SkyTem Posted October 22, 2023 Posted October 22, 2023 (edited) Can't find monoman's patreon site either Anyone able to post the data for the missing mods? Edited October 22, 2023 by SkyTem
SkyTem Posted October 22, 2023 Posted October 22, 2023 I forget if there are any other files he had? Anyone know?
SkyTem Posted October 22, 2023 Posted October 22, 2023 (edited) And this file to go with Sexlab Survival. Can't remember who it was from. Lose Survival Licenses.7z Edited October 22, 2023 by SkyTem
SkyTem Posted October 22, 2023 Posted October 22, 2023 I uploaded the files of his I had downloaded to this forum yesterday but when i got on today those posts were all gone.
SkyTem Posted October 22, 2023 Posted October 22, 2023 Let me know if these work for you. Get them while you can. And let me know how long they were up if they poof again ?
Krashark Posted October 23, 2023 Posted October 23, 2023 I'm feeling that the history with Captured Dreams will repeat itself with Sexlab Survival.
inviz.t Posted October 23, 2023 Posted October 23, 2023 15 hours ago, SkyTem said: Let me know if these work for you. Get them while you can. And let me know how long they were up if they poof again ? If they got removed, maybe take the hint and don't upload them? Especially not to the exact same thread the author removed the files from?
ebbluminous Posted October 24, 2023 Posted October 24, 2023 On 10/22/2023 at 11:02 PM, SkyTem said: Let me know if these work for you. Get them while you can. And let me know how long they were up if they poof again ? They poofed again,.
divinefire Posted October 24, 2023 Posted October 24, 2023 I've been playing mono's mods since before wartimes and will always cherish the hard work it must have over the years to put forth so many changes that jell really well. I dunno whats going on with the modder but you have my thanks for sharing them as long as you did. Its not the first time I have seen this happen even with skyrim mods. I always keep back of backups to my favorites and this is one of them. I feel bad for future players of mods that can not get these anymore and I also feel bad it came to whatever situation that drove mono to remove everything. 7
audhol Posted October 24, 2023 Posted October 24, 2023 Well said the last 2 posts above this. Monoman had the ideas and succesfully implemented them into a stable fully customisable mod. I have no idea why he pulled his work but it remains his work and he is free to do as he chooses with it. It is morally wrong to reupload versions of the mod if the author has decided he or she no longer wishes for them to be available, perhaps thoose that are doing so could spend more time learning to mod themselves rather than critising others for removing theirs. Mod authors have no responsibility to the community to maintain or provide their FREE content. Perhaps if nefram is not happy with it being removed then they shouldnt have labeled it a buggy overpowering mess of a mod on their description? Perhaps if modders had sought to enhance SLS rather than copy bits of it to release as seperate mods then it might still exist. I thank monoman for the content he provided and treasure my copy of his mod. I appreciate the effort he put into making it and the support that he gave to everyone that had an issue. I sincerly hope that he comes back with something new that blows us all away but at the same time I would completely understand if we never see him again. 11
Herowynne Posted October 24, 2023 Posted October 24, 2023 4 hours ago, audhol said: Perhaps if nefram is not happy with it being removed then they shouldnt have labeled it a buggy overpowering mess of a mod on their description? Is that the working theory? That Monoman1 was unhappy with Wabbajack modlists?
Guest Posted October 24, 2023 Posted October 24, 2023 (edited) For anyone interested in learning mod development, I'd take this a good opportunity to get started. While we can't reupload its code or assets, there's nothing stopping anyone from picking up where the original left off - just look at Gyra's continuation of BananaManiac's Licenses or Dasha17's CumSwallowNeedsAddon. The best part about splitting the mod into its constituent parts is each component can be improved and expanded in parallel without one person needing to do everything themselves. Hopefully, we'll get replacements for each major feature eventually and who knows they might even supersede Monoman's excellent work. EDIT: to preemptively clarify what I mean by pick up where they left off, I do not mean copying the scripts and making slight edits. I was thinking more along the lines of conceptual inspiration. Edited October 24, 2023 by ponzipyramid
Thurlam Posted October 24, 2023 Posted October 24, 2023 4 hours ago, audhol said: It is morally wrong to reupload versions of the mod if the author has decided he or she no longer wishes for them to be available, perhaps thoose that are doing so could spend more time learning to mod themselves rather than critising others for removing theirs. Perhaps if modders had sought to enhance SLS rather than copy bits of it to release as seperate mods then it might still exist. I'd argue it's (far) more amoral to suddenly delete/attempt to make a (highly popular) mod unavailable than it is to simply preserve what was already publicly available for years. And I can't say I'm particularly keen on your righteous high-horse blame throwing, either... I can't fault anyone for being upset that SLS has seemingly vanished overnight, nor for seeking alternate sources to obtain it. Ofc MM1 did great work and he's well within his rights to do what he wants with his account/files/posts, but that doesn't mean we should cheer on his decision to nuke everything without warning, and we certainly shouldn't be shaming people for still wanting access to SLS. 11
ebbluminous Posted October 25, 2023 Posted October 25, 2023 1 hour ago, ponzipyramid said: For anyone interested in learning mod development, I'd take this a good opportunity to get started. While we can't reupload its code or assets, there's nothing stopping anyone from picking up where the original left off - just look at Gyra's continuation of BananaManiac's Licenses or Dasha17's CumSwallowNeedsAddon. The best part about splitting the mod into its constituent parts is each component can be improved and expanded in parallel without one person needing to do everything themselves. Hopefully, we'll get replacements for each major feature eventually and who knows they might even supersede Monoman's excellent work. EDIT: to preemptively clarify what I mean by pick up where they left off, I do not mean copying the scripts and making slight edits. I was thinking more along the lines of conceptual inspiration. Pretty much all I wanted from Survival was whats covered in the new CumSwallowNeedsAddon. That feature was not enough to instal SLS and then have what I didn't want cause issues with other mods. Should be more modularity with mods rather than cram in a crapton of features
audhol Posted October 25, 2023 Posted October 25, 2023 7 hours ago, Herowynne said: Is that the working theory? That Monoman1 was unhappy with Wabbajack modlists? I have no clue what Mono's reasoning was, my comments were based purely on how I would feel if I was in his place. 1
Whollupwhozit Posted October 25, 2023 Posted October 25, 2023 ...well, I figured something like this will happen sooner or later what with the feature creep this mod had turned into. I just didn't expect him to delete it all.
Thurlam Posted October 25, 2023 Posted October 25, 2023 8 hours ago, tamai said: No offense to you, but you're not a mod creator nor have you probably produced any type of content. If you have then you should understand why he needs to remove his content if nothing else but for his own mental wellbeing. I also know he didn't remove it for selfish reasons, however at the end of the day I would rather be understanding and give my blessing. I've created over a dozen mods across various games (including Oblivion) on my main acc, and I have been intending to create Skyrim mods once I have time (and SL p+ matures), but also that doesn't matter in the slightest. Nice gatekeeping tho. 4
ebbluminous Posted October 25, 2023 Posted October 25, 2023 8 hours ago, tamai said: No offense to you, but you're not a mod creator nor have you probably produced any type of content. If you have then you should understand why he needs to remove his content if nothing else but for his own mental wellbeing. I also know he didn't remove it for selfish reasons, however at the end of the day I would rather be understanding and give my blessing. How do you know they are not a mod creator? Example me. The name I use here is not what I use elsewhere, So no mods made by me doesn't no equate to no mods anywhere. I thought you kids were all about not assuming things about people these days? 8
Herowynne Posted October 25, 2023 Posted October 25, 2023 9 hours ago, audhol said: I have no clue what Mono's reasoning was, my comments were based purely on how I would feel if I was in his place. Thanks for the reply. I am a huge fan of SL Survival and all of Monoman1's mods. I am very sad to see him withdraw his mods from LoversLab. I feel that such actions diminish the community, but I also respect and understand that mod authors have a right to do that. 5
audhol Posted October 25, 2023 Posted October 25, 2023 4 hours ago, Thurlam said: I've created over a dozen mods across various games (including Oblivion) on my main acc, and I have been intending to create Skyrim mods once I have time (and SL p+ matures), but also that doesn't matter in the slightest. Nice gatekeeping tho. @tamai assumption that you are not a mod creator was perhaps presumptuous but their points after are valid. I see no difference between a mod creator removing their mod and someone deleting a tiktok or instagram post only to find out that their old posts are being reuploaded. Also gatekeeping implies that someone is blocking access to something because they feel they have a greater right to its access than a new user, now you are assuming that their intention is not moral but mearly to deny access to it for selfish reasons. 19 hours ago, Thurlam said: And I can't say I'm particularly keen on your righteous high-horse blame throwing, either... If you percieve my use of the word perhaps to give possible reasons as to why mono removed SLS as being blame throwing then that is your problem. Wheteher you are keen or not on what I have to say matters little to me.
Thurlam Posted October 26, 2023 Posted October 26, 2023 7 hours ago, audhol said: @tamai assumption that you are not a mod creator was perhaps presumptuous but their points after are valid. I see no difference between a mod creator removing their mod and someone deleting a tiktok or instagram post only to find out that their old posts are being reuploaded. Also gatekeeping implies that someone is blocking access to something because they feel they have a greater right to its access than a new user, now you are assuming that their intention is not moral but mearly to deny access to it for selfish reasons. If you percieve my use of the word perhaps to give possible reasons as to why mono removed SLS as being blame throwing then that is your problem. Wheteher you are keen or not on what I have to say matters little to me. That's totally different, tiktok and instagram are monetized. Freebooting/content theft is a whole different topic than software preservation. Even still, it should be well known that if you post something publicly to the internet, you should expect it to be out there forever. Especially if it's something popular that has existed publicly for years. And no, that is not what gatekeeping means. And all the word 'perhaps' does in that sentence is make it speculative blame throwing, which is all anyone can do because not only did MM1 suddenly delete everything, he opted not to ever even provide any sort of rudimentary explanation. 2
Sierrok Posted October 26, 2023 Posted October 26, 2023 If we get down to the nitty gritty of it all, the mod, (Possibly) from the perspective of the creator is a gift that is given as it is available. If removed, it would be treated similarily to burning art that was a reminder to a memory wanted to be forgotten. Depending on ones self at this point, it is left to the users that still have it to decide what is moral or not. For some it would be to freely distribute... For others, to cherish what they are given and hold to the mod as a reminder of a great artist. Then there are those that may take it a step further and remove the mods from their lists to respect the desicion of the creator who charged nothing for the work, allowing, true rebirth. Maybe Monoman needed this to move on with something in life. Wouldnt it be better to simply move on and let the present lead our course? Its up to you, but until new content is created or Monoman realeases anew their work. It may be time to say goodbye to Wartimes and Survival, sad as it may be. 1
Popular Post Monoman1 Posted October 26, 2023 Author Popular Post Posted October 26, 2023 Right. First off. Not having a mental breakdown or anything so dramatic. Not having 'a fit'. Been removing files over a couple of weeks now. I've been asking nicely. Not been asking admins to do anything. Mostly via PM. Some people's inboxes are full. It has been... interesting to see the reactions. Some people get it. Others are annoyed that they've been inconvenienced. And I'm sorry but when you've contributed a fraction of what I have then you'll have an opinion that I'd actually consider. It's been a bit of an eye-opener. There's some real 'pieces of work' on this site. Some genuinely nice people too. - Dependencies - I'm not aware of any mods that have a hard dependency on any of my mods. Soft dependency, sure. You simply lose access to this content. - I got paid for these mods. Ah... No. I've never paywalled files or badgered people about it. The only reason I even had a patreon account was because I was asked about it. And I'm grateful to anyone that helped me out but if I were getting paid by the hour it'd be .0x cents per hour. In any case, I didn't mod to get paid. Now, I can't point to any one thing that's lead me to this but there are a number of factors as I see it: 1. I've a strange OCD where I feel compelled to support the stuff I've created. I find it very difficult to 'disconnect'. It's my responsibility. 7000 posts, mostly support. It's exhausting on it's own. Combine this with trouble sleeping and it leads to late nights reading/refreshing threads. Unhealthy. Perhaps if there wasn't any file then maybe I could disconnect? 2. Someone mentioned modpacks. Yea, maybe a factor. Not a big one though. Handy of course for users but I think possibly damaging for long term for modding in general. Positive reinforcement/engagement is definitely down around here since it's advent. And it's not like us modders get much else for our work. I think SLS beta had ~83000 downloads. 53 'endorsements'. Nearly 1600 DLs per endorsement. Obviously a lot of auto downloading going on. The only people showing up in threads are people with problems. Problems that either A) are well known or B) are completely off the mark due to the users complete lack of knowledge. I'd also point out that a necessity to be knowledgeable about mods is what lead me to modding in the first place. Less knowledgeable people around would probably indicate less modders and less mods going forward. 3. Attitudes such as: 13 hours ago, ebbluminous said: Pretty much all I wanted from Survival was whats covered in the new CumSwallowNeedsAddon. That feature was not enough to instal SLS and then have what I didn't want cause issues with other mods. Should be more modularity with mods rather than cram in a crapton of features May not be intended but from my POV there's a serious bang of entitlement and ungratefulness about this post. Maybe you wouldn't have these alternatives if I hadn't put in the initial effort so... you're welcome I guess? I don't know why you felt to need to say this. And to say it in this thread... 4. People shitting all over 'old' mods when 'newer' ones come out utterly baffles me. I've got news for people out there. Papyrus hasn't improved since Skyrim's release. Sure SE has a couple of extra (not particularly useful) functions but if you want compatibility (which most modders do) then you're stuck with basic papyrus. PO3 extender and the like - very useful. Not game changing. My point? - The 'best' mod for something may have been made years ago. Even if this was not the case they likely served as a foundation for your newer and better mod. So... show a little respect? 5. Large mods bad. Small mods good! - Yea... Sometimes. There are efficiencies to be gained in larger mods. If you were to chop up SLS and reinstall a lot of it in parts then I'd say you are actually making things worse. Now instead of one mod tracking your cell changes you've got multiple. Congratulations, you've double/tripled the background workload (which is usually the 'heaviest' work). And if anyone doesn't know how cell change tracking works, it involves adding a permanent magic effect to the player and an invisible object following you around forever. Imagine all that invisible junk following you around. Entering/exiting combat - same sort of thing. Load game events - probably a whole lot of duplication going on. 6. Scripters are not well regarded in the Skyrim community. At least not as well as modelers/animators. Can't really do much of interest with a model/animation without some good situations to provide context. Situations provided by a quest/script. A model/animation can be finished. Script mods require constant updates/maintenance/support. I don't really understand it. Maybe because scripts = bad is the general perception? I don't know. Maybe my perception is off. 7. Probably the biggest. I'm feeling the walls close in on me lately (modding wise). Pretty much all of my mods have some equivalent or equivalent parts now. Sure, my mods haven't been updated in some time but I was actively working on them. Anyone paying attention to the threads would know this. It's just difficult when you're spinning 3/4 plates at the same time, including 1 complete rewrite. They don't intend it but I feel like I'm 'under siege', for want of a better expression, by these modders. And since they are many and I am one, they are capable of doing things much faster than I. I'm being 'pushed out'. So this is the crux. Modding has become a competition and is not a fun hobby anymore. If I am to 'compete' then I'd have to give up my day job which obviously isn't an option. And if my mods or new features are to be chopped up and rehashed anyway then I really don't see the point in continuing. Or at least... continuing publicly. It's possible at this point that I would continue modding since I still have an interest in playing Skyrim and many of the things I've been working on are practically finished or close to it anyway. But then I would be modding for personal use only. That may seem selfish on the surface. And it is. But not for the reasons you're probably thinking. Taking modding back to being a personal thing makes modding a hobby again. No competition. No watching my mods be very publicly dissected. No endless hours of support. No adding options I'm not particularly interested in. Less compatibility issues. No aggro. No chasing people for permissions to use meshes etc. Sounds great... A lot of the problems above are from the community itself. Something to ponder... Just to reiterate, all this isn't against any one modder in particular. Taking down my files was a silent protest of the above cumulative points. This community needs to work on : Respect - Respect modders work. Even if you don't like it. It took time and effort and should not be shat on by anyone. Unless it's deliberately setting PCs on fire. Gratitude - Don't want to write a review or post a positive comment? Then just click the like button. Take you one second. Otherwise the vitriol of this place will drown out the positive feedback and modding will suffer. Understanding - Develop understanding of how mods work so that you're not a part of the scripts = bad sheeple. And therefore not disrespecting modders with your lack of understanding. If you don't know something then don't state it as fact... Self help - respect mod authors free time. Try to figure it out yourself. See how much time modding takes (above). Maybe you'll learn something along the way and save a modder a headache. Collaboration - Maybe instead of forking off a mod, submit changes that can be implemented. Stuff is beginning to be splintered all over the place. tldr: So what now? Got to admit, I've made a bit of a mess of things. Should have just hidden files rather than delete them. Probably will reupload them somewhere, sometime. But possibly just to a locked blog post or something. Public development is likely to stop. Permission to carry on my work is not given. Yet. Need to figure out some things. 146
ebbluminous Posted October 26, 2023 Posted October 26, 2023 7 minutes ago, Monoman1 said: 3. Attitudes such as: May not be intended but from my POV there's a serious bang of entitlement and ungratefulness about this post. Maybe you wouldn't have these alternatives if I hadn't put in the initial effort so... you're welcome I guess? I don't know why you felt to need to say this. And to say it in this thread... I did not intend to come across like, so apologies for having done so. I just thought honesty was the best policy. What I was trying to express was that for me the cons outweighed the pros with SLS. I also accept that the smaller, more modular mods might not exist without yours. I hope things calm down for you soon. 4
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