of small questline. Adultery dialogues/quest might be added at some point. There were suggestions for Alvor and Sigrid and Bolli and Ninevor. On 8/13/2020 at 4:00 AM, normal24yearoldstudent said: Hi! Do you know if any horse overhaul mods would mess up with this mod? I am using immersive horses, and from what i can tell, there seems to be some incompatibility with this mod. probably because of how immerssive horses handles its menu, I cant initiate dialogue with horses for those stable master mini quest, but thankfully there is the auto-sex option. Horse treat do work with immerssive horses, at least I tested it on Frost. However the Markarth stable master's second quest (the one having sex with 2 horses) didnt work for me, the npc just simply fails to realised there is a player owned horse right next to him, which is kinda funny. is there a way to bypass this, like using the setstage command or maybe a option similar to the auto sex for the other horses? I do have a few FCC animation for horse(including the ones from Billy's), so I dont think thats the culprit What happens when you "talk" to the horses? Do you ride them or does no menu pop-up? Also for the treats, they are currently limited to the vanilla horses that you can own in game, since I'm using a prebuilt formlist to determine viable actors. For the Markarth stable FCC part, it works by getting your last ridden horse. It checks if your horse and the Markarth horse is in the same cell as Cedran, and that the global value SC_TwoHorse = 3. After telling him that you brought you're horse, and if he can't "see" it, you could run the console command "SQV Sexlab_Confab" and see if the alias SC_PlayerHorse shows up as none or is filled. If it's empty, you can open the console, click on your horse and type "SSQ SexLab_Confab", then "ForceRefIntoAlias SC_PlayerHorse". 20 hours ago, shiagwen said: i tested warrior guild again. thos time kodlaks first dialogue to the question to join companions repetaed endless. same like vilkas in last attempt . this time i didnt deinstall esf but something else and that was really the error, not esf. it was confabulation esf patch. deinstalled everything is fine. The ESF patch only adds a single condition which either hides or shows the join dialogue. There's nothing there that could cause it to repeat at all; just tested and I got through it without issue. If you do go without the patch you should be fine, but the dialogue to join will probably be there, even if you choose the alternate route. As long as you don't select it, all will be fine, but if you do select it and you are on the alternative route, you will probably break a lot of things related to the Companions.
normal24yearoldstudent Posted August 14, 2020 Posted August 14, 2020 6 minutes ago, Narcolepsy said: What happens when you "talk" to the horses? Do you ride them or does no menu pop-up? Also for the treats, they are currently limited to the vanilla horses that you can own in game, since I'm using a prebuilt formlist to determine viable actors. my character just rides them, no dialogue or menu shows up, but thats not too much of a deal, from my experience other mods are also a little wonky when it comes to having dialogue with horse overhaul mods . For example aroused creature's horse dialogue function are very very buggy when combined with immersive horses, making both mods not working properly, and also needs a patch for convenient horse. And I am afraid that it would be pretty complicated to make compatibility patches for overhauls. I think the auto sex works just fine. Maybe change the quest with the player using a horse treat next to the stable horse to start the sex scene instead of talking to the horse? Those stable horses are all suppose to be vanilla horses right? as for the Markarth horse quest, yeah I did tried to ride Frost right next to Cedran, but sometimes it doesnt just works, maybe because Immersive horse handles the "last ridden horse" differently? I donno. I'll try the console command later and post my result here
Oroborus Posted August 15, 2020 Posted August 15, 2020 Last Maven quest works, PC added to falmers faction, but sex scene with Adventurer (i think he should have name) fails to start.
PubliusNV Posted August 16, 2020 Posted August 16, 2020 I finally got to the gang-bang scene when the PC becomes Guild Master. Very nicely done!
Desiree42 Posted August 16, 2020 Posted August 16, 2020 Does this work with Prison Overhaul Patched? I know sexlab solutions had some issues with it.
karlpaws Posted August 17, 2020 Posted August 17, 2020 2 hours ago, Desiree42 said: Does this work with Prison Overhaul Patched? I know sexlab solutions had some issues with it. I am pretty sure Solutions only interfere's with POP due to the persuasion check the guard in the Riften Jail needs to visit Sibbi. I don't think this mod touches any other guards so it should be just fine.
Pupkin Posted August 18, 2020 Posted August 18, 2020 On 8/14/2020 at 4:08 PM, Narcolepsy said: College of Winterhold, Bards College, Civil War Factions, Main Questline, Dawnguard (Both sides), and Dragonborn are all planned to get content at some point. As well as miscellaneous quests. In case you are looking for ideas for the College part, here is a couple. It would be cool to be able to roleplay as a young naive hot girl who looks up to mages and wants to become one, but it turns out the mages are kind of discriminating towards hot girls and consider her to have no talent for magic (regardless if that is true or not). Instead they (especially males) would love to have fun with her though and convinced her that having sex with mages actually raises one's magical powers, so this way a naive PC will be on a way to lots of sex. This is some sort of servitude position like you did for the companions (and can include other trivial tasks), but in a way that does not disqualify eventual joining to the College. Eventually when she does enough sex she will be allowed to join (after making a really big impression on the Grand Master) OR... Her sexual pursuits might have attracted the interest of Lord Sanguine, who might want to have fun with her himself. After having fun with PC, he bestows some magical blessing upon her (a minor bonus or a more substantial one but that only works when the PC is not wearing any body armor. This can be also made to work with bikini armors. I personally find it very hard to rationalize wearing biking armor in combat, but a weird blessing from a perverted god makes a lot of sense to wear those roleplaywise). Anyway, after getting the blessing she might be allowed to join since her magical powers are hard to deny after that. Another fun thing I always wanted to see and that could be integrated into College quests: the ability to integrate sexual pursuits into alchemy ingredients collection or related quests. I think SoulGemOven has the potions that can be used in alchemy, but they are kind of "extracted" from the NPC with a push of a button, and are not sex related, which is kind of immersion breaking and feels like cheating. If they could be collected automatically after sex, that would be so much cooler. 1
karlpaws Posted August 18, 2020 Posted August 18, 2020 1 hour ago, Pupkin said: In case you are looking for ideas for the College part, here is a couple. It would be cool to be able to roleplay as a young naive hot girl who looks up to mages and wants to become one, but it turns out the mages are kind of discriminating towards hot girls and consider her to have no talent for magic (regardless if that is true or not). I'd like to piggyback on your suggestion with a few extensions, because I like the idea. Faralda says she's there to keep out the looky-loos and troublemakers, but seems to always let you in anyway. Some mods like Solutions added a sex option to get in instead of casting the spell she requests, and I think this mod could add a separate dialog option on the "I don't know that spell, could I get in to learn it" line of thought. Possibly Faralda could test the young applicant's willingness and desire to enter and instead of force-starting the "speak to Mirabelle" quest instead sends you to one of the other instructors (Enthir would probably be a good candidate), a custom NPC to negate messing up anyone else, or Mirabelle herself but with another quest, along the lines you suggest. Another example to use would be the Wilderness Random encounter of the boy with the raise dead staff and the dead wolf. He wasn't a mage and was turned away, but must have gotten in to consult with someone. 1 hour ago, Pupkin said: Instead they (especially males) would love to have fun with her though and convinced her that having sex with mages actually raises one's magical powers, so this way a naive PC will be on a way to lots of sex. -cut- Eventually when she does enough sex she will be allowed to join Possibly after doing a certain number of tasks, the player's skill in a school of magic could get boosted by 5, and after doing tasks for at least three masters, has learned enough through osmosis (of all the magical cum she's been stuffed full) that she now qualifies to join, if she still wants. I think there would be a script that could do such, since there is a console command to increase a skill by a number of points, and the Oghma Infinium and one of the bards college quests (for Pantea IIRC) can increase your skills in a chosen group. Secondary thoughts that came to me were re-using Drevis' quest to clean the magic focus wells (and just have him reward the player with sex when done, as an "expanding her magicka while expanding her pussy" con), possibly Tolfdir's forgotten quests that Cutting Room Floor uncut could also be used or re-created (enabling his book, alembic and something else I don't remember, and having the player fetch them).. while not all that magical, might not require as much work. Faralda's quest for destruction could be finding her notes that Nirya is trying to steal (another cut one) or just create something like that. Mirabelle might ask the player de-stressing sex since she has so much on her shoulders, or ask the player to attend to the arch mage. Urag... could need anatomy studies to add to or double check a book, and the player is whichever race he needs. This will require internal as well as external study, could also involve atronachs (tying him into something Enthir might request). Could also be a "visit this Inn, talk to this mage, tell him you're "the college going easy" and commence with sex. 1 hour ago, Pupkin said: After having fun with PC, he bestows some magical blessing upon her (a minor bonus or a more substantial one but that only works when the PC is not wearing any body armor. This can be also made to work with bikini armors. I personally find it very hard to rationalize wearing biking armor in combat, but a weird blessing from a perverted god makes a lot of sense to wear those roleplaywise). I'd split that out into another mod, and the Dibella Defender mod does just that. Some editing could change the name of selected deity. If you're interested in that personally you might also look at the old, but still working for LE mod Sexlab Leveling, which while not focused on nudity does give you points to spend to strengthen your character each time you have sex. 1 hour ago, Pupkin said: Another fun thing I always wanted to see and that could be integrated into College quests: the ability to integrate sexual pursuits into alchemy ingredients collection or related quests. I think SoulGemOven has the potions that can be used in alchemy, but they are kind of "extracted" from the NPC with a push of a button, and are not sex related, which is kind of immersion breaking and feels like cheating. If they could be collected automatically after sex, that would be so much cooler. I've looked for a nicely configurable mod that could give the player something after sex depending on the race of the partner of the player. Haven't found anything for LE yet but I think there is an SE mod that does that a bit. One thing I have done is using the Sexlab Util mod give my character one of the random aphrodisiac alchemy ingredients from the Eager NPCs mod. For this mod, I could see Enthir (at least for his part since there isn't an Alchemy Master IIRC and he doesn't have a Mastery) maybe sending the player to the various stables for the horse cum quest but brings it back to him for resale to his customers instead of the stable owner's customers. I use the ETaC mod for towns and villages, so I forget if there is a stable master in Winterhold in Vanilla (I think there isn't and putting one in would probably conflict with that and other town mods). An alternate option could be doing something in the Midden with atronachs for either the fire/frost/void salts they normally drop or with an "essence collector" that doesn't have to really exist, but is similar to whatever bucket the stable master gives the player for that collection. 2
Oroborus Posted August 18, 2020 Posted August 18, 2020 Nothing bad, but some gender related errors we have like it was in Sexlab Solutions. When visiting Sibbi secondly if PC is male you have dialog option "you can fuck my pussy". Also we have the same inaccuracy in dialog with Rorlack. So we need some gender fix to make dialogs more immersive. And i think Sibbi could give comments much more certain, with gender accents. For example "your manslut asshole is tighter than pussy of virgin girl" Or "your pussy feels like fresh honey where i drown". Rorlack also could give comments after sex and be repeatable NPC. Something like that "Finally Endon got back his silver lining and i want to thank you." - "So did you like to mate with me ?" "Yes, i love thick manhood in my hole. Pump me with your seed." Confabulation (with great respect to SS) is way serious xxx-cover for Skyrim than anything before, so every advanced gamer (and some modders) should make it better.
Oroborus Posted August 18, 2020 Posted August 18, 2020 On 8/18/2020 at 8:52 AM, karlpaws said: For this mod, I could see Enthir (at least for his part since there isn't an Alchemy Master IIRC and he doesn't have a Mastery) maybe sending the player to the various stables for the horse cum quest but brings it back to him for resale to his customers instead of the stable owner's customers. I use the ETaC mod for towns and villages, so I forget if there is a stable master in Winterhold in Vanilla (I think there isn't and putting one in would probably conflict with that and other town mods). An alternate option could be doing something in the Midden with atronachs for either the fire/frost/void salts they normally drop or with an "essence collector" that doesn't have to really exist, but is similar to whatever bucket the stable master gives the player for that collection. Idea towards alchemist yet told by Narcolepsy and i love it, cause it opens possibility to recreate and continuate concept used by bestial essence. How much creatures it (BE) covers ? Very a few. Why we should stop on stables ? I think we need a lot of quests, including deers and horkers and some special (main line) between them. Midden surely must have scene with Velehk Sain and maybe atronachs.
Oroborus Posted August 18, 2020 Posted August 18, 2020 About silver lining and shadows of summerset, must be another way instead of killing them all. But if bandits and thiefs have no factions, then could be only comfort for Torstein.
Naps-On-Dirt Posted August 18, 2020 Posted August 18, 2020 While I was sneaking through the East Empire Company warehouse, shadowing Gulum-Ei or whatever his name is, it occurred to me that it'd be cool if the "pretend I'm a prostitute" trick worked here like it did at the bee estate. Don't know how difficult it would be to do though.
karlpaws Posted August 19, 2020 Posted August 19, 2020 3 hours ago, Naps-On-Dirt said: While I was sneaking through the East Empire Company warehouse, shadowing Gulum-Ei or whatever his name is, it occurred to me that it'd be cool if the "pretend I'm a prostitute" trick worked here like it did at the bee estate. Don't know how difficult it would be to do though. I think they don't have their own faction, or have some kind of Kill on Sight AI, I forget which. I tried making them friendly to my PC based on (role play) actions for the EETC out of the office in Windhelm and the Rise in the East quest, but it didn't work and I don't remember exactly why. Might be possible to edit/change them to make them able to be friendly.
shiagwen Posted August 20, 2020 Posted August 20, 2020 Confabulation / Solutions has become my SL Mod Number 1 . Because you made content so good and variable, that there is no other sex mod needed for a full game. At the description page you wrote for future you want more bestiality scenes, because that is rare in SL. i agree. Once again , i point to the bounty quests, which include Dragon and Giant quests, further quests about creature dens in the style of aela or the Missives mod https://www.nexusmods.com/skyrim/mods/85815 unfortunately the missives are not added to the steward/Innkeeper, so they double their quests, the blackboard is ugly and .....
Oroborus Posted August 21, 2020 Posted August 21, 2020 On 8/20/2020 at 9:34 PM, shiagwen said: further quests about creature dens I think "gather quest" towards collecting ingredients keeps good chances. Some lore alchemists could ask to do it. Also it's need to wide interaction with bandits, cause they have faction. SS adds two forcegreets, i suggest to make more, with special attention to bandits with dogs and Faldar's tooth. Where a lot of wolfs in cages. Maybe some kind of soft slavery or even work for bandits. Best variant - they tried to enslave and later decided to communicate. Besides if possible we could use mini-quest "how to make lone horse your own", i mean short dialog only from PC side and after sex horse is yours. We all have tons of ideas, but Narcolepsy should choose only the most smart and lore-friendly.
normal24yearoldstudent Posted August 21, 2020 Posted August 21, 2020 On 8/18/2020 at 7:30 PM, Naps-On-Dirt said: While I was sneaking through the East Empire Company warehouse, shadowing Gulum-Ei or whatever his name is, it occurred to me that it'd be cool if the "pretend I'm a prostitute" trick worked here like it did at the bee estate. Don't know how difficult it would be to do though. yeah that would be nice. I think that kind of "trick" could work well on quite a lot of quest, like for Missing in Action( saving Thorald from Thalmor prison), instead of only having the choice between killing all thalmor with/without Gray-manes help and asking Tulius to directly release Thorald, maybe add a new option of convincing the Thalmor guard and get in without bloodshed? or add a sex option for the Tullius alternative? I dont think that quest has been convered by either Solution of Confabulation.
karlpaws Posted August 22, 2020 Posted August 22, 2020 3 hours ago, normal24yearoldstudent said: yeah that would be nice. I think that kind of "trick" could work well on quite a lot of quest, like for Missing in Action( saving Thorald from Thalmor prison), instead of only having the choice between killing all thalmor with/without Gray-manes help and asking Tulius to directly release Thorald, maybe add a new option of convincing the Thalmor guard and get in without bloodshed? or add a sex option for the Tullius alternative? I dont think that quest has been convered by either Solution of Confabulation. I don't think they were covered either, though the Tullius option depends on the CRF I think, since that is missing in the main game. Potentially it could be restored by another mod if the CRF isn't in place, but I wonder if going to some forger and paying with a favor, money or sex could be an alternate method. A "more work idea" popped into my head that there is a way to add it as a Maven quest. @Narcolepsy If you were thinking of doing something more with her quests, possibly one of the Grey manes could mention knowing Vulwulf Snowshod and wondering if he had any way to help them get Thorald out (being Stormcloaks and a powerful family as well - there is a scene were Vulwulf and Maven are talking and she convinces him to purchase a number of arms and she could smuggle them up to the Stormcloaks. ) If the player is far enough along in the Thieves' Guild questline we could offer to speak with her directly or mention knowing someone. Somehow the player is sent to a forger, obtains the "Imperial Order" and as long as you have that the required dialog options will show up. I've console and Add Item Menu'd the orders and gotten in without talking to Tullius. I did also check and found that East Empire Warehouse NPCs do have a faction and was able to add that to my player and wander around in there. I was not on the quest and iirc being spotted by Gulum Ei does cause him to react, so more testing might be required before doing something with that quest. An alternate method or a reason why the player might be sent into the warehouse with a plausible reason could be interaction with either Vittoria herself, or the NPC Aquillius Aeresius who shares her house for some reason. Possibly the player could approach him and be contracted to provide rewards for a job well done.
Oroborus Posted August 22, 2020 Posted August 22, 2020 7 hours ago, normal24yearoldstudent said: dont think that quest has been convered by either Solution It's covered by Solution Revisited, sex with Thorald. But "negotiating" with Thalmor sounds good. All depends on faction identity. 1
Oroborus Posted August 22, 2020 Posted August 22, 2020 4 hours ago, karlpaws said: I did also check and found that East Empire Warehouse NPCs do have a faction Great news. I suggested to cover it some time ago, cause further in the cave you meet bandits and they have a dog. About new Maven jobs... I don't think she deals with weapon trading. Closer to the lore could be seducing some noble NPC's like Erikur, jarls of Dawnstar and Folkrit, maybe Ulfric, captain Kai, Thongvor Silverblood. And similar quest to horse breeding. Severino Pelagio opens dog breeding busyness, but he need to investigate how much seed could pump two dogs, PC again suggests help. Unfortunately he has no money to buy it, Maven gives money and that's why she wants to make certain it's not a deception.
karlpaws Posted August 22, 2020 Posted August 22, 2020 6 minutes ago, Oroborus said: About new Maven jobs... I don't think she deals with weapon trading. Quote Maven: "Grelka, how fast can you get your hands on some longbows?"Grelka: "I don't usually deal in weapons, but I know someone who can get them for me. You mind paying a little extra to get them fast?"Maven: "I don't care what it costs. I need four longbows and four score of arrows. Just make it happen."Grelka: "I'll contact my man tonight and let you know what he says." Here's the one I remembered. Quote Maven: "I'm telling you, Vulwulf, it's the investment you've been waiting for."Vulwulf: "So I pay for the weapon shipments and you oversee their distribution to the Stormcloaks?"Maven: "Exactly. What better way to help the cause than to put weapons into the hands of young Nord warriors dying for their homeland?"Vulwulf: "Shor's Beard! You're right! I'll do it... provided you supervise the shipments personally."Maven: "Don't worry, I'll treat those shipments as if I owned them myself." https://en.uesp.net/wiki/Skyrim:Maven_Black-Briar but I should probably think of more animal things too. There is that goat swimming in the EETC Warehouse. Maybe someone sends you to fish him out and calm him down?
Oroborus Posted August 22, 2020 Posted August 22, 2020 9 minutes ago, karlpaws said: Here's the one I remembered 100% the goal is political game, cause she buys it and overpays. 11 minutes ago, karlpaws said: Maybe someone sends you to fish him out and calm him down? As fast as some donkey will fuck your brains out.
xyzxyz Posted August 23, 2020 Posted August 23, 2020 When I disable male on male content Sanguines quest gets stuck after the second drink. No new dialogue comes up and he only repeats about drinking the second round. With malexmale enabled it works fine both vanilla dialogue and the added sex option. And please add some female patrons to Sams party so a male player can enjoy himself too ^^ I wouldn't say no to a dremora too
ercramer69 Posted August 25, 2020 Posted August 25, 2020 Should there be a quest entry for the artifact? Maven told me to go get it from Belethor but no quest shows in the quest log and Belethor doesn't have any new dialog options.
Narcolepsy Posted August 26, 2020 Author Posted August 26, 2020 On 8/23/2020 at 3:35 PM, xyzxyz said: When I disable male on male content Sanguines quest gets stuck after the second drink. No new dialogue comes up and he only repeats about drinking the second round. With malexmale enabled it works fine both vanilla dialogue and the added sex option. And please add some female patrons to Sams party so a male player can enjoy himself too ^^ I wouldn't say no to a dremora too I'll see about fixing the Sanguine quest if you have male content disabled. I'll probably redo the orgy at the end in the next update. 9 hours ago, ercramer69 said: Should there be a quest entry for the artifact? Maven told me to go get it from Belethor but no quest shows in the quest log and Belethor doesn't have any new dialog options. All of the Maven quest should have a quest log that appears. If one didn't for the Artifact quest, and Belethor doesn't have any lines, then the quest most likely failed to start. Probably an alias of the quest was unable to fill, which prevents it from starting. These NPCs need to be alive for it to work: Maven, Enthir, Calcelmo, Brynjolf, and Belethor.
ercramer69 Posted August 26, 2020 Posted August 26, 2020 14 hours ago, Narcolepsy said: All of the Maven quest should have a quest log that appears. If one didn't for the Artifact quest, and Belethor doesn't have any lines, then the quest most likely failed to start. Probably an alias of the quest was unable to fill, which prevents it from starting. These NPCs need to be alive for it to work: Maven, Enthir, Calcelmo, Brynjolf, and Belethor. All of those NPC's are still alive but no quest log nor dialog with Belethor. The only thing I can think of that might have been an issue is I was in the middle of Hard Answers, I had finished the Markarth part but went to Riften to turn in a Delvin job and ran into Maven and got the go see Belethor dialog but no quest. Thinking maybe Hard Answers somehow locked Enthir as I had to meet him and Karliah in the basement. Is there a start quest command I could get for this one?
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