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Posted
On 3/7/2021 at 9:36 PM, Mynote said:

i'm having a bit of trouble with the mod. the mechanics work fine as far as i can tell and it's been fun playing with it. problem is, i can't, for the life of me, find a way to start the quests.
i remember downloading it before and i remember finding one of the lore mongers in whiterun, but now i just can't seem to find any of them. any help or guide would be much appreciated.

You start their quests by talking to innkeepers with the dialogue option "Have you seen some odd-looking people around?". In a new game, the first few times you need to open some of their items (for example "East Empire Company Crate" or "Ceremonial Urn") for the dialogue option to appear.

  • 3 weeks later...
Posted

Been a while since I've posted here, huh? I've just done a bare-bones update so this mod is fully compatible with Devious Devices version 5, and I'll be doing the same with Peril and Corruption soon. I'm currently working out a few more kinks with Peril at the moment, but once that's done I have some more features planned for this mod that I'll be getting to as soon as I can.

Posted

_DL_ListMiscDevices and others are:

 

  1. East Empire Company Crate
  2. Deadric Charm
  3. Smuggled Package
  4. Ceremonial Urn
  5. Dwarven Vials
  6. Old Grimoire

 

so I think _DL_ListStatus is in the wrong order:

 

  1. Scholar (Ceremonial Urn)
  2. Scribe (Dwarven Vials)
  3. Seamstress (East Empire Company Crate)
  4. Seer (Daedric Charm)
  5. Stablemaster (Smuggled Package)
  6. Sorceress (Old Grimoire)

 

 

Edit: Also for some reason, the blacksmith dialogue is checking for speechcraft instead of crime gold.

Posted
On 4/2/2021 at 9:17 AM, viewcommunityrules said:

so I think _DL_ListStatus is in the wrong order

Thanks for pointing this out. I think this was the cause of some issues with people not being able to get into the loremongers' shops.

Posted

Hell, after some versions of this modification, in this version, it seems that the innkeepers finally had the necessary dialogues, but none of them heard anything-at all. In all the holds. In a few days. And shops, laboratories, etc. were closed, and remained closed. Maybe I'm the unlucky one, huh?

Posted
1 hour ago, bubba999 said:

Probably a dumb question but the front page isn't clear on this: Do I have to install a patch or can I just install Devious Lore by itself?

You can install it alone, the patches are optional expansions.

Struggle idles patch adds struggle animations to more devices (for the escape minigame), lore patch does this too and renames devices.

Posted
2 minutes ago, neghthraw said:

You can install it alone, the patches are optional expansions.

Struggle idles patch adds struggle animations to more devices (for the escape minigame), lore patch does this too and renames devices.

 

Thanks.

Posted
57 minutes ago, Desiree42 said:

Do we still need the DD patch? Especially since DD 5.0 is out

Devious Lore has already been updated to DD 5.1. What exactly do you mean with "DD patch"?

From the change log of the main page (spoiler at the end of the page):

 

2.04 (3/27/21)

-Updated Struggle Patch, Lore Patch, and main mod to Devious Devices 5.1

-Copied over the standalone Apprentice Mage Robes from Remodeled Armor for UUNP by gamefever to be worn by Laekette to help prevent clipping between her restraints and her robes.

Posted
7 hours ago, xyzxyz said:

Mirtienne is always staying in a modded player house near solitude but never in a tavern.

1 hour ago, S.MayLeR said:

Hell, after some versions of this modification, in this version, it seems that the innkeepers finally had the necessary dialogues, but none of them heard anything-at all. In all the holds. In a few days. And shops, laboratories, etc. were closed, and remained closed. Maybe I'm the unlucky one, huh?

 

Please read through the description fully. The loremongers will only start appearing in towns and cities after you've found and opened one their associated items, and the appear after asking the innkeepers about odd people. They will then open up their shops after you talk to them for the first time.

Posted
26 minutes ago, Code Serpent said:

 

Please read through the description fully. The loremongers will only start appearing in towns and cities after you've found and opened one their associated items, and the appear after asking the innkeepers about odd people. They will then open up their shops after you talk to them for the first time.

I did multiple quests for her. I got the quest from a Innkeeper pointing me to her location and the questmarker showed to my player house where she was. And after I got the item she awaited me in my house.

Posted
51 minutes ago, xyzxyz said:

I did multiple quests for her. I got the quest from a Innkeeper pointing me to her location and the questmarker showed to my player house where she was. And after I got the item she awaited me in my house.

Ok, that sounds like what's supposed to happen. What's the issue?

Posted
30 minutes ago, Code Serpent said:

Ok, that sounds like what's supposed to happen. What's the issue?

That she never showed up in a tavern like she said she would be and that she was in a modded player house. I doubt that was intended. I usually start the quest in whiterun so she shouldn't walk to a house behind solitude.

Posted
3 hours ago, xyzxyz said:

That she never showed up in a tavern like she said she would be and that she was in a modded player house. I doubt that was intended. I usually start the quest in whiterun so she shouldn't walk to a house behind solitude.

The quest is working fine on my end. I'm not able to reproduce what you're talking about.

Posted

I've been talking about some more interesting updates once I released Peril and Corruption. Here's the first one:

 

2.1.0 (4/5/21)

Added the first "Devious Training". After you gain Hjorni's Favor by retrieving and opening one of the urns she's looking for, without being bound, and after asking about practical uses of the restraints she collects, she will offer a simple training regiment: raise your weapon skills 5 times while wearing a full chastity set. Doing so will give you a buff that increases damage done with weapons while chaste and aroused. Three more trainings are planned for Hjorni to give, and the other loremongers will soon offer trainings for their own devices.

 

Also, I've updated the description some to make it more clear how to progress through the different quests and how to gain favor. Take a look through it if you've had difficulties progressing.

Posted
6 hours ago, Code Serpent said:

I've been talking about some more interesting updates once I released Peril and Corruption. Here's the first one:

 

2.1.0 (4/5/21)

Added the first "Devious Training". After you gain Hjorni's Favor by retrieving and opening one of the urns she's looking for, without being bound, and after asking about practical uses of the restraints she collects, she will offer a simple training regiment: raise your weapon skills 5 times while wearing a full chastity set. Doing so will give you a buff that increases damage done with weapons while chaste and aroused. Three more trainings are planned for Hjorni to give, and the other loremongers will soon offer trainings for their own devices.

 

Also, I've updated the description some to make it more clear how to progress through the different quests and how to gain favor. Take a look through it if you've had difficulties progressing.

Cheer

Posted
15 hours ago, Code Serpent said:

The loremongers will only start appearing in towns and cities after you've found and opened one their associated items, and the appear after asking the innkeepers about odd people. They will then open up their shops after you talk to them for the first time.

Thanks for the reply. It just used to be enough that you just ask the innkeeper, and then someone from the loremongers would appear on the square.

Posted
9 hours ago, Code Serpent said:

I've been talking about some more interesting updates once I released Peril and Corruption. Here's the first one:

 

2.1.0 (4/5/21)

Added the first "Devious Training". After you gain Hjorni's Favor by retrieving and opening one of the urns she's looking for, without being bound, and after asking about practical uses of the restraints she collects, she will offer a simple training regiment: raise your weapon skills 5 times while wearing a full chastity set. Doing so will give you a buff that increases damage done with weapons while chaste and aroused. Three more trainings are planned for Hjorni to give, and the other loremongers will soon offer trainings for their own devices.

 

Also, I've updated the description some to make it more clear how to progress through the different quests and how to gain favor. Take a look through it if you've had difficulties progressing.

 

If I'm reading this right, there can be no training for a PC that's wearing minimal bondage gear of collar and boots? This kind of leaves Devious Followers and Submissive Lolas out of the fun.

Posted
On 4/2/2021 at 5:17 PM, viewcommunityrules said:

Edit: Also for some reason, the blacksmith dialogue is checking for speechcraft instead of crime gold.

 

I guess you didn't see that edit? It's still there in the yesterday's version.

Posted
12 hours ago, bubba999 said:

If I'm reading this right, there can be no training for a PC that's wearing minimal bondage gear of collar and boots? This kind of leaves Devious Followers and Submissive Lolas out of the fun.

You won't be able to get the training if the training devices can't be equipped. It should be common sense that any 'permanent restraints' mods like the ones you listed would conflict with devious devices quests.

5 hours ago, viewcommunityrules said:

I guess you didn't see that edit? It's still there in the yesterday's version.

I did. That dialogue condition is intentional.

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