Gukahn Posted February 4, 2022 Posted February 4, 2022 4 hours ago, Martok73 said: Dad was tough but most of the time fair. I can only recall a few times where I got the hickory that I felt like I did not do anything wrong to deserve it. Even all these years later, granted my memory isn't what it used to be. My daughter is 25 and I raised her in similar fashion that my parents raised me, although she didn't become a "wild child" until later in her teenage years after meeting a total waste of oxygen of the male variaty. The only good thing that came of that is my grandson. Sounds familiar. Many friends and colleagues of mine told me something like that too. One of them got to be a grandparent in his 40´s.. He almost beat up the father ? 4 hours ago, Martok73 said: It's not bad with mods to improve it, and a fully trained house slave to cook and clean is just fine to bring home, dressed appropriately of course Not a bad idea.. the kids living on the streets always bug me.. "Whiterun is a wonderful place to live.. Let's ignore the begging kid in the marketplace." Felt forced.. Windhelm i understand it's big and cold. Remembered me on the story with the girl and her cinderbox but Whiterun is a small city, somebody would have took it upon him or herself to take in the child. So if i get to it, gonna adopt at least her and the stable boy of soltitute.. shame you can't adopt adults ? giving them a big sister or brother to protect them would be nice. 4 hours ago, Martok73 said: More like entitled little pussies that are disrespectful and don't even care about themselves much less their elders. Which can all be attributed to far left big government sticking their nose where it doesn't belong trying to tell parents how to raise their kids and not allowing proper discipline. Agreed. I work outdoors and we drive a lot through the city cause of that and i am traveling with public transport to my workplace. I've seen many disrespect especially against elder people.. We where taught to standup for a granma or a grandpa, they just look at the freaking phone and ignore everything around them ? don't let me get started with those.. Almost throw the handy of a new coworker in the mud cause he wouldn't take his eyes from it. "Work bitch!" was the nicest thing i got after 3 Hours. 2 hours ago, narbzhikaru said: Is there a reason that my followers act like slavemasters and order my slaves to fuck them? there is an mcm setting for that where you can raise the arousal threshold for that. I put it on 100 which disables it entirely
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 On 2/2/2022 at 4:39 AM, pinky6225 said: The leveled actorbase enslavement option in the MCM was to try and correct the issue with the naked bandits which didn't work You can still enslave them the same as before its just that V8 continues to have the naked bandit bug dispite numerous attempts to fix it, so if seeing unenslaved bandits being naked freaks you out (due to having enslaved another one with the same form ID) then the only real way to avoid it is to only enslave unique NPC's version 8 has cured the naked bandit bug, the fixes since then have gone into better clothing management of slaves without using an outfit. i haven't made the settings for it default yet as it would be more confusing for the veteran slavers who don't pop into the thread. if you don't want naked bandits, disable the automatic outfit from the mcm and don't use the outfit dialogue
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 On 2/2/2022 at 9:55 AM, Will55 said: BTW Pfiffy/Clifton The 3 Hookers when set to "find clients by yourself" actually works and well. I am yet to see if they turn up on your doorstep when you fast travel (or player.moveto )elsewhere (with them on follower "relax"). but so far it works really well. This was always a bugbear previously as you had to spoon feed them. Now it almost hard to catch them on their feet. ? Well Done!!! good to hear it On 2/2/2022 at 11:41 AM, Will55 said: To Pfiffy/CliftonJD I spoke too soon. I finally managed to get a hooker high enough to have her work alone (at the Nightgate Inn). There was NO speech line to allow this. There were only choices for the three minor towns (F, M & D) available as solo hooker sites. This is totally contrary to the previous version where I could place them, more or less, where I liked. That has effectively iced this playthrough and I am abandoning it until this is fixed. I have had one hooker with over 40 clients for a while although she is now only a follower, and I was going to employ her as a solo just before I left Nightgate inn with my 3 others all over 40 clients( + 8 training =72+) as this inn was a frenzied place. Much as I appreciate the "find clients by yourself" improvement, this is lethal to my hooker game. I thought about concentrating on AYGAS and HSH for hookers instead but TDF is my core so that is that. with the spam i'm getting in the logs, that's prolly where i'll focus on next On 2/2/2022 at 1:11 PM, Martok73 said: using the addon I linked earlier SL doesn't see any npc locked in as tied or otherwise from what I can tell. ahh, so it behaves more like display model then On 2/2/2022 at 1:11 PM, Martok73 said: most if not all the animations I have found for SE only use magically spawned in zaz furniture for the animations. ahh yes, almost forgot about that. was 1 of my pet peeves in Le when you're already using the stockade and a sl animation spawns a new stockade On 2/2/2022 at 1:26 PM, Pfiffy said: Now you are pretty far ahead of me. Hopefully I can figure out how to patch your edits correctly into the main esp... ? On 2/2/2022 at 1:40 PM, Martok73 said: Still have no clue what you mean by "imperial run" or "stormcloak run", but yeah I haven't done the vanilla start in years so unless she can be found somewhere other than Helgen I won't be able to grab her, cause with ASLAL, there are no bodies in Helgen to resurrect and all my current chars have several hundred hours of gameplay, so starting over just to grab her isn't an option. I assume she is one that is scripted to die in Helgen during Alduin's attack? iirc you should see her again if you choose to join sides with the imperials in the civil war. On 2/2/2022 at 1:52 PM, Martok73 said: I just need to find a good child visual overhaul I like that will play nice with all my other 500+ mods . agreed on that, i'm not impressed with the child overhaul mods i've seen either On 2/2/2022 at 1:54 PM, Gukahn said: i parked Astrid until i enslaved the rest tho, learnt from Markaths Uaile problem where she stays in Questmod until the Quest is finished. I think Astrid is the same. yes, i'll be working on fixing her dialogues to also allow slave speech while enslaved...but she has Alot of dialogue so its gonna take some time On 2/2/2022 at 2:47 PM, Martok73 said: I don't kill them all, I just have that option if they get on my nerves too much. I can't stand having any npc be completely immortal and unable to die, it ruins any chance of immersion for me, so thankfully there are mods for that. It doesn't mean I execute everyone either, even essential npc's are enslavable On 2/2/2022 at 10:25 PM, dustbeetwelve said: What is the current workaround for the naked bandit bug? i did not used to see them much, but now i am using a random encounters mod and seeing them all the time. disable the automatic outfits from the mcm and avoid the outfit dialogue on any non-unique npc's 2
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 10 hours ago, Pfiffy said: As a sidestep I'm going to merge the TDF-patch into the add-on and check what I have to change there.... Edit: I will create a new test pack this evening and then merge the add-on into the TDF patch as soon as you have it ready for 6 slaves. having a bit of trouble getting 3way to work, debating on starting a new save to rule that out as my issues with it, i just get so tired of restarting the game so often... 11 hours ago, Pfiffy said: Time to do some thinking about it: At first just make them able to work as Hookers and offer 20 Slots for them to place them. Conditions for the Slaves to work as independent hookers? the conditions for setting them as hookers was already set with that in mind so we won't need additional conditions...altho we could revise the hooker conditions later to be a bit more laxed if they're collared and move the current conditions to apply to being independent hookers 11 hours ago, Pfiffy said: For the future: Making sex training count in pahe? pahe has a sex tracker that adds tdf sex training to pahe slaves 11 hours ago, Pfiffy said: Making the pahe sex training count in TDF? ya, i've been thinking about that since we started down this path. thinking the way tdf counts its experience versus how pahe counts it doesn't match up enough for the current system to work. we can have pahe check for tdf installed, but if we do it thru the tdf rankings, we would also need to check that the slave being trained is also a tdf slut. thinking the best way to handle it might be to invent an additional training system that behaves like the sexlab client count, just tallies up. 11 hours ago, Pfiffy said: Offer the TDF City/Inn slots to Slaves or add additional slots for them? offering the current slots seems like it would be less work, but not sure if the current system could support it 11 hours ago, Pfiffy said: Move the Hookers completely out of PAHE like AYGAS/HSH? definitely 2 hours ago, narbzhikaru said: Is there a reason that my followers act like slavemasters and order my slaves to fuck them? that's a "feature" of hsh arousal checks. you can check its mcm for the settings to disable it or choose not to install that option when installing hsh...this in hsh: 21 minutes ago, Gukahn said: there is an mcm setting for that where you can raise the arousal threshold for that. I put it on 100 which disables it entirely 1
Will55 Posted February 4, 2022 Posted February 4, 2022 (edited) 6 hours ago, Martok73 said: Ahh, ok, so most likely in my current games I doubt her burnt corpse is still there. Are you talking about the necro option to put the body in a sack that is part of SL Defeat to move it? I've done that and "dropped" elsewhere and they still stayed dead. Resurrecting npcs for the purpose of enslavement would only really fit with one of my chars right now, ironically it's not the vampire either, it would be my Arch Mage/Necromancer. No! I use the below along with the jaxonz positioner. Dropping them with the rez beats the hell out of bonking a corpse. That is provided they don't kill you first. Sometimes despite "dropping the box" (you will see what I mean) it does not leave your inventory and if you drop it again you will have a duplicate pop up as well. I just enslave them. Once I had 3 copies: all different in looks as IF you ice a female you can get a male or a totally different female. So I just reload until I get the female that was iced or one close enough. This only happens on non uniques. Be warned! it is a bit touchy if you decide to loot a male corpse (take care with mouse click choice) as my char has 1 male down as sexual partner despite me being totally unaware of how or when until I noticed a 2nd attempt followed by a very hurried "shutdown program". Then I remembered diving for the quit click some weeks before. I almost threw up at the thought of even being close to something so t*tless. 6 hours ago, Martok73 said: How, just how? talk about sardines. LOL It was quite easy I just parked them well when all tied up. 24 or 26 was the maximum IIRC 6 hours ago, Martok73 said: Still curious about this, and after checking out that mod, it says you can only lock doors that you have keys to, so refresh my memory as to where you find the keys to the cells in the abandoned prison? I like the idea of that mod and being able to lock doors you have keys to, I'm wondering tho if it counts the "wax" keys that can be made from the lockpicking perk to create a key for any lock that you pick to open. When you clean up that prison you gain a key from? either a skeleton or one of the ghosts there which unlocks the cell doors. In past runs it worked to open and lock all cell doors However, this time, it did not work to lock two of the cells which really annoyed me. So, this time I reloaded the entrance save and did not unlock those two doors but tried using TCL necklace and stepped through the bars and TP'd the girls in. IIRC lockmaster worked quite well before. No idea as to why now and I so I have just removed its esp and now have decided to just console "lock 3" on the door, (no other lock level works..it is always "apprentice") Non immersive but then so is TPing in 20+ slaves. Hmmm my previous chars all have that wax key perk, but not the latest char, so I really don't know but you may well be correct as it fits. 6 hours ago, Martok73 said: I'd love to know how she pays them too, LOL. It is really quite common to see a slave going off with a hooker, just as it is to see a follower dragging off a slave to her bed ("Come here my pretty"). Maybe they use bitcoin for their transactions ? Edited February 4, 2022 by Will55
Gukahn Posted February 4, 2022 Posted February 4, 2022 5 hours ago, CliftonJD said: yes, i'll be working on fixing her dialogues to also allow slave speech while enslaved...but she has Alot of dialogue so its gonna take some time Don't worry about that too much. What i learned from enslaving Karliah and Brynjolf is that, once there is no quest attached to them anymore, you can enslave them just fine. Everyone who enslaves Astrid destroys the brotherhood anyways so it probably works for her the same.? 1
Will55 Posted February 4, 2022 Posted February 4, 2022 11 minutes ago, Gukahn said: Don't worry about that too much. What i learned from enslaving Karliah and Brynjolf is that, once there is no quest attached to them anymore, you can enslave them just fine. Everyone who enslaves Astrid destroys the brotherhood anyways so it probably works for her the same.? Re-installing SSE and F4 & OOC I just looked at your blog...gulp! 3 questions: 1) who was the married women in the inn who said "Don't tell my husband" . 2) how did you manage to make Svidi kneel? 3) Is the Bloodworks a mod for Windhelm gaol? I
Gukahn Posted February 4, 2022 Posted February 4, 2022 18 minutes ago, Will55 said: Re-installing SSE and F4 & OOC I just looked at your blog...gulp! 3 questions: 1) who was the married women in the inn who said "Don't tell my husband" . 2) how did you manage to make Svidi kneel? 3) Is the Bloodworks a mod for Windhelm gaol? Uff i had to look at it. haven't worked on it since i crashed this save.. 1 the "Married Women is Iddra the inkeeper of the braidwood Inn. Would have to go ingame rn to see which replacer did her looks but i am almost sure it's pandorable. Either that or Kalilie? 2. I really had to look at my posts again and again to see if there is even a picture of her kneeling.. Couldn't find it ? little help 3. Bloodworks are just the jails in Windhelm yes, i just gave jail rape a test back then. (Really want to make a entire new blog with the Orc.. But i get carried away. Even deleted a fourth entry with Mjoll cause it was just too cringe worthy.) 1
Pfiffy Posted February 4, 2022 Posted February 4, 2022 7 hours ago, CliftonJD said: having a bit of trouble getting 3way to work, debating on starting a new save to rule that out as my issues with it, i just get so tired of restarting the game so often... I usually disabled this option and the Brawl stuff, but some ppl will for sure ask for it... I'm going to do some experiments with the existing scripts and moving the properties to other Hookers, so we might get a bridge for this. I also want to check if I can exclude Followers from getting into the Brawl quest.... 7 hours ago, CliftonJD said: the conditions for setting them as hookers was already set with that in mind so we won't need additional conditions...altho we could revise the hooker conditions later to be a bit more laxed if they're collared and move the current conditions to apply to being independent hookers Yes, The conditions for becoming a Hooker are ok, but I think that a Slave should be at Submission and Sex training 100 for becoming an independent hooker. 7 hours ago, CliftonJD said: pahe has a sex tracker that adds tdf sex training to pahe slaves I never used slaves as Hookers... But its a nice feature if it counts to offer my hookers to them. I haven't tested that. 7 hours ago, CliftonJD said: ya, i've been thinking about that since we started down this path. thinking the way tdf counts its experience versus how pahe counts it doesn't match up enough for the current system to work. we can have pahe check for tdf installed, but if we do it thru the tdf rankings, we would also need to check that the slave being trained is also a tdf slut. thinking the best way to handle it might be to invent an additional training system that behaves like the sexlab client count, just tallies up. We can organize this in the patch/add-on. 7 hours ago, CliftonJD said: offering the current slots seems like it would be less work, but not sure if the current system could support it definitely For a start I would prefer a solution, where the slaves can only use the 20 slots of the add-on. This can be expanded later. We have to mark them as Slave hookers... Maybe a check for a keyword? we will see...
Gukahn Posted February 4, 2022 Posted February 4, 2022 @Will55 The replacer i used for Iddra is Pandorable. Just checked it 1
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 1 hour ago, Pfiffy said: I usually disabled this option and the Brawl stuff, but some ppl will for sure ask for it... I'm going to do some experiments with the existing scripts and moving the properties to other Hookers, so we might get a bridge for this. I also want to check if I can exclude Followers from getting into the Brawl quest.... part of the problem i noticed yesterday is that all the dialogue properties for 3somes have to also apply to each of the pimping quests for the pimping quest to then determine the available hookers for the dialogue to choose. the other problem being the script has to set a random property for each hooker available past the first. with only 1 other hooker available you can tell the script to use the 1 hooker and with 2 other hookers available, you can tell it to use random to find the first available like a coin toss. when more than 2 other hookers are available, you need to be able to tell the script to use the same random number for each hooker 1 hour ago, Pfiffy said: Yes, The conditions for becoming a Hooker are ok, but I think that a Slave should be at Submission and Sex training 100 for becoming an independent hooker. if we set the conditions that high, its going to be so rare for those conditions to be met, we won't even be able to test it aside from ingrid. until i added ingrid to alternate start i hadn't even seen a slave get to 100 sex training 1 hour ago, Pfiffy said: For a start I would prefer a solution, where the slaves can only use the 20 slots of the add-on. This can be expanded later. the 20 independent hooker slots are already there for the taking without even starting a slave addon, its the city slots we need to work on for this task to have any value
eruwat Posted February 4, 2022 Posted February 4, 2022 On 1/31/2022 at 6:09 AM, CliftonJD said: On 1/30/2022 at 4:36 PM, eruwat said: What exactly triggers the naked bandit bug? "Strip and set your outfit!" that's the 1 option if you also choose to disable the automatic outfit from the mcm. the outfit is what carries over to the base actor and the outfit is nothing so they will be naked with a nothing outfit Maybe it would be consistently, to add another option to disable dialogues that trigger the naked bandit bug or an "safe mode" that disables all related things? And thanks for your answer by the way!!!
terrorofmorrowind Posted February 4, 2022 Posted February 4, 2022 I just encountered the infamous "T-posing npc" again when the cell respawns. Has there been som clarity on how to fix this?
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 18 minutes ago, eruwat said: Maybe it would be consistently, to add another option to disable dialogues that trigger the naked bandit bug or an "safe mode" that disables all related things? And thanks for your answer by the way!!! but its still safe to use those dialogues on unique flagged npc's that don't respawn. what i am adding to the outfit dialogue instead, is a confirmation dialogue that spells it out like this: Quote i want better control over what you wear (and i don't care what your actorbase might wear later) 1
pinky6225 Posted February 4, 2022 Posted February 4, 2022 (edited) 3 minutes ago, terrorofmorrowind said: I just encountered the infamous "T-posing npc" again when the cell respawns. Has there been som clarity on how to fix this? Try selecting them with console and doing tai once or twice, usually fixes for me Edited February 4, 2022 by pinky6225
Will55 Posted February 4, 2022 Posted February 4, 2022 To Pfiffy & CliftonJD I would not bother wasting your time with slave hookers in TDF as this is covered well by AYGAS and there appears to be no set limit to the number. However if you do it for the sake of completeness then setting a minimum sex level on the prospective hooker will cause problems as unless you have a host of would be clients to train them in your house etc, how are they going to reach that level? All of my AYGAS solo hookers were trained to 100 via TDF but when it came to permanent hooker roles, I only used followers as AYGAS handled the rest. Now with the problem I have with TDF I would be happy just to have the 20 plus 3 travellers with AYGAS for the slaves. I realize that this is none of my business but doing so seems to just make your workload so much harder. All IMVHO.
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 1 minute ago, terrorofmorrowind said: I just encountered the infamous "T-posing npc" again when the cell respawns. Has there been som clarity on how to fix this? we haven't figured out why some ppl have that bug nor how to replicate it for testing a solution to it. my only guess is that it comes from the fnis spells used on slaves with the hsh dialogue to pose. if my guess to this is right, the solution would be to remove those dialogues from slaves using the hsh mcm, but that is still only how to prevent it from happening. my guess is no solution to fixing it once its in your save, just like the naked bandit bug can only be prevented. imo those dialogues should never have been added to pahe slaves, at the very least it would be less problematic if that "feature" of hsh were disabled by default and choose to enable it instead of on by default and choose to disable it
terrorofmorrowind Posted February 4, 2022 Posted February 4, 2022 (edited) 21 minutes ago, CliftonJD said: we haven't figured out why some ppl have that bug nor how to replicate it for testing a solution to it. my only guess is that it comes from the fnis spells used on slaves with the hsh dialogue to pose. if my guess to this is right, the solution would be to remove those dialogues from slaves using the hsh mcm, but that is still only how to prevent it from happening. my guess is no solution to fixing it once its in your save, just like the naked bandit bug can only be prevented. imo those dialogues should never have been added to pahe slaves, at the very least it would be less problematic if that "feature" of hsh were disabled by default and choose to enable it instead of on by default and choose to disable it You mean the "Give pahe slaves additional dialogue"-part right? I'm just glad that it's not an issue stemming from pahe. We can't exactly ask musje either as they haven't been active on LL for ages now. I can perfectly live without that dialogue on pahe slaves though. So not a problem for me. I just hope the next time that area respawns the issue will be gone from that place. Also note that I do not have the naked bandit bug though. I used to have both issues at the same time before lol. Atleast one of em god fixed now. xD Edit: could it be possibly caused because the difference between HSH and pahe versions is just too big, making certain parts not work correct anymore or something? I mean given the years you and other people have been fixing and troubleshooting stuff. You might have already explored that part. But you never know. Edited February 4, 2022 by terrorofmorrowind
Pfiffy Posted February 4, 2022 Posted February 4, 2022 1 hour ago, CliftonJD said: part of the problem i noticed yesterday is that all the dialogue properties for 3somes have to also apply to each of the pimping quests for the pimping quest to then determine the available hookers for the dialogue to choose. the other problem being the script has to set a random property for each hooker available past the first. with only 1 other hooker available you can tell the script to use the 1 hooker and with 2 other hookers available, you can tell it to use random to find the first available like a coin toss. when more than 2 other hookers are available, you need to be able to tell the script to use the same random number for each hooker I didn't understand that script. I would simply take the first one available...and skip the rest...for me it looks like The Dried Finger wanted to do something special compared with the rest of the scripts. If I understand what you wrote we can use the script as is and let it choose between Hooker 2 and 3 for Hooker 1, 3 and 4 for Hooker 2, and so on? 1 hour ago, CliftonJD said: if we set the conditions that high, its going to be so rare for those conditions to be met, we won't even be able to test it aside from ingrid. until i added ingrid to alternate start i hadn't even seen a slave get to 100 sex training Well, with the pahe mechanics it is a (fucking) lot of work, but I usually train 1 or 2 Slaves to sex 100 and after that they are usually also at submission 100... the rest is done by HSH...(in my way of playing) 1 hour ago, CliftonJD said: the 20 independent hooker slots are already there for the taking without even starting a slave addon, its the city slots we need to work on for this task to have any value If we take the slots from the add-on, the slaves are running on separate scripts. My Idea was that this would make things easier. But you have more experience with this stuff. 56 minutes ago, Will55 said: To Pfiffy & CliftonJD I would not bother wasting your time with slave hookers in TDF as this is covered well by AYGAS and there appears to be no set limit to the number. However if you do it for the sake of completeness then setting a minimum sex level on the prospective hooker will cause problems as unless you have a host of would be clients to train them in your house etc, how are they going to reach that level? All of my AYGAS solo hookers were trained to 100 via TDF but when it came to permanent hooker roles, I only used followers as AYGAS handled the rest. Now with the problem I have with TDF I would be happy just to have the 20 plus 3 travellers with AYGAS for the slaves. I realize that this is none of my business but doing so seems to just make your workload so much harder. All IMVHO. I know, but I always lost my AYGAS prostitutes somewhere and with TDF I have more control over them.
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 update 8.0.6 respectful slaves will now get an additional dialogue chance for max respect training--fix change difference from previous fixes was an or situation that could lead to slaves told to speak as they want using those dialogues as well if they have respect maxed disrespectful angry slaves will now get a respect cap of 65, meaning they should no longer be allowed to show their anger thru disrespect once they reach 65 respect training fearful slaves will now get a respect cap of 80, meaning they should no longer be allowed to show their fear once they reach 80 respect training dialogues of a normal speaking manner that don't show any emotion will now be capped at 100 respect training, unless the slave is told they can speak how they want now the above respect changes for this update effect eventoned voices(default for Most slaves), nord voices, and sultry women effecting their greetings only, other voice greetings will be fixed in later updates, followed by the other dialogue branches for each voice type devious strait jackets and dwarven suits will now be fixed periodically by stripping the slave and re-equipping, this should also clear some bugs in the log for combat training related to slaves who were sposed to be wearing them but weren't combat training no longer progressively slows down after 50, but instead might progressively speed up Kaie of cidna mine quest dialogues added so she should be able to speak as a slave update 8.0.7 just a quick bug fix for some slip-ups and a bad bsa file in 8.0.6 update 8.0.8 above mentioned respect changes for young and eager voices, should leave only the condescending voices left to fix greetings more qust npc dialogue fixes fixes to check for dd exists before using the above re-equip dd functions update 8.0.9 the above respect changes added to condescending and young and eager greetings, should complete the greetings for all voices more qust npc dialogue fixes changes to when dd items are re-equipped to prevent the script from spamming it fix to the devious plugs master file id to fix none object keyword errors during combat training combat training cap reduced from 800 to 150 or 175 to prevent training losses of the faction limitations initial quest dialogues of "friend like these" added so the slave should be able to speak as a slave during this quest dialogue confirmation added to the strip and set outfit dialogue to prevent accidental clicks and better inform the user of its repercussions current sex dialogues updated to inform the script its not punishment sex--this sets the framework in place for the dialogues to know its sex or punishment sex new oral dialogues for some voice types informing the script, it is punishment sex--this sets the framework in place to add a toggle for always aggressive punishment sex changes to how the sex training is applied to new slaves to more accurately measure sex training and eliminate or reduce the odds of the sex training stat starting with a number and losing said value after first sex encounter with the slave fix/changes to the properties in iron cuffs pointing to the steel cuffs fix/added steel cuffs are now separate cuffs with their own forge recipes--this just adds the item and recipes to make it, future update will handle how these new cuffs work in pahe slaves wearing devious plugs or devious suits will now get additional sex training during sex based on which plugs are worn and whether its oral sex or anal or vaginal actor packages and factions should now prevent slaves from dancing to the bard in taverns, except when the slave is sandboxing mandate nudity toggle added to periodically strip slaves at times when skyrim would apply there outfit clothing or armors tied slaves added to the mandate nudity stripping as well as nude armor added to tied slaves to reduce the odds of outfit clothing or armors being worn by the tied slaves wearable enslavement rope added to the devious suits addon for reverse pickpocket enslavement--this adds the device to the game, future update will add it to vendors and tanning rack recipes fixes to how the mcm processes the slave lists to speed up slave list and slave info processing<<--dom users experiencing a slow mcm will need to cuss out @TrollAutokill to fix the way the arrays are used before this change will effect dom 3
CliftonJD Posted February 4, 2022 Author Posted February 4, 2022 1 hour ago, terrorofmorrowind said: You mean the "Give pahe slaves additional dialogue"-part right? I'm just glad that it's not an issue stemming from pahe. We can't exactly ask musje either as they haven't been active on LL for ages now. I can perfectly live without that dialogue on pahe slaves though. So not a problem for me. I just hope the next time that area respawns the issue will be gone from that place. Also note that I do not have the naked bandit bug though. I used to have both issues at the same time before lol. Atleast one of em god fixed now. xD Edit: could it be possibly caused because the difference between HSH and pahe versions is just too big, making certain parts not work correct anymore or something? I mean given the years you and other people have been fixing and troubleshooting stuff. You might have already explored that part. But you never know. ya, that's the mcm option i'm referring to, but the problem started while musje was still here working on hsh so the time away from keeping hsh current wouldn't be the cause 32 minutes ago, Pfiffy said: I didn't understand that script. I would simply take the first one available...and skip the rest...for me it looks like The Dried Finger wanted to do something special compared with the rest of the scripts. If I understand what you wrote we can use the script as is and let it choose between Hooker 2 and 3 for Hooker 1, 3 and 4 for Hooker 2, and so on? that was my first thoughts on it, but you had already rewrote the pimping quest for all 6 hookers to determine who's available for 3ways. had to rewrite that script yesterday to account for only the first 4 and hope that gets the 3 ways working atleast for those 35 minutes ago, Pfiffy said: Well, with the pahe mechanics it is a (fucking) lot of work, but I usually train 1 or 2 Slaves to sex 100 and after that they are usually also at submission 100... the rest is done by HSH...(in my way of playing) lol, i don't got the patience to train even 1 to 100 sex training. i only sex train them thru punishments for not fighting or being disrespectful when told to fight or respect me as a slave should. the first to reach enough training becomes a tdf slut for further sex training. once the 3/6 slut limit is reached, additional trained slaves get moved to hsh to train the others 50 minutes ago, Pfiffy said: know, but I always lost my AYGAS prostitutes somewhere and with TDF I have more control over them. lol, i've never gotten any slaves eligible for the aygas pimping feature
Pfiffy Posted February 4, 2022 Posted February 4, 2022 8 minutes ago, CliftonJD said: that was my first thoughts on it, but you had already rewrote the pimping quest for all 6 hookers to determine who's available for 3ways. had to rewrite that script yesterday to account for only the first 4 and hope that gets the 3 ways working atleast for those If you get it to work it would be cool... I would like to see how it looks then... Maybe I understand it when you are done with it. 8 minutes ago, CliftonJD said: lol, i don't got the patience to train even 1 to 100 sex training. i only sex train them thru punishments for not fighting or being disrespectful when told to fight or respect me as a slave should. the first to reach enough training becomes a tdf slut for further sex training. once the 3/6 slut limit is reached, additional trained slaves get moved to hsh to train the others It shouldn't be too easy, At least they make a lot of money for you.... For me it is interesting to keep the slots available for regular NPC's and you can give the slaves more fitting dialogues if you keep them separate. If we manage to just share the pimping and training mechanics it is just a question of how far we want to push that. And how far the script load slows down the computer... I had the feeling that AYGAS had a huge impact on the performance. On the other hand: there is not much place in most of the Inns for more than 3 Hookers, same for the Jarl houses, except of Whiterun, Windhelm and Solitude. I want the best of two worlds.... Before I think this too far, I should get the base running: As I expected my first attempt of merging was a disaster. I should not do this when I'm tired. 8 minutes ago, CliftonJD said: lol, i've never gotten any slaves eligible for the aygas pimping feature I did it once... 1
Gukahn Posted February 4, 2022 Posted February 4, 2022 1 hour ago, CliftonJD said: lol, i've never gotten any slaves eligible for the aygas pimping feature You don't really miss out on stuff. Everytime i sell a hooker or pimp them out, they and their sex partner stay naked. had to re enable victims get dressed in Sexlab cause of it ? so i try to avoid selling sex slaves for now 1
Martok73 Posted February 4, 2022 Posted February 4, 2022 16 hours ago, narbzhikaru said: Is there a reason that my followers act like slavemasters and order my slaves to fuck them? That's part of HSH, when their arousal gets high enough they'll "relieve" themselves with a slave. 14 hours ago, Gukahn said: He almost beat up the father ? I'd bury his ass if I had a backhoe ? 14 hours ago, Gukahn said: Not a bad idea.. the kids living on the streets always bug me.. "Whiterun is a wonderful place to live.. Let's ignore the begging kid in the marketplace." Felt forced.. Windhelm i understand it's big and cold. Remembered me on the story with the girl and her cinderbox but Whiterun is a small city, somebody would have took it upon him or herself to take in the child. So if i get to it, gonna adopt at least her and the stable boy of soltitute.. shame you can't adopt adults ? giving them a big sister or brother to protect them would be nice. With the multi-adpotion mod, immersive children, and a few hearthfire fixes I can adopt 6. I normally adopt Lucia, Sofie, Blaise, Runa, Sissel. The last slot depends on if I orphan Braith or not that play through. But that takes care of the homeless in Whiterun and Windhelm and Solitude, and gives Sissel and Runa a place without fear of getting beat up all the time. 14 hours ago, CliftonJD said: ahh, so it behaves more like display model then I haven't used that mod so I don't know, but I do know that with the addon that slaves and any npc for that matter will stay locked in the furniture until you release them and won't move no matter their sub level. As for SL when a scene is started they pop out of the furniture briefly the pop back in when done. 14 hours ago, CliftonJD said: ahh yes, almost forgot about that. was 1 of my pet peeves in Le when you're already using the stockade and a sl animation spawns a new stockade Yeah it bugs the hell outta me, but since I'm not an animator nothing I can do about it. I do wish tho that someone would make animations for some of the various zaz/dd furniture available and actually use the furniture that a npc is already locked into for the animation. 14 hours ago, CliftonJD said: iirc you should see her again if you choose to join sides with the imperials in the civil war. I may have to break down and look her up on the wiki and see what her deal is. 14 hours ago, CliftonJD said: agreed on that, i'm not impressed with the child overhaul mods i've seen either Nice to know I'm not the only one 14 hours ago, CliftonJD said: even essential npc's are enslavable yeah I know, but for the ones I absolutely hate with a passion and just want to be gone from my game, there's a mod for that lol 14 hours ago, CliftonJD said: definitely Would be good if TDF could handle them the way HSH does, but also gotta be able to transfer them back out of TDF and back into PAHE the same way that HSH is able to. So as to not loose any slaves. 12 hours ago, Will55 said: No! I use the below along with the jaxonz positioner. Dropping them with the rez beats the hell out of bonking a corpse. That is provided they don't kill you first. Sometimes despite "dropping the box" (you will see what I mean) it does not leave your inventory and if you drop it again you will have a duplicate pop up as well. I just enslave them. Once I had 3 copies: all different in looks as IF you ice a female you can get a male or a totally different female. So I just reload until I get the female that was iced or one close enough. This only happens on non uniques. Be warned! it is a bit touchy if you decide to loot a male corpse (take care with mouse click choice) as my char has 1 male down as sexual partner despite me being totally unaware of how or when until I noticed a 2nd attempt followed by a very hurried "shutdown program". Then I remembered diving for the quit click some weeks before. I almost threw up at the thought of even being close to something so t*tless. I can do that with SL Defeat and a whole lot more, and you can carry around a corpse then rez them later, you don't have to "get busy" with it ya know, lol. It is abit weird tho that if you do go the actual necro route and "bang" a corpse, SL will actually rez the body long enough to play the animations, then the body goes "dead" again afterwards. Kinda weird but I suppose that's the only way it would work since a corpse isn't an animatable actor. Thankfully with Defeat I've never had any "accidents" like that with males, but with my new mods the creature count goes up every time I have sex while transformed into a werewolf. Anyway I prefer SL Defeat as it has sleeping, necro, para, and a shitton of other options. 12 hours ago, Will55 said: It was quite easy I just parked them well when all tied up. 24 or 26 was the maximum IIRC No just No, I have enough stress and headaches as it is, I ain't even gonna go there and attempt that shit, LOL 12 hours ago, Will55 said: When you clean up that prison you gain a key from? either a skeleton or one of the ghosts there which unlocks the cell doors. In past runs it worked to open and lock all cell doors However, this time, it did not work to lock two of the cells which really annoyed me. So, this time I reloaded the entrance save and did not unlock those two doors but tried using TCL necklace and stepped through the bars and TP'd the girls in. IIRC lockmaster worked quite well before. No idea as to why now and I so I have just removed its esp and now have decided to just console "lock 3" on the door, (no other lock level works..it is always "apprentice") Non immersive but then so is TPing in 20+ slaves. Hmmm my previous chars all have that wax key perk, but not the latest char, so I really don't know but you may well be correct as it fits. If the char has magic then Tp'ing in slaves can be explained because the char is a mage and magic exists in Skyrim as does teleportation and portals, so that can explain that. As to the lock thing, yeah I've been searching for an immersive way to lock cells and doors for awhile and the mod you linked looked promising, but if it's not working anymore, then I'm back to square one . 12 hours ago, Will55 said: It is really quite common to see a slave going off with a hooker, just as it is to see a follower dragging off a slave to her bed ("Come here my pretty"). Maybe they use bitcoin for their transactions ? I wonder if it is the hooker that is dragging the slave off to get off instead of the other way around. Since you mentioned the way it works with followers then it would make sense if hookers somehow acted in a similar way. Bitcoin, ? 8 hours ago, Gukahn said: Everyone who enslaves Astrid destroys the brotherhood anyways so it probably works for her the same.? Not exactly as Will and I have at some point are going to try to rez her burnt corpse to see if it works to enslave her that way after the questline is finished. But we haven't gotten around to testing it yet. 4 hours ago, CliftonJD said: i hadn't even seen a slave get to 100 sex training I didn't know this was an issue as the vast majority of my slaves in all my slaver playthroughs have 100 sex training. Only the most recent new slaves don't, and once you have a couple at 100, you can then use HSH to have those slaves train other slaves and it doesn't take long for all of them to end up with 100 sex stats. 2 hours ago, Pfiffy said: Well, with the pahe mechanics it is a (fucking) lot of work, but I usually train 1 or 2 Slaves to sex 100 and after that they are usually also at submission 100... the rest is done by HSH...(in my way of playing) That's how I do it too, and there are ways of doing it in PAHE that isn't that difficult either, just a matter of time going thru the animations ? 2 hours ago, Pfiffy said: I know, but I always lost my AYGAS prostitutes somewhere and with TDF I have more control over them. With all the issues that can happen and are caused with AYGAS, I think it's much better to have another way of having slaves as hookers instead of depending on an already dated buggy mod that can cause more issues than it fixes. But that's just my opinion. In it's current state TDF slave hookers do work, they make money, there just isn't any animations actually played with them due to a wonky sandboxing issue, but they do work just take abit of fiddlin with em to get em set up.
Gukahn Posted February 4, 2022 Posted February 4, 2022 27 minutes ago, Martok73 said: I'd bury his ass if I had a backhoe I have excess to one.. ? But it's not my daughter so... ?♀️ 27 minutes ago, Martok73 said: With the multi-adpotion mod, immersive children, and a few hearthfire fixes I can adopt 6. I normally adopt Lucia, Sofie, Blaise, Runa, Sissel. The last slot depends on if I orphan Braith or not that play through. But that takes care of the homeless in Whiterun and Windhelm and Solitude, and gives Sissel and Runa a place without fear of getting beat up all the time. Wait, wait wait. There are Kids in the game who get beaten up? Which parent needs Daddys Hammer up his ass? 29 minutes ago, Martok73 said: Not exactly as Will and I have at some point are going to try to rez her burnt corpse to see if it works to enslave her that way after the questline is finished. But we haven't gotten around to testing it yet. Mh.. I had once tried with Susanas corps. Best thing i got was the cut up container body that vanilla gave you. Astrids burned corps would be more disturbing ? 1
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