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Beta: Bad Ends Furniture 0.1 beta 5


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About This File

This is a beta.
Latest version: 0.1 beta 5 (2024-06-04)

 

With this mod, I am trying to turn @Gray User's Bad End Animation Pack into workshop-buildable furniture. At the moment only the gallows is supported.

 

Requirements:

  • Bad End Animation Pack
  • F4SE
  • LL FourPlay community F4SE plugin (but you should already have that from AAF, as AAF is a dependency of Bad Ends Animation Pack

 

How to use:

  • Workshop ⇒ Resources ⇒ Miscellaneous ⇒ Gallows (should be directly right of the pillory)
  • Activate the gallows, you will get a message to choose a victim
  • Activate a NPC to select them as a victim, or activate the gallows again if you feel adventurous
  • After some seconds the NPC will appear on the gallows and start to struggle
  • At any time activate the NPC (or the gallows) to cut the victim down
  • If you do not cut the victim down, they will expire after struggling for a while
  • At any time activate the NPC (or the gallows) to cut the corpse down and loot it

 

Credits:

 

More technical information:

  • The gallows furniture is sometimes a bit hard to activate. There is not much that I can do about that, it is just how the .nif has been set up in Bad End Animation Pack. Try to aim at the empty space under the gallows.
  • By default positioning, there is not much space under the feet of the NPC. You can always put the gallows on a small "pedestral" or something to hang your victims higher.
  • Technically, I am not hanging the victim. I am cloning the victim and hanging a clone. When the victim dies, the clone is staying alive and playing a (mostly) still animation. As a side effect, if you have "magic" effects that can detect living targets, the corpse will be detected as living.
  • You are allowed to shoot at the victim while it is hanging, even repeatedly to kill it faster. If you use explosives, this will (usually) break the rope.
  • Corpses are persistent; if you leave the area and come back later they should still be hanging.
  • This should now be fully compatible with Real Handcuffs and Kziitd Fetish Toolset. Some things might still not work, e.g. amputations.
  • It should work with Devious Devices, but not really tested, and some things might break it.
  • Github: https://github.com/RealHandcuffs/BadEndsFurniture

 

 

Full changelog:

Spoiler

0.1 Beta 5

  • Try to fix missing expressions of victims in loaded cells when loading game
  • Fix duplication of Kziid Fetish Toolset devices
  • Be more reliable about skipping wrist ropes when victim is alreay tied


0.1 Beta 4

  • Add support for Kziid Fetish Toolset: Both restraints and gags will now work correctly, while the victim is struggling and when the victim hanging dead
  • Make victims immune to intimidation perks
  • Fix various compatibility issues

 

0.1 Beta 3

  • Try to fix missing expressions when returning to cell containing dead victims


0.1 beta 2

  • Improve cloning procedure, should hopefully create less issues
  • When victim dies, add keyword to remove from VATS
     

0.1 beta 1

  • Initial release with hanging.

 

Edited by Kharos
0.1 beta 5


What's New in Version 0.1 beta 5

Released

- Try to fix missing expressions of victims in loaded cells when loading game
- Fix duplication of Kziid Fetish Toolset devices
- Be more reliable about skipping wrist ropes when victim is alreay tied



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