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I'm gonna make different types of tattoo packs, which would you like me to start with?  

1486 members have voted

  1. 1. Same deal as the last poll, if you vote for every option your vote won't actually matter, the numbers will just go up so vote for just one or a few.

    • Rougher font & More Rapey Pack
      732
    • Bestiality/Furry Pack
      586
    • Lesbian Pack (I'm gonna add a few more to this no matter the results of this poll since I've already started on it, I just want to gauge interest in it)
      191
    • Girly Font Pack (example: https://static.loverslab.com/uploads/monthly_2020_03/6169UtqMLtL._SL1200_.jpg.79179c96816982bf7ff1eefbd754d2f2.jpg)
      291
    • Incest Pack
      334
    • Femdom Pack
      199
    • Futa Pack
      287

This poll is closed to new votes


Recommended Posts

Posted
9 hours ago, Adeladen said:

Well this looks like it's exactly what he was looking for, thanks for linking them, I've added them to the mod description.

you should make 2 k version because 80m for tattoo is lot VRAM eater

Posted
5 hours ago, Xepa said:

I can't see the these tats in the SlaveTats menu and i already changed de nioverride.ini overlay to 12.

1 hour ago, Angelvine said:

V3.1.1 this is a problem  ''Tramp disappear in the SlaveTats menu'' 

 

Shit, I accidentally put a tab in the json, I don't know how I didn't notice that. Thanks for pointing it out. Uploaded a fixed version.

 

17 minutes ago, chevalierx said:

you should make 2 k version because 80m for tattoo is lot VRAM eater

Yeahhh they probably only need to be 2k right? I'll remake the 80mb ones.

 

Edit: Actually there is quite the difference, this is 2k, 4k, 8k in order. Is 80mb that bad?

image.png.d0a9477e91160fb124a7ae43da78bdc8.png

image.png.32abcf2233eb4cb78a4e4658600e6fd3.png

image.png.aea9006b55895c6038622eeb1564e826.png

Posted

I remembered reading some while ago that Slate Tats can actually load .png files as long as the file extension is changed to .dds, resulting in files of around 100kb. Other than a lack of mip-maps I'm not sure what kind of implications this would have though. I did a quick test with a few of the tats and it does appear to work, at least close up.

 

Just thought I'd toss it out there for anyone who wanted to give it a try. I'm gonna change a few more tats and see how it plays for a while. 

 

In the below image TPSLL.dds and WTC.dds have been converted to .png format and had their file extension changed to .dds.

Spoiler

1769948344_enb2020_03_1513_11_04_04.jpg.3f3278e084ba19440c088f81eb39c492.jpg

 

Posted
4 hours ago, Adeladen said:

 

Shit, I accidentally put a tab in the json, I don't know how I didn't notice that. Thanks for pointing it out. Uploaded a fixed version.

 

Yeahhh they probably only need to be 2k right? I'll remake the 80mb ones.

 

Edit: Actually there is quite the difference, this is 2k, 4k, 8k in order. Is 80mb that bad?

image.png.d0a9477e91160fb124a7ae43da78bdc8.png

image.png.32abcf2233eb4cb78a4e4658600e6fd3.png

image.png.aea9006b55895c6038622eeb1564e826.png

yeh but in text tatto in 4k skin evenin  BC7 it look good with some plugin

and for performance it better and take less disk , you can use https://www.nexusmods.com/skyrimspecialedition/mods/23316

to easy do it

 

 

Sans titre.dds

Posted
1 hour ago, GrimReaperCalls said:

I remembered reading some while ago that Slate Tats can actually load .png files as long as the file extension is changed to .dds, resulting in files of around 100kb. Other than a lack of mip-maps I'm not sure what kind of implications this would have though. I did a quick test with a few of the tats and it does appear to work, at least close up.

 

Just thought I'd toss it out there for anyone who wanted to give it a try. I'm gonna change a few more tats and see how it plays for a while. 

 

In the below image TPSLL.dds and WTC.dds have been converted to .png format and had their file extension changed to .dds.

  Hide contents

1769948344_enb2020_03_1513_11_04_04.jpg.3f3278e084ba19440c088f81eb39c492.jpg

 

This would be amazing if that were the case, the main pack is getting prohibitively huge at this point I feel.

Let me know how it goes.

 

1 hour ago, TarnisMartell said:

Why did you link these files ?

 

39 minutes ago, chevalierx said:

yeh but in text tatto in 4k skin evenin  BC7 it look good with some plugin

and for performance it better and take less disk , you can use https://www.nexusmods.com/skyrimspecialedition/mods/23316

to easy do it

 

 

Sans titre.dds 1.34 MB · 1 download

I thought that was just for converting LE stuff to SE? I'll check this out.

Posted
3 minutes ago, Adeladen said:

 

 

Why did you link these files ?

 

 

you were asking for pictures with your tats... so there you go with the "fucktoy" at the leg, the "Daddys Slut" pubic and the now manually applied "whore" at the backshoulder :)

Posted
Just now, TarnisMartell said:

you were asking for pictures with your tats... so there you go with the "fucktoy" at the leg, the "Daddys Slut" pubic and the now manually applied "whore" at the backshoulder :)

Ahh ok I didn't actually download them cause I didn't know what they were. Nice ?

Glad it works again.

Posted

Hey, i already see some discussions concerning the file size of this pack.

Is there any possibility that you release a more compressed version of this?

Your pack "only" includes 219 dds files (my total tats count is over 3500) but uses insanely amounts of disc space (48% of all).

 

Just asking...

Posted
38 minutes ago, XenonS3 said:

Hey, i already see some discussions concerning the file size of this pack.

Is there any possibility that you release a more compressed version of this?

Your pack "only" includes 219 dds files (my total tats count is over 3500) but uses insanely amounts of disc space (48% of all).

 

Just asking...

I actually wonder how that would work because if there is a way to reduce the file size it would help me.  But it could reduce the quality maybe?  Some of my tat packs are even bigger than this one.  But based on comparisons of my legacy files with my newer ones.  It's probably because I (and the creator of this pack) have mipmaps in our packs.

 

If you don't know what those are, I don't know the details but they're very important.  It has something to do with viewing the tat at various distances and angles.  Without mipmaps the game has to use it's own RAM to generate them while you play, which can lead to CTD.

 

Despite this important issue, a lot of people don't include mipmaps in their files because they don't know about this.  So my guess is that the increased file size is actually due to doing things the right way sadly.  Anway, comparing my mipmap tat packs with the legacy versions (which are exactly the same but without mipmaps) the old file size is about 1/3 smaller on average.

 

EDIT: From wikipedia

Spoiler

In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image, or level, in the mipmap is a power of two smaller than the previous level.

So each file is bigger because each tat image is essentially duplicated multiple times within a single file.  So imagine a .jpg with a smaller .jpg inside it with a smaller .jpg inside it with a smaller .jpg inside it...etc.

 

Gives me an idea though for something else.

Posted
8 hours ago, XenonS3 said:

Hey, i already see some discussions concerning the file size of this pack.

Is there any possibility that you release a more compressed version of this?

Your pack "only" includes 219 dds files (my total tats count is over 3500) but uses insanely amounts of disc space (48% of all).

 

Just asking...

8 hours ago, Aki K said:

I actually wonder how that would work because if there is a way to reduce the file size it would help me.  But it could reduce the quality maybe?  Some of my tat packs are even bigger than this one.  But based on comparisons of my legacy files with my newer ones.  It's probably because I (and the creator of this pack) have mipmaps in our packs.

 

If you don't know what those are, I don't know the details but they're very important.  It has something to do with viewing the tat at various distances and angles.  Without mipmaps the game has to use it's own RAM to generate them while you play, which can lead to CTD.

 

Despite this important issue, a lot of people don't include mipmaps in their files because they don't know about this.  So my guess is that the increased file size is actually due to doing things the right way sadly.  Anway, comparing my mipmap tat packs with the legacy versions (which are exactly the same but without mipmaps) the old file size is about 1/3 smaller on average.

 

EDIT: From wikipedia

  Reveal hidden contents

In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image, or level, in the mipmap is a power of two smaller than the previous level.

So each file is bigger because each tat image is essentially duplicated multiple times within a single file.  So imagine a .jpg with a smaller .jpg inside it with a smaller .jpg inside it with a smaller .jpg inside it...etc.

 

Gives me an idea though for something else.

 

Yeah I'm aware it takes up a lot of file size for its relative size.

As Aki said, some of it is due to mipmaps, and some of it is due to using mudbox, which results in much better looking tattoos in regards to placement and reducing stretching, it increases the file size by quite a bit. And we have the fact that most tattoos are pretty low resolution, which means they look blurry, while mine are very high and don't look blurry at all. If there's a program I can use to compress it without huge loss in quality I could do that, I just don't know of any such program.

Posted

Is it difficult to create diffrent font styles and have them in seprate downloads? Like regular font vs more of a script type tattoo. I personally think the script font would look more natural and immersive but i know thats not everyones taste. Thank you for your work.

Posted
3 hours ago, skyrim482 said:

Is it difficult to create diffrent font styles and have them in seprate downloads? Like regular font vs more of a script type tattoo. I personally think the script font would look more natural and immersive but i know thats not everyones taste. Thank you for your work.

It would require re making the whole pack. This is why in the poll there's the rougher font pack and girly font pack, which I think is what you mean by script font.

 

No problem ?

Posted
On 3/15/2020 at 3:18 PM, Adeladen said:

This would be amazing if that were the case, the main pack is getting prohibitively huge at this point I feel.

Let me know how it goes.

 

 

Hey ho, just wanted to give an update.

 

I've played for about 15 hours using modified .png version of the textures, having around 8 active tattoos at a time. I haven't noticed any significant difference in performance or loss of quality, which isn't totally unexpected as I only use tats on my own character, and not on NPCs or followers. I imagine if you applied lots of them to NPCs at varying distances having mipmaps could probably reduce the load, but if you only use them on your own character I don't know  to what extent mipmaps would even be used at normal camera distances. 

 

Could we have some other people try it on their machines? I've got a pretty beefy GPU so that might be why I'm not seeing a difference.

 

Having an alternate smaller size download for people who only use it on their PC might be an idea? Although maintaining multiple downloads is probably a hassle. 

 

It's a pity Slavetats can't use archived textures :/.

Posted
6 hours ago, GrimReaperCalls said:

 

Hey ho, just wanted to give an update.

 

I've played for about 15 hours using modified .png version of the textures, having around 8 active tattoos at a time. I haven't noticed any significant difference in performance or loss of quality, which isn't totally unexpected as I only use tats on my own character, and not on NPCs or followers. I imagine if you applied lots of them to NPCs at varying distances having mipmaps could probably reduce the load, but if you only use them on your own character I don't know  to what extent mipmaps would even be used at normal camera distances. 

 

Could we have some other people try it on their machines? I've got a pretty beefy GPU so that might be why I'm not seeing a difference.

 

Having an alternate smaller size download for people who only use it on their PC might be an idea? Although maintaining multiple downloads is probably a hassle. 

 

It's a pity Slavetats can't use archived textures :/.

The problem of mipmaps is that if you don't have them the game will use its own RAM to generate them which can increase the CTD rate.  Visibly you won't notice much difference unless the pack was really poorly designed (in which case some angles may cause pieces of the tat to fade in and out, or depending on how distant/close the camera is to your PC.  But usually the game will auto-generate them).  So the issue most likely won't be visibility, but a higher chance of CTD.

 

You can get away with one or two packs without mipmaps, but keep in mind that mipmaps are needed for "ALL TEXTURES" not just tats.  And you don't know how many outfits, locations, weapons, etc. don't have their own mipmaps.  So the more texture files you use without them, the more the game has to focus limited RAM on making its own.  And once the limit is reached, CTD.

 

I released my "legacy pack" without mipmaps for those who are truly concerned about the file size, but I still highly recommend using my real pack with the mipmaps.

 

For a pack the size of Tramp Stamps I suspect it would be a serious issue to not have mipmaps.  But if you must you can try removing them yourself.  It's just as easy to remove mipmaps as it is to add them.  Open the .dds file in GIMP, choose not to load Mipmaps when prompted.  Save as a .dds and choose not to generate mipmaps.  Do that for each tat.  I DO NOT RECOMMEND THIS.  But you can if you must.  But it will only reduce the file size by roughly 1/3 the total.  It's still a big pack either way.

Posted
7 minutes ago, Aki K said:

-snip-

Thanks for clarifying!

Do you know if it uses VRAM or RAM? I thought I noticed enbhost using more RAM than usual but wasn't sure. Seeing as I haven't ran into any CTDs for now I'll continue using the png version on my setup. Using .png with .dds brought the 3.2 pack down to ~30mbs, and my SSDs are running low on space.

 

I'll keep this in mind and continue testing it.

Posted

Hello, I just tried out these packs and I quite like them, I'm just experiencing some issues with RapeTattoos that I thought I'd bring up.

 

First is the fact that due to the volume of new additions, some with similar or identical names to each other, it becomes quite difficult to assign location to them in RapeTattoos mcm menu, if it could be possible adding in brackets the bodypart the mark is made for in the name would alleviate this issue, although I can understand if this won't happen due to the work load.

 

The other issue is mostly just on RapeTattoos' side although it adds to the issue with assigning location, and that is the fact that in their mcm menu some names are just "I" without citation marks, I don't know exactly which marks are affected by this but I think its the ones that use unicode.

Again, nothing with this mod in particular, just RapeTattoos mcm not being set up to handle it or something.

 

These are only issues if you like me use RapeTattoos, so otherwise shouldn't be an issue.

Posted
32 minutes ago, Ursur1major said:

Hello, I just tried out these packs and I quite like them, I'm just experiencing some issues with RapeTattoos that I thought I'd bring up.

 

First is the fact that due to the volume of new additions, some with similar or identical names to each other, it becomes quite difficult to assign location to them in RapeTattoos mcm menu, if it could be possible adding in brackets the bodypart the mark is made for in the name would alleviate this issue, although I can understand if this won't happen due to the work load.

 

The other issue is mostly just on RapeTattoos' side although it adds to the issue with assigning location, and that is the fact that in their mcm menu some names are just "I" without citation marks, I don't know exactly which marks are affected by this but I think its the ones that use unicode.

Again, nothing with this mod in particular, just RapeTattoos mcm not being set up to handle it or something.

 

These are only issues if you like me use RapeTattoos, so otherwise shouldn't be an issue.

I'm not familiar with the rapetattoos menu, does it just list every tattoo with no respect for what section it's from? If so, I can see why it's confusing when Cumdump can either be in the pubic area or back or face and breasts(I think). 

 

The "I" tattoos are the ones with <3 in the name, I've noticed they work when you select them in the slavetats menu, but when you've selected them they just show up as "I".

 

This would actually be super easy to do with a replace all in notepad++. So I've gone ahead and done it, overwrite your JSON with this one and let me know how it goes, yeah? Tramp_Stamps.json

 

S = Stomach, P = Pubic, BA = Back, T = Thighs, BR = Breasts, A = Ass, F = Face.

Posted
On 3/22/2020 at 2:35 PM, GrimReaperCalls said:

Thanks for clarifying!

Do you know if it uses VRAM or RAM? I thought I noticed enbhost using more RAM than usual but wasn't sure. Seeing as I haven't ran into any CTDs for now I'll continue using the png version on my setup. Using .png with .dds brought the 3.2 pack down to ~30mbs, and my SSDs are running low on space.

 

I'll keep this in mind and continue testing it.

Not sure about VRAM vs RAM.  I'm not a technical person despite how it might appear sometimes.  I just learn certain things quickly.  The risk is yours to take and if everything works for you I'm certainly not going to suggest you suddenly change things.  Maybe next computer upgrade.

Posted
47 minutes ago, Adeladen said:

I'm not familiar with the rapetattoos menu, does it just list every tattoo with no respect for what section it's from? If so, I can see why it's confusing when Cumdump can either be in the pubic area or back or face and breasts(I think). 

 

The "I" tattoos are the ones with <3 in the name, I've noticed they work when you select them in the slavetats menu, but when you've selected them they just show up as "I".

 

This would actually be super easy to do with a replace all in notepad++. So I've gone ahead and done it, overwrite your JSON with this one and let me know how it goes, yeah? Tramp_Stamps.json

 

S = Stomach, P = Pubic, BA = Back, T = Thighs, BR = Breasts, A = Ass, F = Face.

Thank you, that seems to work.

And yes, Rapetattoos menu can be a bit of a messbild.thumb.png.b250b7bba7425e82a9e4ed63bb4515f9.png

Posted
43 minutes ago, Ursur1major said:

Thank you, that seems to work.

And yes, Rapetattoos menu can be a bit of a messbild.thumb.png.b250b7bba7425e82a9e4ed63bb4515f9.png

That really is a mess lmao.

I'll include the json where I mention rapetattoos, but maintaining it with each update is gonna be a bit of a pain though, not sure if I'll put in the effort for that. 

Posted

Bug Report:

Tramp Stamps - Upper Back: Pin me Down

Mistakenly adds
Tramp Stamps - Chest: Pin me Down (ie, it adds "pin me down and fuck my tits" on the front when you choose "pin me down" for upper back)

Posted
23 minutes ago, Yuni said:

Bug Report:

Tramp Stamps - Upper Back: Pin me Down

Mistakenly adds
Tramp Stamps - Chest: Pin me Down (ie, it adds "pin me down and fuck my tits" on the front when you choose "pin me down" for upper back)

Oh shit yeah, there isn't even a pin me down for the back, it's the same texture as the chest one. I'll fix it now, thanks for pointing it out ?

 

And a quick question, with your pfp I'm assuming you're a furry, do you have any ideas for what I can add to the furry/bestiality pack?

 

Edit: fixed it now.

Posted
17 hours ago, Adeladen said:

Oh shit yeah, there isn't even a pin me down for the back, it's the same texture as the chest one. I'll fix it now, thanks for pointing it out ?

 

And a quick question, with your pfp I'm assuming you're a furry, do you have any ideas for what I can add to the furry/bestiality pack?

 

Edit: fixed it now.

Well a "pin me down and fuck my asshole" would be nice, as that's what I thought it was~

Well, off the top of my head for furries... Given that the default furry races for the game are Argonians and Khajiits, you'd probably want to theme it after them. Lizard dick, cat cock, something about laying eggs. You got plenty of stuff about breeding, so if you wanted to theme a furry packs, replace that themeing with eggs for the Argo's. And yes Argonian's don't have 'fur', but they're still anthropomorphs ('human-like creatures'), which means they count.

 

"I purr for khajiit dick" or "I purr for cat dick" or something like that. I can think up more there... what'cha think of stuff like that?

Posted
2 hours ago, Yuni said:

Well a "pin me down and fuck my asshole" would be nice, as that's what I thought it was~

Well, off the top of my head for furries... Given that the default furry races for the game are Argonians and Khajiits, you'd probably want to theme it after them. Lizard dick, cat cock, something about laying eggs. You got plenty of stuff about breeding, so if you wanted to theme a furry packs, replace that themeing with eggs for the Argo's. And yes Argonian's don't have 'fur', but they're still anthropomorphs ('human-like creatures'), which means they count.

 

"I purr for khajiit dick" or "I purr for cat dick" or something like that. I can think up more there... what'cha think of stuff like that?

It is now pin me down and fuck my asshole, that's what I meant to make it but messed up with somehow.

 

Ah ye the purring ones sound good, for now it's mostly just got creatures and not much furry stuff, this would alleviate that.

 

Is there a reason you used dick instead of cock? Like do you prefer dick over cock or did you just type what popped into your head first? I'm gonna go with cock either way, I'm just curious.

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