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Dirt & Blood & Cum
By pema123
Description
Makes Dirt & Blood mod use RaceMenu overlays instead of magic effect. This means that a mod like SLACS will display while dirty or covered in blood. Cleaning, rain, swimmin, will now clean cum off Dirt will be calculated every 3 in-game hours with 1 layer of blood coming off and becoming dirt Cleaning no longer removes 3BA SMP object or hair Specifically no longer removes slot 31, 41, 50, 51, 60 or 61
Requirements
Dirt & Blood
RaceMenu
SKSE
SLACS
You NEED 2 free Body overlay slots
Installation
Install with mod manager, below Dirt & Blood Inside the game go to Dirt & Blood MCM and click restart player effects (Recommend) In Sexlab MCM set cum timeout to some ridiculously high number, so you actually have to wash it out
This mod does not include the textures as seen in the screenshots:
Blood Textures (under "Blood Beta")
Dirt textures are from some mod deleted from Nexus called "Dirt"
TO ENABLE NEW ANIMS PLEASE READ:
Download the animations from either Bathing in Skyrim or preferably Baka Copy the anims from "Bathing Animations SE\Meshes\Actors\Character\Animations\Bathing in Skyrim" to this mod's folder "DirtBloodAndCum\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\77477" Rename animations like this: BakaBathing01.hkx -> idlekneelidle.hkx BakaBathing02.hkx -> idlekneelexit.hkx BakaBathing03.hkx -> idlekneelenter.hxk In MCM tick the box "Use new animations" If you know what you're doing, you can replace these with whatever animation you want, and create new options thru DAR, Total timing is 40seconds not including script lag, 10 sec buffer for idlekneelexit to play out
Known Issues
Blood and Dirt overlays don't show up on Hands, or Face -> There is a setting in MCM if someone wants to patch in additional textures
For Modders
Credits
Thank you to the author of the Dirt & Blood, at his request I won't directly name him
Thanks to the author's of "Spank That Ass" as well as "Slave Tats", I unabashedly transplanted bits of their code to get the overlays working properly
Thanks to the author of this blog for helping me understand working with NiOverride
Thanks to the author of RaceMenu for allowing this to be possible
Thanks to transfer for sending me code for SCO support
Permission
Any modification of the scripts or assets in this mod is allowed.
Credits must be given to myself and the original authors.
Permission must be given by the original author of any scripts used or my derivatives before uploading your mod.
Do not upload file to another site without giving proper credits to myself and original authors.
151681 downloads
Updated
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Zooey Deschanel for COtR
By daxoss
ZOOEY DESCHANNEL for COtR
More presets here: https://www.patreon.com/daxosscontent
Requirement:
Last update of Skyrim special edition (1.5.97) not AE edition
Latest SKSE64 for Skyrim SE (version 2.0.20) higher than this version is for skyrim AE
Racemenu
RaceCompatibility for Skyrim Special Edition
COtR - HQ Characters creation addon for RM
The Eyes Of Beauty SSE
COtR x The Eyes of Beauty - Updated Patch
Eye Normal Map Fix SSE
Brows
COtR x Hvergelmir's Brows
KS Hairdos
Credit:
ALL THE COMMUNAUTY!
452 downloads
- racememu
- customrace
- (and 4 more)
Submitted
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Flawless Radiant Princess Set SE BHUNP & CBBE 3BA
By KKMod777
◆ Flawless Radiant Princess Set SE ◆
BHUNP Ver3 & CBBE 3BA (fomod option) Realistic breast physic SMP for skirt and ribbons
Comes with two flavors of breast physics:
Breast bounce only while the breastplate is static. (suffix [Realistic] in BS) (e.g. https://imgur.com/lwyHliD)
If you prefer Dwemer-Tech jiggle metal bra. (suffix [Liquid Metal] in BS) (e.g. https://imgur.com/KOXIh9l)
◆ Requirements ◆
XP32 Maximum Skeleton Special Extended - XPMSSE
BHUNP (UUNP Next Generation) SSE or CBBE 3BA (3BBB)
FSMP - Faster HDT-SMP
BodySlide and Outfit Studio
Heels Sound 1.5 SSE (Optional)
And their requirements.
◆Credits◆
LE original mod: https://regenbot.tistory.com/79
1st Ripping - SkyrimDestroyer, blog.naver.com/say4015/220885421902
HDTsupport - 突然晕倒, bbs.3dmgame.com/thread-5517139-1-1.html
Retexture & esp remake - Team TAL, skoooma.com
BodySlide and Outfit Studio by Ousnius and Caliente
BHUNP (UUNP Next Generation) by Bakafactory and Haeun
CBBE 3BA (3BBB) by Acro
CBBE 3BA fixes by M1ru
Realistic breast physic, SMP for skirt and ribbons by me.
7249 downloads
Updated
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Follower Player Dynamic Arousal SE
By Guest
SexLab Aroused has time-based and nudity-based arousal, but what happened to arousing people with your actions?
This is a lightweight* mod that adds arousal to followers and/or the player when certain events happen through the course of a normal playthrough.
Arousal increase when:
-Starting brawls
-Winning brawls
-Killing enemies--not friends or innocents (arousal amount based on difference between victim and killer's level, how close killer was to death, whether the victim is a special actor, dragon, dragon priest, dwarven centurion, etc.)
-Performing kill moves on enemies (only player kill moves)
-Shouting (mostly just during combat, only player shouts)
-Increasing skills (arousal amount based on skill level)
-Learning new words of power
-Discovering scenic views
-Arranging your wedding with the priest
-Saying "I do" at your wedding
-Casting dramatic high-level spells (only adds arousal occasionally)
-Casting healing on others (only adds arousal occasionally)
-Exiting water naked (only works for player)
-Devouring a dragon's soul
-Clearing a location/dungeon
-Completing a quest
-Consuming arousing food/ingredients (arousal amount based on what foodstuff it is, only works on player)
Arousal decrease when:
-Losing brawls
-Killing friends or innocents
-Consuming arousal-decreasing food/ingredients (arousal amount based on what foodstuff it is, only works on player)
Other factors affecting arousal:
-Sexual orientation: Actors will only be aroused by other actors they're interested in. (You can change the gender preference in the SLA settings)
-The exception to the above is combat. Combat events from the CK have a bug where the correct killer is not registered. So, everyone is aroused by combat regardless of orientation.
-Self-arousal: Exhibitionists will always be aroused by their own actions while everyone else has a chance to be.
-Sexual tension: Controlled by a checkbox in the MCM. If enabled, actors cannot gain arousal from any event unless there is an actor of sexual interest to them currently in the party.
-Arousal amount affected by random chance.
How it works in-game:
Notifications in the top-left corner of the screen inform you of arousal events when they occur. The arousal is added to the actor's exposure. Exposure rates are untouched but factored in when increasing arousal. No configuration is required, but an MCM is included (V2.0.0+). In the MCM, you can disable the notifications and control the arousal amounts per event. If you do not want a certain arousal event, set its arousal multiplier to 0. This in most cases will prevent launching the respective quests and the calculations that go with it.
For those interested in how it works behind the scenes:
This is an event-driven mod. There is no continuous polling (except during a brawl). Events are registered in the story manager (Character -> SM Event Node in the CK's object window). This then fires off a quest specific for that event-type. All my stuff begins with "FPDA" so you can just search that term to see everything. Each quest has scripts attached which receive events on the start of the quest. That code handles the events, adds appropriate arousal (all arousal change goes through my FPDAChangeArousal.psc script), and then stops the quest. So, these quests should only be running for the blip in time needed to handle the event. The exception is that both FPDAPlayerQuest and FPDAMCMQuest are start game enabled and always running so that the player alias for each can receive its events. But, there is no continuous polling in either. Followers are found by populating aliases on the quest at the time the quest is started. "Allow dead" is checked on these aliases so that followers in a bleed-out state can still receive arousal. But, really dead actors are filtered out in my scripts. The conditions used to populate the follower aliases are pretty broad and sometimes pickup unexpected actors. This is intentional to maximize compatibility with different follower management mods. A maximum of 5 followers can be aroused by a single event (because I only bothered to make 5 follower aliases).
Future revisions, versions:
I may from time to time have availability to add or change something (no promise). But, in general I will have limited availability. So if someone would like to add/change something, feel free to make your own version, port, etc. (no need to ask). Source code is included.
Notes on requirements:
-SkyUI is required for V2.0.0+ (because I added an MCM)
-Some ingredients from the 3 DLC's (Dawnguard, Dragonborn, Hearthfire) increase/lower player arousal when consumed.
-SKSE is required for Form.GetName(), Quest.GetAliasByName(), Spell.GetNthEffectMagicEffect(), and possibly others. It is already required by SexLab, so I don't think this should be a problem.
-I generically put "SexLab Aroused" as a requirement. You need some version of it. I am not sure if it matters what version/edition.
*Note on performance:
I called it lightweight for the following reasons:
-It is event-driven (no polling outside of when the player is brawling)
-It is a very small file with no assets (only code)
-It requires no set up (but can be optionally configured in the MCM)
-I have encountered no performance hit (but I have a nice laptop)
These are the only possible concerns I can think of regarding performance:
-The mod adds 20-30 global variables (mostly floats and mostly for the MCM). But, Skyrim already has hundreds. I think this is a miniscule impact on memory.
-The kill actor and cast magic quests have a modest amount of calculations in them to determine arousal. But again, I've seen no performance impact. They can be disabled if desired in the MCM to avoid calculations.
Q/A:
Q (theoretically conceived voice in my head): These seem like normal events in a playthrough. I thought these were arousing events? Also why is it so violent?
A (censored): You are the ****ing dragonborn, not some frolicking lagamorphic milk-drinking-type. You arouse your ****ing companions with the ****ing brawn and breadth of your chest hairs and how many dragon souls you've devoured (even if this is your 20th playthrough and you hate every time a dragon shows up). Shouldn't you expect this by now? Also, its hard to get any event to trigger, half of them are not working in the CK. And I lack some creativity.
7794 downloads
- special editon
- specialedition
- (and 4 more)
Updated
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Lex Met - RaceMenu Preset
RaceMenu Preset
SkyrimSE 1.5.97
Lex Met
Mods used:
High Poly Head
Improved Eyes Skyrim - Serana
KS Hairdos
SG Female Eyebrows
Tattoo Model Suicide Girl SE
Skin:
Diamond Skin
Body:
Custom CBBE 3BA
Armor:
TAWOBA Remastered
192 downloads
Submitted
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BDO Labreve SE BHUNP & CBBE 3BA
By KKMod777
◆ BDO Labreve SE BHUNP & 3BA ◆
BHUNP Ver3 & CBBE 3BA (fomod option)
Fixed the broken skirt mesh.
Added SMP for hat.
Upscaled textures with Cupscale.
ESL-flagged, gnd meshes, stats adjustments... etc.
(This mod was originally named as LsjVIP01 in LE)
◆ Requirements ◆
XP32 Maximum Skeleton Special Extended - XPMSSE
BHUNP (UUNP Next Generation) SSE or CBBE 3BA (3BBB)
FSMP - Faster HDT-SMP
BodySlide and Outfit Studio
Heels Sound 1.5 SSE (Optional)
And their requirements.
◆Credits◆
Black Desert Online, PearlAbyss
LE mod by Laosiji
SE port by SunJeong
3161 downloads
Updated
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Ms. Vavavooommm Follower SE
By nomkaz
This follower was uploaded by Guest for Skyrim LE. As the author is no longer present on L.L. and left no specific perms, I will 100% remove this if they show up and have a problem with this conversion being uploaded. All rights of ownership belong to them and I take ZERO credit for anything aside from converting this mod for Skyrim SE.
All info copied from the OG upload page:
Church of Buxomology Presents
Ms. Vavavooommm Follower
My main character that I play in Skyrim - Ms. Vavavooommm. You may see her adventures on The Skyrim Adventures of Ms. Vavavooommm. Now you can have her on your team! Armed with daedric warhammer, her "largeness" is ready to assist with smashing your enimies.
Details
Nord female located in the Silver-Blood Inn (Markarth). Is essential and levels with you. Can be married. Default weapon is a "tweaked" Daedric Warhammer. Default outfit is Tera Skull / Deathshell Armor. Height Scale = 1.2 Has the following Perks:
Juggernaut Well Fitted Tower of Strength Barbarian Champions Stance Skullcrusher Great Critical Charge Devastating Blow Sweep Warmaster
Body meshes from version 3 of the Ms. Vavavooommm Race mod. Body textures are from the female texture replacer mod by AnTiWoMaAgNoT. As with our big girl creations, there will be clipping, especially in Ms. V's breasts. Tera Deathshell armor converted with Outfit Studio to fit the body and have HDT compatibility.
Requirements
Skyrim SE-AE Skeleton that supports HDT HDT Physics Extension
Upgrading?
When upgrading to a new version, disband the Ms. Vavavooommm follower first. If performing an update (example: v3_1 to v3_2), there is a possibility you do not need to disband the follower. Then UN-install the other version completely from you mod organizer before installing the new version. Things may not work correctly if newer versions are installed over top residual files and you may have files taking up space.
Thanks and Credits
LordBBW for all the great ideas and support AnTiWoMaAgNoT - CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture-4096 LogRaam - The Eyes of Beauty Apachii - ApachiiSkyHair Frigus - TERA Armor Collection - CBBE - standalone Asianboy345 + Bluehole Studio & En masse Entertainment - TERA Armors Collection for Skyrim Volvaga0 - Angelic Halos and Demonic Horns Ousnius and Caliente - BodySlide 2 and Outfit Studio tools Expired6978 - RaceMemu (for FaceGen parts)1346 downloads
Updated
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Generated voice pack for Bestial Essence
Note: Idun, Freja, and B'og had voice types assigned randomly, so previously they didn't have voices. I have released an update which edits the BessEss.esp to give them appropriate voices and generated voices for them. So download both the main file and the update file and have the update file overwrite both the main mod + voice pack. However, this is the SSE version of the esp that I edited, so LE users probably shouldn't use the update.
Another note: MNC has a patch for Bestial Essence that changes the BessEss.esp, so for anyone using that patch, in addition to the the above update, get the BessEssMNC file as well. Then have that file overwrite all of the above.
Generated voice lines for Bestial Essence:
Particularly happy with how this one turned out. Sample below:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Carabosse for the original mod.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
10316 downloads
Updated
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Room of Horrors - A small player home
By yorpers
A dark and claustrophobic themed player home complete with some contraptions from devious devices. Also has a side area with a view.
NOW REQUIRES ASSET FILE FROM THIS:
https://www.nexusmods.com/skyrimspecialedition/mods/75451/?tab=files
DD Plugin hosted here! only download this plugin if you use devious devices.
Do not use both plugins together
NOTES:
I USED DD 5.0 I did not test the newer versions.
It should be safe to make it into an esl flagged esp if you want, but I'll let you decide if you want that or not. I'll personally still need it as an .esp to continue working on it if I choose to. If that happens Then I will probably go over the 2048 new records limit and an esl wont be possible then. So it's kind of useless for me.?
This is a very simple mod that uses mostly vanilla assets and therefore will look much different depending on what mesh and texture replacers you use or don't use. This is mainly a play on lighting and I have no idea how it will look on other peoples setups. It does have functionality of a small player home though.
There shouldn't be any incompatibilities unless you have a mod that that uses the same location for something. All I did in the Vanilla skyrim cell is add a trap door, map marker, a bloody skeleton, and finalized the navmesh so followers can come inside.
There are 2 small doors inside the "room of tranquility" they control if there is a bridge, a balcony, or nothing is in the room.
The room of tranquility is really only made for screenshots and has completely custom lighting. Same with the void room.
I cannot support LE edition and have no way of knowing if it is compatible or not as I don't have it installed and have no interest in that version.
KNOWN ISSUES:
The added devious device contraptions can bug out and followers you put in them can move around after you leave the cell. This may even break AI, I'm not sure. If you want to use this without breaking anything dismiss your follower and but them in the devices, then remove them from the devices before you leave the area.
DO NOT SAVE AND LOAD SAVE IN THE CELL WITH DEVICES IF SOMEONE IS IN ONE. In my testing this broke their AI every time and they started walking around with the device like it wasn't there.
If you fall into problems regarding the devices that is not something I can help you with. I simply placed the activators directly from devious devices.
Sometimes the weather fails to update going from cell to cell. If that occurs you just need to chance cells again. That's on the games end, not mine.
HELP ITS TOO DARK - No, adjsut your settings. I have the brightness exactly how I intended it to be with the settings I use.
HELP ITS TOO BRIGHT - No, adjsut your settings. I have the brightness exactly how I intended it to be with the settings I use.
If you experience anything unrelated to the things above, do let me know.
Located here: There is a small trap door to enter.
Permissions: for 1.2 and lower Do anything you want with these, crediting me is nice, but not required. However make sure you read the devious device permission and credits if you use make changes to that version because you will need to follow that.
permission statement for 1.295 and newer below
CREDITS (copied from the devious device page)
Kimy and Min for the code.
Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices.
Feuertin, T'ara, and ZaZ Chris for the furniture devices.
Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations.
KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him.
Skullered for Beast Races Refit.
Cedec0 for the bound combat that is now a part of this mod.
Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on.
MaikCG for the alternative bound combat animations.
Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions.
Tifa Lockheart for the awesome screenshots and the conversations! ❤️
VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases.
LoversLab Forum Members for some great suggestions and putting this mod to good use.
Bethesda
https://www.nexusmods.com/skyrim/mods/38651/ Assets hosted on nexus include files from this. Even though none of the files are used on this page I still think it is proper to credit Elinen and Ztree and Vurt, SparrowPrince and Ga-Knomboe Boy.
screenshot credits:
Pi-cho ENB and azurite weather.
and probably an incomprehensible amount of texture replacers
CHANGES:
Added a black void/asura crystal sphere room and fixed a couple small errors.
1.295 adds the alpha version of Aberath Lagoon
Roomofhorrorsvanilla.7z
1705 downloads
Updated
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Classic Toy Box SE TBD
Has CBPC body weights. "(3BB)" labeled ones have SMP body weights.
Armbinder looks charred for some reason. Except some clipping.
924 downloads
Updated
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Devious Devices Lost Keys (DDLK)
By Verza Vahlok
This is a simple mod i made that places Devious Devices keys in loot chest.
I place one key in each treasure chest that made sense.
Boss- boss chest only have keys
all - all chest have keys
requires:
SexLabFrameworkAE - I think SE would work find as well, i haven't tested it
Sexlab Aroused Redux SSE
Devious Devices SE (DD, 5.2 beta)
2217 downloads
Updated
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Roggvir's Adjustable Gags
By Roggvir
Gags that automatically adjust to fit the face, using a predefined preset.
Every supported gag can have separate Male and Female presets for player, for any number of specific NPCs, generic racial presets, and a "default" fallback preset.
Presets can be edited in-game using a comfortable GUI.
Data is stored in JContainers using dedicated domain (makes uninstallation real simple by just... uninstalling the crap, preventing save bloat).
BE AWARE: This is the first release.
And while it has been tested for quite some time already, there are bound to be issues, and especially unexpected clashes with other mods you may be using.
So, if you install this into a game with progress that is precious to you, keep the old save, and be ready to go back to it if things go wrong and possibly loose hours of gameplay.
How does it work
It modifies gags from Devious Devices, giving them a special enchantment.
When any actor equips such a gag, the magic effect script from that enchantment runs a code to find the best fitting preset, and applies appropriate morphs to the gag worn by the actor, together with any phonemes and modifiers defined in the preset.
While a gag is worn, the phonemes/expressions are periodically reapplied.
When a gag gets unequipped, the morphs, phonemes, and expressions are cleared.
Additionally, while a gag is worn, the actor will make occasional moaning sounds, and a drool and tears overlay will get applied to the actors face (and changed over time).
For now, only one voice is available, but i will add means to add custom voices (or maybe the voices from SexLab could be used? we'll see).
You can still disable any of these features by setting the appropriate delay to 0 in the mod's MCM.
The mod comes with no presets. So for now, every user will have to create their own.
Over time, i would like to build a set of basic presets for vanilla faces, but i do not want to bother right now, because the gag TRI morphs are not final yet and will be changed in the future, which will likely make most or all presets obsolete at that point.
To open the Preset Editor, press the assigned Hotkey (see MCM settings).
If you are looking at an NPC, and standing close enough to get the 'E' prompt, the Editor will open for that NPC.
If you are not looking at an NPC, or standing far away from it, the Editor will open for your Player charater.
When you are in Editor with Player, you can still save any created presets as a default preset, or as any race presets, but not as a preset for specific NPC - that is available only when the editor is opened for that NPC.
A preset is defined by sex, preset type (player/race/npc), and type of gag.
To select a preset, use the _☰_ drop down menus at the screen center inside the _blue title bar_, to select the sex, preset type, and type of gag.
To load selected preset, click ?︎ next to the preset selection menus.
To save as selected preset, click ?︎ next to the preset selection menus.
To delete selected preset, click ? next to the preset selection menus.
The gag type drop down menu in the center of the screen, below the blue title bar, serves only to select a "preview gag".
This is not part of the preset selection, it is only to choose a gag to preview the effect of the morph sliders.
If you open the editor while the targeted actor/player is already wearing a real gag, this menu will be locked to prevent tampering with the real gag and possibly breaking any scripts/quests that expect the real gag to be worn.
REQUIREMENTS
The mod was made for Skyrim SE, but it should work in AE - if you install the appropriate AE-versions of all requirements.
Do not forget, the listed requirements may have other requirements which aren't listed here.
SKSE 64 2.0.20+ RaceMenu 0.4.16+ Mfg Fix 1.5.4+ JContainers SE 4.1.13+
Skyrim Platform 2.6.0+
This is required for the Preset Editor GUI to work.
Skyrim Platform Papyrus Bridge 1.1+
This allows the Preset Editor GUI to comminucate with Papyrus in the game.
Later, i will replace this with my own solution, because this costs another plugin slot, but for now it is needed.
Devious Devices SE 5.1
A newer version could work too, but only 5.1 was tested with this mod.
RECOMMENDED
These aren't strictly needed, but they provide either fixes or quality of life improvements worth considering when using my mod.
SSE Display Tweaks 0.5.10+
Contains a fix for vanilla game's bug in function SetExpressionOverride preventing the "Dialogue Anger" expression from working.
Regardless of whether you care about the "Dialogue Anger" expression or not, it provides other improvements and fixes, making it worth considering anyway.
RaceMenu - Memory Leak Hotfix 1.0.0+
Fixes a memory leak in RaceMenu 0.4.16, so if you are using RM 0.4.16, then i recommend this fix.
Customizable Camera 2.21+
Just a simple mod to adjust some camera settings. I use it to tweak the 3rd person camera max/min zoom values, so i can get closer to the face when editing presets.
If you aren't already using some other camera mod/tweaks to allow closer zoom for the 3rd person camera, you may want to give this a try.
INSTALLATION
Install all requirements, then install this mod (manually or using a mod manager, whatever floats your boat).
Once you make it into the game, you should get a new MCM menu "Roggvir's Gags", so open that menu:
(you may need to wait a bit, or save and load to wake up the MCM to the fact that there is a new menu)
Go to the "MAINTENANCE" page to start the controller quest.
By default, the main controller quest is stopped, so you need to start it from the MCM.
Doing so, also loads all JSON files - without their data loaded, and the quest running, nothing will work.
Set the Hotkey and Modifier to open the Preset Editor.
By default, the Hotkey is set to F1, and no modifier, but the F1 may clash with some default SkyUI shortcuts or what have you, so you may want to check that.
KNOWN ISSUES
? Not all DD gags are supported yet.
Only the following gags have morphs:
The gags that do not have the morphs yet:
All gags will work, but those without morphs won't be morphed to fit the face, and won't be avialable in the Preset Editor.
4716 downloads
Updated
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Generated voice pack for Toys Workshop
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Toys Workshop BSA version
If you are on SE and starting a new game, download and use Toys Workshop BSA + ESP
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
7493 downloads
Submitted
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Generated voice pack for Hot&Wet
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Hot_Wet BSA version
If you are on SE and starting a new game, download and use Hot_Wet BSA + ESP
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
4872 downloads
Submitted
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The Demonic Trio standalone CBBE 3ba Followers espfe
Note: Please read
If you seen all of the images above you will notice that some pics has them having something extra between their legs. Don't worry, they will be a regular female in your game. You need either trx futanari addon or erf futanari addon anyway.
I don't know how to create a preset from scratch so i just find some on the nexus change them up a bit and boom that's how these 3 demons were born( i also got permission to release them). The NON demon versions of these presets belongs to these users named
Axyl( The red demon named Hysteria) 3rd image, the regular elf version is in my profile(in my nexus profile, i'm just uploading here for those that missed it)
Skuh( the pale demon with the black lips, 2nd image known as Mia the dark empress),
and Seraevy ( the demon with the green eyes, 4th image known as Reya the demonic serpent)
Anyway this mod wouldn't be possible without the person (who prefers to remain anonymous) help! They are the ones who helped turn my presets into followers
Again for the people who do not read! You will know which is which if you just look above!
About the followers:
Hysteria and Reya both have smp hair. Faster HDT SMP hair is required for it to work properly(so it doesn't look all stretched out). If it isn't working then there is a chance that the game isn't registering the hair for whatever reason(also make sure its updated). This mod will check to make sure that the game is actually reading the file or not. If your game can't deal with smp related hair. Don't worry i gave them non smp hair. You need nether follower framework and ask the follower to change their "standard" outfit. Once in their inventory, get out of the inventory and boom non smp hair.
Known issues. The smp hair does tend to clip. If anyone knows how to set up the collision meshes for the followers using xing and dint smp hairs let me know so i can update this mod.
Mia Powers
conjure storm attronach, lighting bolt, reanimate corpse, sparks
Reya powers (check the 7th image to see what she looks like without any warpaint)
Vampire drain, conjure wrathman, conjure mistman,
Hysteria Powers
flames, firebolt
They are all espfe(doesn't take a space in your load order) and are all marriageable
They all use my demonic bodyslide preset
Mia and Hysteria uses Diamond skin
Reya uses Bijin Skin she also comes with the snake tat and an option for a no warpaint patch
Location:
Mia the Dark Empress is located in "Riften Palace Mistveil keep"
Reya the demonic Serpent "Eldergleam sanctuary" (go inside the cave and keep on going until you see npcs walking around she is around where they are)
Hysteria located in "Markarth hall of the dead"
If for whatever reason they are not there( or you are just lazy) type in the console command
1.help (the follower name) (then press enter)
2. then type player.placeatme (their reference id) you will find know what their reference id is after you did the first step above
Info for the no vagina patches
If you prefer that these 3 demons doesn't have a vagina and just have a pp, Download the patches. They won't have a vagina as long as there isn't any clothing on the "body" armor slot(like a bra or chestplate). If you want the schlong textures to match with their skin. I recommend downloading the schlong texture patches from dw vaginaless mod . Remember 2 of them uses diamond skin while the other uses bijin skin. Now.. Lets say that you wanted all of them to have trx futanari addon but you notice that there is a schlong texture mis match because you notice that only one schlong texture patch takes priority. I recommend checking this GUIDE out so you can have multiple texture patches of the same schlong in the game. It's a little confusing but it's easy to follow. This requires SSE Edit. Like i said it's a little confusing so if you just want 2 of the three followers to have the schlong texture patch(in this case i'm talking about diamond skin). Just download that from dw vaginaless mod so it's easier for you.
Check last image for examples of the no vagina version
Anyway
I think that's it! Check my twitter for updates on what may come next( or my skyrim sex vids...yea i make mini vids with my characters). Check my nexus profile for more DEMONS and other stuff. Or check my Loverslab profile for more mods such as lewd futanari tats or girly bois( if you are into that lol) and more!!
If you are interested in my Straight( literally 1 vid oof) and futa sex vids with my demons in this mod check the spoilers below. Reya has different static hair then the vid( it looks more like her smp hair so its basically a pony tail)
Credits
Xing dint and fuse smp hair
CoralineKoralina for makeup
Vylaera for goth makeup
TheHag and BladeSinger tats for bodypaint
DomainWolf for skin feature overlays
Yev makeup
Ed horns
The witcher 3 eyes by Oaristys
Hvergelmir for eyebrows
Extended makeup by Eraston
Diamond Skin by r1goodwin
Bijin skin by rxkx22 and Shiva182
High poly pretty face brows
Witchy for horns
even more makeup by Koralina
Feral eyes by Albino Walrus
Hellblade tats by kilateone
Aki collection tat by Aki
Ks hairdos by kailles
ZMD78 for toenail color
10328 downloads
Updated
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Toys&Love SE TBD
Has CBPC body weights. "(3BB)" labeled ones have SMP body weights.
If you have issues with Broken Scany Belt build the one labeled "(Broken2)".
1231 downloads
Updated
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Auds Devious Muzzle Gags
By audhol
Why gag our poor dragonborn with a ball when you can advertise to the world that her mouth is open and ready for action?
Available in all the devious colours with both leather and ebonite versions.
A handy bell will alert the folk of tamriel that a free mouth is just arounrd the corner with its speed based ding-a-ling.
Permissions
Maybe, depends on who, depends on what, ask me first.
No Uploads to other sites.
Credits
@Code Serpent for fixing (redoing it from scratch) the ding-a-ling
@CaptainJ03 for comprehensive testing and suggestions
2094 downloads
Updated
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Traders Sell Toys
By Nonseen
This mod allow traders to sell and buy Toy"s items.
Bandits now has 40% chance to drop toys keys upon death.
This mod created for the toys framework, i not know other toys item that addons added effected or not.
I created addons for all toyboxes, SLAVE. workshop, toy story!
Time of writing all addon updated the latest realise of this mods to!
I not tested out this things. Any feed back welcome!
Requierments:
For original upload:
(Out dated, do not use! i leave here if some one existing play trought and need this to finish)
Skyrim SE .1.5.97 or higher
Toys 1.83
NISIM Realise 0 or higher
For version 1.3:
Skyrim SE .1.5.97 or higher
Toys 2.3 or higher (if no existing item changes)
NISIM Realise 0 or higher
Link to NISIM:
Insallation:
Use your mod manager, install as usual.
Update load order, should look like this:
<<<other mods>>>
Toys and toys packs ect
<<<other mods>>>
NISIM.esp
TradersSellToys.esp
TST-Addon-XYZZ
(other trader sell things like, trader sell devius devices or zaz ect.)
Possible Conflicts:
I expect no conflict or compatibility issue, only possibile issue if toys framework or other toys addon items get changed.
This case i need update my mod to foward the changes.
My mod edit toy items keywords so traders can sell it.
I edit some leveled list but this done by NISIM.
This mod not use any script, and use very basic creation engine functions so this should work evry future version of skyrim.
Premissions:
Feel free to do wahtewer wish you do this mod
And pls give a thumb up to toys creators for fantastic work they done!
8825 downloads
Updated
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pregnancy SexLab Hentai Pregnancy Special Edition
By Ed86
Rate Mod if you like it, you can support me on Patreon
Requirements:
XPMSSE 2.0+ FNIS SE SkSe x64 SexLab Framework 1.63b2+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes (CBBE SE, 3BBB only works with body morphs)
Instalation
install dependencies install this mod* run FNIS SE Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body
SexLab Hentai Pregnancy Special Edition (SexLab Hentai Pregnancy Legendary Edition)
This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features.
Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
Features
Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO)
Cuminflation
Having sex can cause cum inflation, which can then cause pregnancy or deflation.
Soulgem Pregnancy
Characters can birth soulgems after having sex.
Soulgem pregnancy does not produce child.
Belly doesnt grow bigger than amount of soulgems it holds.
Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow.
To birth Black soulgems "father" must be human npc(non creature).
PC can choose to birth soulgems prematurely.
Milking
During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate.
PC will get spells to self milk, NPCs will milk them selves.
If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale.
You can get milked by using zaz dwemer machines or MME milkpumps.
Slavetats tattoos
You can edit included json file to set desired tattoos for:
-Non pregnant - post pregnancy/cuminflation
-Normal pregnancy
-Soulgem pregnancy
Modders:
You can check pregnancy through "HentaiPregnantFaction" its ranks are:
1- actor is cuminflated
2- actor is cuminflated and will be pregnant
3- actor is pregnant
You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = not lactating
Translation:
MCM is handled through HentaiPregnancy_ENGLISH.txt
Script strings is handled through HentaiPregnancy_Strings
Credits
Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation)286382 downloads
- sexlab
- soulgem pregnancy
- (and 4 more)
Updated
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Morphology - Morph Config Menu
By wm46
Morphology Config Menu SE - v1.0
What is it?
This is a small ESL mod that contains a modified version of Morphology 3.0.2's morph selection script and a new MCM menu "Mophology Config" that allows you to change which morphs Morphology targets on the fly. This will allow you to create morph lists that fully function with any body type (preset list for CBBE is included).
Requirements
Sexlab Framework SE (specifically JsonUtil and StorageUtil that are bundled with Sexlab) The original Morphology mod Knowledge of internal morph names (easiest way to find the name is opening your installed body in Outfit Studio)
How to use it?
Before doing anything, make sure you are not wearing any unstable enchant armor and have no experimental potions in effect, then clear all of Morphology's morphs using the "Clear <X> Morphs" buttons. If you don't do this you might end up leaving morphs stuck on your character without an easy way to get rid of them.
Using the config menu is as simple as navigating to the morph that doesn't work (e.g. "Very / Extremely Full Breasts" for CBBE users), and then typing in a new morph for that category. All morphs in this mod will start out as "Unset", when a morph is Unset then Morphology will default to the normal UNP morph for that category.
After setting the new morph, you may need to flip the direction of the morph using the "Invert Morph?" toggle. This will allow you to use morphs that normally shrink body parts to grow them instead (e.g. using an inverted "SmallBreasts2" to increase breast size).
If you mouse over a category in the MCM, various info will be displayed about how that morph is used by Morphology. This info includes: description of original morph, whether or not the morph contributes to body part weight and how heavy it is, and if the morph is a valid target for random morphing effects (unstable armor, experimental potions, alteration spells)
There is an included Save/Load system that works by loading morph lists from external json files in "Data/SKSE/Plugins/Morphology Config/". As of v1.0 there are two presets to choose from (the original mod's UNP morphs, and my personal CBBE / 3BA list). There is also a single slot for a custom list if you want to transfer your morph list to other save files, or send them to me to have them included as presets for specific bodies.
Limitations
This MCM can not change the amount of morphs that exist in each category - Hips will always have 3 morphs, Arms will always have 3 morphs, etc. This MCM can not change which morphs have "weight", and it can't change how much each morph "weighs" for the morphs that do have weight. This MCM can not change which morphs are able to be selected for random morphing effects, nor can it change which categories of morphs each enchant / potion is more likely to choose from. Known Issues
This mod is form 44 (Skyrim Special Edition format). I don't own Legendary Edition so I can't make a form 43 version. Hopefully the ESP version works just fine for LE users, but if someone is kind enough to make a form 43 ESP for me that'd be nice. The only thing that exists in the ESP is a blank quest with the MCM attached.
Special thanks to LL user Venomr for putting Morphology on my radar and giving me a nudge to make this patch
Shoutout to Simpleflips
3554 downloads
Updated
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Music Replacer for Skyrim SE
You will need to place this folder in the data/music portion of skyrim se please enjoy and I don't take any credit for anything just thought I would create a mod for those who want to switch up their music at the main menu. You must create a New Folder Called Special. Place the music mod into that folder and put it in the music folder that is inside the Data folder of Skyrim SE
182 downloads
Updated
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Shinshi Lewd Armor BHUNP Bodyslide
By Inanna17
NOTHING HAS CHANGED FROM PREVIOUS VERSION. REMOVED FORMER D/L LOCATION. NOW AVAILABLE VIA TORRENT
Shinshi Lewd Armor vanilla replacer with bhunp bodyslide files. I expect some issues as I am terrible in outfit studio, but over time I hope to see it in good condition.
I removed all the meshes to help reduce the download size so it is mandatory that you build the outfits in bodyslide before using in game.
The download button will send you to google drive as this file is too big to upload here.
I log in a few times a week, so leave posts on errors and I will try to fix it, or feel free to upload something you fixed that is better than I did. As more fixes are corrected, I will update the main download link.
Requirements
Bodyslide
BHUNP Body
9734 downloads
Updated
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High Poly Males - SOS - for SSE
By KatarsiNex
A conversion of OIMCRUNCH's vanilla male body overhaul - High Poly Males - SOS - for use in SSE.
This high poly male body supports all vanilla-based armors and accessories, as well as SOS Full.
For all the details about the body, see the original file.
All credits and hails go to OIMCRUNCH (or MegaCrunch on Nexus) and Nymphetta for remodeling original meshes.
And of course, VectorPlexus, Smurf and b3lisario for original SOS, and galgaroth for porting it to SE.
I uploaded this for SSE users who may appreciate this project and don't want to hassle with converting meshes by themselves. I don't expect nor want any acknowledgment.
I also won't be able to support you if something is off, so don't ask me about it. I've converted these meshes primarily for my own use and they work as intended in my game. They should work in your game as well - as long as nothing is overwriting these meshes in your load order, and of course, you don't have any other SOS-based body installed except SOS SE. SOS Light isn't supported.
Compatibility note:
Don't use with HIMBO , it already has appropriate high poly body.
5876 downloads
- body replacer
- schlongs of skyrim
- (and 4 more)
Updated
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Skill Based Muscle
By jjabrams420
What this mod does
Adds Muscle stat derived from skill levels. Changes normal maps of female/male bodies depending on Muscle for all vanilla races except Khajiit and Argonians (all that's missing is textures). Changes body morphs of female body depending on Muscle. Has modifiers to apply at a higher rates for higher Actor weight. Adds option to have Actor weight dependent on Actor level. Adds MCM to configure nearly every option.
Hard Requirements
SKSE SkyUI, for MCM RaceMenu, for NetImmerse Override (script functions that change body morphs / normal maps) PapyrusUtil SE, absolutelty necessary, all mod settings are enabled by json.
Flaccid Requirements
CBBE 3BA, the json/textures are set up for this, script may need small adjusts for different bodies. HIMBO, same as above. Vera Skin -CBBE 8K- , the included female textures use this as a base, I recommend my darker edit Tempered Skins for Males, the included male textures use the SOS version as a base. SPID, for NPC support
Notes
SPID The SPID file is set up to distribute to all eligible NPCs, so males and females. If you want only females to affected, use this line instead. Spell = 0x838~Skill Based Muscle.esp|NONE|-00000013,-00013279,-0002E894,-0010760A|NONE|F|NONE|100 Textures This mod supports up to 10 levels of body/hand normal maps for all playable vanilla races, male or female. So that's a total of 60 potential textures. Any missing textures will simply be ignored, no override will be applied. I've only included 10 body normal maps and 1 hand normal map for male/female human/elf races. To have argonians/khajiit be affected, or to have more hand normal map levels, simply place your favorite normal maps following the naming convention of the existing texture files. If you are using different textures than what this mod is based on, you may need to make your own. This requires an image editor like Photoshop or GIMP, and some basic knowledge of layers. To do this I've included a psd file to help. The textures are BC7 dds files, so you may need to download the "Intel® Texture Works Plugin for Photoshop*". Body Morphs To add more body morphs, go to one of the profile json file (SKSE\Plugins\SkillBasedMuscle\filename.json), add the slider name as it appears in the body's xml file (CalienteTools\BodySlide\SliderCategories\filename.xml) Any invalid body morphs will have no effect. Up to 63 body morphs for each sex can exist. Same for the weight modifiers. To have argonians/khajiit be affected you need a body with bodyslides for them. Mod updating Should be fine to just update, but uninstall and run a save cleaner if you're unsure. For upgrading to 5.0 running a save cleaner is a good idea. Known Bugs / To-do When WeightLevel is updated armor meshes don't update with new Actor weight. Problem is solved by reequipping armor.
Ideas in order of likelihood (probably won't do any of these)
Implement skill specific body morph options (e.g. Restoration increases only breasts, might require a matrix of textures for normal map support, ehhhh...). Convert to SKSE plugin (after Anniversary Edition, hard maybe). Replace SetSkin() with some NiOverride function to replace only normal map textures (someone link some documentation please). BLESS THIS MAN Implement male support (don't feel like looking for male textures). Done. Implement Khajiit / Argonian support (don't really care to, unless I can find a mod that replaces their heads and some good body textures, the framework in the esp is set up tho). Implemented, all that's needed is to drop the textures in their respective folder. Implement male body morphs (Not quite sure how to access the ones in RaceMenu).
Thanks/Credits
This fucking guy for being the only person to ever document NiOverride and for this post Suzutsuki3 for Skill Based Status, wouldn't be able to make this without referencing that. ousnius for WeightMorphs SE, again, good reference Lunyra for Fitness Body, normal map muscle overlays veracruze for Vera Skin -CBBE 8K-, normal map base sds1 for showing me the json implementation and advice on Beast Forms11749 downloads
Updated
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high heels Shimmer Heels - BodySlide for BHUNP
By donnerwetter
Shimmer Heels by zzlaq1 is one of my favourite high heel mods and I was sad to discover no BHUNP conversion existed, so I made my own. Requires the 3BA conversion of Shimmer Heels from here: https://drive.google.com/file/d/1rzkWKyC4i8zkMigUU1cv3plcAV2WXF1Z/view?usp=sharing
362 downloads
Submitted