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  1. Gladiator Sandals

    Gladiator Sandals UNP UNPB
    Gladiator Sandals, this mod represents gladiator arena boots for a warrior/adventurer/dragonborn.
    It is represented as light armor, and can hold up badly compared to other armors but holds up way better than a a clothing item.
    Mainly for style, and to show that your character light armor skill is so good that they don't really even give a shit.
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    The sandals come in 4 awesome styles:
    Brown/Brown-Buttonless
    Black/BlackButtonless
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    These light boots can be created using the tanning rack.
    Main Ingredients: Leather and Leather strip
    Black Variant: Cave Bear Pelt
    Button Variant: Iron Ingot
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    Also can be added via in-game console '~'
    help gladiator
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    Known issues: If you're using a custom idle, the soles may or may not clip through the map.
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    Before anyone tries to rant on how this is in another armor set or owned by someone else. Just stop.
    This mod is a resource of DAZ3D studios. And you should appreciate the new standalone retexture available.
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    Enjoy!

    3,070 downloads

    Updated

  2. [BETA 1.0] Enchanced SevenBase Body HDT/TBBP/BBP/PSB Cleavage with animation!

    [What is this]
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    Hello, my English skill not good, but i think you must understand me. I made a new SevenBase body for HDT (TBBP/PSB included), because existing body don't work right. I mean they haven't right weight, bone, etc... I am pleased to present you the beta version of my work.
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    [What i did]
    Add bone: Breast (L/R), Breast01 (L/R), Belly, Butt.
    Add weight for all breast, belly and butt.
    Make custom XML for HDTPE with collisions and physics.
    Add Havok module, now collision will be everywhere.
    Change Havok position item 48/58 -> 59. In the past, disturbed the raincoats
    Add last HDTPE, no longer need to download yourself.

    [Requried]
    XPMS Extended Skeleton 2.06 - Download here: http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
    My body and my XML for HDTPE

    [Recomended mods]
    Being Female, good mod for pregnancy - Download: http://www.loverslab.com/files/file/1284-beeingfemale/
    Sex lab hormones, change your body after sex acts - Download: http://www.loverslab.com/files/file/416-sexlab-hormones-2014-09-05/
    Estrus Chaurus, simple pregnancy in combat - Download: http://www.loverslab.com/files/file/1033-estrus-chaurus/

    [Curruntly work]

    STOP

    [Misclanories]

    To get "Havok module" write in console "help havok", after "player.additem xxxxxxx 1"
    Ready for Mod Organizer. Example: Nexus Mod Manager

    [WARNINGS]
    My custom XML don't work right with other body!
    If you have bug with collision reequip havok module
    Don't upload this mod on nexus!
    If you want make conversions for this body and upload - write me PM.
    My body don't REPLACE Original S7B, just add a HDT, TBPP, PSB etc. You can use your Armor with TBBP and HDT, but without PSB in armor.

    20,625 downloads

    Updated

  3. Devious Devices Assets Naming Tweak

    This is a simple tweak that adds " (Assets)" to the name of all devices added by Devious Devices - Assets.esm. This makes it easy to distinguish the example template items from the implementations added by other mods like Devious Devices Integration when perusing mod added items using the console or mfgconsole's "getmoditem mod" command.

    1,320 downloads

    Submitted

  4. SMUT Books

    SMUT Books


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    Attention: SMUT Books now requires the SexLab Framework!


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    With SMUT Books, I wanted to integrate some sort of smutty and explicit writings.
    It soon turned into a different direction and now I am expanding the range of books towards folk tales and will branch into less explicit material as well.
    Since many of the books were published by "Sven Morkard's Uncensored Texts", I kept the name SMUT Books
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    My writing skills aren't on par with many others, English is not my main language and therefore mistakes might be abundant in the texts.
    Feel free to send me corrections, I will polish the books as I add new ones.
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    So far there are 13 books in the mod. I added 4 of them to the leveled list for book clutter.
    I have no idea if I did it right, so if you find a book somewhere, please let me know it works
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    One of the books can be found near the sign post at the crossroads Helgen/Riverwood. Or so I hope at least...
    I am again not sure if I did everything right, this is the first time I actually did something with the CK.
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    Some of the books contain pictures. Those are not really connected to the stories. I intended them to be like "Page Three Girls" or like Centerfolds. But they are neither on page 3 or in the center
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    Books so far: (e = explicit, f = folklore, s = sexy/erotic, c = creature/animal)
    Bed Time Stories Issue 1 (e)
    Ladies of Comfort Vol. I (e)
    Ladies of Comfort Vol. II (e)
    Ladies of Comfort Vol. III (e)
    Lorna the Bard Book I (e,c)
    Lorna the Bard Book II (e)
    Lorna the Bard Book III (e)
    Lorna the Bard Book IV (e)
    The cursed Pendant (f)
    Cedric's First Journal (e)
    Travelling the Roads of Skyrim I (s)
    Travelling the Roads of Skyrim II (s)
    Brylla the Wild Book I Β©
    Please check the info.txt for more information!
    The "Ladies of Comfort" Series was inspired by "Radiant Prostitution", if anyone wonders about certain aspects sounding familiar
    "Brylla the Wild" was inspired by "Beastess"
    SMUT books V.01b: The new book already was in the works before I did the poll, so it is more of the erotic kind. I tried to cater to the poll so far with the picture
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    SMUT books V.01c: Sorry, still no Comics......
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    SMUT books V.01d: Still working on the Comics, really!

    11,138 downloads

    Updated

  5. Kofman's C.C.C.P. for BodySlide 2

    Welcome! Here you'll find a wealth of Bodyslide 2 conversions available for your choosing. To actually see the files, click the "SUPPORT TOPIC" button to actually see the conversions.


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    ENJOY!


    1,585 downloads

    Updated

  6. [WIP] Skykids - Child races & other technical goodies

    See support thread: http://www.loverslab.com/topic/22395-wip-skykids-child-races-other-technical-goodies-updatedbetter-instructionsfaq111614/

    95,589 downloads

    Updated

  7. PapyrusED

    PapyrusED is a script-editor for Papyrus (Skyrim only)
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    PapyrusED got some features to make your life easier and faster surch as code completion, Syntax highlighting optimized for Papyrus, search with regular expressions, list of all script files with there extend-type, an build in compiler using the PCompile.dll, a script-check that can check your script before compiling, ....
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    Required
    Windows XP or later
    .NET 3.5 or later
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    Install:
    PapyrusED requires the PCompiler.dll, PapyrusAssembler.exe and all of it's neccessary files. (not included)
    Extract all files directly in the .SkyrimPapyrus Compiler Directory.
    After that you can make a shortcut to your Desktop or whereever you want.
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    Uninstall
    Just delete the files - as well as the config.ini
    PapyrusED does not create files somewhere else - or any registry entrys.
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    Known bugs
    It still have got some bugs - nothing Special all i know.
    For example: If you close one of several Tabs, a message appears that says there were changes - without having changed anything. Just klick "no"
    There also can be some spelling mistakes - sorry, english isn't my native language :-)
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    At now - after selecting a function/event from the "Function" or "Event" Dropdown you still have to press 'enter'. The mouse click isn't enough.
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    ChangeLog
    1.3.0.89
    - Use a specific Script Folder
    - Compile to folder...
    - basic things like font and font-size
    - compiler settings like "Debug Mode" and "Optimize"
    - Advanced settings like "Use Flag File" and the flag file that should be used
    - I've added a filter to filter out the files you want to display in the file-list (regular expressions can be activated)
    - Icons for the files using the default CK Icons (quest icon, package icon, ...)
    - A StorageUtil Key Window was added (for those who know and use Storage Util, this can be realy useful)
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    1.1.52
    - Many bugs are fixed
    - The config.ini is saved correctly
    - no error message is display on startup
    - Search in all Files and Search in selected files was added
    - Wiki Quick Info - select a function and pres F1 - Skyrim Wiki will open and display informations about the function (when it exists) - this is a bit buggy right now
    - Fixed some bugs in Auto-Completion, Insight, Folding
    - Displays the Function Description in the Completion-Window as ToolTip Into

    1,222 downloads

    Updated

  8. Chainmail Starter Equipment

    Hello!
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    Another conversion from Oblivion, the Chainmail Armor. This equipment was created for a starting character, giving her a nice armor stats and a very nice weapon for the first missions.
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    Equipment:
    - Cuirass;*
    - Leggings with Panties;*
    - Boots;*
    - Gauntlets;*
    - Shield;
    - Weapon 1H.
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    * - All merged in version 1.2 under a single armor part.
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    Not craftable, but temperable.
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    To get the set, just take a look at the screenshot (Riverwood). There is a chest there, pick the stuff.
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    Thanks and Credits:
    duddly01 for the Oblivion Body Meshes;
    InsanitySorrow for Chainmail improved textures;
    Stroti for Chest mesh and textures;
    Sevennity for 7B body;
    Bethesda for the Elder Scrolls games;
    All the good modders that help improve this amazing game by creating mods, leaving great video tutorials or helping noobs like me!

    1,580 downloads

    Updated

  9. Devious Devices Bodyslide CBBE CT77 Body TBBP(Integration+Expansion)

    Devious Devices Bodyslie CBBE CT77 Body TBBP
    -------------------------------------------------------------------------
    WARNING:
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    This Last Update has almost every asset redone, so please test them and post issues if you find them:
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    If you want more Devious Devices related mods, you can check out this list made by Zadil:
    http://www.loverslab.com/topic/30855-devious-skyrim/?p=770724
    ;----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    UPDATE 15/02/2015 | Ver 4.0 |
    --------------------------------------------
    -Almost Every Asset Re-builded
    -Added latest Assets
    ;-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Body conversion of Devious Devices for CBBE CT77 body, this body was made by ChronoTrigger77 and it is included in his Armor pack: http://www.nexusmods.com/skyrim/mods/25259/?
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    I made this conversion based on the work made by Skeuomorph : http://www.loverslab.com/files/file/539-devious-assets-for-bodyslide-cbbe-psb-hdt-bodies/
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    So I just converted every asset Skeuomorph included on his conversions, I also added TBBP to it. I'm not an experienced moder or anything so may be some clipping, I tested some of the assets and didn't find much problems, but who knows.
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    I did this mostly because for some reason any conversion was working for me at all.
    ;----------------------------------------------------------------------------------------------------------------------------------------
    Included Assets 2.8:
    DDAssets DD Integration:
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    Armbinder
    Iron Belt
    Padded Belt
    Padded Belt Open
    Padded Bra
    Leather Arm Cuffs
    Leather Leg Cuffs
    Padded Arm Cuffs
    Padded Leg Cuffs
    Body Harness
    Body Harness Full
    Body Harness Single
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    DD Expansion:
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    Ebonite Armbinder
    Ebonite Arm Cuffs
    Ebonite Leg Cuffs
    Custom Harness Single
    Ebonite Body Harness
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    ;----------------------------------------------------------------------------------------------------------------------------------------
    Requeriments:
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    Body Slide 2 http://www.nexusmods.com/skyrim/mods/49015/?
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    Custom Skeleton (recomended Xp32 Maximum Skeleton) http://www.nexusmods.com/skyrim/mods/26800/?
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    CBBE Body http://www.nexusmods.com/skyrim/mods/2666/?
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    Recomended (as far as known not essential )
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    CT77 Armor Pack (Including body) http://www.nexusmods.com/skyrim/mods/25259/?
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    ;----------------------------------------------------------------------------------------------------------------------------------------
    Instalation:
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    Just drop the content on Data folder or use NMM.
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    You need to build the meshes on Bodyslide to see the changes
    ;----------------------------------------------------------------------------------------------------------------------------------------
    Notes:
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    I recomend CT77 Body for this to work, Its reported to be working good with CBBE advanced body TBBP, But try It
    out for yourself.
    If you think theres information missing on this description, let me now so I can add it.

    30,553 downloads

    Updated

  10. SOS enabled Strapon/DoubleDildo Replacer for SexLab

    __Description__
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    I always found it hard to align some animations with two female actors, as Calyps strapon, that comes with SexLab, has no SOS functionality.
    There are mods availible that add schlongs to females, those were not realy to my taste, so i decided to edit Calyps strapon to be affected by SOS. It replaces the strapon that SexLab provides, so that it bends up or down according to your settings in the SexLab Animation Editor.
    While i was at it, i also made a double dildo version (i wanted something like that for a while already).
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    I made this mod for my personal use. That is why i will only consider requests, that interest me (or that are easily done )
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    __Requirements__
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    - SexLab Framework
    - Schlongs of Skyrim - full or light version (i tested it with the full version, but it should also work with the light one. If not, tell me.)
    - XPMSE 2.33+ (or another skeleton that supports belly, butt and SOS nodes)
    (- Bodyslide 2 for the Bodyslide version of the strapon by Saeros)
    (- HDT-PE 14.28 if you want to use the colision files)
    __Compatibility__
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    This mod should be compatible with everything, that does not alter the the strapon data in the sexlab.esm. Other then that is should always work as intended.
    That beeing said, i fitted the Strapon to the slightly modified SevenBase body i am using, so there could be clipping issues when you use other body mods (especially with huge butts ). Standard UNP or CBBE bodies should have only minor to no issues.
    If you use Bodyslide 2, you can download the Bodyslide version of the strapon, made by Saeros. With it you can eliminate clipping problems.
    The double dildo version should cause no problems in that regard.
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    __Installation__

    Download one of the two provided mod files (SexLab_SOS-Strapon_1-1.zip or SexLab_SOS_DoubleDildo_1-1.zip)
    Install the file with a mod manager
    - or drop the contents of the archive in your skyrim folder and overwrite when asked (not recomended - seriously... get a mod manager! it makes things so much safer and easier)
    Activate the .esp in your load order and be sure to load it after SexLab.esm

    Don't use both files at the same time, they are exclusive!
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    For the strapon version:
    If you use a bodymesh created in Bodyslide, download and install the (SexLab)_SOS_Strapon_(bodyslide)_1-1.zip file (by Saeros).
    Then customize the strapon with with Bodyslide to fit your bodymesh.
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    If you want belly colision:
    Download and install SexLab_SOS-Strapon-DoubleDildo_1-1_colision-data.zip. It contains the colision data for both the strapon and the double dildo version. The meshes, that come with version 1.1 already have the links to the xml included, so you don't need to set them up. Just install and off you go.
    I took the colision data from Daiemonics work. He did a great job with setting up a lot of different colision data files. You should check it out.
    ---- If you want belly colision you also need a body and a xml file that support it. You can find that in Daiemonics threat too (above link).----
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    __Uninstallation__
    Remove the Mod with the mod manager you installed it with
    - or delete all files, that come with the archive, then search for your SexLab framework archive (download it, if necessary), navigate to the folder the strapon meshes are in, and put them back into their place in your game folder.... no realy... get a mod manager!!!!

    uninstalling should be safe, as the mod does not alter any quests or scripts.
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    __Known Issues__
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    I had to make some adjustments to the weights of the double dildo version, so its deformations look ok. Unfortunately i am not realy good at that, so they look somewhat strange at extreme values. Most of the weird stuff happens inside of the wearer's body however, so it is not visible under normal circumstances. I am using the double dildo version myself and it looks ok. You have to know where to look, to see that something is wrong.
    If someone more skilled then me is willing to help me out with this, i would be greatful.
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    __Permissions__
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    As 90% of this little mod is not my work, you can basicly do what you wish with it, as long as you keep it inside of LoversLab.
    credits would be nice.
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    The only thing i do NOT permit is using this in any way to gain monetary profit.
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    Β 
    __Credits__
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    Ashal for the SexLab framework
    Smurf, Vector and b3lisario for SOS
    Calyp for the strapon mesh provided with SexLab
    Saeros for making the strapon compatible with bodyslide
    Daiemonic for the genital colision data
    all those modders out there that make skyrim so much more enjoyable for all of us

    104,511 downloads

    Updated

  11. Beamer's Arrow Grease

    Beamer's Arrow Grease
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    It really is just about arrows!
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    I made this quite a while ago because I was looking for a bit more variety in arrows but couldn't find a mod that did so without going overboard on special effects, being overpowered, or adding a whole lot more stuff than I wanted. This mod only contains a bunch of recipes and new arrows and essentially offers a way to 'temper' arrows. There are no scripts, no magic effects, and with the exception of putting a couple of notes and grease samples in strategic places, there are no changes in any vanilla records. As such it should be safe to install and uninstall this mod as often as you like, and the load order should not matter. The only requirement is an updated Skyrim, no DLCs are needed.
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    This mod will add recipes for 2 different types of grease: Arrow Coating Grease and Arrow Silencing Grease. These greases can be applied to common arrows (in batches of 24) to improve their qualities a little. This is essentially the archery version of the modern teflon coated bullet, the greases increase the pentration power of arrows through armor, skin, scale and bone.
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    Arrow Coating Grease will add 2 damage to the arrow's vanilla damage.
    Arrow Silencing Grease will add 3 damage to the arrow's vanilla damage and will silence the arrow.
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    Both greases can be applied to all vanilla arrows except Training Arrows and Daedric Arrows. In other word, the best arrow you can make with this mod is the Silenced Ebony Arrow, which does 23 damage, 1 short of the Daedric Arrow. I excluded the Daedric Arrows so as not to change the maximum damage that can be done with a bow. Creating and applying the greases does not require or increase any skills, all you need is the required ingredients and access to the necessary crafting stations. Ingredients for the Arrow Coating Grease are easily found throughout Skyrim, even for low level characters. The ingredients for the Silencing Grease are a bit harder (but not at all impossible) to get in large quantities.
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    Here's the full list of added arrows and their damage ratings:
    Coated Falmer Arrow - 9
    Coated Forsworn Arrow - 9
    Coated Iron Arrow - 10
    Silenced Falmer Arrow - 10
    Silenced Forsworn Arrow - 10
    Silenced Iron Arrow - 11
    Coated Nord Arrow - 12
    Coated Steel Arrow - 12
    Silenced Nord Arrow - 13
    Silenced Steel Arrow - 13
    Coated Orcish Arrow - 14
    Silenced Orcish Arrow - 15
    Coated Dwarven Arrow - 16
    Silenced Dwarven Arrow - 17
    Coated Elven Arrow - 18
    Silenced Elven Arrow - 19
    Coated Glass Arrow - 20
    Silenced Glass Arrow - 21
    Coated Ebony Arrow - 22
    Silenced Ebony Arrow - 23
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    Coated Arrows require 24 arrows and Arrow Coating Grease to make. Silenced Arrows require Arrow Silencing Grease instead of Arrow Coating Grease. To find out how to make and apply these greases, look around for some "Very greasy notes" in world. You will typically find these notes in or near locations where Archery trainers can be found, as well as in one particularly well known and loved starter-friendly Inn. You are not required to find and read these notes in order to make the arrows, however the recipes will only show up at the respective crafting stations if you have all the required ingredients in your inventory, so without the notes it may take you a while to figure out how they are made.
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    If you really cannot find the notes, check the spoiler below for excact locations:
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    Enjoy!

    214 downloads

    Updated

  12. The Forgotten Weapons of Arcanie " 3(- bis) Misc and Bows Only" (FixΓ©)

    DESCRIPTION
    Partie 3 sur 3 bis: des arcs et des outils SANS listes nivelΓ©
    o0O ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~ ~~~~~~~~~~~~ ~~~~~~~~~~~~~~number=plural o0o
    parties 1 et 2 sont nécessaires! Chargez le Partie 3 bis APRÈS (donc ci-dessous) Partie 1 et 2 dans votre ordre de chargement .
    Ne pas se abonner Γ  la partie 3 en mΓͺme temps de celui-ci.
    Aucune autre DLC requise
    o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o
    Ce mod ajoute 18 Swords, 23 Blunts, 13 produits agricoles, 24 et Shields . 9 Bows
    Figurent Γ  ces objets sont constructible et peut Γͺtre mis Γ  niveau et enchantΓ©.
    Beaucoup d'entre eux ont des bonus. armes impΓ©riales (de gladius) - DΓ©gΓ’ts + 10% pour la course Imperial armes nordiques - DΓ©gΓ’ts + 10% pour les Nordiques armes Khajit (Γ©pΓ©e hallebarde, et falchion ) - DΓ©gΓ’ts + 10%, Chance de coup critique de 20% pour Khajit armes Goblin - DΓ©gΓ’ts + 40%, Chance de coup critique de 20% pour les Orcs armes anciennes nordiques - DΓ©gΓ’ts + 30%, Chance de coup critique de 10% pour les Nordiques (forgΓ©e seulement Γ  Skyforge, et seulement aprΓ¨s que vous avez reΓ§u l'avantage "d'armes hΓ©roΓ―ques nordiquesΒ») armes d'argent (de bataille Γ  l'Γ©pΓ©e) - Dommages aux morts-vivants et les loups-garous + 25% o0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o Si vous prenez la troisiΓ¨me partie avec des listes adressΓ©es: armes spΓ©cifiques peut Γͺtre trouvΓ©e Γ  partir des cadavres de Forsworns (Γ©pΓ©es, marteaux, pierres, bΓ’tons cΓ©rΓ©moniels Γ  deux mains). Dans des coffres (boucliers parjure). Grands Draugrs ont un trΓ¨s peu de chances d'obtenir les anciennes armes anciennes. Tous les autres articles peuvent Γͺtre trouvΓ©s au hasard en vente sur commerΓ§ants et autres PNJ. Outils agricoles sont vendus dans Riverwood ou Markarth (forgeron et Arneilf et fils), Caravanes, Whiterun (Eorlund skyforge), Dushnik yal, Mort Kharzur, Windhelm, Solitude (Findjar Blacksmith). o0o ~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o mod original: http://anvilbay.ru/files/arcania-armory/ je ai corrigΓ© quelques erreurs et nettoyΓ© avec TES5Edit avant de le sΓ©parer en trois parties modΓ¨les sont basΓ©s sur des modΓ¨les du jeu Arcania ***** ********************** grΓ’ce Γ : -Bethesda -TESedit -mon ami Valadorn ***************** **************************** lien Mediafire pour NMM: http://www.mediafire.com/download/zv5ls4f242nt64b/Arcania_3_Sans.7z
    Upload permission:
    Β 
    You are not allowed to upload this file to other sites Nexus or others without my permission!.
    Β 
    Β 
    mod clean içi:http://steamcommunity.com/sharedfiles/filedetails/?id=383507369

    690 downloads

    Updated

  13. The Forgotten Weapons of Arcanie 3" Misc and Bows and Lists" (FIXE)

    DESCRIPTION
    Partie 3 de 3: arcs et des outils Avec des listes nivelΓ©
    o0O ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~ ~~~ ~~~~~~~~~~~ ~~~~~~~~~~~~~~ nombre = o0o plusieurs
    partis 1 et 2 Sont nécéssaires! Chargeur Partie 3 APRÈS (ci-dessous Fait) Partie 1 et 2 Dans votre ordre de chargement.
    DON 'T vous Abonner Γ  la partie 3 bis in the same Temps de Celui-ci.
    Aucune Autre DLC REQUISE
    o0o ~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~number=plural o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o
    Ce AjoutΓ© mod 18 Swords , 23, 13 Blunts Produits Agricoles, 24 Shields et neuf arcs.
    Objets de Ces are constructible et can be mis Γ  niveau et enchantΓ©e.
    Beaucoup d'Entre Eux Ont des primes Armes impériales (de gladius) -. DégÒts + 10% POUR LA sûr Armes impériales nordiques - DégÒts + 10% Pour les Nordiques Armes Khajit (de hallebarde épée, et falchion) - DégÒts + 10%, Chance de coup critique de 20% versez Khajit armes Goblin - DégÒts + 40%, Chance de coup critique de 20% versez armes les Orcs Ancient nordiques - DégÒts + 30%, Chance de coup critique de 10% versez les Nordiques (only forgée au Skyforge, et après only you have received Que l'avantage "d'Armes Heroiques nordiques») armes d'argent (de bataille à l'épée) - Dommages aux morts-vivants et les loups garous-+ 25% Nombre de o0o ~~~~~~~~~~~~~~~~~~ = pluriel ~~~~~~ ~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o Si vous Prenez Le Troisième partie Avec des listes Destinataires : armes Spécifiques can be trouvée à partir des cadavres de Forsworns (épées, marteaux, pierres, bÒtons cérémoniels A deux mains). Dans des coffres (boucliers parjure). Grands Draugrs Ont très Un peu de chances d'get les anciennes armes anciennes. Tous les Autres articles may Être trouvés au hasard en vente sur commerçants et Autres PNJ. Outils agricoles Sont Vendus Dans Riverwood ous Markarth (forgeron et Arneilf et fils), Caravanes, Whiterun (Eorlund skyforge), Dushnik yal, Mort Kharzur, Windhelm, Solitude (Findjar Blacksmith). o0o ~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o mod originaux: http://anvilbay.ru/files/arcania-armory/ je intérim Quelques CORRIGE ET Erreurs nettoyé AVEC TES5Edit avant de le separer en Trois partis MODELES Sont Basés sur des modeles du jeu Arcania ***** ******************* grace à: -Bethesda -TESedit -mon ami Valadorn ********** ********** ************************ LinkMédiafire verser NMM: http://www.mediafire.com/download/ h4382o14zr1pa62 / Arcania_3_Avec.7z

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    mod içi propre:http://steamcommunity.com/sharedfiles/filedetails/?id=383493272

    721 downloads

    Updated

  14. The Forgotten Weapons of Arcanie 2 "Blunts" (FIXΓ©)

    DESCRIPTION
    Partie 2 de 3: Γ©mousse (massues, marteaux de guerre, waraxes et haches)
    o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o
    La partie 1 est nécessaire! Chargez le Partie 2 APRÈS (donc ci-dessous) de la Partie 1 dans votre ordre de chargement .
    Aucune autre DLC requise
    o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~ ~~~~~ ~~~~~~~~~~~~ o0o
    Ce mod ajoute 18 Swords, 23 Blunts, 13 produits agricoles, 24 Shields et 9 Arcs.
    Ces objets sont constructibles et peuvent Γͺtre modernisΓ©s et enchantΓ©e.
    Beaucoup de . les ont primes armes impΓ©riales (glaive) - DΓ©gΓ’ts + 10% pour la course Imperial armes nordiques - DΓ©gΓ’ts + 10% pour les Nordiques armes Khajit (Γ©pΓ©e hallebarde, et falchion) - DΓ©gΓ’ts + 10%, Chance de coup critique de 20% pour Khajit Goblin armes - DΓ©gΓ’ts + 40%, Chance de coup critique de 20% pour les Orcs Ancient Nordic armes - DΓ©gΓ’ts + 30%, Chance de coup critique de 10% pour les Nordiques (forgΓ© seulement Γ  Skyforge, et seulement aprΓ¨s que vous avez reΓ§u l'avantage "HΓ©roΓ―que nordique armes Β») armes d'argent (de bataille Γ  l'Γ©pΓ©e) - Dommages aux morts-vivants et les loups-garous + 25% o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o Si vous prenez la troisiΓ¨me partie avec des listes adressΓ©es: armes spΓ©cifiques peuvent Γͺtre trouvΓ©es Γ  partir de cadavres Forsworns (Γ©pΓ©es Γ  deux mains, marteaux, de pierre, merrains de cΓ©rΓ©monie). Dans des coffres (boucliers parjure). Grands Draugrs ont un trΓ¨s peu de chances d'obtenir les anciennes armes anciennes. Tous les autres articles peuvent Γͺtre trouvΓ©s au hasard en vente sur commerΓ§ants et autres PNJ. Outils agricoles sont vendus dans Riverwood ou Markarth (forgeron et Arneilf et fils), Caravanes, Whiterun (Eorlund skyforge), Dushnik yal, Mort Kharzur, Windhelm, Solitude (Findjar Blacksmith). o0o ~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o mod original: http://anvilbay.ru/files/arcania-armory/ je ai corrigΓ© quelques erreurs et nettoyΓ© avec TES5Edit avant de le sΓ©parer en trois parties modΓ¨les sont basΓ©s sur des modΓ¨les du jeu Arcania ***** ********** grΓ’ce Γ : -Bethesda -TESedit -mon ami Valadorn o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o chargement permission: Lien Mediafire pour NMM: http: //www.mediafire. com / download / ach1d5vj86k6gbc / Arcania_2.7z

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    Mod clean içi!..:http://steamcommunity.com/sharedfiles/filedetails/?id=383475527

    838 downloads

    Updated

  15. The Forgotten Weapons of Arcanie 1" Shields and Swords and Perks" (FIXED)

    DESCRIPTION
    Partie 1 de 3:. Γ©pΓ©es et de boucliers
    o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~ ~~~~~~~~~~ ~~~~~~~~~~~~ o0o
    La premiΓ¨re partie peut Γͺtre autonome, mais est nΓ©cessaire pour la partie 2 et 3.
    Pas de DLC nΓ©cessaire.
    o0o ~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~ ~~~~ o0o
    Ce mod ajoute 18 Swords, 23 Blunts, 13 produits agricoles, 24 Shields et 9 Arcs.
    Ces objets sont constructibles et peuvent Γͺtre mis Γ  niveau et magique.
    Beaucoup d'entre eux ont des bonus. armes impΓ©riales (de gladius) - Dommages 10 % pour Imperial course armes nordiques - DΓ©gΓ’ts + 10% pour les Nordiques armes Khajit (hallebarde, Γ©pΓ©e et Fauchon) - DΓ©gΓ’ts + 10%, Risques de coup critique de 20% pour Khajit armes Goblin - DΓ©gΓ’ts + 40%, Risques de coup critique de 20% pour Orcs armes anciennes nordiques - DΓ©gΓ’ts + 30%, Risques de coup critique de 10% pour les Nordiques (forgΓ©s seulement Γ  Skyforge, et seulement aprΓ¨s que vous avez reΓ§u l'avantage "d'armes nordiques hΓ©roΓ―queΒ») armes Argent (de bataille Γ  l'Γ©pΓ©e) - Dommages aux morts-vivants et loups-garous + 25% o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~ ~~~~~ ~~~~~~~~~~~~ o0o Si vous prenez la troisiΓ¨me partie avec des listes adressΓ©es: armes spΓ©cifiques peuvent Γͺtre trouvΓ©es Γ  partir de cadavres de Forsworns (Γ©pΓ©es Γ  deux mains, marteaux, marteaux de pierre, de cΓ©rΓ©monie douves). Dans des coffres (boucliers parjure). Grands Draugrs ont un trΓ¨s peu de chances d'obtenir les anciennes armes anciennes. Tous les autres articles peuvent Γͺtre trouvΓ©s au hasard en vente sur commerΓ§ants et autres PNJ. Outils agricoles sont vendus dans Riverwood ou Markarth (forgeron et Arneilf et fils), Caravanes, Whiterun (Eorlund skyforge), Dushnik yal, Mort Kharzur, Windhelm, Solitude (Findjar Blacksmith). o0o ~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o mod original: http://anvilbay.ru/files/arcania-armory/ je ai corrigΓ© quelques erreurs et nettoyΓ© avec TES5Edit avant de le sΓ©parer en trois parties modΓ¨les sont basΓ©s sur des modΓ¨les du jeu Arcania ***** ******* grΓ’ce Γ : -Bethesda -TESedit l'ami de Valadorn ******************************** ** TΓ©lΓ©chargez la permission: Vous n'Γͺtes pas autorisΓ© Γ  tΓ©lΓ©charger ce fichier Γ  d'autres sites ou d'autres Nexus en toutes circonstances. sans ma permission.
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    et maintenant clean içi:http://steamcommunity.com/sharedfiles/filedetails/?id=383335281
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    Mediafile lien est pour Nexus Mod Gestionnaire: http://www.mediafire.com/download/0bm7i3q4zctcn8n/Arcania_1 .7z

    1,274 downloads

    Updated

  16. HΓ©ro legacy armory T.L.C (En-Fr)

    ************************************************************************************************************
    . Bonjour mon ami (s), aujourd'hui ce est un mod pour les fans de la sΓ©rie Fable comme moi
    - Fable: The Lost Chapters, nous aurait pu voir ces armures en particulier ceux d'Archon, contrairement Γ  ce mod, mon ami qui m'a donnΓ© la permission de modifier son mod, celui-ci a Γ©tΓ© amΓ©liorΓ©.
    o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~~~~~ ~~~~~~~~~~ ~~~~~~~~~~~~ o0o
    CrΓ©dits mailles et textures: Cyrowsious ? http://www.nexusmods.com/skyrim/mods/30733/ Voici les changements , le poids des armures a Γ©tΓ© changΓ© (ils Γ©taient Γ  50 kg avant lol), Traduction anglais-franΓ§ais pour plus de comprΓ©hension et de plaisir, de nouveaux enchantements Γ  apprendre. o0o ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o - Bottes de vous rendre plus silencieuse . lorsque se faufiler et de supprimer certains endurance chaque seconde aux ennemis proches - Gants supprimer certains magicka chaque seconde aux ennemis proches. - Casques supprimer certains santΓ© chaque seconde aux ennemis proches. - Armures: + L'armure noire vole un peu la santΓ© chaque seconde aux ennemis proches. + L'armure brillante vole quelques magicka chaque seconde aux ennemis proches. + L'armure rΓ©guliΓ¨re vole certaine endurance chaque seconde aux ennemis proches. o0o ~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~ o0) O (0o ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o Ainsi, dans le jeu de base, vous pouvez dΓ©senchanter deux armures et appliquer par exemple l'absorption de la vie et de l'endurance Γ  une nouvelle armure! Et si vous pouvez mettre plus de deux enchantements (avec mods) de sorte que vous pouvez mettre tous les trois nouveaux enchantements cuirasse! - Le "sombre" et tenues "vives" ont stats daedriques mais "sombre" est dans la catΓ©gorie Daedra et Β«lumineuxΒ» dans la catΓ©gorie Dragon, Β«rΓ©gulierΒ» est en armures avancΓ©es (comme l'armure de plaque). Tout peut Γͺtre fait Γ  ne importe quel forge, bien sΓ»r vous devez armures avancΓ©es, des compΓ©tences et du dragon daedriques forgeage. Ce mod ne nΓ©cessite pas DLC, il n'y a pas d'armes ou de boucliers. o0o ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ o0) O (0o ~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~ o0o hΓ©ritage Hero armurerie a Γ©tΓ© créé sans demande spΓ©ciale auprΓ¨s de Microsoft pour le contenu de Fable:. The Lost Chapters L'ISN mod ' t pour le profit et ne est pas destinΓ©e Γ  promouvoir le jeu original ont un bon moment.! Pour plus d'informations, visitez: http://www.xbox.com/en-US/community/developer/rules

    96 downloads

    Updated

  17. SamGoldenDaedricLegacy (En-Fr)

    I know that other mods of this kind have been made, but the difference is the light weapons,, more new spells you can learn as well as a French-English translation, I hope this mod you please, this would have could exist without the help of my friend Valadorn: that works wonders.
    ps: all weapons are craftable in the category Daedra (having forging skills) and any forge, you can improve, delight, disenchant them for new applications on your weapons, of course it's free DLC now have fun my friends and thanks your loyalty, that motivate us too!

    40 downloads

    Updated

  18. The Little House RedStone

    Description :
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    This mod adds a location in Skyrim and a player house, the Little RedStone House.
    Near Riften, north of the Lake Honrik, there is a strange mountain of red stone.
    At the top, you can find the house and see some water running along the Red Stone Mountain.
    The house is covered by dense flowers and grass.
    It’s not a big house, and it’s not really a lighted house. There are some candles.
    The key is on a red troll lurking around the mountain.
    In the house, there are lots of chests, wardrobes etc, without respawn items so you can use them as you want.
    There are lots of ingredients, two beds (a real one and one on the ground for your follower).
    The trap to the roof is visible and the one to the underground is between the bed and a table, under a pelt.
    You’ll be able to cook in your house.
    On the roof, there are flowers to take. The trap to go back into the house is to the east under a big bush.
    In the underground, you can use an anvil, a workbench, an alchemy lab, a tanning rack, an arcane enchanter and a grindstone.
    There is a chopping block outside.
    This mod gives also two musics for the interior and the exterior of the house.
    Thanks to Bethesda and REDMEN and the guy who has helped for musics.
    Thanks to Valadorn for the English translation and patches.
    ●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇●◇
    La Petite Maison Rouge
    Version: 1.0
    Require : Skyrim 1.9
    Pas de DLC demandΓ©s
    premier test de mod de maison.
    NettoyΓ© avec TESedit
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    Description
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    Ce mod ajoute un lieu dans Skyrim et une maison pour le joueur, la Petite Maison de Pierre Rouge.
    Près de Faillaise, au nord du lac Honrik, il y a une montagne étrange de pierre rouge.
    Au sommet, vous trouverez la maison et verrez l'eau couler le long de la montagne de pierre rouge.
    La maison est couverte de fleurs et d'herbe denses.
    Ce n’est pas une grande maison, et ce n’est pas vraiment une maison bien Γ©clairΓ©e. Il y a quelques bougies.
    La clΓ© est sur un troll rouge se promenant autour de la montagne.
    Dans la maison, il y a beaucoup de coffres, armoires, etc., sans système de réapparition des objets pour que vous puissiez les utiliser comme vous voulez sans crainte.
    Il y a beaucoup d'ingrΓ©dients, deux lits (un vrai et un sur le sol pour votre compagnon).
    La trappe vers le toit est visible et celle du sous-sol est entre le lit et une table, sous une peau.
    Vous pourrez cuisiner dans votre maison.
    Sur le toit, il y a des fleurs Γ  rΓ©cupΓ©rer. La trappe pour retourner dans la maison est Γ  l'est sous un gros buisson.
    Dans le sous-sol, vous pouvez utiliser une enclume, un Γ©tabli, un laboratoire d'alchimie, un chevalet de tannage, une table d’enchantement et une meule.
    Il y a un tronc pour couper du bois Γ  l'extΓ©rieur.
    Ce mod vous procure Γ©galement deux musiques pour l'intΓ©rieur et l'extΓ©rieur de la maison.
    Merci Γ  Bethesda et REDMEN et Γ  celui qui a aidΓ© pour les musiques.
    Merçi à Valadorn pour la traduction en anglais et les correctifs.
    *****************************

    302 downloads

    Submitted

  19. Light Betty Armor

    hello, today is a very sexy armor, shiny leather style, fully craftable, improve it, and put enchantments, no gloves or boots, because everyone can put it to him is most suitable.
    thanks to standalone09, author of the original, which I give permission to complete the mod.
    I would do it again if you like with gloves and boots and heavy version also.
    CAUTION: Do not make too big a character, rather thin to avoid adjustments of armor bugs, so avoid the style sumo with large breasts.
    o0o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o0)O(0o~~~~~~~~~~~~~~~~~~~~~~~~~~~o0o
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    Its for the UNP Body Replacer only.
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    You can craft it under the iron section and dont be scared When You see the usual iron armor in the preview window i just didnt-have the time to make an additional preview mesh (though icts very easy if i remember Correctly): P
    but before there was only the textures and meshes were messy.
    o0o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o0)O(0o~~~~~~~~~~~~~~~~~~~~~~~~~~~o0o
    Now, I hope you enjoy, thanks. "if someone could make me a video of the mod, I would appreciate it, I do not have time .thanks :)"
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    for those who want the same gloves and boots: http: //www.nexusmods.com/skyrim/mods/10020/?
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    hello,aujourd'hui c'est une armure très sexy,style cuir brillant,entièrement craftable,l'améliorer,et mettre des enchantements,il n'y a pas les gants ni les bottes,car chacun pourra mettre ce qu'il lui convient le mieux.
    merçi à standalone09 ,auteur de l'original,qui m'a donner la permission de terminer le mod.
    je la referais si vous le voulez avec des gants et bottes et en version lourde Γ©galement.
    ATTENTION:ne pas faire un personnage trop gros,plutot mince afin d'Γ©viter les bugs d'ajustements de l'armure,donc Γ©vitez le style "sumo avec des gros seins
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    c'est pour les remplacements corps UNP seulement.
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    Vous pouvez la fabriquer dans la section fer et ne pas avoir peur quand vous verrez l'armure de fer d'habitude dans la fenΓͺtre de prΓ©visualisation je,n'ai juste pas eu le temps de faire un aperΓ§u maille supplΓ©mentaire (bien que ce soit trΓ¨s facile si je me souviens bien): P
    mais avant il n'y avait que les textures et les meshes Γ©taient en dΓ©sordre.
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    maintenant,j'espère que vous apprécierez,merçi !
    "si quelqu'un pouvait me faire une vidéo du mod,j'en serais reconnaissant,je n'ai pas le temps .merçi :)"
    pour ceux qui veulent les mΓͺmes gants et bottes:http://www.nexusmods.com/skyrim/mods/10020/?
    o0o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o0)O(0o~~~~~~~~~~~~~~~~~~~~~~~~~~~o0o

    229 downloads

    Submitted

  20. Tentacle Parasite

    File Name: Tentacle Parasite
    File Originally Submitted By: DixiePig
    File Re-Submitted By: The Matrix Prime
    File Submitted: Fed 02 2015
    File Category: Armor & Clothing
    Requires: XP32 Maximum Skeleton -XPMS
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    This is a slight esp. file alteration of DixiePig's Tentacle Armor. He made two variants of his armor, but you could only have one in your game at a time. All I've done is to combine them so that instead of having to choose which one to use, you can now have both in your game at the same time. The original look is called "Tentacle Parasite" while the alternate is called "Tentacle Parasite Male" (for obvious reasons). Pick one and give the other to your companion!
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    Both can be found at the Shrine to Mehrunes Dagon, just look for a barrel off to one side of the altar. Note: you do NOT have to doing the Shards of the Razor quest - the barrel is NOT inside the shrine and this mod in no way effects that quest. Feel free to get the items from the barrel and look up and gawk at the giant statue of Dagon while you're there. The barrel will respawn the items over time, so if you lose yours, or enchant it and want to change/upgrade or just want an extra set, come back after a couple of in-game days.
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    The items are still clothing, I left them that way because we already have Aradia Living Armor as armor, so this is good for mages and works in tantrum with the Untamed mod as well. Feel free to change that yourself if you like. I have not changed anything about the mesh or textures, just the esp. file.
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    It's my hope that this can one day be added to the Milk Mod Economy, just like Hermaeus Moras Caress and Living Armor are.
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    Requirements: An HDT compatible skeleton, such as the XP32 Maximum Skeleton -XPMS
    Recommended: Manga Body
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    Installation:
    -requires an HDT compatible skeleton
    -extract to your Skyrim installation folder
    -in-game, type "help tentacle" into the console. Find the formID of the armor "tentacle armor"
    -type "player.additem [formID] 1" into the console, replacing [formID] with the formID
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    Thanks to DixiePig for making this armor in the first place (all credit goes to him) and to the LoversLab community in general.

    19,066 downloads

    Updated

  21. Young Elf

    Lore
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    Young elf or Youngmer well known for their youthful appearance , inhabitants of the deepest forests of Tamriel
    Their ancestors are common to the Bosmer , giving them the ability to resist the poison and disease. Posen high bond to nature allowing them to tame wild beasts , for a short period of time. They are skilled archers and swordsmen , restoration possess knowledge and discretion allows them to easily pass unnoticed mind
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    Breed description
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    Body based on Dimonized unp female body .
    Compatible with all body armor based UNP .
    Elin Voice V2.2 for female character .
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    Abilitis
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    Magical abilities : Conjure Familiar and Invisibility .
    Power: Mastering animal
    Race: Resistance to poison and disease
    Skills: Archery +10, +10 Discretion , A hand +5 , +5 Light Armor . Alchemy +5 , +5 Restoration
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    Last updated changes V1.2
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    Translation breed name and description in English .
    Fixed a bug generated in NPC
    I recommend , unnistall previous versions before installing new versions.
    Removed previous version, Sorry for the inconvenience.
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    Last updated changes V1.1
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    Updated , added power of race and liabilities of race, added vampirism. Removed previous version, Sorry for the inconvenience.
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    Requeriments
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    The elder scrolls V + DLC's 1.9.32.0
    Skse last version http://skse.silverlock.org/
    Race compatibility for skyrim and dawnguard http://www.nexusmods.com/skyrim/mods/24168/?
    Enchanced character edit http://www.nexusmods.com/skyrim/mods/12951/?
    Hale - Iridum Eyes http://www.nexusmods.com/skyrim/mods/30823/?
    Univision eye pack opnly http://www.nexusmods.com/skyrim/mods/14569/?
    Apachii Sky Hair http://www.nexusmods.com/skyrim/mods/10168/?
    Hepsy hair http://www.nexusmods.com/skyrim/mods/59661/?
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    Mods Recommended for use with race
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    Customizable camera http://www.nexusmods.com/skyrim/mods/37347/?
    Soteta Huntress armor http://www.nexusmods.com/skyrim/mods/57909/?( All of Deserter X are very good )
    Sexy vanilla female armor for UNP and SevenBase with BBP http://www.nexusmods.com/skyrim/mods/34160/?
    New optional textures (adapted Fair skin complexion deffault option) with a better level of detail , because of overcoming 100MB , I uploaded the file to mediafire . You can see the look on the newly added images . Here you have the link. https://www.mediafire.com/?zoh32lhpp2ielim
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    Instructions for installing the ECE Save
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    Once unzipped the file copy the 4 preset in the destination folder : My Documents / My Games / Skyrim / CME_save
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    Thanks to the creators of the mods used in the screenshots of the race.
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    PD: I sorry for the English , translated with google translator

    29,237 downloads

    Updated

  22. Bard Songs Replacement Mod

    I thought about why I was using a mod to totally disable bards' automatic playing, and I realized that it wasn't because I disliked the idea of such a feature (I think it's actually quite immersive, more so than ambient tavern music). It was because of two reasons:
    1) I dislike the bards' music (both singing and instrumentals)
    2) The audience gathering and clapping scene is obnoxious and can actually disrupt scenes that I am interested in.
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    So, what does this mod do?
    - Changes to Bard Scenes to either skip dialogue in favour of replacement (songs) or to redirect sounds to new files (instrumental).
    - Change to script (SF_BardAudienceQuestScene_00108ED5) for Bard Audience Scene to cause it to end as soon as it attempts to start.
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    Bards will now randomly (not equally randomly, but approximately enough) choose songs from a custom directory to play. This applies to bards' instrumental music and singing music (they both select from the same pool of files).
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    How do you customize your music?
    Installing the mod, you'll see that a new folder is added (Data\Sounds\fx\DAIBard). This folder contains 20 silent .xwm files. Replace them with your own music (converted to .xwm) and remember to rename them appropriately. The first 10 tracks ("Track01.xwm", "Track02.xwm", ..., "Track10.xwm") are for female bards (so put female-voiced songs in those slots); the last 10 ("Track11.xwm", "Track12.xwm", ..., "Track20.xwm") are for male bards (so put male-voiced songs in those slots); if you don't really care, then just duplicate you first ten tracks and rename them.
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    Why is stuff in this mod prefixed by "DAI"?
    I originally made this to replace the Vanilla bard songs with bard songs from Dragon Age: Inquisition. And, I personally, like the first, sixth, and ninth tracks a lot. If your interested in those tracks, Bioware is giving them out for free for a limited time (until February 9, 2015): http://www.dragonage.com/en_US/news/inquisition-tavern-songs-giveaway
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    Notes about the result of this mod
    You'll find that the bards will still select their instruments (Lute, Flute, Drum, Voice) based on the original track that was going to be played, but your custom track will be played instead. They will still animate (if applicable). They will not lip-sync the new track (nor will they lip-sync at all).
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    Changelog:
    v1.0
    - Initial release.
    v1.1
    - Tracks played are now dependent on the bard's gender. Tracks 01 to 10 make up the female bard songs pool, and tracks 11 to 20 make up the male bard songs pool.

    994 downloads

    Updated

  23. GotMilk

    I'm new to modding and this is a first for me.
    GotMilk was designed for just one thing.... MILK!
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    NOTICE!
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    This was a great learning tool for me. I have created another mod called JUGs. It does basically the same as GotMilk, but... better.... more... MILKY.
    I'm spending my time developing JUGs, so I can't honestly say if GotMilk will get any more attention.
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    JUGs does NOT require Milk Mod or Aroused, but I've learned how to create a Milk Maid (for those of you that HAVE Milk Mod) from within dialogue. No machine needed!
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    So please have a look at JUGs
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    1-23-2015 NEW VERSION
    I jumped right to version 2 because I started over. Why? Because now the esp is named GotMilk.esp instead of chajapaquest.esp. I also organized things a little easier for myself for later updates. Not that there's a lot TO this mod. It's horribly simple, but I'm new to this and I learned some things so... I tidied up a bit.
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    I had INTENDED to get this working with MilkMaidFaction so I could give you some dialogue ONLY when talking to another MilkMaid. I couldn't get it to work so those dialogues now work only with your follower. I'd still like to figure out the faction thing because it's possible to have milkmaids that are NOT followers.
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    New version REQUIRES MilkMod, Skyrim, Update, and because it requires MilkMod, it will also require everything that MilkMod requires so make SURE you've got MilkMod running and have met its requirements BEFORE you install version 2 of GotMilk.
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    If you play a male PC, there's a dialogue where you tease your milky follower a bit and she beckons you to come closer. I'll look for more of these little animations that are actually built in to the game because... they're FUN!
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    Version 2 REQUIRES:
    Skyrim (and its Update)
    SexLab (and all of its requirements)
    Non-SexLab Animation Pack (for the breastfeeding animations)
    MilkMod Economy (and all of ITs requirements)
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    I STRONGLY SUGGEST you get MilkMod installed and working completely before installing GotMilk
    I STRONGLY SUGGEST you get Non-SexLab Animation pack installed and working before installing GotMilk
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    Because all of the issues people have reported telling me this mod was crashing have so far been related to not getting the OTHER mods working correctly first.
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    Discussion thread is HERE
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    I've been using Milk Mod Economy since way back before Ed86 took it and transformed it into something wonderful. So I had Milk Maids, and Dwemer Milking Machines, Milking Cuirass, Mobile Milker Armor, and even Aradia Living Armor... ALL able to milk a maid...
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    but, alas...and sadly.... I was not able to drink straight from the tap. So with LOTS of help, I've come to this. It's a very simple mod providing a way to for PC-to-NPC milking, or NPC-to-PC milking.
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    Related to previous version
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    Thanks to Ashal for SexLab, Ed86 for Milk Mod Economy, rydin for putting Non-SexLab Animation Pack together and to all of the wonderful animators without whom we'd not be having segsay time in Skyrim. And to Gooser for Apropos which is likely the most influential reason for my continuing to play around with Skyrim! I mean... what good is voyeurism without narrative?
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    Permissions:
    I ENCOURAGE people to take this and run with it. Either take my humble beginning and build on it or take the concept of consensual sex to a new level. There are so many things to do with this that I simply don't have the skills to do...
    Editing this in CK it may appear in the quest list as HeyThere3.... cause (fixed...now it's in CK as GotMilk) I'm new and I fuck things up.... *shrug*

    13,589 downloads

    Updated

  24. Sorted Potions

    By request, I'm re-hosting my mod, Sorted Potions, to LL, for the benefit of those who can't/don't use the Steam Workshop.
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    The original upload can be found here.
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    Description:
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    Basically, this mod renames nearly every potion in the game, so that they are sorted in a more user-friendly manner.
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    Potions will now be sorted by function, and then by strength. Therefore, if you have many different kinds of potions, either in your inventory or in any other container, it will be easier and faster for you to find the potion you're looking for.
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    For example, let's say you need a "regenerate health" potion. In vanilla, those potions are named, in order of strength,
    Potion of Regeneration
    Draught of Regeneration
    Solution of Regeneration
    Philter of Regeneration
    Elixir of Regeneration
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    Because Skyrim sorts your inventory alphabetically (absent any alternate sorting provided by SkyUI), your "regenerate health" potions will be spread out all over the place. The level 2 potion will be near the top of the list, along with every other potion you have that begins with "Draught". The level 5 potion will follow shortly after, and the potions that begin with P or S will be near the bottom of the list.
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    With Sorted Potions, you will instead see your "regenerate health" potions grouped together, 1 2 3 4 5. All of your fortification potions will be grouped together, sorted by effect, 1 2 3 4 5. Your poisons will all be sent to the top of the list, sorted by effect, and then by strength.
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    And so when you need a potion or poison, you can scroll down to find the type you want, see every potion you have with that effect grouped together, and easily compare and pick the one you want to use.
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    Some potions with special names (Philter of the Phantom, Frostbite Venom, Lotus Extract, The White Phial) have not been renamed, but they still sort fairly well. Philter of the Phantom, Frostbite Venom, and Lotus Extract will end up near the top of the list, with your poisons. The White Phial will end up at or near the very bottom of the list.
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    Installation:
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    This is a very simple mod, consisting of only one file: the ESP. However, the mod comes in four different flavors. PICK ONLY ONE and throw its esp into your data folder. Load order doesn't matter; you can put it wherever you want. It will conflict with any other mod that edits vanilla potions.
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    Originally, Sorted Potions also reduced the weight of all potions to .1. People complained, so I uploaded a second version that did not change the weights - Sorted Potions Vanilla Weights. If you have the Dragonborn expansion, pick one of the archives that says Dragonborn in the file name, so that your Potions of Well-being will be sorted.
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    Dawnguard does not add any potions that need their names edited to sort well.
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    Uninstallation:
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    Delete the .esp. This mod runs no scripts and should not require any clean saving.
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    Permissions:
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    You have permission to include this mod in any derivative work, so long as you mention me in the credits with a link back to the original mod (either here or on the Steam Workshop)
    You have permission to re-host this mod on other websites, EXCEPT FOR THE NEXUSMODS.COM FAMILY OF WEBSITES, so long as I am credited as above.
    In case I wasn't clear, DO NOT UPLOAD THIS MOD TO THE NEXUS.
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    Credits:
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    Trogdor
    JustinOther, for his help with fixing the mod for 2.0

    297 downloads

    Submitted

  25. Sexlab ScocLB Replacer Only texture

    This mod is a replacer for Sexlab - Skyrim Cum on Clothes & Layered Bukkake (ScocLB)
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    textures from SexLab Sperm Replacer 3DM
    Only textures,so you must have Original mod!!
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    Sorry, Ysolda ,I cumming on you!
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    Requires mod
    Sexlab ScocLB

    Thanks to
    toxsickcity. TSS5062 . Ningluo

    30,386 downloads

    Updated

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