Jump to content

Azurefrost

Members
  • Posts

    115
  • Joined

  • Last visited

5 Followers

About Azurefrost

  • Birthday 03/04/1992

Profile Information

  • Gender
    She/Her

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. What mod is the bone armband and shoulderpad from by the way?
  2. Just wondering, were you ever able to make use of the canine seduce animation? I always thought it was perfect for this sort of mod.
  3. Does anyone know any "savage" looking gear that would suit a beastess character for CBBE? I'm hoping for more accessory style items, such as loincloths, headdresses, things for the shoulders, etc., that generally leave the rest of the body exposed. I'd also like some sandals or footwear.
  4. Hey all! This is the first time I have made a post and you will quickly find that I am straight to the point. I wanted to take this time to address a few points of clarification from the third entry post. Primal Magic Schools and Perks Primal Magic will utilize a full fledged perk tree as though it were its own separate skill. Due to the fact that many of you use perk overhauls and the likely possibility of mod conflicts if we altered vanilla trees, the best solution will be to implement the tree inside of MCM or some sort of exterior plugin. I have not decided which we will use as I haven't had time to fiddle around with the backend to see if any of that will be possible, but regardless of which we choose, the following will remain constant. Points spent in the custom perk tree will take away from perks you spend on normal skills. We want primal magic to be seen as a fully viable character build path with choices to make, rather than a tacked on additional spells system. If you are playing a primal caster, you won't also have the points to put into other skyrim schools. This then leads us to the next issue, how will you level up primal magic? Primal Magic Leveling Using the primal magic spells will level up that appropriate school and each will be handled independently, just like you would cast destruction spells to level destruction, or alteration spells to level alteration. The level of the skills will be recorded internally and either be viewable from an MCM widget, or directly within the mod MCM page its self. Experience toward levels will be awarded by the system automatically as though you were leveling a normal vanilla skill. For the most part, aside from accessing it differently, leveling the three primal magic schools should feel just like leveling any other school. Quest Progression As was addressed in Entry 4, quest progression will once again be limited to interacting with only 3 major characters who will send you on various tasks and missions. Some may have you in contact with spirits of the wild, others spriggens, others might have you find ancient artifacts or interact with the beasts of the wild. You might destroy a camp of foresworn, or scare off some lumberjacks who are coming to far into the forests. There will be an overarching plot that will eventually call the three sages into action to defend Skyrim and prevent the world from changing as we know it. The main takeaway here is that there will be no tribe. Only 4 people in the world (including you) will have any idea primal magic exists. Sex & Adult Content I want to make it clear to you that bestiality is not the primal focus of this mod. For those of you who were hoping for that, then this will be a disappointment. There will be bestiality, but the main focus of the relationships in the game will be between the dragonborn and the three sages to whom you will learn from and work together with to stop the main quest focus. There might be a quest or two that involves bestiality, especially as part of a ritual, one of the sages might have a scene or two where she is in animal form during sex, and you will of course have frequent intimate encounters with your animal companion if you choose to, but there will be a clear bias toward humanoid on humanoid interaction. Bestiality will occur when it seems appropriate to the story for the most part and there will be a couple optional scenes. On that note, the dragonborn will also have to be bisexual in order to complete the entire questline. You will definitely have sex with each sage at some point during the story, regardless of your gender, though the dialogue will be different and your character can be reluctant in their dialog choices if you select them. The reason being is that sex is going to be seen as a way of communion between to individuals, as a sort of time in which two people are connected enough to open their mind and share information. Also, for a culture that barely wears any clothes, and for the most part has their genitals exposed, there just isn't any reason why they should distinguish between either gender. We will try to have an equal amount of content available of each type of sex though, so nobody will be favored. Above all, we want to have a purpose for most of the adult content. Yes, sex will be heavily involved in most quests, but it will still make sense most of the time or serve a purpose. Entries Swapped Because two entries were published today, Entry 4 was shadowed by 5. Be sure to look in the blog's main page to see entry 4.
  5. Yeah, I have had zero luck with this. Here is my femalebody. Is everything correct? femalebody_0.nif femalebody_1.nif
  6. Heh. This would go great with a vow of chastity mod where a character turns their arousal into energy used to cast their spells. Perhaps after I finish Primal Magic and the following succubus themed mod.
  7. It looks ok, I guess. (= Really man? That's all you have to say? Honestly EternalBlack, I think it looks great. Please keep up the amazing work.
  8. Ok, I gotta ask, where did you get the jewelry, or did you make it yourself? If the latter, do you have any plans of releasing any of it?
  9. I suggest doing something more akin to this or this. Thus the vagina is still part of the human torso rather than the first part (which seems...erm...weird and not exactly arousing imo). Sorry for the blood in the second picture, but it was the best illustration I could find of the idea.
  10. So, for some reason, the fawn race is appearing as an invisible body for me. The horns, teeth, eyes, and hooves are all there however. Do you know what might be causing this issue? Also, accidentally selecting the male instantly crashes my game. Your other races all work fine for me however.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use