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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
56 minutes ago, moguaeagle said:

ran into an issue from the Spriggan quest in Kyne's blessing, found a separate thread about it, but it should be posted in support. I had my issue with the SE version:

 

I got the infection, went to the location where there's a spriggan in a tower, but the quest object is up in the air and I can't reach it, something just floating there.

 

also thinking that with the needs mod, this mask will eventually kill me since I can't eat.

 

screenshot: https://prnt.sc/10eylxz

the problem thread is here: 

 

 

That is a problem with the original quest unfortunately. Sometimes the object 'drops' on top of invisible collision markers and other objects... the only solution is to use tcl in the console, go near the object to trigger the quest and then go back down to the ground.

 

I will change that mechanism when I move the quest from SD+ to Parasites.

Posted
8 hours ago, zarantha said:

@DeepBlueFrog Just took a quick look through the armor to see what I need to update. I noticed the liquid and mystofdawn textures are missing from the alternate chaurus queen assets.

Also, there's several _sd_ textures used in the parasites mod. not sure if you meant to include those or not. i can get a list if you need it.

 

The liquid armor was an experiment I forgot to remove. You can get the right textures from the original files here: 

 

The pink nipple rings is something I thought I fixed. I will have to check the files again.

 

8 hours ago, zarantha said:

 

For the updated mod, the dwarven cyborg textures are missing. The male 1stperson meshes don't match the armor, and the male armor doesn't match the female armor. it's more like clothing than dwemer?

 

 

The first person files is definitely an issue. Thanks for pointing that out,.

 

The difference between male and female models is on purpose. I liked the male version of that outfit from TERA but the female one was too revealing for a space/interdimensional explorer suit. I found the Starcraft Ghost armor instead (which is a better choice and a call out to the use of the Queen of Blades armor elsewhere in the mod).

 

I will fix the issue with the helmet. I missed it.

Posted

@zarantha  For the nipple rings thing, are you using Bodyslides by any chance?

 

The mesh I have has this as the textures:

 

textures\armor\KyneBlessing\harnessChaurusQueen\Fleshy.dds

Posted
3 minutes ago, Dr.Lefse said:

Thank you, cant believe i didnt see that...

 

No problem.. I updated that page yesterday as it was hard to read. 

Hopefully it will get better.

 

Posted
52 minutes ago, DeepBlueFrog said:

@zarantha  For the nipple rings thing, are you using Bodyslides by any chance?

 

The mesh I have has this as the textures:

 

textures\armor\KyneBlessing\harnessChaurusQueen\Fleshy.dds

 

No bodyslides yet, I was just looking through nifskope before working on updating the bodyslides, to see what was new. Looks like just the shellbug stuff.

 

There's two versions of that particular mesh, the one in the alternate textures download has the issue. The one in the mod is fine, that's the texture you have. I've been skipping it since the mod has the right one, but thought I'd mention it in case someone just copies the files from the alternative textures. the bodyslide uses the version from the mod.

 

Posted
35 minutes ago, zarantha said:

 

No bodyslides yet, I was just looking through nifskope before working on updating the bodyslides, to see what was new. Looks like just the shellbug stuff.

 

There's two versions of that particular mesh, the one in the alternate textures download has the issue. The one in the mod is fine, that's the texture you have. I've been skipping it since the mod has the right one, but thought I'd mention it in case someone just copies the files from the alternative textures. the bodyslide uses the version from the mod.

 

 

Thanks for clarifying... I must have just missed updating the files in the alternate assets.

Posted
10 minutes ago, TheLoverLabCriminal said:

Is there a way to make bodymmorph in hormone work with sse ?

 

Well.. right now it isn't working with LE either.

 

Hormones is currently broken when it comes to body changes using any method. 

 

I am working on this issue.

Posted
3 hours ago, DeepBlueFrog said:

 

Well.. right now it isn't working with LE either.

 

Hormones is currently broken when it comes to body changes using any method. 

 

I am working on this issue.

 

If this is an issue for a lot of people, I have a re-packed version of the Feb. 27th version of Hormones for SE.

 

It includes all the SLIF changes, and I can confirm the NiO Bodymorphs work for me with the 3BA body.

 

If you'd like, I can remove the SlaveTats implementation (haven't fixed SlaveTatsEventBridge integration), add the XPMS check (although I didn't run into issues with it), and post it for others.

 

 

 

I don't know what changed between the Feb. 27th version and the Feb. 28th version that made it stop working.

 

From looking at the GitHub updates, it looks like the only things that changed were the "BreastsTogether" addition to unify NiO and SLIF bodymorphs, the LE morphs addition, and the ChangeLog.

 

My updated version has the BreastsTogether and LE morphs fixes, and only lacks the changelog.

 

I should add that I never got the Feb. 28th version working in SE either, so IDK what has gone wrong.

Posted
On 4/16/2019 at 12:01 AM, DeepBlueFrog said:

I am starting this thread to comment on the status of the conversion of my SexLab mods to Skyrim Special Edition and to offer a place for SSE related issues away from the other threads.

 

At this time, I am not personally engaged into migrating to SSE.

Many of the mods I rely on are still not available in SSE. I am still reviewing progress of other conversions and I will decide eventually to 'pull the trigger' and migrate my mods.

Once that happens, there will be no going back. I do not have the capacity to develop and test the mods on two platforms.

I am looking at maybe 2020 for a switch... maybe even later.

For the time being, I prefer focusing on finishing the quests in 'oldrim' and resolving issues instead of chasing conversion issues.

 

That said, some people have offered to convert some of the mods for me, and I am very grateful to them for stepping up that way.

 

Thanks to everyone who provided SSE conversions: @tznvlw -  @nomkaz -  @kaiww - @RoxDox

 

Status of the mods (Conversion available and up to date - Available but out of date - Not available)

 

The latest conversions are available at these links. Until I get a chance to download the files and replace the attachments here, please use this list:

 

Main files:

 

 

 

Optional files:

 

 

 

 

I want the Sanguine's Debachery mod, but I'm a bit confused about which files I need to download. Help, please?

Posted
On 2/27/2021 at 2:50 PM, arshesney said:

There are a few issues with Dibella Sisters and Sisterhood conversions, there's are ~200MB bsa.bak that I assume are the oldrim ones? and some spurious files outside the archive with .vortex_backup extension.

The biggest one is that I found at least a mesh that has not been converted properly and causes CTD (Sister Elsa's). Running both archives through cathedral assets optimizer seems to have fixed the problems.

 

edit: nvm, had to use nifoptimizer and octagon, now's a proper conversion

 

Dibella Sisterhood Sisters SE.7z 77.35 MB · 277 downloads

 

415162695_DibellaSisterhoodSE.7z 102.29 MB · 289 downloads

thank u for fixing it i dont have any idea how to convert

Posted

Hello! Has anyone experienced any problems like this with SexLab Dialogs? I investigated it further and found out that it wasn't from Sanguine Debauchery. I also unpacked mod and looked through the sources. I'm not quit familiar with Papyrus, but I think it's because something went wrong and this function not works as was expected.

 

; CODE BLOCK FROM scripts/source/sld_qst_main.psc

Function StartPlayerRape ( Actor akSpeaker, string tags = "Sex" )
...

; Prevent rapid fire attacks
if ( (GameTime.GetValue() - StorageUtil.GetFloatValue(Player, "_SD_iLastSexTime"))  < StorageUtil.GetFloatValue(Player, "_SD_iNextSexTime") )
	; Debug.Notification("(changes his mind...)")
	Debug.Trace("[SLD]    Sex aborted - too soon since last sex scene")
	Debug.Trace("[SLD]      		(GameTime.GetValue() - fLast) : " + (GameTime.GetValue() - fLast))
	Debug.Trace("[SLD]      		fNextAllowed : " + fNextAllowed)
	Return

...                                                                                                    

 

 

I know SexLab Dialogs is outdated (file from the listing, btw: https://github.com/SkyrimLL/SDPlus/blob/master/SexLab_Dialogues/Data/scripts/source/SLD_QST_Main.psc#L395-L401). I'd like to help, but I dunno how.

Posted
On 3/10/2021 at 6:59 AM, симмер said:

Hello! Has anyone experienced any problems like this with SexLab Dialogs? I investigated it further and found out that it wasn't from Sanguine Debauchery.

 

The only time I've seen that pop up is with SD+, and I never had an issue closing it. Haven't run into it recently to see if something changed with the newer versions of SD and Dialogs.

Posted
3 hours ago, wizzleteats said:

Any chance that Sisterhood of Dibella could be made compatible with Flower Girls?

 

I doubt it. Most of my mods are too tied up with SexLab right now.

Making it compatible with Flower Girls would mean having to separate Sisterhood from SexLab first and make it optional. 

That's a lot more work than I can afford right now.

Posted
6 hours ago, DeepBlueFrog said:

 

I doubt it. Most of my mods are too tied up with SexLab right now.

Making it compatible with Flower Girls would mean having to separate Sisterhood from SexLab first and make it optional. 

That's a lot more work than I can afford right now.

Alright, thanks. Maybe once I get my new computer set up I’ll look into things to see what it takes.

Posted

Not sure what im missing..

Dowloaded content consumers  (port) of version 14.

Have   sexlab stoies installed, parasites, etc....

According to " The BroodMaiden - in the falmer cave of Chillwind Depths The core of that quest was moved into the SexLab Parasites (Kyne's Blessing) mod. What remains in Chillwind depths is the survivor of a search party for women abducted by the Falmers near Dragon's Bridge. You may start as a survivor yourself Content Consumer Alternate Starts, with a soft link to Parasites if you have it installed as well."

Looking at the CCAS options - there is nothing related to charus or broodmaiden,   except the generic falmer...  but nothing that suggests  a link to stories, nothing titled broodmaiden...   (unless its just not showing up for me)..

any idea what i might be missing?  

Posted
4 hours ago, Sillius_Maximus said:

Not sure what im missing..

Dowloaded content consumers  (port) of version 14.

Have   sexlab stoies installed, parasites, etc....

According to " The BroodMaiden - in the falmer cave of Chillwind Depths The core of that quest was moved into the SexLab Parasites (Kyne's Blessing) mod. What remains in Chillwind depths is the survivor of a search party for women abducted by the Falmers near Dragon's Bridge. You may start as a survivor yourself Content Consumer Alternate Starts, with a soft link to Parasites if you have it installed as well."

Looking at the CCAS options - there is nothing related to charus or broodmaiden,   except the generic falmer...  but nothing that suggests  a link to stories, nothing titled broodmaiden...   (unless its just not showing up for me)..

any idea what i might be missing?  

Yeah.I have the same question.Besides,what I have in my CCASV14 is only SEXLAB STORY's.But I didnt install sexlab story anyway.

Posted
40 minutes ago, weisuojiushiwd said:

Yeah.I have the same question.Besides,what I have in my CCASV14 is only SEXLAB STORY's.But I didnt install sexlab story anyway.

 

5 hours ago, Sillius_Maximus said:

Not sure what im missing..

Dowloaded content consumers  (port) of version 14.

Have   sexlab stoies installed, parasites, etc....

According to " The BroodMaiden - in the falmer cave of Chillwind Depths The core of that quest was moved into the SexLab Parasites (Kyne's Blessing) mod. What remains in Chillwind depths is the survivor of a search party for women abducted by the Falmers near Dragon's Bridge. You may start as a survivor yourself Content Consumer Alternate Starts, with a soft link to Parasites if you have it installed as well."

Looking at the CCAS options - there is nothing related to charus or broodmaiden,   except the generic falmer...  but nothing that suggests  a link to stories, nothing titled broodmaiden...   (unless its just not showing up for me)..

any idea what i might be missing?  

 

That could be a question for the CCAS thread.

 

Some starts have requirements of race and gender. I don't know if it is the case for that one.

Posted

is there a way to make this compatible with weightmorphs by making the animated parasites' niooverride override the particular weightmorphs nodes?

Posted

hey guys, I need help, when I try to talk to a non-aggressive creature, no dialogue appears, like I tried to talk to a stray dog and he just barks, I only use this mod here (sexlab dialogues only without SD +) and his recommendations

Posted

With Dibella Sisterhood mod the sisters aren't wearing the SisterCorruptedOutfit in-game but instead a Monk one that you can see last in xEdit here. https://ibb.co/L9XrNzJ  I used the mod long ago and it worked. Also I know the Synthesis patch overwrites everything but I have the Dibella Sisterhood plugin after it for now so it should win.
 

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