xyzxyz Posted August 2, 2020 Posted August 2, 2020 7 minutes ago, Narcolepsy said: I don't think I'll be able to do this, at least right now, as it would mean setting up an entirely new scene. I have the player having sex with either sex, but not both, to allow both female and male PCs to use them. 3p might work, but 4p/5p won't really work as it might result in FFMM or FFFMM anims which don't exist. I meant for example Aela+mPlayer+Farkas+Vilkas so fmmm or fmmmm.
Narcolepsy Posted August 2, 2020 Author Posted August 2, 2020 4 minutes ago, Aki K said: Just wanted to report some glitches I found. 1. Maven's 3rd quest (the one with the horses) can fail to initialize. Also if the horses die there's no way to progress so far. Is there a console command I can use to skip this one? 2. Occasionally, if you've already finished the thieves quest line, Vex never offers to let you become the guild cumdump. I know it's an option because one of my other files was able to do it after finishing the questline. And a small request: 1. After all thievesguild quests are done, can you make it so that the Goldenglow estate in the first main thief quest stops being hostile and an option for them to still treat the character as a whore? (If its not something you want to do I don't mind. Just an idea I had.) The 3rd quest should be fixed with latest update and the spawned horses are marked as protected. The conditions on the Vex CD dialogue after becoming is that Male content is allowed, Loud and Clear is completed, TGLeadership is completed, and you've gotten training from either Vex or Delvin. As long as those are completed it should show up. When you light the beehives on fire, the mercs at Goldenglow Estate are reverted back to hostile. It wouldn't make much sense to then make them non-hostile to you shortly after, and I'm not sure how the game handles them after the quest is completed. Maybe I can incorporate it into a Maven quest, since she's supposed to get the deed back. 10 minutes ago, Oroborus said: * and the two dogs - Stump and Torom Stump and Torom will be covered much later in the mod when I get to my custom questline/content.
Narcolepsy Posted August 2, 2020 Author Posted August 2, 2020 15 minutes ago, xyzxyz said: I meant for example Aela+mPlayer+Farkas+Vilkas so fmmm or fmmmm. The problem is that, that scenario can potentially result in Aela + fPlayer + Farkas + Vilkas, if the player is playing a female. I'll look at adding this in, but I would need to redo that whole scene to account for male and female player differences and the various match-ups that can occur to prevent FFMM, FFFMM, FFMMM, and MM from occuring. Or I would need to add a new scene/scenes for just a male player, as I am currently assuming the player is female. Edit: Also can you try this script out to see if it fixes the Aela Extermination problem. The potion has a short duration due to how I am calling the function to find the right actor through a while loop. I don't want to cause too much script lag, so I limited how long it will run for. Ideally, as Aela mentions, you should take the potion right before encountering the beast. SC_AnimalExtermScript.pex
Mehmeme Posted August 2, 2020 Posted August 2, 2020 Do you plan on doing the main quest too? Especially the thalmor embassy holds a lot of potential imo.
Narcolepsy Posted August 2, 2020 Author Posted August 2, 2020 3 minutes ago, Mehmeme said: Do you plan on doing the main quest too? Especially the thalmor embassy holds a lot of potential imo. Yeah Main quest might get covered around the same time as Civil War. Greybeards, Thalmer, and Blades are prime targets for sexing. Dragons too. 1
xyzxyz Posted August 2, 2020 Posted August 2, 2020 17 minutes ago, Narcolepsy said: The problem is that, that scenario can potentially result in Aela + fPlayer + Farkas + Vilkas, if the player is playing a female. I'll look at adding this in, but I would need to redo that whole scene to account for male and female player differences and the various match-ups that can occur to prevent FFMM, FFFMM, FFMMM, and MM from occuring. Or I would need to add a new scene/scenes for just a male player, as I am currently assuming the player is female. Couldn't the female player in that scenario just take a male position with a strap-on? They do that in the girls-only threesomes.
Narcolepsy Posted August 2, 2020 Author Posted August 2, 2020 2 minutes ago, xyzxyz said: Couldn't the female play in that scenario just take a male position with a strap-on? They do that in the girls-only threesomes. I'm assuming that the player may have strap-on disabled; I do. Technically, when I make the call for FFF, I am requesting SexLab to play a FFF threesome, like the one in Nibbles' or Billyy's pack. Strap-on's also may re-equip armor onto the NPCs, even though they were stripped and supposed to be naked for the scene.
karlpaws Posted August 2, 2020 Posted August 2, 2020 7 hours ago, Narcolepsy said: I haven't had issues with placement with the horse anim, the script should assign the player to the first slot which is the female one. I guess that's a problem on my end somehow, I tried it again later and the same thing happened. 7 hours ago, Narcolepsy said: Is the bug you're talking about a vanilla one? I use a mod like EZ2C Dialogue Menu which should allow for larger texts to show up in the dialogue tree. I'm using that as well, so I don't know if it is a vanilla bug or not. I could use a smaller font mod but I have not looked into those yet. 7 hours ago, Narcolepsy said: Currently there isn't much I can do if they aggro onto each other, however I might try and get them to be neutral to one another when I re-look at this senario. I only mentioned that to say why I had to console resurrect two of the Alikr. (It is a bug from some mod conflicts I'm sure and I haven't found it yet. Not something you likely can fix) I was afraid that either that would not work or I would only need to do 4 and Kematu so for anyone else, If some or all of them die (Kematu is protected so he has, in the past, killed all of the bandits for me, though slowly) the quest won't break. If you did want to do something with that location and quest, possibly a forcegreet by the bandit outside that lets you claim you're there to speak with the Alikr and turn all of the bandits passive inside .... on the other hand, the bandits and Alikr are not supposed to fight and that is only a problem in my game and not something that needs to be fixed in this mod, really. 38 minutes ago, Narcolepsy said: When you light the beehives on fire, the mercs at Goldenglow Estate are reverted back to hostile. It wouldn't make much sense to then make them non-hostile to you shortly after, and I'm not sure how the game handles them after the quest is completed. Maybe I can incorporate it into a Maven quest, since she's supposed to get the deed back. Ironically I just found out about the Maven Deed offer because I spoke to her while the quest was running because that's right after the Cum Dump criteria and it was the first time I could start her new quests you did. Looked it up on the UESP but nothing there, and nothing in my game indicated when or how to give her the deed. I'm guessing it was cut or just never finished. Doing something with the island would be interesting. I would imagine that the mercenaries would be disabled, since Aringoth hired them after selling the place, and their spawns would be replaced by Riften guards... but maybe only half as many. I am not sure why the house is as large as it is for just a beekeeping location but maybe some NPCs could be spawned / teleported in for Maven hosted schmoozing parties like the Thalmor Embassy quest. Only in this case it is others in Skyrim or up from Cyrodil coming to curry favor with her and the player is there as party favor... or spy for the thieves guild, slipping things from people's pockets for fishing jobs, or into them for shill jobs. Something else that occurred to me while doing the new quests is, if using the Thieves Guild for Good Guys mod, you're antagonizing Maven a few times (about half of the point of the mod I think), so doing things directly for her could be seen as appeasing her (although why you would do so I'm not exactly sure... could role play as a bit of Reparations). While the mods do work together and do not conflict in any game way, the role play aspect is a little off. (Probably not an issue for this mod really, but it occurred to me and I thought I'd mention it. Wintersun's Faiths mod could help, but logical pick would be Sanguine for a slut, engaging in debauchery but the bonuses for him come from getting caught and getting a fine which isn't something a thief would really want, on the other hand, escaping from jail, which is another bonus to him, certainly IS).
Veldon Posted August 2, 2020 Posted August 2, 2020 On 8/1/2020 at 1:06 PM, Narcolepsy said: The prostitution part seems a bit out of the scope for this mod (Possibly a separate mod or implemented in some fashion much later on), but I'll take a look at some of the other ideas you have in those blogs. Hm. Maybe you are right. That might be complicated script-wise. Too bad, because I would love to see Maven as a real crime boss. Nonetheless thanks for your attention and your interest in my blog. As some of the new quests are thievery related, I cannot test them right now as my main char avoids being a member of the guild. However, I will check them later with my test char. BTW: Let me know if I can help dialogue-wise. I may not have the slightest idea of scripting, but sometimes I have a quite creative streak.
Aki K Posted August 2, 2020 Posted August 2, 2020 6 hours ago, Narcolepsy said: The 3rd quest should be fixed with latest update and the spawned horses are marked as protected. I might still need a command line to force it complete for my current game, since the horses already died. EDIT: Looked up the quest ID and stages in TesEdit. I STILL cannot get the quest to start at all. No matter what I do it stays at stage zero. The only command that seems to effect it is "completequest" but Maven doesn't offer me the next quest if I do that. I've tried doing "stopquest" "resetquest" and setting literally every stage. Nothing seems to let me progress this any further.
Narcolepsy Posted August 3, 2020 Author Posted August 3, 2020 3 hours ago, Aki K said: I might still need a command line to force it complete for my current game, since the horses already died. EDIT: Looked up the quest ID and stages in TesEdit. I STILL cannot get the quest to start at all. No matter what I do it stays at stage zero. The only command that seems to effect it is "completequest" but Maven doesn't offer me the next quest if I do that. I've tried doing "stopquest" "resetquest" and setting literally every stage. Nothing seems to let me progress this any further. If your on the latest update, you can try Set SC_Maven to 6 and then she should give you the quest again properly this time. Are you sure it's the right horses that are dead? Not the ones normally at the stables, the ones spawned in just for this quest shouldn't be able to die unless the player kills them themselves. If you want to skip it entirely, you can use Set SC_Maven to 8.
Aki K Posted August 3, 2020 Posted August 3, 2020 28 minutes ago, Narcolepsy said: If your on the latest update, you can try Set SC_Maven to 6 and then she should give you the quest again properly this time. Are you sure it's the right horses that are dead? Not the ones normally at the stables, the ones spawned in just for this quest shouldn't be able to die unless the player kills them themselves. If you want to skip it entirely, you can use Set SC_Maven to 8. I will try the set SC_Maven commands. Yes I am on the latest version, and I it was the two unusually named horses. In the end what I did was the completequest command and then setstage 0 on the quest after, and things more or less started working again. I will try SC_Maven commands in the next file if the issue occurs again. But hopefully it won't be an issue. Thank you for your help.
shiagwen Posted August 3, 2020 Posted August 3, 2020 The more i think about ESF the more i remember the old problems. 1. if you reject a quest offer the questline might / will break 2. Vilkas rejected the training because he sais you have a magic weapon, though you have not. switching the weapons doesnt change that 3. the quest given are too hard for the early stage you play the warrior guild. Vampires, Falmer, Mages, and often far away as Winterhold there are bounty quests amrens sword and kematu to fill the gap, later the kynareth serie, northwatch and sanguines series. i do the undone warrior quests plus the dragon hunts after ysgramor.
killer905 Posted August 3, 2020 Posted August 3, 2020 I found a problem, so if we have Furniture Sex Framework 0.7 installed, the "orgy in main hall" scene is buggy, Furniture Sex Framework chooses only one chair for everyone for some reason. Unfortunately, a patch would be needed here to avoid such problems. I did not check for orgy in the player's room and in the thieves guild, but probably the problem is similar.
Oroborus Posted August 3, 2020 Posted August 3, 2020 On 7/27/2020 at 11:42 PM, Narcolepsy said: TG CumDump Maven Quests Maven quests will open when i reach cumdump status ? Or i need to finish main questline ?
Oroborus Posted August 3, 2020 Posted August 3, 2020 1 hour ago, shiagwen said: bounty quests amrens sword and kematu to fill the gap Amren's sword already covered by SS Revisited. But as far as Amren's wife not intrested in sex, Confabulation could add some repeatable dialogs. Kematu and CO now covered by the last version of SC. Kynareth serie needs it, Sanguine yet covered by Confabulation.
Narcolepsy Posted August 3, 2020 Author Posted August 3, 2020 47 minutes ago, killer905 said: I found a problem, so if we have Furniture Sex Framework 0.7 installed, the "orgy in main hall" scene is buggy, Furniture Sex Framework chooses only one chair for everyone for some reason. Unfortunately, a patch would be needed here to avoid such problems. I did not check for orgy in the player's room and in the thieves guild, but probably the problem is similar. I'll have to look at the mod some more and see if there is a way to disable furniture use on during the scenes, otherwise users will have to do so themselves. 32 minutes ago, Oroborus said: Maven quests will open when i reach cumdump status ? Or i need to finish main questline ? As soon as you get cumdump status, you should be able to talk to Maven about the quests. 16 minutes ago, Oroborus said: Kynareth serie needs it, Sanguine yet covered by Confabulation. I might add something for the Kynareth quest, but Sanguines daedric quest is already covered. I might revisit the party at the grove and add a scene there.
Oroborus Posted August 3, 2020 Posted August 3, 2020 34 minutes ago, Narcolepsy said: t Sanguines daedric quest is already covered Yes. Also we forgot about Sheogorath. Really don't know what there could be. Maybe Sheo summoning creatures or blackmale PC to have sex or stay with him forever. Kynareth quest should concern with bestiality 100%, i mean a cave with two trolls. And some thankfullness at night for Froki.
ercramer69 Posted August 3, 2020 Posted August 3, 2020 4 hours ago, Oroborus said: Yes. Also we forgot about Sheogorath. Really don't know what there could be. Maybe Sheo summoning creatures or blackmale PC to have sex or stay with him forever. Kynareth quest should concern with bestiality 100%, i mean a cave with two trolls. And some thankfullness at night for Froki. Or for the Kynareth quest, first you could get Danica to give some incentive then maybe the witches and hagraven have some fun before giving Nettlebane, then if you get to the Eldergleam with Maurice alive you get with a Spriggan before getting the sapling.
jenova666 Posted August 3, 2020 Posted August 3, 2020 So. I have a little thing that does bug me. When you talk to the stable master in Riften it is clear that Vex buy a lot of horse cum from him. When you talk to her she clearly do enjoy some of it for herself meaning. After you invite her to have sex with a horse and she does enjoy it. Why exactly is there not a repeatable quests where you and Vex go to the horses again? Or maybe even have a random event where she goes and get the cum herself as you now opened her mind to just do it instead of buying it. She is profit motivated after all and not scared to go down dirty. Is it possible to make a repeatable mission for Vex? It seems kind of odd that it is a thing that is dropped and never mentioned again.
Oroborus Posted August 3, 2020 Posted August 3, 2020 Started testing Maven quests. Not sure it's a bug, but second quest after scenes 3p and 4p just stops. There should be 5p ? Quest with horses works exellent. Quest in prison again stops after first sex scene.
Narcolepsy Posted August 4, 2020 Author Posted August 4, 2020 5 hours ago, jenova666 said: So. I have a little thing that does bug me. When you talk to the stable master in Riften it is clear that Vex buy a lot of horse cum from him. When you talk to her she clearly do enjoy some of it for herself meaning. After you invite her to have sex with a horse and she does enjoy it. Why exactly is there not a repeatable quests where you and Vex go to the horses again? Or maybe even have a random event where she goes and get the cum herself as you now opened her mind to just do it instead of buying it. She is profit motivated after all and not scared to go down dirty. Is it possible to make a repeatable mission for Vex? It seems kind of odd that it is a thing that is dropped and never mentioned again. I had meant to add in a repeatable part to Vex, so I can add that for next update. 4 hours ago, Oroborus said: Started testing Maven quests. Not sure it's a bug, but second quest after scenes 3p and 4p just stops. There should be 5p ? Quest with horses works exellent. Quest in prison again stops after first sex scene. Second quest doesn't have a 5p anim, just 3p and 4p. The prison scene should start with a bj, then Sibbi moves on to have sex with you 6 or 7 more times before it ends.
Oroborus Posted August 4, 2020 Posted August 4, 2020 7 hours ago, Narcolepsy said: I had meant to add in a repeatable part to Vex, so I can add that for next update. Second quest doesn't have a 5p anim, just 3p and 4p. The prison scene should start with a bj, then Sibbi moves on to have sex with you 6 or 7 more times before it ends. So second quest unfinished ? Cause nothing happens after 4p And about Sibby. He just standing still after blowjob scene. Maybe some error ? I think scripts in prison not linked to certain animations.
Narcolepsy Posted August 4, 2020 Author Posted August 4, 2020 7 hours ago, Oroborus said: So second quest unfinished ? Cause nothing happens after 4p And about Sibby. He just standing still after blowjob scene. Maybe some error ? I think scripts in prison not linked to certain animations. For the second quest I remembered wrong, there should be a 5p anim if you didn't choose the brawl option. If the scene stopped after the 4p anim and isn't continuing, then there was probably some script lag or something related in your game that caused the global variable to not update. Use the console command "Set SC_MJCounter to 3", which should start the 5p anim. For the fourth quest with Sibbi, after the BJ he should have some dialogue to say before moving onto more sex. Use the console command "Set SC_MJCounter to 1", which should get the scene working again.
Veldon Posted August 4, 2020 Posted August 4, 2020 17 hours ago, ercramer69 said: Or for the Kynareth quest, first you could get Danica to give some incentive then maybe the witches and hagraven have some fun before giving Nettlebane, then if you get to the Eldergleam with Maurice alive you get with a Spriggan before getting the sapling. There is also Froki in his shack (Froki's Shack), who is a devotee of Kyne (the nordic aspect of Kynareth). Maybe he can be used for a quest (extension).
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